@Avner Still need your email to put into the game to get dice rolls
Odonis (Axis) vs Simon33 (Allies) BM 3.0 G40L Rematch 2
-
Almost half my income was lend lease.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 1 fighter, 1 marine and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 armour and 2 mech_infantrys moved from Manchuria to Amur
1 mech_infantry moved from Manchuria to Korea
2 battleships moved from 35 Sea Zone to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
2 bombers and 5 fighters moved from Japan to 7 Sea Zone
1 fighter moved from Kiangsu to 7 Sea Zone
3 tactical_bombers moved from Kiangsu to 7 Sea Zone
1 fighter moved from Chahar to Korea
1 fighter moved from Chahar to 5 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
2 artilleries moved from Jehol to Anhwe
1 infantry moved from Hopei to Anhwe
1 tactical_bomber moved from Chahar to Anhwe
2 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to AnhweCombat - Japanese
-
OOL in SZ 7?
-
Show me the first round of hits first.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 1 fighter, 1 marine and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 armour and 2 mech_infantrys moved from Manchuria to Amur
1 mech_infantry moved from Manchuria to Korea
2 battleships moved from 35 Sea Zone to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
2 bombers and 5 fighters moved from Japan to 7 Sea Zone
1 fighter moved from Kiangsu to 7 Sea Zone
3 tactical_bombers moved from Kiangsu to 7 Sea Zone
1 fighter moved from Chahar to Korea
1 fighter moved from Chahar to 5 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
2 artilleries moved from Jehol to Anhwe
1 infantry moved from Hopei to Anhwe
1 tactical_bomber moved from Chahar to Anhwe
2 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to AnhweCombat - Japanese
Battle in Anhwe
Japanese attack with 2 artilleries, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun and 5 infantry
Japanese win, taking Anhwe from Chinese with 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 5 infantry
Casualties for Japanese: 4 infantry
Battle in Amur
Japanese attack with 1 armour and 2 mech_infantrys
Americans defend with 1 infantry
Japanese win, taking Amur from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 1 destroyer, 5 fighters and 1 tactical_bomber
Americans defend with 2 submarines and 1 transport
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Americans: 2 submarines and 1 transport
Battle in Korea
Japanese attack with 1 fighter, 1 marine and 1 mech_infantry
Americans defend with 1 artillery
Japanese win, taking Korea from Americans with 1 fighter, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in French Indo China
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking French Indo China from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 7 Sea Zone
Japanese attack with 2 bombers, 6 fighters and 3 tactical_bombers
Americans defend with 3 carriers, 3 destroyers, 5 fighters and 1 tactical_bomber -
7 hits first round - OOL?
-
Lose the DDs and a CV. Lose a tac and a fighter.
If you hit 3+ times next round lose another CV.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 1 fighter, 1 marine and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 armour and 2 mech_infantrys moved from Manchuria to Amur
1 mech_infantry moved from Manchuria to Korea
2 battleships moved from 35 Sea Zone to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
2 bombers and 5 fighters moved from Japan to 7 Sea Zone
1 fighter moved from Kiangsu to 7 Sea Zone
3 tactical_bombers moved from Kiangsu to 7 Sea Zone
1 fighter moved from Chahar to Korea
1 fighter moved from Chahar to 5 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
2 artilleries moved from Jehol to Anhwe
1 infantry moved from Hopei to Anhwe
1 tactical_bomber moved from Chahar to Anhwe
2 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to AnhweCombat - Japanese
Battle in Anhwe
Japanese attack with 2 artilleries, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun and 5 infantry
Japanese win, taking Anhwe from Chinese with 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 5 infantry
Casualties for Japanese: 4 infantry
Battle in Amur
Japanese attack with 1 armour and 2 mech_infantrys
Americans defend with 1 infantry
Japanese win, taking Amur from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 1 destroyer, 5 fighters and 1 tactical_bomber
Americans defend with 2 submarines and 1 transport
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Americans: 2 submarines and 1 transport
Battle in Korea
Japanese attack with 1 fighter, 1 marine and 1 mech_infantry
Americans defend with 1 artillery
Japanese win, taking Korea from Americans with 1 fighter, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in French Indo China
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking French Indo China from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 7 Sea Zone
Japanese attack with 2 bombers, 6 fighters and 3 tactical_bombers
Americans defend with 3 carriers, 3 destroyers, 5 fighters and 1 tactical_bomber
Americans win with 1 carrier and 3 fighters remaining. Battle score for attacker is -30
Casualties for Americans: 2 carriers, 3 destroyers, 2 fighters and 1 tactical_bomber
Casualties for Japanese: 2 bombers, 6 fighters and 3 tactical_bombers
1 fighter owned by the Americans could not land and were killedNon Combat Move - Japanese
1 fighter moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
3 carriers and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 cruiser moved from 35 Sea Zone to 37 Sea ZonePlace Units - Japanese
2 carriers and 1 fighter placed in 6 Sea Zone
1 marine and 2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 3 fighters, 2 infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to Western Germany
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 armour moved from Algeria to Libya
Americans take Tunisia from Italians
Americans take Libya from Italians
1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 bomber moved from Gibraltar to 99 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Gibraltar to 98 Sea ZoneCombat - Americans
Air Battle in Western Germany -
Intercept in W Germany?
-
yes
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 3 fighters, 2 infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to Western Germany
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 armour moved from Algeria to Libya
Americans take Tunisia from Italians
Americans take Libya from Italians
1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 bomber moved from Gibraltar to 99 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Gibraltar to 98 Sea ZoneCombat - Americans
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Germans launches 1 interceptors out of Western Germany
Attackers Fire, : 0/2 hits
Defenders Fire, : 0/1 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits
Bombing raid in Western Germany rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 98 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 98 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 93 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 93 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Southern France
Battle in 119 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 119 Sea Zone
Americans win, taking Southern France from Germans, taking 119 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from 99 Sea Zone to Iraq
1 bomber moved from 98 Sea Zone to Iraq
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Eastern United States to Southeast Mexico
2 bombers moved from Western Germany to United Kingdom
1 carrier and 2 fighters moved from 7 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 battleship, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to Midway
2 bombers moved from Western United States to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 destroyers and 3 submarines placed in 10 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 artillery and 2 infantry moved from Kweichow to Anhwe
1 infantry moved from Kiangsi to Kiangsu
1 artillery moved from Kiangsi to Anhwe
1 artillery, 1 fighter and 3 infantry moved from Hunan to AnhweCombat - Chinese
Chinese creates battle in territory Hopei
Chinese creates battle in territory Chahar
Battle in Kiangsu
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 factory_minor
1 aaGun owned by the Japanese lost in Kiangsu
Chinese win, taking Hopei from Japanese, taking Chahar from Japanese, taking Kiangsu from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Anhwe
Chinese attack with 3 artilleries, 1 fighter and 5 infantry
Japanese defend with 2 artilleries and 2 mech_infantrys
Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Anhwe, round 2 : 3/9 hits
Japanese roll dice for 2 artilleries and 2 mech_infantrys in Anhwe, round 2 : 0/4 hits
1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Anhwe
Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Anhwe, round 3 : 2/9 hits
Japanese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 13
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 artilleries and 2 mech_infantrys
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 artillery and 2 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Anhwe to KwangtungPlace Units - Chinese
2 artilleries and 1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Algeria to Syria
1 mech_infantry moved from Persia to Syria
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery, 2 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from India to 37 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Kwangsi to Malaya
2 armour and 1 mech_infantry moved from Shensi to Suiyuyan
1 fighter moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 artillery and 1 infantry moved from Iraq to Syria
1 infantry moved from Iraq to Syria
1 artillery and 1 infantry moved from Iraq to Trans-JordanCombat - British
Battle in 37 Sea Zone
British attack with 1 bomber and 1 transport
Japanese defend with 1 cruiser and 1 transport
British roll dice for 1 bomber and 1 transport in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese lost in 37 Sea Zone
1 cruiser owned by the Japanese lost in 37 Sea Zone
British win with 1 bomber and 1 transport remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in Malaya
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 2 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Suiyuyan
British attack with 2 armour and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 2 armour and 1 mech_infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
British roll dice for 2 armour and 1 mech_infantry in Suiyuyan, round 3 : 3/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Suiyuyan
British win, taking Suiyuyan from Japanese with 2 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Syria
British attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Syria, round 2 : 4/5 hits
Italians roll dice for 1 artillery and 3 infantry in Syria, round 2 : 2/4 hits
1 artillery owned by the Italians, 2 infantry owned by the British and 3 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 4 infantry and 3 mech_infantrys
Italians defend with 1 mech_infantry
British roll dice for 1 artillery, 4 infantry and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/8 hits
Italians roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
British roll dice for 1 artillery, 4 infantry and 3 mech_infantrys in Anglo Egyptian Sudan, round 3 : 2/8 hits
Italians roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 mech_infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in French Indo China
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 fighter owned by the British lost in French Indo China
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for British: 1 fighter
Casualties for Japanese: 1 artillery
Battle in Trans-Jordan
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Syria to Iraq
1 artillery and 1 infantry moved from Persia to Iraq
1 marine moved from Iraq to 80 Sea Zone
1 battleship, 1 cruiser, 1 marine and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from French Indo China to Anhwe
1 tactical_bomber moved from French Indo China to Yunnan
2 artilleries and 1 infantry moved from Burma to Yunnan
2 aaGuns and 9 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
1 bomber moved from 37 Sea Zone to Anhwe
1 fighter moved from Malaya to Shan State
1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 artillery, 1 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Algeria to Tunisia
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 marine moved from 39 Sea Zone to IndiaPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
2 fighters placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
1 carrier and 1 transport placed in 39 Sea Zone
1 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 1 artillery
EDIT: Adding units owned by British to India: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 carrier and 1 transport -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser, 1 destroyer and 2 submarines moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 fighter
British defend with 1 artillery
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery
Casualties for British: 1 artillery
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Units damaged: 1 carrier owned by the Americans -
OOL in 92? 2 hits
-
Lose the CV.
-
Max D.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser, 1 destroyer and 2 submarines moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 fighter
British defend with 1 artillery
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery
Casualties for British: 1 artillery
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Units damaged: 1 carrier owned by the Americans
Americans win with 2 fighters and 2 transports remaining. Battle score for attacker is -18
Casualties for Italians: 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
Casualties for Americans: 1 carrier, 1 cruiser and 1 destroyer
2 fighters owned by the Americans forced to land in Southern FranceNon Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Trans-Jordan to Egypt
2 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry and 2 mech_infantrys placed in Northern Italy
3 infantry placed in EgyptTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from Kwangsi to French Indo China
ANZAC take French Indo China from Japanese
1 fighter moved from Java to 36 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from Kwangsi to Kansu
1 fighter moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
1 bomber moved from New South Wales to Shan State
1 fighter moved from Java to India
2 submarines moved from 63 Sea Zone to 26 Sea Zone
1 fighter moved from New Zealand to Hawaiian IslandsPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs