• humbabba vs colt 270


  • Test summary from TripleA, engine version: 1.9, time: 18:02:52


  • Test summary from TripleA, engine version: 1.9, time: 18:05:03


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - Carthage
                1 cavalry moved from Carthago to Thenae
                3 spearmen moved from Thapsus to Thenae
                1 bireme and 1 trireme moved from SZ 36 to SZ 33
                1 cavalry moved from Carthago to Thenae
                2 spearmen moved from Carthago to Thapsus
                2 cavalrys moved from Corduba to Valentia
                3 spearmen and 2 swordmen moved from Carthago Nova to Valentia
                1 swordman moved from Acci to Carthago Nova
                2 spearmen moved from Corduba to Carthago Nova
                2 spearmen moved from Gades to Acci
                1 swordman moved from Gades to Hispatis
                1 warelephant moved from Carthago to SZ 32
                1 hoplite moved from Carthago to SZ 32
                2 spearmen moved from Carthago to SZ 32
                2 biremes, 1 hoplite, 2 spearmen, 1 trireme and 1 warelephant moved from SZ 32 to SZ 33
                1 hoplite, 2 spearmen and 1 warelephant moved from SZ 33 to Lilybaeum

    Purchase Units - Carthage
                Carthage buy 2 cavalrys, 3 hoplites, 1 swordman, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;

    Combat - Carthage
                Battle in Thenae
                    Carthage attack with 2 cavalrys and 3 spearmen
                    Neutral defend with 1 archer and 2 spearmen
                    Carthage loses 0 PUs for violating Thenaes neutrality.
                    Carthage win, taking Thenae from Neutral with 2 cavalrys and 1 spearman remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 archer and 2 spearmen
                    Casualties for Carthage: 2 spearmen
                Battle in Valentia
                    Carthage attack with 2 cavalrys, 3 spearmen and 2 swordmen
                    Neutral defend with 2 archers, 3 axemen and 1 swordman
                    1 cavalry owned by the Carthage and 2 swordmen owned by the Carthage retreated to Carthago Nova
                    Neutral win with 2 archers, 1 axeman and 1 swordman remaining. Battle score for attacker is -7
                    Casualties for Neutral: 2 axemen
                    Casualties for Carthage: 1 cavalry and 3 spearmen

    Non Combat Move - Carthage

    Place Units - Carthage
                1 trireme placed in SZ 32
                2 cavalrys, 3 hoplites, 1 swordman and 1 warelephant placed in Carthago

    Turn Complete - Carthage
                Carthage collect 55 PUs; end with 55 PUs total

    triplea_39946_Car1.tsvg

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - RomanRepublic
                2 cavalrys moved from Roma to Genua
                3 legionaires and 3 velitess moved from Arretium to Genua

    Purchase Units - RomanRepublic
                RomanRepublic buy 2 biremes, 1 fort and 7 velitess; Remaining resources: 2 PUs;

    Combat - RomanRepublic
                Battle in Genua
                    RomanRepublic attack with 2 cavalrys, 3 legionaires and 3 velitess
                    Neutral defend with 3 cavalrys and 3 swordmen
                    RomanRepublic loses 0 PUs for violating Genuas neutrality.
                    RomanRepublic win, taking Genua from Neutral with 2 cavalrys, 3 legionaires and 1 velites remaining. Battle score for attacker is 18
                    Casualties for Neutral: 3 cavalrys and 3 swordmen
                    Casualties for RomanRepublic: 2 velitess

    Non Combat Move - RomanRepublic
                1 velites moved from Arretium to Ariminum
                2 legionaires and 3 velitess moved from Salapia to Ariminum
                1 velites moved from Croton to SZ 44
                1 bireme and 1 velites moved from SZ 44 to SZ 35
                1 velites moved from SZ 35 to Messana
                1 ballista, 4 legionaires and 5 velitess moved from Roma to Arretium
                2 legionaires and 1 velites moved from Tarentum to Salapia
                3 legionaires and 4 velitess moved from Capua to Salapia
                1 cavalry moved from Capua to Arretium
                2 legionaires and 2 velitess moved from Croton to Capua

    Place Units - RomanRepublic
                1 fort placed in Messana
                2 biremes placed in SZ 28
                7 velitess placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 47 PUs; end with 49 PUs total

    Territory Summary for RomanRepublic :

    Arretium : 1 ballista, 1 cavalry, 4 legionaires and 5 velitess
        Roma : 1 city and 7 velitess
        Messana : 5 forts, 4 legionaires and 6 velitess
        Capua : 2 legionaires and 2 velitess
        SZ 35 : 1 bireme
        Salapia : 5 legionaires and 5 velitess
        SZ 28 : 4 biremes and 2 triremes
        Genua : 1 flag, 2 cavalrys, 3 legionaires and 1 velites
        Ariminum : 1 ballista, 4 legionaires and 7 velitess

    triplea_39946_Rom1.tsvg

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - GreekCityStates
                6 hoplites and 3 slingerss moved from Sparta to Corinth
                3 biremes and 2 triremes moved from SZ 67 to SZ 68
                1 hoplite and 1 slingers moved from Rhodos to SZ 68
                1 hoplite and 1 slingers moved from SZ 68 to Sardis
                2 slingerss moved from Athens to SZ 68
                2 slingerss moved from SZ 68 to Sardis
                2 archers, 1 cavalry, 5 hoplites and 1 slingers moved from Athens to Corinth
                2 archers, 3 hoplites and 4 slingerss moved from Pergamum to Sardis

    Purchase Units - GreekCityStates
                GreekCityStates buy 6 archers; Remaining resources: 10 PUs;

    Combat - GreekCityStates
                Battle in Sardis
                    GreekCityStates attack with 2 archers, 4 hoplites and 7 slingerss
                    Seleucid defend with 4 hoplites and 3 peltastss
                    GreekCityStates win, taking Sardis from Seleucid with 2 archers, 4 hoplites and 3 slingerss remaining. Battle score for attacker is 18
                    Casualties for Seleucid: 4 hoplites and 3 peltastss
                    Casualties for GreekCityStates: 4 slingerss
                Battle in Corinth
                    GreekCityStates attack with 2 archers, 1 cavalry, 11 hoplites and 4 slingerss
                    Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
                    GreekCityStates win, taking Corinth from Macedonia with 6 hoplites remaining. Battle score for attacker is 4
                    Casualties for Macedonia: 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
                    Casualties for GreekCityStates: 2 archers, 1 cavalry, 5 hoplites and 4 slingerss

    Non Combat Move - GreekCityStates
                2 hoplites moved from Delphi to Athens
                1 archer and 2 slingerss moved from Delphi to Athens

    Place Units - GreekCityStates
                6 archers placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 48 PUs; end with 58 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 6 archers and 1 city
        Corinth : 1 flag, 6 hoplites
        Athens : 1 archer, 2 hoplites and 2 slingerss
        Delphi : 1 slingers
        SZ 68 : 3 biremes and 2 triremes
        Sardis : 1 flag, 2 archers, 4 hoplites and 3 slingerss
        Syracuse : 2 cavalrys, 5 hoplites and 4 slingerss

    triplea_39946_Gre1.tsvg

  • '20

    I did not play Greece well  :|


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - Macedonia
                2 hoplites and 4 peltastss moved from Dodona to Delphi
                1 cavalry, 2 hoplites, 5 peltastss and 1 swordman moved from Larissa to Athens
                2 swordmen moved from Thessalonica to SZ 70
                2 cavalrys moved from Thessalonica to SZ 70
                1 hoplite moved from Thessalonica to SZ 70
                2 biremes, 2 cavalrys, 1 hoplite, 2 swordmen and 1 trireme moved from SZ 70 to SZ 69
                2 cavalrys, 1 hoplite and 2 swordmen moved from SZ 69 to Athens
                1 cavalry, 2 hoplites and 4 peltastss moved from Philippopolis to Odessus
                2 hoplites and 4 peltastss moved from Thessalonica to Larissa
                1 cavalry, 1 hoplite and 3 peltastss moved from Pella to Nicopolis

    Purchase Units - Macedonia
                Macedonia buy 3 hoplites, 1 peltasts and 1 trireme; Remaining resources: 0 PUs;

    Combat - Macedonia
                Battle in Nicopolis
                    Macedonia attack with 1 cavalry, 1 hoplite and 3 peltastss
                    Neutral defend with 1 archer and 2 swordmen
                    Macedonia loses 0 PUs for violating Nicopoliss neutrality.
                    Macedonia win, taking Nicopolis from Neutral with 1 cavalry and 1 hoplite remaining. Battle score for attacker is 6
                    Casualties for Neutral: 1 archer and 2 swordmen
                    Casualties for Macedonia: 3 peltastss
                Battle in Athens
                    Macedonia attack with 3 cavalrys, 3 hoplites, 5 peltastss and 3 swordmen
                    GreekCityStates defend with 1 archer, 2 hoplites and 2 slingerss
                    Macedonia win, taking Athens from GreekCityStates with 3 cavalrys, 3 hoplites, 5 peltastss and 3 swordmen remaining. Battle score for attacker is 18
                    Casualties for GreekCityStates: 1 archer, 2 hoplites and 2 slingerss
                Battle in Odessus
                    Macedonia attack with 1 cavalry, 2 hoplites and 4 peltastss
                    Neutral defend with 1 axeman and 3 swordmen
                    Macedonia loses 0 PUs for violating Odessuss neutrality.
                    Macedonia win, taking Odessus from Neutral with 1 cavalry, 2 hoplites and 1 peltasts remaining. Battle score for attacker is 9
                    Casualties for Neutral: 1 axeman and 3 swordmen
                    Casualties for Macedonia: 3 peltastss
                Battle in Delphi
                    Macedonia attack with 2 hoplites and 4 peltastss
                    GreekCityStates defend with 1 slingers
                    Macedonia win, taking Delphi from GreekCityStates with 2 hoplites and 4 peltastss remaining. Battle score for attacker is 2
                    Casualties for GreekCityStates: 1 slingers

    Non Combat Move - Macedonia

    Place Units - Macedonia
                1 trireme placed in SZ 69
                3 hoplites and 1 peltasts placed in Thessalonica

    Turn Complete - Macedonia
                Macedonia collect 38 PUs; end with 38 PUs total

    triplea_39946_Mac1.tsvg


  • At least you have an inkling of what you’re supposed to do. :)

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - Egypt
                3 axemen, 2 chariots and 6 spearmen moved from Sidon to Damascus
                2 axemen, 1 chariot and 5 spearmen moved from Jerusalem to Damascus

    Purchase Units - Egypt
                Egypt buy 1 city and 9 spearmen; Remaining resources: 5 PUs;

    Combat - Egypt
                Battle in Damascus
                    Egypt attack with 5 axemen, 3 chariots and 11 spearmen
                    Seleucid defend with 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
                    11 spearmen owned by the Egypt, 3 chariots owned by the Egypt and 3 axemen owned by the Egypt retreated to Jerusalem
                    Seleucid win with 1 cavalry, 2 hoplites and 1 legionaire remaining. Battle score for attacker is 4
                    Casualties for Egypt: 2 axemen
                    Casualties for Seleucid: 1 cavalry and 3 peltastss

    Non Combat Move - Egypt
                2 chariots moved from Alexandria to Pharan
                1 chariot moved from Memphis to Jerusalem
                3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Memphis
                2 spearmen moved from Memphis to SZ 58
                2 spearmen and 1 trireme moved from SZ 58 to SZ 59
                2 spearmen moved from SZ 59 to Jerusalem
                3 biremes and 1 trireme moved from SZ 57 to SZ 58

    Place Units - Egypt
                1 city placed in Memphis
                9 spearmen placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 47 PUs; end with 52 PUs total

    triplea_39946_Egy1.tsvg


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - Seleucid
                1 cavalry, 2 hoplites and 1 legionaire moved from Damascus to Sidon
                      Seleucid take Sidon from Egypt
                1 cataphract, 2 cavalrys, 4 hoplites, 2 legionaires and 6 peltastss moved from Antioch to Sidon
                1 cavalry moved from Edessa to Sidon
                2 hoplites and 2 peltastss moved from Tarsus to Tavium
                2 hoplites and 1 peltasts moved from Attalia to Tavium
                1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Palmyra
                1 cataphract, 1 cavalry and 2 peltastss moved from Hatra to Palmyra
                2 cataphracts, 2 cavalrys, 5 hoplites, 2 legionaires and 5 peltastss moved from Seleucia to Ninive
                1 bireme and 1 trireme moved from SZ 61 to SZ 60

    Purchase Units - Seleucid
                Seleucid buy 4 cataphracts, 5 hoplites and 1 peltasts; Remaining resources: 0 PUs;

    Combat - Seleucid
                Battle in Ninive
                    Seleucid attack with 2 cataphracts, 2 cavalrys, 5 hoplites, 2 legionaires and 5 peltastss
                    Neutral defend with 2 archers and 5 spearmen
                    Seleucid loses 0 PUs for violating Ninives neutrality.
                    Seleucid win, taking Ninive from Neutral with 2 cataphracts, 1 cavalry, 5 hoplites and 2 legionaires remaining. Battle score for attacker is 9
                    Casualties for Neutral: 2 archers and 5 spearmen
                    Casualties for Seleucid: 1 cavalry and 5 peltastss
                Battle in Tavium
                    Seleucid attack with 4 hoplites and 3 peltastss
                    Neutral defend with 1 cavalry and 3 spearmen
                    Seleucid loses 0 PUs for violating Taviums neutrality.
                    Seleucid win, taking Tavium from Neutral with 4 hoplites and 2 peltastss remaining. Battle score for attacker is 11
                    Casualties for Neutral: 1 cavalry and 3 spearmen
                    Casualties for Seleucid: 1 peltasts
                Battle in Palmyra
                    Seleucid attack with 1 cataphract, 1 cavalry, 1 hoplite, 1 legionaire and 4 peltastss
                    Neutral defend with 3 cavalrys and 4 spearmen
                    Seleucid loses 0 PUs for violating Palmyras neutrality.
                    Seleucid win, taking Palmyra from Neutral with 1 cataphract, 1 cavalry, 1 hoplite and 1 legionaire remaining. Battle score for attacker is 16
                    Casualties for Neutral: 3 cavalrys and 4 spearmen
                    Casualties for Seleucid: 4 peltastss

    Non Combat Move - Seleucid

    Place Units - Seleucid
                4 cataphracts, 5 hoplites and 1 peltasts placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 67 PUs; end with 67 PUs total

    triplea_39946_Sel1.tsvg

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - Parthia
                2 horsearchers moved from Cyropolis to Ninive
                1 horsearcher moved from Ecbatana to Ninive
                1 cataphract and 1 cavalry moved from Susa to Ninive
                3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Ctesiphon to Ninive
                1 horsearcher moved from Susa to Emesa
                      Parthia take Seleucia from Seleucid
                      Parthia take Hatra from Seleucid
                      Parthia take Emesa from Seleucid
                2 archers, 1 cataphract, 1 cavalry and 4 spearmen moved from Persepolis to Babylon
                3 archers and 6 spearmen moved from Susa to Babylon

    Purchase Units - Parthia
                Parthia buy 1 cataphract, 2 cavalrys and 1 city; Remaining resources: 0 PUs;

    Combat - Parthia
                Battle in Ninive
                    Parthia attack with 3 archers, 2 cataphracts, 2 cavalrys, 4 horsearchers and 7 spearmen
                    Seleucid defend with 2 cataphracts, 1 cavalry, 5 hoplites and 2 legionaires
                    Parthia win, taking Ninive from Seleucid with 3 archers, 2 cataphracts, 2 cavalrys, 4 horsearchers and 1 spearman remaining. Battle score for attacker is 33
                    Casualties for Parthia: 6 spearmen
                    Casualties for Seleucid: 2 cataphracts, 1 cavalry, 5 hoplites and 2 legionaires
                Battle in Babylon
                    Parthia attack with 5 archers, 1 cataphract, 1 cavalry and 10 spearmen
                    Neutral defend with 3 archers and 7 spearmen
                    Parthia loses 0 PUs for violating Babylons neutrality.
                    Parthia win, taking Babylon from Neutral with 5 archers, 1 cataphract, 1 cavalry and 3 spearmen remaining. Battle score for attacker is 12
                    Casualties for Neutral: 3 archers and 7 spearmen
                    Casualties for Parthia: 7 spearmen

    Non Combat Move - Parthia
                1 spearman moved from Susa to Seleucia
                1 archer and 4 spearmen moved from Ecbatana to Ctesiphon
                1 archer and 3 spearmen moved from Cyropolis to Ctesiphon

    Place Units - Parthia
                1 city placed in Ctesiphon
                1 cataphract and 2 cavalrys placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 61 PUs; end with 61 PUs total

    Territory Summary for Parthia :

    Babylon : 1 flag, 5 archers, 1 cataphract, 1 cavalry and 3 spearmen
        Ninive : 1 flag, 3 archers, 2 cataphracts, 2 cavalrys, 4 horsearchers and 1 spearman
        SZ 86 : 1 bireme
        Hatra : 1 flag
        Seleucia : 1 flag, 1 spearman
        Ctesiphon : 2 archers, 1 city and 7 spearmen
        Emesa : 1 flag, 1 horsearcher
        Persepolis : 1 cataphract, 2 cavalrys and 1 city

    triplea_39946_Par1.tsvg


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - Numidia
                3 spearmen moved from Capsa to Thenae
                1 archer, 2 cavalrys, 5 spearmen and 3 swordmen moved from Cirta to Auzia
                2 cavalrys and 1 spearman moved from Igilgili to Cartenna
                2 cavalrys moved from Hippo Regius to Cartenna
                2 cavalrys moved from Zama to Cartenna
                1 cavalry moved from Theveste to Auzia
                2 spearmen moved from Theveste to Cirta
                1 archer and 1 spearman moved from Zama to Thapsus
                1 archer and 3 spearmen moved from Hippo Regius to Igilgili
                2 archers and 4 spearmen moved from Siwa to Paraetonium
                1 cavalry and 2 spearmen moved from Paliurus to Paraetonium
                1 spearman moved from Leptis Magna to Berenice
                2 spearmen moved from Leptis Magna to Oea
                1 cavalry moved from Leptis Magna to Oea
                1 cavalry moved from Leptis Magna to Oea
                1 cavalry and 1 spearman moved from Berenice to Siwa

    Purchase Units - Numidia
                Numidia buy 1 cavalry and 3 swordmen; Remaining resources: 1 PUs;

    Combat - Numidia
                Battle in Auzia
                    Numidia attack with 1 archer, 3 cavalrys, 5 spearmen and 3 swordmen
                    Neutral defend with 1 spearman
                    Numidia loses 0 PUs for violating Auzias neutrality.
                    Numidia win, taking Auzia from Neutral with 1 archer, 3 cavalrys, 5 spearmen and 3 swordmen remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearman
                Battle in Oea
                    Numidia attack with 2 cavalrys and 2 spearmen
                    Neutral defend with 1 spearman
                    Numidia loses 0 PUs for violating Oeas neutrality.
                    Numidia win, taking Oea from Neutral with 2 cavalrys and 1 spearman remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 spearman
                    Casualties for Numidia: 1 spearman
                Battle in Paraetonium
                    Numidia attack with 2 archers, 1 cavalry and 6 spearmen
                    Neutral defend with 3 spearmen
                    Numidia loses 0 PUs for violating Paraetoniums neutrality.
                    Numidia win, taking Paraetonium from Neutral with 2 archers, 1 cavalry and 6 spearmen remaining. Battle score for attacker is 9
                    Casualties for Neutral: 3 spearmen
                Battle in Cartenna
                    Numidia attack with 6 cavalrys and 1 spearman
                    Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                    Numidia loses 0 PUs for violating Cartennas neutrality.
                    Numidia win, taking Cartenna from Neutral with 4 cavalrys remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
                    Casualties for Numidia: 2 cavalrys and 1 spearman

    Non Combat Move - Numidia

    Place Units - Numidia
                1 cavalry and 3 swordmen placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 20 PUs; end with 21 PUs total

    triplea_39946_Num1.tsvg


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - Carthage
                2 cavalrys and 1 spearman moved from Thenae to Sabrata
                2 spearmen moved from Thapsus to Thenae
                3 biremes and 2 triremes moved from SZ 33 to SZ 36
                1 trireme moved from SZ 32 to SZ 36
                1 spearman moved from Melita to SZ 36
                3 cavalrys, 3 hoplites, 1 swordman and 1 warelephant moved from Carthago to SZ 36
                3 cavalrys, 3 hoplites, 1 spearman, 1 swordman and 1 warelephant moved from SZ 36 to Lilybaeum
                1 cavalry, 2 spearmen and 3 swordmen moved from Carthago Nova to Valentia
                2 spearmen moved from Acci to Corduba
                2 biremes moved from SZ 14 to SZ 15
                2 spearmen and 2 swordmen moved from Hispatis to Salmantica
                2 spearmen and 3 swordmen moved from Corduba to Salmantica

    Purchase Units - Carthage
                Carthage buy 1 city, 2 hoplites, 2 spearmen and 2 triremes; Remaining resources: 0 PUs;

    Combat - Carthage
                Battle in Salmantica
                    Carthage attack with 4 spearmen and 5 swordmen
                    Neutral defend with 3 cavalrys and 1 swordman
                    Carthage loses 0 PUs for violating Salmanticas neutrality.
                    Carthage win, taking Salmantica from Neutral with 3 spearmen and 5 swordmen remaining. Battle score for attacker is 13
                    Casualties for Neutral: 3 cavalrys and 1 swordman
                    Casualties for Carthage: 1 spearman
                Battle in Sabrata
                    Carthage attack with 2 cavalrys and 1 spearman
                    Neutral defend with 1 archer and 1 spearman
                    Carthage loses 0 PUs for violating Sabratas neutrality.
                    Carthage win, taking Sabrata from Neutral with 2 cavalrys remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 archer and 1 spearman
                    Casualties for Carthage: 1 spearman
                Battle in Valentia
                    Carthage attack with 1 cavalry, 2 spearmen and 3 swordmen
                    Neutral defend with 2 archers, 1 axeman and 1 swordman
                    Carthage loses 0 PUs for violating Valentias neutrality.
                    Carthage win, taking Valentia from Neutral with 2 swordmen remaining. Battle score for attacker is 1
                    Casualties for Neutral: 2 archers, 1 axeman and 1 swordman
                    Casualties for Carthage: 1 cavalry, 2 spearmen and 1 swordman

    Non Combat Move - Carthage

    Place Units - Carthage
                1 city placed in Carthago Nova
                2 triremes placed in SZ 36
                2 hoplites and 2 spearmen placed in Carthago

    Turn Complete - Carthage
                Carthage collect 61 PUs; end with 61 PUs total

    triplea_39946_Car2.tsvg

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - RomanRepublic
                1 ballista, 4 legionaires and 7 velitess moved from Ariminum to Patavium
                1 cavalry moved from Arretium to Patavium
                2 cavalrys moved from Genua to Patavium

    Purchase Units - RomanRepublic
                RomanRepublic buy 2 biremes, 7 cavalrys and 1 fort; Remaining resources: 1 PUs;

    Combat - RomanRepublic
                Battle in Patavium
                    RomanRepublic attack with 1 ballista, 3 cavalrys, 4 legionaires and 7 velitess
                    Neutral defend with 3 archers, 5 axemen and 4 swordmen
                    RomanRepublic loses 0 PUs for violating Pataviums neutrality.
                    RomanRepublic win, taking Patavium from Neutral with 1 ballista and 4 legionaires remaining. Battle score for attacker is 10
                    Casualties for Neutral: 3 archers, 5 axemen and 4 swordmen
                    Casualties for RomanRepublic: 3 cavalrys and 7 velitess

    Non Combat Move - RomanRepublic
                1 ballista, 4 legionaires and 5 velitess moved from Arretium to Ariminum
                5 legionaires and 5 velitess moved from Salapia to Ariminum
                1 velites moved from Capua to SZ 35
                1 bireme and 1 velites moved from SZ 35 to SZ 34
                1 velites moved from SZ 34 to Messana
                7 velitess moved from Roma to SZ 28
                4 biremes, 2 triremes and 7 velitess moved from SZ 28 to SZ 34
                1 velites moved from Capua to SZ 34
                8 velitess moved from SZ 34 to Messana
                2 legionaires moved from Capua to Salapia

    Place Units - RomanRepublic
                1 fort placed in Messana
                7 cavalrys placed in Roma
                2 biremes placed in SZ 28

    Turn Complete - RomanRepublic
                RomanRepublic collect 55 PUs; end with 56 PUs total

    Territory Summary for RomanRepublic :

    Roma : 7 cavalrys and 1 city
        Messana : 6 forts, 4 legionaires and 15 velitess
        SZ 34 : 5 biremes and 2 triremes
        Salapia : 2 legionaires
        SZ 28 : 2 biremes
        Genua : 1 flag, 3 legionaires and 1 velites
        Ariminum : 1 ballista, 9 legionaires and 10 velitess
        Patavium : 1 flag, 1 ballista and 4 legionaires

    triplea_39946_Rom2.tsvg

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - GreekCityStates
                1 slingers moved from Sardis to Attalia
                      GreekCityStates take Attalia from Seleucid
                3 biremes and 2 triremes moved from SZ 68 to SZ 69

    Purchase Units - GreekCityStates
                GreekCityStates buy 5 hoplites and 1 trireme; Remaining resources: 21 PUs;

    Combat - GreekCityStates
                Battle in SZ 69
                    GreekCityStates attack with 3 biremes and 2 triremes
                    Macedonia defend with 2 biremes and 2 triremes
                    GreekCityStates win with 2 triremes remaining. Battle score for attacker is 17
                    Casualties for Macedonia: 2 biremes and 2 triremes
                    Casualties for GreekCityStates: 3 biremes

    Non Combat Move - GreekCityStates
                1 slingers moved from Sardis to Pergamum
                6 archers moved from Sparta to Corinth
                2 cavalrys, 5 hoplites and 3 slingerss moved from Syracuse to Messana

    Place Units - GreekCityStates
                1 trireme placed in SZ 67
                5 hoplites placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 40 PUs; end with 61 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 1 city and 5 hoplites
        Corinth : 1 flag, 6 archers and 6 hoplites
        Pergamum : 1 slingers
        SZ 69 : 2 triremes
        SZ 67 : 1 trireme
        Sardis : 1 flag, 2 archers, 4 hoplites and 1 slingers
        Messana : 2 cavalrys, 5 hoplites and 3 slingerss
        Syracuse : 1 slingers
        Attalia : 1 flag, 1 slingers

    triplea_39946_Gre2.tsvg

  • '20

    One NCM edit that is minor so i wont post: Slinger from Pergamum returns to Sardis.


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - Macedonia
                2 hoplites and 4 peltastss moved from Larissa to Athens
                3 hoplites and 1 peltasts moved from Thessalonica to Larissa
                1 cavalry and 1 hoplite moved from Nicopolis to Axiopolis
                1 cavalry, 2 hoplites and 1 peltasts moved from Odessus to Axiopolis

    Purchase Units - Macedonia
                Macedonia buy 2 hoplites, 1 swordman and 2 triremes; Remaining resources: 0 PUs;

    Combat - Macedonia
                Battle in Axiopolis
                    Macedonia attack with 2 cavalrys, 3 hoplites and 1 peltasts
                    Neutral defend with 2 cavalrys and 3 swordmen
                    Macedonia loses 0 PUs for violating Axiopoliss neutrality.
                    Macedonia win, taking Axiopolis from Neutral with 3 hoplites remaining. Battle score for attacker is 10
                    Casualties for Neutral: 2 cavalrys and 3 swordmen
                    Casualties for Macedonia: 2 cavalrys and 1 peltasts

    Non Combat Move - Macedonia

    Place Units - Macedonia
                2 triremes placed in SZ 70
                2 hoplites and 1 swordman placed in Thessalonica

    Turn Complete - Macedonia
                Macedonia collect 40 PUs; end with 40 PUs total

    triplea_39946_Mac2.tsvg

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - Egypt
                2 archers, 3 axemen and 13 spearmen moved from Alexandria to Paraetonium
                6 axemen moved from Memphis to SZ 58
                2 chariots moved from Pharan to Sidon
                6 axemen, 3 biremes and 1 trireme moved from SZ 58 to SZ 59
                6 axemen moved from SZ 59 to Sidon
                1 chariot moved from Jerusalem to Damascus
                      Egypt take Damascus from Seleucid
                1 chariot moved from Damascus to Sidon
                3 axemen, 3 chariots and 13 spearmen moved from Jerusalem to Sidon

    Purchase Units - Egypt
                Egypt buy 1 archer, 8 axemen, 2 chariots and 4 spearmen; Remaining resources: 0 PUs;

    Combat - Egypt
                Battle in Paraetonium
                    Egypt attack with 2 archers, 3 axemen and 13 spearmen
                    Numidia defend with 2 archers, 1 cavalry and 6 spearmen
                    Egypt win, taking Paraetonium from Numidia with 2 archers, 3 axemen and 5 spearmen remaining. Battle score for attacker is 6
                    Casualties for Egypt: 8 spearmen
                    Casualties for Numidia: 2 archers, 1 cavalry and 6 spearmen
                Battle in Sidon
                    Egypt attack with 9 axemen, 6 chariots and 13 spearmen
                    Seleucid defend with 1 cataphract, 4 cavalrys, 6 hoplites, 3 legionaires and 6 peltastss
                    Egypt win, taking Sidon from Seleucid with 6 axemen, 6 chariots and 4 spearmen remaining. Battle score for attacker is 41
                    Casualties for Egypt: 3 axemen and 9 spearmen
                    Casualties for Seleucid: 1 cataphract, 4 cavalrys, 6 hoplites, 3 legionaires and 6 peltastss

    Non Combat Move - Egypt
                1 trireme moved from SZ 59 to SZ 58
                4 archers and 5 spearmen moved from Memphis to Pharan

    Place Units - Egypt
                4 axemen, 2 chariots and 2 spearmen placed in Memphis
                1 archer, 4 axemen and 2 spearmen placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 52 PUs; end with 52 PUs total

    Territory Summary for Egypt :

    Memphis : 4 axemen, 2 chariots, 1 city and 2 spearmen
        Alexandria : 1 archer, 4 axemen, 1 city and 2 spearmen
        Damascus : 1 flag
        Salamis : 2 spearmen
        SZ 59 : 3 biremes and 1 trireme
        SZ 58 : 1 trireme
        Paraetonium : 1 flag, 2 archers, 3 axemen and 5 spearmen
        Sidon : 6 axemen, 6 chariots and 4 spearmen
        Pharan : 4 archers and 5 spearmen

    triplea_39946_Egy2.tsvg

  • '20

    Have to get to work sooner than I thought so will be back in couple days.

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