@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Japanese
1 infantry moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery and 2 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Shensi to Szechwan
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Americans
1 mech_infantry moved from Amur to Sakha
Japanese take Sakha from Americans
1 fighter moved from Shantung to Anhwe
2 bombers moved from Shantung to Szechwan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Shantung to Anhwe
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from Jehol to Anhwe
2 artilleries and 4 infantry moved from Novosibirsk to Tsinghai
1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 3 PUs;
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 carrier
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 carrier in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 carrier in 25 Sea Zone, round 3 : 0/1 hits
1 carrier owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in Tsinghai
Japanese attack with 3 artilleries and 6 infantry
British defend with 1 armour
Japanese roll dice for 3 artilleries and 6 infantry in Tsinghai, round 2 : 1/9 hits
Chinese roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers and 1 infantry
British defend with 1 artillery
Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 : 2/3 hits
Chinese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits
1 artillery owned by the British lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Anhwe
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Chinese defend with 2 artilleries
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Anhwe, round 2 : 2/4 hits
Chinese roll dice for 2 artilleries in Anhwe, round 2 : 0/2 hits
2 artilleries owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 2 artilleries
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships in Kwangtung, round 2 : 1/2 hits
UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits
1 armour owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Japanese
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Shantung to Chahar
2 fighters moved from Anhwe to Shantung
2 bombers moved from Szechwan to Shantung
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
2 fighters moved from Shantung to 20 Sea Zone
2 artilleries moved from Shantung to Kiangsu
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 aaGun moved from Novosibirsk to Tsinghai
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Americans
1 infantry moved from Denmark to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Poland
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Denmark to Western Germany
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from 91 Sea Zone to Holland Belgium
2 fighters moved from Norway to Western Germany
1 bomber moved from Norway to Germany
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Americans take Yenisey from Japanese
Americans take Evenkiyskiy from Japanese
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
Purchase Units - Americans
Americans buy 5 armour, 1 artillery, 1 carrier, 1 fighter, 6 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Germany
Americans attack with 2 fighters and 3 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Western Germany from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Philippines
Battle in Poland
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking Philippines from Japanese, taking Poland from Germans, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from 25 Sea Zone to Midway
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Germany to Norway
2 fighters moved from Western Germany to Norway
2 fighters moved from Holland Belgium to 110 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 107 Sea Zone to 101 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
2 armour and 1 infantry placed in Norway
3 armour placed in Southern France
1 carrier and 3 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 81 PUs; end with 81 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 121 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 126 PUs
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
4 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kwangsi
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Move - British
1 infantry moved from Yugoslavia to Greater Southern Germany
British take Greater Southern Germany from Germans
1 armour moved from Rostov to Western Ukraine
British take Bryansk from Germans
British take Western Ukraine from Germans
1 mech_infantry moved from Rostov to Ukraine
1 armour moved from Volgograd to Samara
British take Samara from Germans
1 armour moved from Samara to Volgograd
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from United Kingdom to Southern France
1 armour moved from Greece to Romania
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Romania
1 infantry moved from Greece to Bulgaria
1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to Kwangtung
Purchase Units - British
British buy 1 armour, 2 artilleries, 3 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Romania
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British win with 1 fighter remaining. Battle score for attacker is -9
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armour and 1 tactical_bomber
Battle in Ukraine
British attack with 1 mech_infantry
Germans defend with 1 factory_minor; Italians defend with 2 aaGuns
British win, taking Ukraine from Germans with 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGuns
Battle in Kwangtung
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Kwangtung from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Kwangtung to Kwangsi
1 aaGun and 3 infantry moved from Yunnan to Kwangsi
1 aaGun moved from Kweichow to Yunnan
3 infantry moved from French Indo China to Yunnan
1 aaGun moved from French Indo China to Yunnan
1 mech_infantry moved from India to Yunnan
2 armour moved from India to Yunnan
2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Caucasus to Volgograd
1 fighter moved from Romania to Bulgaria
2 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Iraq to Caucasus
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to Egypt
Place Units - British
1 transport placed in 81 Sea Zone
1 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Iraq
British undo move 3.
1 armour and 2 mech_infantrys placed in Greece
1 artillery and 2 infantry placed in Iraq
1 artillery placed in United Kingdom
2 transports placed in 110 Sea Zone
British undo move 6.
1 transport placed in 106 Sea Zone
1 transport placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
British collect 50 PUs; end with 50 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 59 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 62 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in India
3 infantry placed in French Indo China
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2,4,2,5,2,4,6,1,6,4,2,4,5
UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Some Units in French Indo China change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Western Germany
1 armour moved from Southern Italy to Western Germany
Purchase Units - Italians
Italians buy nothing; Remaining resources: 7 PUs;
Combat - Italians
Battle in Western Germany
Italians attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Western Germany, round 2 : 1/4 hits
Americans roll dice for 3 infantry in Western Germany, round 2 : 0/3 hits
1 infantry owned by the Americans lost in Western Germany
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Western Germany, round 3 : 0/4 hits
Americans roll dice for 2 infantry in Western Germany, round 3 : 0/2 hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Western Germany, round 4 : 1/4 hits
Americans roll dice for 2 infantry in Western Germany, round 4 : 0/2 hits
1 infantry owned by the Americans lost in Western Germany
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Western Germany, round 5 : 2/4 hits
Americans roll dice for 1 infantry in Western Germany, round 5 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Western Germany
Italians win, taking Western Germany from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Americans: 3 infantry
Non Combat Move - Italians
Turn Complete - Italians
Italians collect 7 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - ANZAC
1 bomber moved from Caucasus to Volgograd
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 marine moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Philippines
1 fighter moved from Queensland to Philippines
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 marine moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 marine, 1 submarine and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 marine moved from 37 Sea Zone to Malaya
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
1 bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Tobruk to Alexandria
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
1 armour and 1 mech_infantry moved from Tambov to Western Ukraine
Germans take Bryansk from British
1 armour and 1 mech_infantry moved from Tambov to Ukraine
1 armour moved from Tambov to Samara
Germans take Samara from British
1 infantry moved from Slovakia Hungary to Yugoslavia
Germans take Yugoslavia from British
1 bomber moved from Novgorod to Southern France
3 fighters moved from Southern Italy to Southern France
1 bomber moved from Germany to Southern France
1 artillery and 2 infantry moved from France to Southern France
3 infantry moved from Germany to Greater Southern Germany
1 submarine moved from 115 Sea Zone to 114 Sea Zone
2 fighters moved from Novgorod to 114 Sea Zone
1 artillery moved from Novgorod to 115 Sea Zone
1 artillery and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from 114 Sea Zone to Poland
2 infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Tambov to Ukraine
1 infantry moved from Germany to Greater Southern Germany
1 fighter moved from Tambov to Western Ukraine
4 armour, 6 artilleries, 7 infantry and 3 mech_infantrys moved from Tambov to Rostov
1 armour moved from Samara to Russia
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 57 PUs;
Germans buy 2 artilleries, 1 fighter, 9 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 2 fighters, 1 submarine and 1 transport
British defend with 1 destroyer; Americans defend with 1 transport
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters and 1 transport in 114 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer and 1 transport in 114 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans, 1 transport owned by the Americans and 1 destroyer owned by the British lost in 114 Sea Zone
Germans win with 2 fighters and 1 transport remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Casualties for Americans: 1 transport
Battle in Ukraine
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Ukraine, round 2 : 2/4 hits
British roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Ukraine
Germans win, taking Ukraine from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 4 infantry
British defend with 1 infantry
Germans roll dice for 4 infantry in Greater Southern Germany, round 2 : 1/4 hits
British roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from British with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 armour and 1 factory_minor
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits
British roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Western Ukraine
Germans win, taking Western Ukraine from British with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Poland
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Poland, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Poland, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Poland, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Poland
Germans win, taking Poland from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Rostov
Germans attack with 4 armour, 6 artilleries, 7 infantry and 3 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 4 armour, 6 artilleries, 7 infantry and 3 mech_infantrys in Rostov, round 2 : 6/20 hits
British roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Rostov
Germans win, taking Rostov from British with 4 armour, 6 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Southern France
Germans attack with 1 artillery, 2 bombers, 3 fighters and 2 infantry
British defend with 1 fighter; Americans defend with 3 armour, 1 factory_minor, 1 fighter and 1 harbour
Germans roll dice for 1 artillery, 2 bombers, 3 fighters and 2 infantry in Southern France, round 2 : 3/8 hits
Americans roll dice for 3 armour and 2 fighters in Southern France, round 2 : 3/5 hits
1 fighter owned by the Germans, 3 armour owned by the Americans and 2 infantry owned by the Germans lost in Southern France
Germans roll dice for 1 artillery, 2 bombers and 2 fighters in Southern France, round 3 : 3/5 hits
Americans roll dice for 2 fighters in Southern France, round 3 : 2/2 hits
2 bombers owned by the Germans, 1 fighter owned by the British and 1 fighter owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 2 bombers, 1 fighter and 2 infantry
Casualties for British: 1 fighter
Casualties for Americans: 3 armour and 1 fighter
Non Combat Move - Germans
1 aaGun moved from Northern Italy to Western Germany
2 fighters moved from Southern France to Western Germany
1 aaGun and 3 infantry moved from Germany to Western Germany
1 fighter moved from 114 Sea Zone to Western Germany
1 fighter moved from 114 Sea Zone to Novgorod
1 aaGun, 1 armour, 1 infantry and 1 marine moved from Vyborg to Novgorod
1 aaGun and 2 infantry moved from Tambov to Russia
1 fighter moved from Western Ukraine to Russia
Place Units - Germans
2 submarines placed in 112 Sea Zone
1 artillery placed in Western Germany
1 artillery and 2 infantry placed in France
7 infantry placed in Germany
1 fighter placed in Novgorod
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Russians
2 armour, 1 artillery, 2 fighters, 14 infantry and 1 tactical_bomber moved from Volgograd to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 2 armour, 1 artillery, 2 fighters, 14 infantry and 1 tactical_bomber
Germans defend with 4 armour, 6 artilleries, 7 infantry and 3 mech_infantrys
2 armour owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Russians retreated to Volgograd
Germans win with 4 armour and 5 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery, 7 infantry and 3 mech_infantrys
Casualties for Russians: 11 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Rostov to Volgograd
2 fighters moved from Rostov to Volgograd
Turn Complete - Russians
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Japanese
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Suiyuyan to Szechwan
2 bombers moved from Shantung to Szechwan
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Americans
1 mech_infantry moved from Sakha to Yakut S.S.R.
2 artilleries moved from Kiangsu to Kiangsi
1 armour and 1 mech_infantry moved from Shantung to Kiangsi
1 infantry moved from Anhwe to Kiangsi
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
2 fighters and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 battleships, 2 carriers and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 infantry, 1 marine, 1 mech_infantry and 2 transports; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat - Japanese
Scramble from the Philippines?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Japanese
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Suiyuyan to Szechwan
1 infantry moved from Anhwe to Kiangsi
2 bombers moved from Shantung to Szechwan
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 tactical_bomber moved from Japan to Kiangsi
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Americans
1 mech_infantry moved from Sakha to Yakut S.S.R.
2 battleships, 1 carrier and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 SuicideAttackTokens; 2 PUs;
Combat - Japanese
Updated the turn. Same question: Scramble from the Philippines?
No Scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Japanese
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Suiyuyan to Szechwan
1 infantry moved from Anhwe to Kiangsi
2 bombers moved from Shantung to Szechwan
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 tactical_bomber moved from Japan to Kiangsi
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Americans
1 mech_infantry moved from Sakha to Yakut S.S.R.
2 battleships, 1 carrier and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 SuicideAttackTokens; 2 PUs;
Combat - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 destroyer, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the Americans lost in 35 Sea Zone
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 2 fighters
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 : 2/4 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Philippines
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated
Battle in Szechwan
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 2/4 hits
Chinese roll dice for 4 infantry in Szechwan, round 2 : 2/4 hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
retreated to Szechwan
Chinese win with 2 infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Americans defend with 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Kiangsi to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from Szechwan to Anhwe
1 aaGun, 3 artilleries and 3 infantry moved from Tsinghai to Shensi
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Shantung to Chahar
1 armour and 1 infantry moved from Shantung to Anhwe
2 artilleries moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kiangsi to Anhwe
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Kazakhstan to Tsinghai
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 submarine and 1 transport placed in 6 Sea Zone
2 artilleries, 2 infantry and 1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 40 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Americans
2 infantry moved from Holland Belgium to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Germany
1 transport moved from 112 Sea Zone to 113 Sea Zone
2 armour and 1 infantry moved from Norway to 113 Sea Zone
2 armour, 1 infantry and 2 transports moved from 113 Sea Zone to 114 Sea Zone
2 armour and 1 infantry moved from 114 Sea Zone to Germany
2 fighters moved from 113 Sea Zone to Germany
2 fighters moved from 110 Sea Zone to Germany
2 fighters moved from Norway to Germany
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 marine moved from Sardinia to 95 Sea Zone
1 armour moved from Sicily to 95 Sea Zone
1 armour, 2 infantry and 1 marine moved from 95 Sea Zone to Southern Italy
1 bomber moved from Norway to Southern Italy
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;
Combat - Americans
Scramble from Japan?
You win.
GG. As long as the Russian stack lives Moscow will will never be defeated! :-D