SZ54 will be attacked by Japan. Everything on or around the Carolines plus 2 more pairs of planes. Can I assume a scramble? I can’t see a reason why it shouldn’t be max D.
LG BM3 ktylu (Axis) vs Simon33 (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Baltic States to Smolensk
Italians take Smolensk from Russians
1 mech_infantry moved from Western Ukraine to Tambov
Italians take Tambov from Russians
1 armour moved from Ukraine to Caucasus
Italians take Caucasus from Russians
2 armour moved from Rostov to Volgograd
1 bomber moved from Southern Italy to Volgograd
6 infantry moved from Ukraine to Bryansk
3 fighters moved from Southern Italy to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Yugoslavia to Bessarabia
1 bomber moved from Southern France to 98 Sea ZoneCombat - Italians
Battle in Volgograd
Italians attack with 2 armour and 1 bomber
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Volgograd from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 3 fighters
British defend with 1 destroyer
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for British: 1 destroyerNon Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from 98 Sea Zone to Greece
1 bomber moved from 98 Sea Zone to Greece
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Volgograd to BryanskPlace Units - Italians
1 carrier placed in 97 Sea Zone
2 armour and 1 mech_infantry placed in UkraineTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 artillery and 1 harbour
Tunisia : 1 flag
Northern Italy : 2 aaGuns and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 bomber and 6 infantry
Rostov : 1 flag
Bessarabia : 1 flag, 1 armour
Tambov : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Volgograd : 1 flag, 2 armour and 1 factory_minor
Caucasus : 1 flag, 1 armour
Smolensk : 1 flag, 1 mech_infantry
93 Sea Zone : 1 flag
Crete : 1 flag, 1 infantry
Bulgaria : 1 flag
Greece : 1 flag, 1 bomber and 1 fighter
97 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 59
Russians : 17 / 30
Japanese : 53 / 65
Americans : 54 / 74
Chinese : 3 / 3
British : 36 / 39
UK_Pacific : 13 / 11
Italians : 27 / 37
ANZAC : 10 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery, 1 infantry and 1 marine moved from New South Wales to 62 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 bomber moved from New South Wales to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea ZoneCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits
ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Caroline Islands, round 2 : 0/3 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Caroline Islands, round 3 : 0/3 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits
ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Caroline Islands, round 4 : 1/3 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 0/2 hits
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Caroline Islands, round 5 : 2/3 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 55 Sea Zone
ANZAC attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
ANZAC roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 bomber moved from 55 Sea Zone to Queensland
1 artillery, 1 fighter and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Morocco to AlgeriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 destroyer, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
7 infantry moved from Finland to Norway
9 infantry moved from Belarus to Smolensk
3 armour moved from Novgorod to Smolensk
1 artillery and 1 infantry moved from Novgorod to Belarus
17 armour, 3 bombers, 5 fighters and 8 mech_infantrys moved from Bryansk to Russia
6 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
10 mech_infantrys moved from Germany to Eastern Poland
3 fighters moved from Western Germany to NorwayCombat - Germans
Battle in Norway
Germans attack with 3 fighters and 7 infantry
Americans defend with 1 armour and 1 mech_infantry
Germans win, taking Norway from Americans with 3 fighters and 6 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Russia
Germans attack with 17 armour, 3 bombers, 5 fighters and 8 mech_infantrys
Russians defend with 1 airfield, 9 artilleries, 1 factory_major and 29 infantry
1 armour owned by the Germans retreated to Bryansk
Russians win with 9 artilleries and 2 infantry remaining. Battle score for attacker is -57
Casualties for Germans: 16 armour, 1 fighter and 8 mech_infantrys
Casualties for Russians: 27 infantryNon Combat Move - Germans
3 bombers moved from Russia to Smolensk
4 fighters moved from Russia to Smolensk
3 fighters moved from Norway to Western Germany
1 aaGun moved from Finland to Norway
2 aaGuns moved from Western Ukraine to BryanskPlace Units - Germans
1 destroyer, 1 submarine and 1 transport placed in 113 Sea Zone
5 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5,1,5,6,1,2,5,3,5,1,2,6
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 5 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Germany : 5 armour, 1 factory_major and 2 mech_infantrys
Norway : 1 aaGun and 6 infantry
Belarus : 1 flag, 1 artillery and 1 infantry
Karelia : 1 flag
Bryansk : 2 aaGuns, 7 armour and 1 mech_infantry
Nenetsia : 1 flag, 1 mech_infantry
Archangel : 1 flag
Eastern Poland : 1 flag, 10 mech_infantrys
Vologda : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 3 armour, 1 artillery, 3 bombers, 4 fighters and 10 infantry
113 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 50 / 64
Russians : 16 / 30
Japanese : 53 / 65
Americans : 51 / 74
Chinese : 3 / 3
British : 36 / 39
UK_Pacific : 13 / 11
Italians : 27 / 37
ANZAC : 10 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
Italians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits
Italians roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 artillery in Tambov, round 4 : 0/1 hits
Italians roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Tambov, round 5 : 0/1 hits
Italians roll dice for 1 mech_infantry in Tambov, round 5 : 1/1 hits
1 artillery owned by the Russians lost in Tambov
Italians win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
Place Units - Russians
2 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 fighters, 1 marine and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Amur
2 infantry moved from Manchuria to Amur
5 artilleries moved from Manchuria to Amur
2 fighters and 2 tactical_bombers moved from Japan to Iwo Jima
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
2 bombers moved from Korea to Iwo Jima
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 32 Sea Zone
3 fighters moved from Korea to Amur
1 submarine moved from 41 Sea Zone to 74 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Kweichow to Shensi
2 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
4 infantry moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 destroyer moved from 56 Sea Zone to 37 Sea Zone
1 armour and 1 artillery moved from Sumatra to 41 Sea Zone
2 artilleries and 1 infantry moved from Java to 42 Sea Zone
2 artilleries, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports moved from 42 Sea Zone to 36 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 36 Sea Zone
1 armour, 3 artilleries and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 cruiser and 1 transport
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Iwo Jima
Japanese attack with 1 armour, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese win, taking Iwo Jima from Americans with 1 armour, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Americans: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Battle in Dutch New Guinea
Battle in French Indo China
Japanese attack with 1 armour, 4 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC, taking French Indo China from UK_Pacific with 1 armour, 4 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 7 infantry and 3 tactical_bombers
British defend with 1 aaGun, 3 artilleries and 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 aaGun, 3 artilleries and 4 infantry
Casualties for Japanese: 1 fighter and 3 infantry
Battle in Amur
Japanese attack with 1 armour, 5 artilleries, 3 fighters and 3 infantry
Russians defend with 1 aaGun and 5 infantry; Americans defend with 1 bomber
Japanese win, taking Amur from Russians with 1 armour, 5 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 26
Casualties for Russians: 1 aaGun and 5 infantry
Casualties for Americans: 1 bomber
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
3 fighters moved from Amur to Japan
2 fighters moved from Iwo Jima to 6 Sea Zone
2 tactical_bombers moved from Iwo Jima to 6 Sea Zone
2 carriers moved from 16 Sea Zone to 6 Sea Zone
2 bombers moved from Iwo Jima to Japan
2 battleships, 2 cruisers and 1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter moved from French Indo China to Kwangsi
3 tactical_bombers moved from Yunnan to Kwangsi
2 fighters moved from Yunnan to KwangsiPlace Units - Japanese
3 artilleries placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 carrier and 2 fighters placed in 6 Sea Zone
1 marine placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUsTerritory Summary for Japanese :
Iwo Jima : 1 armour and 3 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 aaGun, 4 fighters and 3 tactical_bombers
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 1 marine and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 4 infantry
Yunnan : 1 flag, 1 artillery and 4 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 3 artilleries, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Amur : 1 flag, 1 armour, 5 artilleries and 1 infantry
French Indo China : 1 flag, 1 armour, 4 artilleries and 2 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
45 Sea Zone : 1 transport
33 Sea Zone : 1 destroyer and 1 submarine
32 Sea Zone : 1 submarine
37 Sea Zone : 1 flag, 1 destroyer and 3 submarines
36 Sea Zone : 3 carriers, 3 cruisers, 6 destroyers, 3 fighters, 3 tactical_bombers and 5 transports
39 Sea Zone : 1 submarine
17 Sea Zone : 2 transports
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 destroyer and 1 transport
6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
74 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 64
Russians : 16 / 19
Japanese : 59 / 67
Americans : 50 / 74
Chinese : 1 / 3
British : 36 / 39
UK_Pacific : 11 / 11
Italians : 27 / 37
ANZAC : 10 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
What was the edit at the end of USSR5?
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Been a few days since that turn, but I checked political panel for was status after I started turn. Just a mis click, nothing was added or removed.
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@ktylu:
Been a few days since that turn, but I checked political panel for was status after I started turn. Just a mis click, nothing was added or removed.
A Transport was added to SZ36 which was used to assault Manchuria.
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Your not kidding, I was like, wait nothing changed anywhere, now i see the second TT in sz east of FIC. Not really sure why or how that happened, how would you like to rememdy that sir? Go back to that point, remove it , or ill just forfeit if you like. I want to continue our game, i apologize for any trouble. To me its kind of stupid, what i mean is i must of been half out of it. I can think of a 100 better things to do that that. lol. I do apologize though :-D I do with to continue the game though sir.
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I don’t feel much like it. I’ve noticed a number of other instances.