Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsOdonis (Axis) vs Simon33 (Allies) BM 3.0 G40L Rematch 2
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 marine moved from New Zealand to 63 Sea Zone
1 cruiser and 1 marine moved from 63 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Caroline Islands, round 2 : 2/3 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
ANZAC roll dice for 1 artillery and 1 marine in Caroline Islands, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 marine remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - ANZAC
1 aaGun and 1 infantry moved from South Australia to New South Wales
1 fighter moved from New South Wales to New Zealand
1 artillery and 1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Finland
Germans take Karelia from Russians
Germans take Finland from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
3 armour, 2 artilleries and 12 infantry moved from Novgorod to Belarus
8 armour, 12 artilleries, 4 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 submarine moved from 109 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 11 armour, 14 artilleries, 16 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 11 armour, 14 artilleries, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Eastern Poland to Belarus
1 aaGun moved from Novgorod to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Western Germany to Novgorod
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Alexandria to Southern Italy
1 aaGun moved from Germany to Western Germany
1 carrier, 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Changing ownership of Southern France from Neutral_Axis to Germans
EDIT: Adding units owned by Germans to Southern France: 1 mech_infantry
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Ukraine
1 artillery placed in France
1 artillery and 2 mech_infantrys placed in Western Germany
3 armour placed in Novgorod
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Kansu to Hopei
2 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kansu to Shensi
1 fighter and 1 infantry moved from Volgograd to Rostov
1 infantry moved from Caucasus to Rostov
2 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Smolensk to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Kansu to ShensiCombat - Russians
Russians creates battle in territory 109 Sea Zone
Battle in Hopei
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Hopei
Russians roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Hopei
Russians win, taking 109 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Bryansk
retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Shensi
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Shensi, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
Russians win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
2 aaGuns, 1 armour, 2 artilleries, 43 infantry and 1 mech_infantry moved from Smolensk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Rostov to Russia
1 infantry moved from Volgograd to Samara
4 infantry moved from Samara to Novosibirsk
1 fighter moved from Hopei to HunanPlace Units - Russians
1 fighter and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 20 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 mech_infantrys moved from Anhwe to Hopei
2 mech_infantrys moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
1 tactical_bomber moved from Anhwe to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 armour and 1 mech_infantry moved from Timguska to Kansu
Japanese take Kansu from Chinese
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in Borneo
Battle in Celebes
Battle in Shensi
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 3 infantry
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Shensi from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 artillery
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters and 3 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in 33 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 cruiser and 1 transport
Japanese win with 2 fighters remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 cruiser and 1 transport
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 44 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
2 tactical_bombers moved from Kwangsi to Kiangsu
1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
2 bombers moved from Anhwe to Japan
2 fighters and 2 tactical_bombers moved from Shensi to Chahar
1 infantry moved from Anhwe to Hopei
2 artilleries moved from Anhwe to Jehol
1 mech_infantry moved from Anhwe to Kiangsu
1 aaGun moved from Anhwe to Kiangsu
1 infantry moved from Amur to Siberia
1 infantry moved from Amur to Korea
2 transports moved from 36 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
2 fighters and 1 infantry placed in Japan
1 armour and 1 mech_infantry placed in Manchuria
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Soviet Far East to 4 Sea Zone
1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 mech_infantry moved from Soviet Far East to Siberia
2 fighters and 1 tactical_bomber moved from 4 Sea Zone to Siberia
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 4 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
3 fighters moved from Midway to 6 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
2 bombers moved from Eastern United States to 92 Sea Zone
2 bombers and 2 fighters moved from United Kingdom to 113 Sea ZoneCombat - Americans
Americans creates battle in territory 106 Sea Zone -
Scramble to SZ113 / SZ6?
-
scramble all in 113. None in 6
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Soviet Far East to 4 Sea Zone
1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 mech_infantry moved from Soviet Far East to Siberia
2 fighters and 1 tactical_bomber moved from 4 Sea Zone to Siberia
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 4 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
3 fighters moved from Midway to 6 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
2 bombers moved from Eastern United States to 92 Sea Zone
2 bombers and 2 fighters moved from United Kingdom to 113 Sea ZoneCombat - Americans
Americans creates battle in territory 106 Sea Zone
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Amur
Battle in 113 Sea Zone
Americans attack with 2 bombers and 2 fighters
Germans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
Americans roll dice for 2 bombers and 2 fighters in 113 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 113 Sea Zone, round 2 : 1/4 hits
1 carrier owned by the Germans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 113 Sea Zone
Americans roll dice for 2 bombers and 1 fighter in 113 Sea Zone, round 3 : 2/3 hits
Germans roll dice for 2 fighters and 1 transport in 113 Sea Zone, round 3 : 1/2 hits
1 transport owned by the Germans lost in 113 Sea Zone
2 fighters owned by the Germans and 1 fighter owned by the Americans lost in 113 Sea Zone
Americans win, taking 106 Sea Zone from Germans, taking Amur from Japanese with 2 bombers remaining. Battle score for attacker is 35
Casualties for Germans: 1 carrier, 1 cruiser, 2 fighters and 1 transport
Casualties for Americans: 2 fighters
Battle in 6 Sea Zone
Americans attack with 4 fighters, 2 submarines and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Korea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans win, taking Korea from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Siberia
Americans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Siberia, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Siberia
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 92 Sea Zone
Americans attack with 2 bombers, 1 cruiser, 1 destroyer and 3 transports
Italians defend with 1 destroyer
Americans roll dice for 2 bombers, 1 cruiser, 1 destroyer and 3 transports in 92 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 bombers, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
Italians defend with 3 infantry
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Algeria, round 2 : 2/8 hits
Italians roll dice for 3 infantry in Algeria, round 2 : 1/3 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Algeria, round 3 : 4/7 hits
Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 3 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Algeria to 92 Sea Zone
2 bombers moved from 113 Sea Zone to United Kingdom
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from 92 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from Siberia to 7 Sea Zone
2 carriers and 1 destroyer moved from 4 Sea Zone to 7 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from Western United States to 7 Sea Zone
1 fighter moved from 6 Sea Zone to 7 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea ZonePlace Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 2 infantry placed in Western United States
2 bombers placed in Eastern United States
Americans undo move 2.
1 artillery, 2 fighters and 1 infantry placed in Western United States
Americans undo move 2.
2 bombers placed in Western United States
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
British take Italian Somaliland from Italians
1 fighter moved from Hunan to 36 Sea Zone
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 armour and 1 mech_infantry moved from Yunnan to Shensi
1 fighter and 1 tactical_bomber moved from Hunan to Shensi
5 infantry moved from Hunan to AnhweCombat - British
Battle in 36 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 110 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in Shensi
British attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 4/5 hits
Japanese roll dice for 2 mech_infantrys in Shensi, round 2 : 0/2 hits
2 mech_infantrys owned by the Japanese lost in Shensi
British win, taking Shensi from Japanese with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Anhwe
British attack with 5 infantry
Japanese defend with 1 artillery
British roll dice for 5 infantry in Anhwe, round 2 : 2/5 hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shensi to Hunan
1 aaGun moved from Hunan to Anhwe
2 aaGuns and 9 infantry moved from Yunnan to Hunan
1 artillery and 2 infantry moved from Persia to Iraq
1 battleship and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 marine moved from French Madagascar to 72 Sea Zone
1 cruiser and 1 marine moved from 72 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Ethiopia to Belgian Congo
2 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery and 1 infantry moved from Syria to Iraq
1 bomber moved from French West Africa to Algeria
2 infantry moved from Morocco to Algeria
2 artilleries and 1 infantry moved from India to Burma
1 fighter moved from India to Hunan
1 fighter moved from 36 Sea Zone to Kwangsi
1 fighter moved from Hunan to Kwangsi
2 fighters moved from 110 Sea Zone to United Kingdom
2 aaGuns and 2 infantry moved from Scotland to United Kingdom
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British
1 artillery and 2 mech_infantrys placed in Union of South Africa
British undo move 1.
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
1 destroyer placed in 109 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,1
British collect 36 PUs (2 lost to blockades); end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 bomber and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Units Change Ownership
Some Units in India change ownership: 1 bomber and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from BritishCombat - Italians
Battle in SyriaNon Combat Move - Italians
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 cruiser, 1 submarine and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Greece to Southern Italy
1 fighter moved from Greece to Egypt
1 submarine moved from 99 Sea Zone to 97 Sea ZonePlace Units - Italians
1 factory_minor placed in Egypt
1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Java to 43 Sea Zone
2 fighters moved from Java to 44 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 2 fighters in 44 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese lost in 44 Sea Zone
1 destroyer owned by the Japanese lost in 44 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - ANZAC
2 fighters moved from 44 Sea Zone to Java
1 fighter moved from 43 Sea Zone to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 fighter moved from New South Wales to New Zealand
2 submarines moved from 62 Sea Zone to 63 Sea Zone
1 fighter moved from New Zealand to Caroline IslandsPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Belarus to Rostov
2 artilleries and 1 infantry moved from Ukraine to Rostov
2 armour moved from Belarus to Rostov
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
1 bomber moved from Novgorod to ArchangelCombat - Germans
Battle in Rostov
Germans attack with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Archangel to Western Germany
1 mech_infantry moved from Southern France to Western Germany
6 mech_infantrys moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Eastern Poland to Belarus
2 armour moved from Belarus to Rostov
3 armour moved from Belarus to Rostov
2 armour moved from Novgorod to Belarus
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to EgyptPlace Units - Germans
3 armour placed in Ukraine
1 artillery and 2 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Greece
1 bomber and 1 fighter placed in Western Germany
1 destroyer placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Russia to Archangel
2 fighters moved from Russia to Kansu
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
3 infantry moved from Novosibirsk to Kansu
1 infantry moved from Samara to Tambov
5 artilleries and 8 infantry moved from Russia to Tambov
6 infantry moved from Russia to Tambov
8 infantry moved from Russia to Tambov
1 fighter moved from Hunan to KansuCombat - Russians
Battle in Kansu
Russians attack with 3 fighters and 3 infantry
Japanese defend with 1 armour and 1 mech_infantry
Russians roll dice for 3 fighters and 3 infantry in Kansu, round 2 : 3/6 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 1/2 hits
1 armour owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Russians win, taking Kansu from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Tambov
Russians attack with 5 artilleries and 23 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 5 artilleries and 23 infantry in Tambov, round 2 : 5/28 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Russians win, taking Tambov from Germans with 5 artilleries and 22 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits
Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 2/4 hits
Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits
1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 aaGun moved from Russia to Tambov
3 fighters moved from Kansu to ShensiPlace Units - Russians
1 armour, 6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs -
Almost half my income was lend lease.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 1 fighter, 1 marine and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 armour and 2 mech_infantrys moved from Manchuria to Amur
1 mech_infantry moved from Manchuria to Korea
2 battleships moved from 35 Sea Zone to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
2 bombers and 5 fighters moved from Japan to 7 Sea Zone
1 fighter moved from Kiangsu to 7 Sea Zone
3 tactical_bombers moved from Kiangsu to 7 Sea Zone
1 fighter moved from Chahar to Korea
1 fighter moved from Chahar to 5 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
2 artilleries moved from Jehol to Anhwe
1 infantry moved from Hopei to Anhwe
1 tactical_bomber moved from Chahar to Anhwe
2 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to AnhweCombat - Japanese
-
OOL in SZ 7?
-
Show me the first round of hits first.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 1 fighter, 1 marine and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 armour and 2 mech_infantrys moved from Manchuria to Amur
1 mech_infantry moved from Manchuria to Korea
2 battleships moved from 35 Sea Zone to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
2 bombers and 5 fighters moved from Japan to 7 Sea Zone
1 fighter moved from Kiangsu to 7 Sea Zone
3 tactical_bombers moved from Kiangsu to 7 Sea Zone
1 fighter moved from Chahar to Korea
1 fighter moved from Chahar to 5 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
2 artilleries moved from Jehol to Anhwe
1 infantry moved from Hopei to Anhwe
1 tactical_bomber moved from Chahar to Anhwe
2 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to AnhweCombat - Japanese
Battle in Anhwe
Japanese attack with 2 artilleries, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun and 5 infantry
Japanese win, taking Anhwe from Chinese with 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 5 infantry
Casualties for Japanese: 4 infantry
Battle in Amur
Japanese attack with 1 armour and 2 mech_infantrys
Americans defend with 1 infantry
Japanese win, taking Amur from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 1 destroyer, 5 fighters and 1 tactical_bomber
Americans defend with 2 submarines and 1 transport
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Americans: 2 submarines and 1 transport
Battle in Korea
Japanese attack with 1 fighter, 1 marine and 1 mech_infantry
Americans defend with 1 artillery
Japanese win, taking Korea from Americans with 1 fighter, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in French Indo China
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking French Indo China from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 7 Sea Zone
Japanese attack with 2 bombers, 6 fighters and 3 tactical_bombers
Americans defend with 3 carriers, 3 destroyers, 5 fighters and 1 tactical_bomber