Geo (Axis) vs BvD (Allies) G40 - no bid, no tech - Game 2

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 8 artilleries, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries and 10 infantry moved from Korea to Amur
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Jehol
                1 fighter moved from Japan to 19 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Japan to 25 Sea Zone
                2 infantry moved from 25 Sea Zone to Midway
                1 destroyer moved from 17 Sea Zone to 34 Sea Zone
                      Japanese take 22 Sea Zone from Americans
                2 fighters moved from 44 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone
                1 mech_infantry moved from Kwangtung to Anhwe
                1 mech_infantry moved from Hunan to Kweichow
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 bomber moved from French Indo China to Szechwan
                1 bomber moved from French Indo China to Kweichow
                1 fighter and 1 tactical_bomber moved from Yunnan to Jehol
                1 fighter moved from French Indo China to Anhwe
                1 mech_infantry moved from Kwangtung to Anhwe

    Combat - Japanese
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 :  4/6 hits
                        ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 carrier, 1 cruiser, 2 destroyers, 2 submarines, 1 tactical_bomber and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 carrier, 1 cruiser, 2 destroyers, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kweichow
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Szechwan, round 2 :  1/3 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Szechwan, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Jehol
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 :  2/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 :  2/2 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Jehol
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 mech_infantrys in Anhwe, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 2 mech_infantrys in Anhwe, round 3 :  0/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter and 2 mech_infantrys in Anhwe, round 4 :  1/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 4 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Amur
                    Japanese attack with 2 artilleries and 10 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 10 infantry in Amur, round 2 :  1/12 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Midway

    Non Combat Move - Japanese
                1 fighter moved from 19 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Jehol to Shantung
                1 fighter moved from Anhwe to Yunnan
                1 bomber moved from Kweichow to Philippines
                1 bomber moved from Szechwan to Philippines
                2 submarines moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
                1 tactical_bomber moved from French Indo China to 35 Sea Zone
                3 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                2 artilleries moved from 35 Sea Zone to Philippines
                1 battleship and 1 carrier moved from 42 Sea Zone to 35 Sea Zone
                3 transports moved from 37 Sea Zone to 20 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 mech_infantrys moved from India to Yunnan
                1 battleship, 2 carriers and 1 submarine moved from 44 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 artilleries placed in French Indo China
                2 artilleries and 1 infantry placed in Kwangtung
                1 armour and 2 mech_infantrys placed in India
                1 destroyer and 1 transport placed in 6 Sea Zone
                3 artilleries and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 fighter and 1 tactical_bomber
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Manchuria : 1 flag
        Yunnan : 1 flag, 2 aaGuns, 1 fighter and 3 mech_infantrys
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag, 2 armour and 1 mech_infantry
        Szechwan : 1 flag, 1 artillery and 1 infantry
        Anhwe : 1 flag, 1 mech_infantry
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Midway : 1 flag, 1 airfield and 2 infantry
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag, 2 artilleries and 10 infantry
        French Indo China : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 3 transports
        35 Sea Zone : 2 battleships, 3 carriers, 3 fighters, 3 submarines, 3 tactical_bombers and 2 transports
        34 Sea Zone : 1 destroyer
        25 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        20 Sea Zone : 2 transports
        19 Sea Zone : 2 transports
        18 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer and 1 transport
        West India : 1 flag
        Egypt : 1 fighter
        Eastern Persia : 1 flag, 1 mech_infantry
        72 Sea Zone : 1 submarine
        79 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 51 / 77
        Russians : 21 / 27
        Japanese : 64 / 74
        Americans : 55 / 81
        Chinese : 8 / 13
        British : 28 / 26
        UK_Pacific : 0 / 0
        Italians : 21 / 20
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39832_Jap7.tsvg

  • '17 '16 '15

    I got an error message while posting. So if the save file is corrupt just say so and I will send it to you directly.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 factory_minor, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Greece to Bulgaria
                      Americans take Bulgaria from Germans
                1 bomber moved from Malta to 97 Sea Zone

    triplea_39832_Ame7.tsvg


  • Scramble to SZ 97? Any specific OOL if you do?

  • '17 '16 '15

    Yes, scramble please.
    OOL: 1st carr, 2nd carr, des, fig


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 destroyer, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - British

    Non Combat Move - British
                1 armour moved from Tobruk to Alexandria
                1 infantry moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 destroyer and 1 submarine placed in 109 Sea Zone
                1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,6
                British collect 27 PUs (1 lost to blockades); end with 28 PUs total

    Turn Complete - UK_Pacific

    triplea_39832_UK_7.tsvg

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Albania
                2 mech_infantrys moved from Northern Italy to Bulgaria
                1 bomber moved from Southern France to Albania
                1 infantry moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Russians
                1 artillery and 1 infantry moved from Egypt to Alexandria
                1 tactical_bomber moved from Iraq to Alexandria

    Combat - Italians
                Battle in Albania
                    Italians attack with 1 bomber and 1 mech_infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 mech_infantry in Albania, round 2 :  1/2 hits
                        Americans roll dice for 1 infantry in Albania, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Albania
                    Italians win, taking Albania from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Bulgaria
                    Italians attack with 2 mech_infantrys
                    Americans defend with 1 infantry
                        Italians roll dice for 2 mech_infantrys in Bulgaria, round 2 :  0/2 hits
                        Americans roll dice for 1 infantry in Bulgaria, round 2 :  0/1 hits
                        Italians roll dice for 2 mech_infantrys in Bulgaria, round 3 :  1/2 hits
                        Americans roll dice for 1 infantry in Bulgaria, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Bulgaria
                    Italians win, taking Bulgaria from Americans with 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Alexandria
                    Italians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 1 armour and 1 infantry
                        Italians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Alexandria, round 2 :  1/3 hits
                        British roll dice for 1 armour and 1 infantry in Alexandria, round 2 :  2/2 hits
                        1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                    retreated to Alexandria
                    British win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 tactical_bomber moved from Alexandria to Egypt
                1 armour moved from Iraq to Egypt
                1 bomber moved from Albania to Southern Italy
                1 aaGun moved from Southern France to France
                1 artillery and 1 infantry moved from Northern Italy to Western Germany
                1 artillery moved from Northern Italy to Western Germany
                1 artillery and 1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,1,5,2
                Italians collect 16 PUs (7 lost to blockades); end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 aaGun
        Western Germany : 2 artilleries and 1 infantry
        Albania : 1 mech_infantry
        Northern Italy : 1 factory_minor
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
        Belarus : 1 flag
        Bryansk : 1 flag, 1 aaGun
        Bulgaria : 1 flag, 1 mech_infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 50 / 77
        Russians : 21 / 27
        Japanese : 57 / 74
        Americans : 58 / 80
        Chinese : 11 / 12
        British : 28 / 28
        UK_Pacific : 0 / 0
        Italians : 23 / 27
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39832_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tobruk to Alexandria

    Turn Complete - French

    triplea_39832_Fre7.tsvg

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber, 1 fighter, 5 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Smolensk to Archangel
                1 artillery and 1 infantry moved from Bryansk to Tambov
                1 artillery and 1 infantry moved from Bryansk to Rostov

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 armour
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  0/2 hits
                        Russians roll dice for 1 armour in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 :  0/2 hits
                        Russians roll dice for 1 armour in Archangel, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 artillery in Archangel, round 4 :  0/1 hits
                        Russians roll dice for 1 armour in Archangel, round 4 :  1/1 hits
                        1 artillery owned by the Germans lost in Archangel
                    Russians win with 1 armour remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
                1 artillery and 6 infantry moved from Greater Southern Germany to Yugoslavia
                2 aaGuns and 3 infantry moved from Slovakia Hungary to Yugoslavia
                2 mech_infantrys moved from Germany to Yugoslavia
                1 carrier, 1 destroyer and 2 transports moved from 112 Sea Zone to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from Southern France to France
                1 artillery moved from Holland Belgium to France
                1 infantry moved from Holland Belgium to France
                1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from Finland to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 fighter and 1 tactical_bomber moved from Western Germany to Egypt

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
                2 submarines placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,4,6,6
                Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Germans :

    Egypt : 1 fighter, 1 infantry and 1 tactical_bomber
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Germany : 1 factory_major
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 3 aaGuns, 12 armour, 8 artilleries, 15 infantry and 16 mech_infantrys
        Rostov : 1 flag, 1 artillery and 1 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 artillery
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
        Caucasus : 1 flag
        Smolensk : 1 flag
        113 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
        115 Sea Zone : 2 transports
        Yugoslavia : 1 flag, 2 aaGuns, 1 artillery, 9 infantry and 4 mech_infantrys
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 53 / 70
        Russians : 18 / 27
        Japanese : 57 / 74
        Americans : 58 / 80
        Chinese : 11 / 12
        British : 28 / 28
        UK_Pacific : 0 / 0
        Italians : 23 / 27
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39832_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Volgograd to Caucasus
                      Russians take Caucasus from Germans
                1 armour moved from Caucasus to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Northwest Persia
                    Russians attack with 1 armour
                    Italians defend with 1 infantry
                    Italians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 armour
                Battle in Tambov
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                    Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                1 armour moved from Archangel to Russia
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara
                1 infantry moved from Buryatia to Sakha
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                1 infantry placed in Volgograd
                3 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_39832_Rus8.tsvg

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer, 4 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Jehol
                1 artillery and 1 infantry moved from Amur to Sakha
                1 artillery and 9 infantry moved from Amur to Buryatia
                1 armour and 1 mech_infantry moved from Hunan to Anhwe
                1 mech_infantry moved from Yunnan to Anhwe
                1 fighter and 1 tactical_bomber moved from Shantung to Anhwe
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                2 mech_infantrys moved from Yunnan to Kweichow
                1 armour moved from Hunan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 battleship moved from 35 Sea Zone to 54 Sea Zone
                3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 55 Sea Zone
                2 artilleries and 2 infantry moved from Kwangtung to 20 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 55 Sea Zone
                5 artilleries and 5 infantry moved from 55 Sea Zone to Northern Territory
                1 battleship moved from 35 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Kweichow, round 2 :  1/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Kweichow, round 3 :  1/3 hits
                        Chinese roll dice for 1 artillery in Kweichow, round 3 :  0/1 hits
                        1 artillery owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Jehol
                    Japanese attack with 2 artilleries and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Jehol, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 :  2/5 hits
                        Chinese roll dice for 3 infantry in Anhwe, round 2 :  0/3 hits
                        2 infantry owned by the Chinese lost in Anhwe
                        Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 :  1/5 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Buryatia
                    Japanese attack with 1 artillery and 9 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 9 infantry in Buryatia, round 2 :  1/10 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Sakha
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Sakha, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Sakha, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Sakha
                    Japanese win, taking Sakha from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Siberia
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Siberia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Siberia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Siberia
                    Japanese win, taking Siberia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Queensland
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 2 battleships in Queensland, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Queensland, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Queensland
                    Japanese win, taking Queensland from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Northern Territory

    Non Combat Move - Japanese
                1 carrier moved from 35 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                2 carriers and 2 submarines moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer moved from 34 Sea Zone to 54 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer moved from 18 Sea Zone to 6 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
                1 fighter moved from Kweichow to Yunnan
                1 armour and 2 mech_infantrys moved from India to Yunnan
                1 mech_infantry moved from Eastern Persia to Iraq
                1 submarine moved from 72 Sea Zone to 71 Sea Zone
                1 submarine moved from 71 Sea Zone to 70 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to French Indo China

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in India
                1 armour and 2 mech_infantrys placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kwangtung
                4 infantry placed in Japan
                1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
        Jehol : 1 flag, 2 artilleries and 2 infantry
        Manchuria : 1 flag
        Yunnan : 1 flag, 2 aaGuns, 1 armour, 1 fighter and 2 mech_infantrys
        Kweichow : 1 flag, 1 armour and 1 mech_infantry
        Hunan : 1 flag
        Anhwe : 1 flag, 1 armour and 2 mech_infantrys
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Queensland : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Northern Territory : 1 flag, 5 artilleries and 5 infantry
        Philippines : 1 flag, 1 airfield, 2 bombers and 1 harbour
        Midway : 1 flag, 1 airfield and 2 infantry
        Sakha : 1 flag, 1 artillery and 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag, 1 artillery and 2 infantry
        Buryatia : 1 flag, 1 artillery and 9 infantry
        French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        Celebes : 1 flag
        Java : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        19 Sea Zone : 2 transports
        5 Sea Zone : 1 transport
        6 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 1 transport
        54 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
        55 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 5 transports
        West India : 1 flag
        Egypt : 1 fighter
        70 Sea Zone : 1 submarine
        Iraq : 1 mech_infantry
        Eastern Persia : 1 flag
        79 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 49 / 70
        Russians : 19 / 27
        Japanese : 66 / 71
        Americans : 58 / 80
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 0 / 0
        Italians : 23 / 27
        ANZAC : 7 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39832_Jap8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone

    triplea_39832_Ame8.tsvg


  • My sub hit in SZ 54. Any specific OOL for that battle? Or should I ask after each throw of dice?


  • I presumed the sub hit on a battleship as it’s first hit. 2 Hits with the rest, where do you want those?

  • '17 '16 '15

    OOL with maximum defense value please.
    1st bat, 1st car, sub, des, 2nd car, des, tac, fig, 2nd bat.


  • Hi Geo,

    I surrender because I don’t see any way to keep Japan from winning this game after this disastrous sea battle. I just needed normal or better rolls in this combat, but again Lady Luck was on your side. Well played, but I do honestly believe Lady Luck has been on your side most of the time during this game……

    Regards, Bart.

  • '17 '16 '15

    Hi Bart,

    maybe try it with little presents. Lady luck might be thankfull as most ladies are  :wink:
    I stay with my oppinion, that dice are part of the game and in the long run it should even out…

    Besides that, Japan is hard to stop when it gains naval superiority. It’s airforce is far to big from the beginning - IMO.

    Anyway, thank you for the game!
    Interested in another?


  • Dice and therefore luck are part of the game. And you are right, if the dice roller being used is statistical then things will even out in the long run. But that is where the problem is, the dice roller isn’t statistical……
    It favor’s extreme rolls somehow, things don’t even out. You especially see that in sea battles. But it’s a fun game to play, although a bit frustrating sometimes.
    And I made enough mistakes this game to deserve to loose. It was a lot closer than you might think. I think I would have conquered Rome next turn without you being able to take it back, which would be the end as well. I just paid to little attention to Japan the last couple of turns…

    I’m always up for a rematch. You want to play the Axis agian? If so, just start another game…

    Regards, Bart.

  • '17 '16 '15

    Great! I’ll start the game soon.
    Want to try something different with the Germans…

  • '17 '16 '15

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