@Ragnell804 gg, I concede
JuanSpain (Allies) vs simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Java
1 fighter moved from Queensland to Java
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 destroyer moved from 62 Sea Zone to 29 Sea Zone
2 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsPolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern FranceCombat Move - French
Non Combat Move - French
1 fighter could not land in French Indo China and was removed
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 72 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 81 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
I made some mistakes I think, but re middle east I will present more fight than you expect I think.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 artilleries, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Baltic States to Novgorod
1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 fighter and 1 tactical_bomber moved from Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
4 bombers moved from Western Germany to Novgorod
1 artillery and 1 infantry moved from 127 Sea Zone to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 4 bombers and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits
Germans roll dice for 1 artillery, 4 bombers and 2 infantry in Novgorod, round 2 : 4/7 hits
Russians roll dice for 5 infantry in Novgorod, round 2 : 2/5 hits
2 infantry owned by the Germans and 5 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 4 bombers remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 5 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
2 artilleries and 1 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
4 bombers moved from Novgorod to Eastern Poland
1 infantry moved from Norway to Finland
1 tactical_bomber moved from Poland to Southern Italy
3 aaGuns, 2 artilleries and 11 infantry moved from Poland to Eastern Poland
3 fighters and 2 tactical_bombers moved from Western Germany to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 artillery moved from France to Western Germany
5 armour and 1 mech_infantry moved from France to Yugoslavia
1 artillery moved from Normandy Bordeaux to FrancePlace Units - Germans
10 artilleries placed in Germany
1 infantry placed in France
1 artillery, 1 infantry and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Ukraine to Novgorod
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from JapaneseCombat - Russians
Russians creates battle in territory 127 Sea Zone
Battle in Novgorod
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 127 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Novgorod to Archangel
2 fighters moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
2 aaGuns moved from Belarus to Archangel
2 infantry moved from Rostov to Bryansk
5 infantry moved from Ukraine to Bryansk
2 armour moved from Ukraine to Russia
2 mech_infantrys moved from Ukraine to Russia
8 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
4 infantry moved from Belarus to Archangel
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Dzavhan to Yakut S.S.R.
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Olgiy to TimguskaPlace Units - Russians
1 infantry placed in Ukraine
2 artilleries and 8 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 127 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 3 infantry, 1 marine and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Amur to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
2 bombers moved from Kwangsi to India
1 artillery and 1 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 destroyers, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Manchuria to Jehol
1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kwangtung
2 infantry moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 armour moved from Siberia to Amur
Japanese take Sakha from Russians
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Caroline Islands to 36 Sea Zone
1 fighter moved from Kwangsi to Shan StateCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Jehol
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Kwangtung, round 2 : 0/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Kwangtung, round 3 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 36 Sea Zone
Japanese attack with 2 destroyers, 4 fighters and 4 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Japanese roll dice for 2 destroyers, 4 fighters and 4 tactical_bombers in 36 Sea Zone, round 2 : 7/10 hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 36 Sea Zone, round 2 : 2/3 hits
1 destroyer owned by the Japanese, 1 battleship owned by the British, 1 fighter owned by the Japanese, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from UK_Pacific with 1 destroyer, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 22
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Casualties for Japanese: 1 destroyer and 1 fighter
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
retreated to Shan State
UK_Pacific win with 2 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
2 artilleries and 5 infantry moved from Anhwe to Hunan
1 infantry moved from Siberia to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
Japanese take French Indo China from Neutral_Axis
1 battleship moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from Korea to Amur
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 carrier and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
2 bombers moved from India to Hunan
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 carrier and 1 destroyer moved from 33 Sea Zone to 43 Sea Zone
2 fighters moved from Caroline Islands to 43 Sea Zone
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Hunan
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from Shan State to Kwangsi
1 carrier moved from 33 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 43 Sea ZonePlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 artilleries, 1 bomber, 2 infantry and 1 marine placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 fighter, 2 infantry, 2 submarines and 3 transports; Remaining resources: 3 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Guam to 26 Sea Zone
1 destroyer and 1 submarine moved from 56 Sea Zone to 62 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
2 infantry placed in Central United States
2 submarines placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Shensi to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 fighter, 2 infantry, 2 submarines and 3 transports; Remaining resources: 3 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Guam to 26 Sea Zone
1 destroyer and 1 submarine moved from 56 Sea Zone to 62 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
2 infantry placed in Central United States
2 submarines placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs totalPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Shensi to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsPurchase Units - British
British buy 1 airfield, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 15 PUs;Combat Move - British
2 infantry moved from Shan State to French Indo China
1 fighter moved from Burma to French Indo China
1 bomber moved from United Kingdom to 106 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from 92 Sea Zone to 98 Sea Zone
2 artilleries moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian SudanCombat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 artilleries and 2 infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 106 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 2 submarines
retreated to 106 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in French Indo China
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British win with 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 bomber moved from 106 Sea Zone to Iceland
1 fighter moved from 98 Sea Zone to Egypt
2 fighters moved from Gibraltar to Egypt
1 aaGun and 1 infantry moved from Algeria to 92 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 2 cruisers, 1 infantry, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 aaGun moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from French Indo China to Burma
3 infantry moved from India to Burma
2 mech_infantrys moved from India to BurmaPlace Units - British
1 airfield and 1 factory_minor placed in Egypt
2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,4
British collect 26 PUs (2 lost to blockades); end with 26 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2,4,5,2,5,5,1,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,4,6,5
UK_Pacific collect 10 PUs (4 lost to blockades); end with 25 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 fighter, 2 infantry, 2 submarines and 3 transports; Remaining resources: 3 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Guam to 26 Sea Zone
1 destroyer and 1 submarine moved from 56 Sea Zone to 62 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
2 infantry placed in Central United States
2 submarines placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs totalPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Shensi to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsPurchase Units - British
British buy 1 airfield, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 15 PUs;Combat Move - British
2 infantry moved from Shan State to French Indo China
1 fighter moved from Burma to French Indo China
1 bomber moved from United Kingdom to 106 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from 92 Sea Zone to 98 Sea Zone
2 artilleries moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian SudanCombat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 artilleries and 2 infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 106 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 2 submarines
retreated to 106 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in French Indo China
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British win with 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 bomber moved from 106 Sea Zone to Iceland
1 fighter moved from 98 Sea Zone to Egypt
2 fighters moved from Gibraltar to Egypt
1 aaGun and 1 infantry moved from Algeria to 92 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 2 cruisers, 1 infantry, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 aaGun moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from French Indo China to Burma
3 infantry moved from India to Burma
2 mech_infantrys moved from India to BurmaPlace Units - British
1 airfield and 1 factory_minor placed in Egypt
2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,4
British collect 26 PUs (2 lost to blockades); end with 26 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2,4,5,2,5,5,1,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,4,6,5
UK_Pacific collect 10 PUs (4 lost to blockades); end with 25 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Some Units in India change ownership: 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 transport
EDIT: Adding units owned by British to 88 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to Egypt
1 artillery, 1 infantry and 1 marine moved from Southern Italy to 97 Sea Zone
1 battleship and 1 marine moved from 97 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 artillery, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar -
Intercept in Egypt?
Scramble from Gibraltar? -
Intercept.
No scramble.
French fighter dies last.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to Egypt
1 artillery, 1 infantry and 1 marine moved from Southern Italy to 97 Sea Zone
1 battleship and 1 marine moved from 97 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 artillery, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Air Battle in Egypt
Italians attacks with 3 units heading to Egypt
British launches 3 interceptors out of Egypt
Attackers Fire, : 1/3 hits
Defenders Fire, : 1/3 hits
1 fighter owned by the Italians lost in Egypt
1 fighter owned by the British lost in Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Egypt causes 6 damage total.
Battle in 92 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
French defend with 1 cruiser
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/4 hits
French roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the French lost in 92 Sea Zone
Italians win with 1 battleship, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in Gibraltar
Italians attack with 1 artillery, 1 infantry and 1 marine
French defend with 1 fighter; British defend with 1 airfield, 1 fighter and 1 harbour
Italians roll dice for 1 artillery, 1 infantry and 1 marine in Gibraltar, round 2 : 1/3 hits
British roll dice for 2 fighters in Gibraltar, round 2 : 2/2 hits
1 fighter owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 marine in Gibraltar, round 3 : 0/1 hits
British roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits
1 marine owned by the Italians lost in Gibraltar
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 artillery, 1 infantry and 1 marine
Casualties for British: 1 fighter
Cleaning up after air battlesNon Combat Move - Italians
1 armour moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 bomber and 1 fighter moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 armour moved from Greece to Romania
1 artillery moved from Greece to Bulgaria
1 infantry moved from Yugoslavia to Bulgaria
1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania
1 infantry moved from Kenya to Italian SomalilandPlace Units - Italians
2 submarines placed in 95 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,5,3,4
Italians collect 16 PUs (1 lost to blockades); end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Java to India
5 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 destroyer moved from 29 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Java to India
5 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 destroyer moved from 29 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to 98 Sea ZoneTurn Complete - French
-
Must have misclicked in Archangel. Bombard:
Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (2)
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer and 12 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
4 fighters and 2 tactical_bombers moved from Trans-Jordan to 98 Sea Zone
1 bomber moved from Eastern Poland to 98 Sea Zone
3 bombers moved from Eastern Poland to 98 Sea Zone
1 artillery and 2 infantry moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
3 infantry moved from Karelia to Novgorod
2 infantry moved from Karelia to 127 Sea Zone
2 infantry moved from 127 Sea Zone to ArchangelCombat - Germans
Battle in Novgorod
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 2 infantry
Russians defend with 2 aaGuns, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 2 aaGuns, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Archangel, round 2 : 2/8 hits
2 infantry owned by the Germans lost in Archangel
Russians win with 2 aaGuns, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 2 aaGuns
EDIT: Turning off Edit Mode
Battle in Belarus
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Belarus, round 2 : 3/4 hits
Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 0/2 hits
1 aaGun owned by the Russians and 2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Battle in 98 Sea Zone
Germans attack with 4 bombers, 4 fighters and 3 tactical_bombers
French defend with 1 fighter; British defend with 1 battleship, 1 carrier, 2 cruisers, 1 tactical_bomber and 1 transport
Germans roll dice for 4 bombers, 4 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 5/11 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 2 : 2/6 hits
1 tactical_bomber owned by the Germans, 1 carrier owned by the British, 1 tactical_bomber owned by the British, 1 fighter owned by the Germans and 1 cruiser owned by the British lost in 98 Sea Zone
Germans roll dice for 4 bombers, 3 fighters and 2 tactical_bombers in 98 Sea Zone, round 3 : 7/9 hits
British roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 98 Sea Zone, round 3 : 2/3 hits
1 battleship owned by the British, 1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans, 1 transport owned by the British, 1 fighter owned by the French and 1 cruiser owned by the British lost in 98 Sea Zone
Germans win with 4 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 46
Casualties for French: 1 fighter
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 1 tactical_bomber and 1 transportNon Combat Move - Germans
4 bombers, 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Iraq
2 artilleries and 6 infantry moved from Romania to Bessarabia
3 aaGuns, 1 artillery and 11 infantry moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
10 artilleries moved from Germany to Poland
4 mech_infantrys moved from Western Germany to Poland
5 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 artilleries and 1 infantry moved from Western Germany to Germany
1 artillery and 1 infantry moved from France to Western Germany
1 submarine moved from 106 Sea Zone to 108 Sea ZonePlace Units - Germans
10 mech_infantrys placed in Germany
1 destroyer placed in 112 Sea Zone
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 46 PUs (3 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
4 infantry moved from Archangel to Belarus
1 tactical_bomber moved from Archangel to Belarus
2 fighters moved from Archangel to BelarusCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 2 infantry
Russians win, taking Belarus from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Bryansk to Belarus
2 fighters moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 artillery moved from Archangel to Smolensk
2 artilleries moved from Russia to Bryansk
8 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Rostov
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Central Mongolia to Suiyuyan
2 aaGuns and 20 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 infantry placed in Ukraine
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 marine moved from Kwangtung to 20 Sea Zone
1 cruiser and 1 marine moved from 20 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
2 bombers moved from Hunan to India
2 fighters moved from 37 Sea Zone to India
1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers moved from Hunan to Yunnan
4 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
1 armour, 1 artillery and 13 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Korea to Buryatia -
Intercept in Calcutta?