Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
Marshamallow of War (L) +25 vs majikforce (x) G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Russia to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
3 infantry moved from Russia to Bryansk
4 infantry moved from Russia to Smolensk
1 infantry moved from Volgograd to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Russia to TambovCombat - Russians
Battle in Smolensk
Russians attack with 4 infantry
Germans defend with 2 mech_infantrys
1 infantry owned by the Russians retreated to Russia
Germans win with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys
Russians win, taking Archangel from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in Tambov
Russians attack with 4 infantry
Italians defend with 1 armour
Russians win, taking Tambov from Italians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Bryansk
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Italians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
6 infantry moved from Novosibirsk to Samara
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 aaGun and 6 infantry moved from Timguska to NovosibirskPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 artillery moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
1 armour and 1 mech_infantry moved from French Indo China to Shan State
2 mech_infantrys moved from Hunan to Yunnan
1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Yunnan
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
2 fighters moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from French Indo China to Yunnan
2 fighters moved from Philippines to Java
1 battleship, 2 carriers and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 41 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to YunnanCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 transport
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Tsinghai
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
2 fighters moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 fighters moved from 42 Sea Zone to 75 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 41 Sea Zone to 75 Sea Zone
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from Shan State to French Indo China
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 armour moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
4 infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
1 aaGun moved from Hopei to Kweichow
1 infantry moved from Manchuria to Korea
3 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
2 fighters moved from Japan to 6 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
1 infantry placed in French Indo China
2 destroyers placed in 36 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 6 infantry and 6 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 bomber moved from Northern Territory to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from 46 Sea Zone to Queensland
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
4 mech_infantrys moved from Western United States to Central United States
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone
2 artilleries and 2 infantry moved from 82 Sea Zone to French Equatorial Africa
2 destroyers, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 89 Sea ZonePlace Units - Americans
2 armour and 6 infantry placed in Central United States
6 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 armour moved from Tobruk to Libya
British take Libya from Italians
1 armour moved from Libya to Tobruk
1 armour and 2 mech_infantrys moved from India to Yunnan
1 fighter moved from India to Yunnan
1 bomber moved from Iraq to Ukraine
1 artillery and 1 infantry moved from Caucasus to Kazakhstan
1 fighter moved from Persia to KazakhstanCombat - British
Battle in Kazakhstan
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Kazakhstan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Battle in Yunnan
British attack with 1 armour, 1 fighter and 2 mech_infantrys
Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
retreated to Yunnan
Japanese win with 1 armour remaining. Battle score for attacker is -6
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - British
2 armour moved from Caucasus to Persia
1 fighter moved from Kazakhstan to Russia
1 bomber moved from Ukraine to Russia
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Algeria to Libya
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 91 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Yunnan to India
1 artillery moved from Egypt to Trans-Jordan
4 infantry moved from Egypt to Trans-JordanPlace Units - British
3 infantry placed in Union of South Africa
3 infantry placed in Iraq
3 infantry placed in Persia
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 39 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from France to 95 Sea Zone
2 fighters moved from Southern Italy to 95 Sea Zone
1 armour moved from Belarus to Vologda
Italians take Vologda from RussiansCombat - Italians
Battle in 95 Sea Zone
Italians attack with 3 fighters
French defend with 1 destroyer
Italians win with 3 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
3 fighters moved from 95 Sea Zone to Southern Italy
1 infantry moved from Southern France to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
1 armour moved from Normandy Bordeaux to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
2 artilleries and 3 infantry moved from France to Northern Italy
1 armour moved from Bulgaria to Northern Italy
2 artilleries and 3 infantry moved from Bulgaria to YugoslaviaPlace Units - Italians
2 infantry placed in Southern Italy
1 fighter placed in Northern Italy
1 mech_infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,6,3,5,5,4,4,3,2,2,6,1
Italians collect 10 PUs (10 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 12 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Northern Territory to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
1 bomber moved from 55 Sea Zone to Queensland
1 aaGun, 1 artillery and 3 infantry moved from Northern Territory to South Australia
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Northwest Persia: 1 fighter and 2 infantry
EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
EDIT: Removing units owned by ANZAC from India: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 12 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Northern Territory to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
1 bomber moved from 55 Sea Zone to Queensland
1 aaGun, 1 artillery and 3 infantry moved from Northern Territory to South Australia
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Northwest Persia: 1 fighter and 2 infantry
EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
EDIT: Removing units owned by ANZAC from India: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Caucasus to Northwest PersiaTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 52 PUs;
Germans buy 2 armour, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 mech_infantry moved from Smolensk to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Novgorod to Archangel
1 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
1 mech_infantry moved from Eastern Poland to Smolensk
2 artilleries and 3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
12 armour and 2 mech_infantrys moved from Rostov to Caucasus
2 bombers and 3 fighters moved from Western Germany to 97 Sea Zone
4 tactical_bombers moved from Bessarabia to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Poland to 97 Sea Zone
4 fighters moved from Southern Italy to 97 Sea Zone
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 submarine moved from 113 Sea Zone to 119 Sea ZoneCombat - Germans
Battle in Archangel
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 2 mech_infantrys
Germans win, taking Archangel from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in Bryansk
Germans attack with 2 artilleries and 3 infantry
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 12 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 12 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 97 Sea Zone
Germans attack with 2 bombers, 8 fighters and 5 tactical_bombers
British defend with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports -
OOL for sz 97? 10 hits round 1 :-o
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Maximum defense.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 52 PUs;
Germans buy 2 armour, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 mech_infantry moved from Smolensk to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Novgorod to Archangel
1 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
1 mech_infantry moved from Eastern Poland to Smolensk
2 artilleries and 3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
12 armour and 2 mech_infantrys moved from Rostov to Caucasus
2 bombers and 3 fighters moved from Western Germany to 97 Sea Zone
4 tactical_bombers moved from Bessarabia to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Poland to 97 Sea Zone
4 fighters moved from Southern Italy to 97 Sea Zone
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 submarine moved from 113 Sea Zone to 119 Sea ZoneCombat - Germans
Battle in Archangel
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 2 mech_infantrys
Germans win, taking Archangel from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in Bryansk
Germans attack with 2 artilleries and 3 infantry
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 12 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 12 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 97 Sea Zone
Germans attack with 2 bombers, 8 fighters and 5 tactical_bombers
British defend with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 96
Casualties for Germans: 5 fighters and 2 tactical_bombers
Casualties for British: 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transportsNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 104 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 104 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter moved from 97 Sea Zone to Western Germany
2 bombers moved from 97 Sea Zone to Western Germany
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Western Germany
1 fighter moved from 97 Sea Zone to Western Germany
3 aaGuns, 7 artilleries and 16 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Western Germany to Poland
4 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Finland to Karelia
1 artillery moved from Finland to Karelia
1 infantry moved from Germany to Poland
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Holland Belgium to France
7 infantry moved from Western Germany to FrancePlace Units - Germans
2 fighters placed in Western Germany
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Urals
3 infantry moved from Novosibirsk to Urals
3 infantry moved from Novosibirsk to Vologda
1 fighter moved from Russia to Vologda
1 artillery moved from Russia to Smolensk
6 infantry moved from Russia to Smolensk
2 armour, 7 artilleries and 39 infantry moved from Russia to BryanskCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 armour
Russians win, taking Vologda from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Urals
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Urals from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery and 6 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 armour, 7 artilleries and 39 infantry
Germans defend with 2 artilleries and 2 infantry
Russians win, taking Bryansk from Germans with 2 armour, 7 artilleries and 38 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Urals to Russia
3 infantry moved from Tambov to Bryansk
3 infantry moved from Samara to Tambov
1 aaGun moved from Novosibirsk to Samara
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to BryanskPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 2 fighters, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 infantry moved from French Indo China to Yunnan
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 75 Sea Zone to 71 Sea Zone
2 fighters moved from 71 Sea Zone to Union of South Africa
1 artillery and 2 infantry moved from 71 Sea Zone to Union of South Africa
1 armour moved from 71 Sea Zone to Union of South Africa
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
1 fighter and 1 tactical_bomber moved from Shensi to Kazakhstan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 destroyer moved from 6 Sea Zone to 4 Sea Zone
4 infantry moved from Shensi to Kweichow
3 mech_infantrys moved from Hunan to Shensi
3 mech_infantrys moved from Kiangsu to Hunan
1 bomber moved from French Indo China to KazakhstanCombat - Japanese
Battle in Union of South Africa
Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 3 infantry
Japanese win, taking Union of South Africa from British with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Soviet Far East
Battle in Kazakhstan
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking Soviet Far East from Russians, taking Kazakhstan from Russians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 55 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to Sumatra
1 fighter moved from Philippines to Sumatra
2 fighters moved from Caroline Islands to Philippines
2 fighters moved from Union of South Africa to 71 Sea Zone
1 aaGun moved from Kweichow to Yunnan
1 bomber moved from Kazakhstan to Shensi
1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
1 tactical_bomber moved from Philippines to Japan
1 fighter moved from French Indo China to Philippines
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 2 fighters placed in Japan
2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 cruiser, 2 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Germans defend with 1 destroyer
Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Celebes
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Japanese win, taking Celebes from Japanese with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 aaGuns moved from Central United States to Western United States
2 armour, 6 infantry and 4 mech_infantrys moved from Central United States to 101 Sea Zone
2 armour, 6 infantry, 4 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 82 Sea Zone to 87 Sea Zone
2 artilleries and 2 infantry moved from French Equatorial Africa to Belgian Congo
2 armour, 6 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea ZonePlace Units - Americans
1 infantry placed in Western United States
1 cruiser and 1 destroyer placed in 10 Sea Zone
1 destroyer and 3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Russia to UkraineCombat - British
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.Non Combat Move - British
1 bomber moved from Ukraine to Russia
1 fighter moved from Russia to Northwest Persia
2 armour and 3 infantry moved from Iraq to Northwest Persia
1 artillery and 4 infantry moved from Trans-Jordan to Iraq
1 artillery and 4 infantry moved from Persia to Northwest Persia
1 armour and 2 mech_infantrys moved from Egypt to Belgian Congo
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
2 infantry moved from French Central Africa to French Equatorial Africa
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Libya to Alexandria
1 infantry moved from Tunisia to Libya
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 mech_infantry moved from India to Eastern PersiaPlace Units - British
1 artillery, 1 fighter and 1 infantry placed in Persia
1 armour, 1 bomber and 1 infantry placed in Iraq
2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
British collect 35 PUs (2 lost to blockades); end with 36 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
2 artilleries and 3 infantry moved from Yugoslavia to Bulgaria
2 armour and 1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Southern Italy to Yugoslavia
3 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
2 artilleries and 2 infantry moved from Northern Italy to France
1 fighter moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total -
Sorry for delay, work and weekend. Will get to this in a couple of hours.