Odonis (Axis) vs Simon33 (Allies) BM 3.0 G40L Rematch 2

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Soviet Far East to 4 Sea Zone
                1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Amur
                1 mech_infantry moved from Soviet Far East to Siberia
                2 fighters and 1 tactical_bomber moved from 4 Sea Zone to Siberia
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 4 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                3 fighters moved from Midway to 6 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
                2 bombers moved from Eastern United States to 92 Sea Zone
                2 bombers and 2 fighters moved from United Kingdom to 113 Sea Zone

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Amur
                Battle in 113 Sea Zone
                    Americans attack with 2 bombers and 2 fighters
                    Germans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
                        Americans roll dice for 2 bombers and 2 fighters in 113 Sea Zone, round 2 :  3/4 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 113 Sea Zone, round 2 :  1/4 hits
                        1 carrier owned by the Germans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 113 Sea Zone
                        Americans roll dice for 2 bombers and 1 fighter in 113 Sea Zone, round 3 :  2/3 hits
                        Germans roll dice for 2 fighters and 1 transport in 113 Sea Zone, round 3 :  1/2 hits
                        1 transport owned by the Germans lost in 113 Sea Zone
                        2 fighters owned by the Germans and 1 fighter owned by the Americans lost in 113 Sea Zone
                    Americans win, taking 106 Sea Zone from Germans, taking Amur from Japanese with 2 bombers remaining. Battle score for attacker is 35
                    Casualties for Germans: 1 carrier, 1 cruiser, 2 fighters and 1 transport
                    Casualties for Americans: 2 fighters
                Battle in 6 Sea Zone
                    Americans attack with 4 fighters, 2 submarines and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in Korea
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Korea, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                    Americans win, taking Korea from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Siberia
                    Americans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Siberia, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Siberia, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Siberia
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in 92 Sea Zone
                    Americans attack with 2 bombers, 1 cruiser, 1 destroyer and 3 transports
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 bombers, 1 cruiser, 1 destroyer and 3 transports in 92 Sea Zone, round 2 :  2/4 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 2 bombers, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Algeria
                    Americans attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
                    Italians defend with 3 infantry
                        Americans roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Algeria, round 2 :  2/8 hits
                        Italians roll dice for 3 infantry in Algeria, round 2 :  1/3 hits
                        1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria
                        Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Algeria, round 3 :  4/7 hits
                        Italians roll dice for 1 infantry in Algeria, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Algeria
                    Americans win, taking Algeria from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Algeria to 92 Sea Zone
                2 bombers moved from 113 Sea Zone to United Kingdom
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                2 bombers moved from 92 Sea Zone to Gibraltar
                2 fighters and 1 tactical_bomber moved from Siberia to 7 Sea Zone
                2 carriers and 1 destroyer moved from 4 Sea Zone to 7 Sea Zone
                1 carrier and 2 destroyers moved from 10 Sea Zone to 7 Sea Zone
                2 fighters moved from Western United States to 7 Sea Zone
                1 fighter moved from 6 Sea Zone to 7 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 carrier moved from 26 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 2 infantry placed in Western United States
                2 bombers placed in Eastern United States
                Americans undo move 2.
                1 artillery, 2 fighters and 1 infantry placed in Western United States
                Americans undo move 2.
                2 bombers placed in Western United States
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    triplea_39861_Ame5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 fighter moved from Hunan to 36 Sea Zone
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                2 armour and 1 mech_infantry moved from Yunnan to Shensi
                1 fighter and 1 tactical_bomber moved from Hunan to Shensi
                5 infantry moved from Hunan to Anhwe

    Combat - British
                Battle in 36 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                        British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in Shensi
                    British attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 2 mech_infantrys
                        British roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 :  4/5 hits
                        Japanese roll dice for 2 mech_infantrys in Shensi, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Japanese lost in Shensi
                    British win, taking Shensi from Japanese with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Anhwe
                    British attack with 5 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 5 infantry in Anhwe, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Anhwe
                    British win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shensi to Hunan
                1 aaGun moved from Hunan to Anhwe
                2 aaGuns and 9 infantry moved from Yunnan to Hunan
                1 artillery and 2 infantry moved from Persia to Iraq
                1 battleship and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                1 marine moved from French Madagascar to 72 Sea Zone
                1 cruiser and 1 marine moved from 72 Sea Zone to 80 Sea Zone
                1 marine moved from 80 Sea Zone to Iraq
                1 mech_infantry moved from Ethiopia to Belgian Congo
                2 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 artillery and 1 infantry moved from Syria to Iraq
                1 bomber moved from French West Africa to Algeria
                2 infantry moved from Morocco to Algeria
                2 artilleries and 1 infantry moved from India to Burma
                1 fighter moved from India to Hunan
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Hunan to Kwangsi
                2 fighters moved from 110 Sea Zone to United Kingdom
                2 aaGuns and 2 infantry moved from Scotland to United Kingdom
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec

    Place Units - British
                1 artillery and 2 mech_infantrys placed in Union of South Africa
                British undo move 1.
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 artillery, 1 infantry and 1 mech_infantry placed in Persia
                1 destroyer placed in 109 Sea Zone
                2 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,1
                British collect 36 PUs (2 lost to blockades); end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                1 bomber and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 bomber and 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    triplea_39861_UK_5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British

    Combat - Italians
                Battle in Syria

    Non Combat Move - Italians
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                1 cruiser, 1 submarine and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from Greece to Southern Italy
                1 fighter moved from Greece to Egypt
                1 submarine moved from 99 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 destroyer placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_39861_Ita5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Java to 43 Sea Zone
                2 fighters moved from Java to 44 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 2 fighters in 44 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - ANZAC
                2 fighters moved from 44 Sea Zone to Java
                1 fighter moved from 43 Sea Zone to Kwangsi
                1 infantry moved from Hunan to Kwangsi
                1 fighter moved from New South Wales to New Zealand
                2 submarines moved from 62 Sea Zone to 63 Sea Zone
                1 fighter moved from New Zealand to Caroline Islands

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_39861_ANZ5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_39861_Fre5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novgorod to Archangel
                1 infantry moved from Belarus to Archangel
                1 mech_infantry moved from Belarus to Tambov
                      Germans take Tambov from Russians
                1 mech_infantry moved from Belarus to Rostov
                2 artilleries and 1 infantry moved from Ukraine to Rostov
                2 armour moved from Belarus to Rostov
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Novgorod
                1 bomber moved from Novgorod to Archangel

    Combat - Germans
                Battle in Rostov
                    Germans attack with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                    Germans win, taking Rostov from Russians with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 1 armour, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Archangel to Western Germany
                1 mech_infantry moved from Southern France to Western Germany
                6 mech_infantrys moved from Eastern Poland to Ukraine
                4 mech_infantrys moved from Eastern Poland to Belarus
                2 armour moved from Belarus to Rostov
                3 armour moved from Belarus to Rostov
                2 armour moved from Novgorod to Belarus
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt

    Place Units - Germans
                3 armour placed in Ukraine
                1 artillery and 2 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in Greece
                1 bomber and 1 fighter placed in Western Germany
                1 destroyer placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_39861_Ger6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Russia to Archangel
                2 fighters moved from Russia to Kansu
                1 infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Japanese
                3 infantry moved from Novosibirsk to Kansu
                1 infantry moved from Samara to Tambov
                5 artilleries and 8 infantry moved from Russia to Tambov
                6 infantry moved from Russia to Tambov
                8 infantry moved from Russia to Tambov
                1 fighter moved from Hunan to Kansu

    Combat - Russians
                Battle in Kansu
                    Russians attack with 3 fighters and 3 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 3 fighters and 3 infantry in Kansu, round 2 :  3/6 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 :  1/2 hits
                        1 armour owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
                    Russians win, taking Kansu from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                Battle in Tambov
                    Russians attack with 5 artilleries and 23 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 5 artilleries and 23 infantry in Tambov, round 2 :  5/28 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Russians win, taking Tambov from Germans with 5 artilleries and 22 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 :  1/4 hits
                        Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 :  2/4 hits
                        Germans roll dice for 1 armour in Archangel, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                1 aaGun moved from Russia to Tambov
                3 fighters moved from Kansu to Shensi

    Place Units - Russians
                1 armour, 6 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs

    triplea_39861_Rus6.tsvg

  • '19 '17 '16

    Almost half my income was lend lease.

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 fighter, 1 marine and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 armour and 2 mech_infantrys moved from Manchuria to Amur
                1 mech_infantry moved from Manchuria to Korea
                2 battleships moved from 35 Sea Zone to 6 Sea Zone
                1 marine moved from Japan to 6 Sea Zone
                1 marine moved from 6 Sea Zone to Korea
                2 bombers and 5 fighters moved from Japan to 7 Sea Zone
                1 fighter moved from Kiangsu to 7 Sea Zone
                3 tactical_bombers moved from Kiangsu to 7 Sea Zone
                1 fighter moved from Chahar to Korea
                1 fighter moved from Chahar to 5 Sea Zone
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                2 artilleries moved from Jehol to Anhwe
                1 infantry moved from Hopei to Anhwe
                1 tactical_bomber moved from Chahar to Anhwe
                2 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Anhwe

    Combat - Japanese

    triplea_39861_Jap6.tsvg

  • '20 '19 '18 '15 '13

    OOL in SZ 7?

  • '19 '17 '16

    Show me the first round of hits first.

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 fighter, 1 marine and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 armour and 2 mech_infantrys moved from Manchuria to Amur
                1 mech_infantry moved from Manchuria to Korea
                2 battleships moved from 35 Sea Zone to 6 Sea Zone
                1 marine moved from Japan to 6 Sea Zone
                1 marine moved from 6 Sea Zone to Korea
                2 bombers and 5 fighters moved from Japan to 7 Sea Zone
                1 fighter moved from Kiangsu to 7 Sea Zone
                3 tactical_bombers moved from Kiangsu to 7 Sea Zone
                1 fighter moved from Chahar to Korea
                1 fighter moved from Chahar to 5 Sea Zone
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                2 artilleries moved from Jehol to Anhwe
                1 infantry moved from Hopei to Anhwe
                1 tactical_bomber moved from Chahar to Anhwe
                2 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Anhwe

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 2 artilleries, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 aaGun and 5 infantry
                    Japanese win, taking Anhwe from Chinese with 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 5 infantry
                    Casualties for Japanese: 4 infantry
                Battle in Amur
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Americans defend with 1 infantry
                    Japanese win, taking Amur from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 5 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 1 destroyer, 5 fighters and 1 tactical_bomber
                    Americans defend with 2 submarines and 1 transport
                    Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Americans: 2 submarines and 1 transport
                Battle in Korea
                    Japanese attack with 1 fighter, 1 marine and 1 mech_infantry
                    Americans defend with 1 artillery
                    Japanese win, taking Korea from Americans with 1 fighter, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in French Indo China
                Battle in Malaya
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking French Indo China from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 7 Sea Zone
                    Japanese attack with 2 bombers, 6 fighters and 3 tactical_bombers
                    Americans defend with 3 carriers, 3 destroyers, 5 fighters and 1 tactical_bomber

    triplea_39861_Jap6.tsvg

  • '20 '19 '18 '15 '13

    7 hits first round - OOL?

  • '19 '17 '16

    Lose the DDs and a CV. Lose a tac and a fighter.

    If you hit 3+ times next round lose another CV.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 fighter, 1 marine and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 armour and 2 mech_infantrys moved from Manchuria to Amur
                1 mech_infantry moved from Manchuria to Korea
                2 battleships moved from 35 Sea Zone to 6 Sea Zone
                1 marine moved from Japan to 6 Sea Zone
                1 marine moved from 6 Sea Zone to Korea
                2 bombers and 5 fighters moved from Japan to 7 Sea Zone
                1 fighter moved from Kiangsu to 7 Sea Zone
                3 tactical_bombers moved from Kiangsu to 7 Sea Zone
                1 fighter moved from Chahar to Korea
                1 fighter moved from Chahar to 5 Sea Zone
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                2 artilleries moved from Jehol to Anhwe
                1 infantry moved from Hopei to Anhwe
                1 tactical_bomber moved from Chahar to Anhwe
                2 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Anhwe

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 2 artilleries, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 aaGun and 5 infantry
                    Japanese win, taking Anhwe from Chinese with 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 5 infantry
                    Casualties for Japanese: 4 infantry
                Battle in Amur
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Americans defend with 1 infantry
                    Japanese win, taking Amur from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 5 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 1 destroyer, 5 fighters and 1 tactical_bomber
                    Americans defend with 2 submarines and 1 transport
                    Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Americans: 2 submarines and 1 transport
                Battle in Korea
                    Japanese attack with 1 fighter, 1 marine and 1 mech_infantry
                    Americans defend with 1 artillery
                    Japanese win, taking Korea from Americans with 1 fighter, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in French Indo China
                Battle in Malaya
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking French Indo China from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 7 Sea Zone
                    Japanese attack with 2 bombers, 6 fighters and 3 tactical_bombers
                    Americans defend with 3 carriers, 3 destroyers, 5 fighters and 1 tactical_bomber
                    Americans win with 1 carrier and 3 fighters remaining. Battle score for attacker is -30
                    Casualties for Americans: 2 carriers, 3 destroyers, 2 fighters and 1 tactical_bomber
                    Casualties for Japanese: 2 bombers, 6 fighters and 3 tactical_bombers
                    1 fighter owned by the Americans could not land and were killed

    Non Combat Move - Japanese
                1 fighter moved from 5 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                3 carriers and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from Korea to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from Anhwe to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 cruiser moved from 35 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                2 carriers and 1 fighter placed in 6 Sea Zone
                1 marine and 2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs

    triplea_39861_Jap6.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 3 fighters, 2 infantry and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 bombers moved from United Kingdom to Western Germany
                1 destroyer moved from 106 Sea Zone to 119 Sea Zone
                1 armour moved from Algeria to Libya
                      Americans take Tunisia from Italians
                      Americans take Libya from Italians
                1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
                1 bomber moved from Gibraltar to 99 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
                1 bomber moved from Gibraltar to 98 Sea Zone

    Combat - Americans
                Air Battle in Western Germany

    triplea_39861_Ame6.tsvg

  • '19 '17 '16

    Intercept in W Germany?

  • '20 '19 '18 '15 '13

    yes

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 3 fighters, 2 infantry and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 bombers moved from United Kingdom to Western Germany
                1 destroyer moved from 106 Sea Zone to 119 Sea Zone
                1 armour moved from Algeria to Libya
                      Americans take Tunisia from Italians
                      Americans take Libya from Italians
                1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
                1 bomber moved from Gibraltar to 99 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
                1 bomber moved from Gibraltar to 98 Sea Zone

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 2 units heading to Western Germany
                    Germans launches 1 interceptors out of Western Germany
                        Attackers Fire,  :  0/2 hits
                        Defenders Fire,  :  0/1 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/2 hits
                    Bombing raid in Western Germany rolls: 5,3 and causes: 8 damage to unit: factory_major
                    Bombing raid in Western Germany causes 8 damage total.
                Battle in 99 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 99 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in 98 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 98 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 93 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 93 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 93 Sea Zone
                    Americans win, taking 93 Sea Zone from Italians with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Southern France
                Battle in 119 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer in 119 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 119 Sea Zone
                    Americans win, taking Southern France from Germans, taking 119 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from 99 Sea Zone to Iraq
                1 bomber moved from 98 Sea Zone to Iraq
                1 transport moved from 92 Sea Zone to 89 Sea Zone
                1 infantry moved from Central United States to Southeast Mexico
                1 mech_infantry moved from Eastern United States to Southeast Mexico
                2 bombers moved from Western Germany to United Kingdom
                1 carrier and 2 fighters moved from 7 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to Midway
                1 battleship, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to Midway
                2 bombers moved from Western United States to Hawaiian Islands
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 destroyers and 3 submarines placed in 10 Sea Zone
                1 artillery, 3 fighters and 1 infantry placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    triplea_39861_Ame6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                1 artillery and 2 infantry moved from Kweichow to Anhwe
                1 infantry moved from Kiangsi to Kiangsu
                1 artillery moved from Kiangsi to Anhwe
                1 artillery, 1 fighter and 3 infantry moved from Hunan to Anhwe

    Combat - Chinese
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Chahar
                Battle in Kiangsu
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun and 1 factory_minor
                        1 aaGun owned by the Japanese lost in Kiangsu
                    Chinese win, taking Hopei from Japanese, taking Chahar from Japanese, taking Kiangsu from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Anhwe
                    Chinese attack with 3 artilleries, 1 fighter and 5 infantry
                    Japanese defend with 2 artilleries and 2 mech_infantrys
                        Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Anhwe, round 2 :  3/9 hits
                        Japanese roll dice for 2 artilleries and 2 mech_infantrys in Anhwe, round 2 :  0/4 hits
                        1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Anhwe
                        Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Anhwe, round 3 :  2/9 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 13
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 artilleries and 2 mech_infantrys
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese
                1 artillery and 2 infantry moved from Kwangsi to Kwangtung
                1 fighter moved from Anhwe to Kwangtung

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_39861_Chi6.tsvg

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