Sure, take your time with it. I’m out on vacation, so probably can’t make a move for another 10 days or so anyways.
Marshamallow of War (L) +25 vs majikforce (x) G40
-
OOL for sz 97? 10 hits round 1 :-o
-
Maximum defense.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 52 PUs;
Germans buy 2 armour, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 mech_infantry moved from Smolensk to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Novgorod to Archangel
1 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
1 mech_infantry moved from Eastern Poland to Smolensk
2 artilleries and 3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
12 armour and 2 mech_infantrys moved from Rostov to Caucasus
2 bombers and 3 fighters moved from Western Germany to 97 Sea Zone
4 tactical_bombers moved from Bessarabia to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Poland to 97 Sea Zone
4 fighters moved from Southern Italy to 97 Sea Zone
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 submarine moved from 113 Sea Zone to 119 Sea ZoneCombat - Germans
Battle in Archangel
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 2 mech_infantrys
Germans win, taking Archangel from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in Bryansk
Germans attack with 2 artilleries and 3 infantry
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 12 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 12 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 97 Sea Zone
Germans attack with 2 bombers, 8 fighters and 5 tactical_bombers
British defend with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 96
Casualties for Germans: 5 fighters and 2 tactical_bombers
Casualties for British: 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transportsNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 104 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 104 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter moved from 97 Sea Zone to Western Germany
2 bombers moved from 97 Sea Zone to Western Germany
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Western Germany
1 fighter moved from 97 Sea Zone to Western Germany
3 aaGuns, 7 artilleries and 16 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Western Germany to Poland
4 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Finland to Karelia
1 artillery moved from Finland to Karelia
1 infantry moved from Germany to Poland
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Holland Belgium to France
7 infantry moved from Western Germany to FrancePlace Units - Germans
2 fighters placed in Western Germany
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Urals
3 infantry moved from Novosibirsk to Urals
3 infantry moved from Novosibirsk to Vologda
1 fighter moved from Russia to Vologda
1 artillery moved from Russia to Smolensk
6 infantry moved from Russia to Smolensk
2 armour, 7 artilleries and 39 infantry moved from Russia to BryanskCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 armour
Russians win, taking Vologda from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Urals
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Urals from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery and 6 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 armour, 7 artilleries and 39 infantry
Germans defend with 2 artilleries and 2 infantry
Russians win, taking Bryansk from Germans with 2 armour, 7 artilleries and 38 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Urals to Russia
3 infantry moved from Tambov to Bryansk
3 infantry moved from Samara to Tambov
1 aaGun moved from Novosibirsk to Samara
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to BryanskPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 2 fighters, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 infantry moved from French Indo China to Yunnan
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 75 Sea Zone to 71 Sea Zone
2 fighters moved from 71 Sea Zone to Union of South Africa
1 artillery and 2 infantry moved from 71 Sea Zone to Union of South Africa
1 armour moved from 71 Sea Zone to Union of South Africa
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
1 fighter and 1 tactical_bomber moved from Shensi to Kazakhstan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 destroyer moved from 6 Sea Zone to 4 Sea Zone
4 infantry moved from Shensi to Kweichow
3 mech_infantrys moved from Hunan to Shensi
3 mech_infantrys moved from Kiangsu to Hunan
1 bomber moved from French Indo China to KazakhstanCombat - Japanese
Battle in Union of South Africa
Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 3 infantry
Japanese win, taking Union of South Africa from British with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Soviet Far East
Battle in Kazakhstan
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking Soviet Far East from Russians, taking Kazakhstan from Russians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 55 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to Sumatra
1 fighter moved from Philippines to Sumatra
2 fighters moved from Caroline Islands to Philippines
2 fighters moved from Union of South Africa to 71 Sea Zone
1 aaGun moved from Kweichow to Yunnan
1 bomber moved from Kazakhstan to Shensi
1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
1 tactical_bomber moved from Philippines to Japan
1 fighter moved from French Indo China to Philippines
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 2 fighters placed in Japan
2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 cruiser, 2 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Germans defend with 1 destroyer
Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Celebes
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Japanese win, taking Celebes from Japanese with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 aaGuns moved from Central United States to Western United States
2 armour, 6 infantry and 4 mech_infantrys moved from Central United States to 101 Sea Zone
2 armour, 6 infantry, 4 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 82 Sea Zone to 87 Sea Zone
2 artilleries and 2 infantry moved from French Equatorial Africa to Belgian Congo
2 armour, 6 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea ZonePlace Units - Americans
1 infantry placed in Western United States
1 cruiser and 1 destroyer placed in 10 Sea Zone
1 destroyer and 3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Russia to UkraineCombat - British
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.Non Combat Move - British
1 bomber moved from Ukraine to Russia
1 fighter moved from Russia to Northwest Persia
2 armour and 3 infantry moved from Iraq to Northwest Persia
1 artillery and 4 infantry moved from Trans-Jordan to Iraq
1 artillery and 4 infantry moved from Persia to Northwest Persia
1 armour and 2 mech_infantrys moved from Egypt to Belgian Congo
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
2 infantry moved from French Central Africa to French Equatorial Africa
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Libya to Alexandria
1 infantry moved from Tunisia to Libya
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 mech_infantry moved from India to Eastern PersiaPlace Units - British
1 artillery, 1 fighter and 1 infantry placed in Persia
1 armour, 1 bomber and 1 infantry placed in Iraq
2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
British collect 35 PUs (2 lost to blockades); end with 36 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
2 artilleries and 3 infantry moved from Yugoslavia to Bulgaria
2 armour and 1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Southern Italy to Yugoslavia
3 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
2 artilleries and 2 infantry moved from Northern Italy to France
1 fighter moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total -
Sorry for delay, work and weekend. Will get to this in a couple of hours.
-
No worries man. I gotta wife, kids, house, pets, job etc. I get it. No rush. I will never bump somebody out for a cheap win.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 fighter placed in New South Wales
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 69 PUs;
Germans buy 4 armour, 2 artilleries, 1 destroyer, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 5 mech_infantrys moved from Ukraine to Bryansk
7 artilleries and 14 infantry moved from Rostov to Bryansk
10 armour and 2 mech_infantrys moved from Caucasus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
2 armour and 2 mech_infantrys moved from Archangel to Bryansk
2 bombers moved from Western Germany to Bryansk
2 armour moved from Caucasus to Bryansk
2 infantry moved from Rostov to Bryansk
1 submarine moved from 119 Sea Zone to 104 Sea Zone
1 cruiser moved from 113 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 cruiser, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Bryansk
Germans attack with 16 armour, 7 artilleries, 2 bombers, 16 infantry and 12 mech_infantrys
Russians defend with 1 aaGun, 2 armour, 7 artilleries and 41 infantry
Germans win, taking Bryansk from Russians with 6 armour and 2 bombers remaining. Battle score for attacker is -16
Casualties for Germans: 10 armour, 7 artilleries, 16 infantry and 12 mech_infantrys
Casualties for Russians: 1 aaGun, 2 armour, 7 artilleries and 41 infantryNon Combat Move - Germans
1 artillery and 1 infantry moved from Karelia to Novgorod
2 infantry moved from Norway to Finland
2 infantry moved from Finland to Vyborg
1 mech_infantry moved from Germany to 113 Sea Zone
1 mech_infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
1 battleship moved from 113 Sea Zone to 115 Sea Zone
2 mech_infantrys moved from Poland to Western Ukraine
1 aaGun moved from Rostov to Bryansk
2 bombers moved from Bryansk to Ukraine
2 aaGuns moved from Rostov to Ukraine
1 fighter moved from Western Germany to Novgorod
2 fighters moved from Western Germany to Ukraine
1 fighter moved from 104 Sea Zone to Normandy Bordeaux
1 aaGun and 2 infantry moved from France to Normandy Bordeaux
3 tactical_bombers moved from Southern Italy to UkrainePlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in Western Germany
1 artillery and 1 infantry placed in Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
3 infantry moved from Tambov to Bryansk
1 artillery and 5 infantry moved from Smolensk to Bryansk
6 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
1 infantry moved from Urals to Novosibirsk
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Volgograd to CaucasusCombat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 15 infantry
Germans defend with 1 aaGun and 6 armour
Russians win, taking Bryansk from Germans with 1 artillery and 9 infantry remaining. Battle score for attacker is 23
Casualties for Germans: 1 aaGun and 6 armour
Casualties for Russians: 6 infantryNon Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 aaGun moved from Smolensk to Bryansk
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Samara to Russia
2 infantry moved from Vologda to Russia
2 infantry moved from Urals to Vologda
2 fighters and 1 tactical_bomber moved from Novosibirsk to RussiaPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
Sorry for the delay. Turn is coming tonight. Really lamenting that I didnt retreat my tank stack at 10 units in that bryansk battle! :-D
-
No worries, take all the time you need.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
3 mech_infantrys moved from Shensi to Novosibirsk
1 artillery and 1 infantry moved from Kazakhstan to Caucasus
1 bomber moved from Shensi to Caucasus
1 fighter moved from Szechwan to Novosibirsk
1 tactical_bomber moved from Szechwan to Caucasus
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 armour moved from Union of South Africa to Rhodesia
Japanese take Rhodesia from British
1 armour moved from Rhodesia to Tanganyika Territory
Japanese take Tanganyika Territory from British
1 infantry moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 artillery moved from Union of South Africa to 71 Sea Zone
2 fighters moved from 71 Sea Zone to Union of South Africa
1 artillery, 1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 71 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to French Madagascar
1 fighter moved from Philippines to 44 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to CelebesCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in French Madagascar
Battle in Novosibirsk
Japanese attack with 1 fighter and 3 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking French Madagascar from French, taking Novosibirsk from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Caucasus from Russians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Caucasus to Ukraine
1 tactical_bomber moved from Caucasus to Kazakhstan
1 fighter moved from Novosibirsk to Kazakhstan
1 armour moved from Yunnan to Shensi
2 mech_infantrys moved from Hunan to Shensi
4 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
3 infantry moved from French Indo China to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 fighter moved from Sumatra to 72 Sea Zone
1 fighter moved from Sumatra to 72 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from French Indo China to Sumatra
1 fighter moved from 44 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Japan to 35 Sea Zone
1 artillery moved from Soviet Far East to 4 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 4 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
3 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 6 destroyers and 4 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 87 Sea Zone to 91 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 cruiser and 1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 41 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 cruiser
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in 44 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 armour and 4 mech_infantrys moved from Morocco to Tunisia
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries and 8 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 11 infantry and 7 transports moved from 91 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from 104 Sea Zone to United Kingdom
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 infantry placed in Western United States
3 artilleries and 3 infantry placed in Central United States
6 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total