@SuperbattleshipYamato My turn is done. Onto your favorite, Japan. germany-turn-3-complete-game-32 (3).tsvg
*Tech B-Axis C-Allies Tech*
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 mech_infantrys moved from Morocco to Tunisia
1 infantry moved from Algeria to Tunisia
1 tactical_bomber moved from Gibraltar to Tunisia
1 fighter moved from Gibraltar to Tunisia
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Hawaiian Islands to 8 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 42 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 42 Sea Zone to 35 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 37 Sea Zone to 43 Sea Zone
5 fighters and 3 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from Eastern United States to Hawaiian Islands
4 fighters moved from Eastern United States to Gibraltar
2 fighters moved from Gibraltar to EgyptCombat - Americans
Battle in 43 Sea Zone
Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans win, taking 43 Sea Zone from Neutral with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Americans attack with 1 armour, 2 artilleries and 3 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans win, taking Philippines from Japanese with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Tunisia
Americans attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 1 infantry
Americans win, taking Tunisia from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 8 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 8 Sea Zone to Hawaiian Islands
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 fighter and 1 tactical_bomber moved from Tunisia to Gibraltar
5 fighters and 3 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
3 battleships, 4 carriers, 3 cruisers and 2 destroyers moved from 37 Sea Zone to 35 Sea ZonePlace Units - Americans
1 artillery placed in Western United States
4 fighters and 1 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
1 bomber placed in Western United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsPurchase Units - British
British buy 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Rocket attack in Western Germany does 6 damage to airfield owned by Germans
Rockets in United Kingdom roll: 6
Rocket attack in Ukraine does 6 damage to factory_minor owned by Germans
Rockets in Cyprus roll: 6
Rocket attack in Southern Italy does 6 damage to factory_minor owned by Italians
Rockets in Gibraltar roll: 6
Rocket attack in Germany does 5 damage to factory_major owned by Germans
Rockets in Scotland roll: 5
2 fighters and 3 mech_infantrys moved from Yunnan to Kwangtung
1 mech_infantry moved from Yunnan to Kwangtung
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 armour, 1 artillery, 7 infantry and 8 mech_infantrys moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
4 mech_infantrys moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Caucasus
1 fighter moved from Kenya to Egypt
1 artillery and 1 infantry moved from Tanganyika Territory to KenyaCombat - British
Battle in Kwangtung
British attack with 2 fighters and 4 mech_infantrys
Japanese defend with 3 armour and 1 harbour
British win, taking Kwangtung from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 3 armourNon Combat Move - British
2 fighters moved from Kwangtung to Yunnan
1 mech_infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Hopei
1 artillery moved from Kweichow to Yunnan
5 mech_infantrys moved from India to Yunnan
1 armour moved from India to Eastern PersiaPlace Units - British
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
2 mech_infantrys placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
British collect 6 PUs from War Bonds; end with 39 PUs totalPlace Units - UK_Pacific
8 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 8 mech_infantrys
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 30 to 31
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy nothing; Remaining resources: 12 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 mech_infantry moved from Bryansk to Rostov
Italians take Rostov from Russians
1 artillery moved from Bryansk to Tambov
Italians take Tambov from RussiansCombat - Italians
Non Combat Move - Italians
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Eastern Poland to Romania
1 artillery moved from Bryansk to UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,5
Italians collect 16 PUs (2 lost to blockades); end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Northwest Persia to Caucasus
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to AlgeriaCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 36 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 36 Sea Zone to Philippines
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 cruiser and 2 destroyers moved from 54 Sea Zone to 35 Sea ZonePlace Units - ANZAC
2 fighters placed in Queensland
1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Northwest Persia to Caucasus
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to AlgeriaCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 36 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 36 Sea Zone to Philippines
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 cruiser and 2 destroyers moved from 54 Sea Zone to 35 Sea ZonePlace Units - ANZAC
2 fighters placed in Queensland
1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsCombat Move - French
1 fighter moved from Egypt to Caucasus
1 infantry moved from Italian Somaliland to British Somaliland
British take British Somaliland from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x airfield, 7x factory_major, 4x factory_minor, 6x factory_minor; Remaining resources: 84 PUs;
Germans buy 1 airfield, 2 artilleries, 1 destroyer, 1 factory_minor, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8,4 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 8,7 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 14 damage total. Damaged units is as follows: factory_major = 8, airfield = 6Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 aaGun and 1 artillery moved from Slovakia Hungary to Yugoslavia
1 aaGun, 1 artillery and 1 infantry moved from Romania to Yugoslavia
3 fighters moved from Western Germany to Yugoslavia
1 aaGun moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Romania
1 bomber moved from Slovakia Hungary to Southern Italy
1 bomber moved from Germany to Yugoslavia
3 mech_infantrys moved from Germany to Yugoslavia
1 bomber moved from Bryansk to Western Germany
1 armour and 2 mech_infantrys moved from Smolensk to Ukraine
2 aaGuns, 3 artilleries and 8 infantry moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Smolensk to Belarus
2 artilleries and 2 infantry moved from Smolensk to Russia
2 bombers moved from Novgorod to Western Germany
2 bombers moved from Novgorod to Southern Italy
1 armour moved from Russia to Urals
12 armour moved from Russia to Ukraine
1 destroyer moved from 114 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 armour moved from Western Germany to Southern Italy
1 infantry moved from Novgorod to 127 Sea Zone
1 infantry and 1 transport moved from 127 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to NorwayPlace Units - Germans
2 fighters placed in Western Germany
1 airfield and 1 factory_minor placed in Yugoslavia
1 destroyer placed in 110 Sea Zone
1 submarine placed in 93 Sea Zone
2 infantry placed in Western Germany
2 artilleries and 1 infantry placed in France
2 infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,1
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 1 infantry moved from Yakut S.S.R. to YeniseyTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour and 1 mech_infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 submarine moved from 8 Sea Zone to 1 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kiangsu to Hunan
Japanese take Hunan from Chinese
1 artillery moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kiangsu to Hopei
1 armour moved from Kiangsu to Kiangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 tactical_bomber moved from Kiangsu to Kiangsi
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to KwangtungCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 mech_infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour and 1 artillery
British defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
1 infantry moved from Amur to Manchuria
1 fighter moved from Jehol to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu
2 bombers moved from Kwangtung to Japan
1 tactical_bomber moved from Kiangsi to Kiangsu
2 tactical_bombers moved from Shantung to Kiangsu
3 infantry moved from Shantung to Kiangsu
1 submarine moved from 6 Sea Zone to 19 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Shantung
Japanese undo move 2.
1 fighter and 2 infantry placed in Shantung
Japanese undo move 2.
Japanese undo move 1.
1 fighter and 2 infantry placed in Kiangsu
3 infantry placed in Shantung
1 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 artillery moved from Western United States to 10 Sea Zone
1 artillery and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 submarine moved from 43 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from Egypt to Caucasus
3 fighters moved from Gibraltar to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to EgyptCombat - Americans
Battle in 20 Sea Zone
Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 20 Sea Zone from Japanese with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 bomber
Japanese defend with 1 infantry
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
Americans attack with 3 fighters
Germans defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
3 fighters moved from 110 Sea Zone to United Kingdom
4 fighters moved from Eastern United States to 91 Sea Zone
3 fighters moved from 91 Sea Zone to Gibraltar
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Western United States to Central United States
1 fighter moved from Hawaiian Islands to Eastern United States
5 fighters and 3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 bomber moved from Aleutian Islands to Western United StatesPlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Central United States
4 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,3
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Kwangsi to Kiangsi
2 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Japanese win with 1 armour remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Kansu
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 artillery moved from Western United States to 10 Sea Zone
1 artillery and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 submarine moved from 43 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from Egypt to Caucasus
3 fighters moved from Gibraltar to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to EgyptCombat - Americans
Battle in 20 Sea Zone
Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 20 Sea Zone from Japanese with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 bomber
Japanese defend with 1 infantry
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
Americans attack with 3 fighters
Germans defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
3 fighters moved from 110 Sea Zone to United Kingdom
4 fighters moved from Eastern United States to 91 Sea Zone
3 fighters moved from 91 Sea Zone to Gibraltar
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Western United States to Central United States
1 fighter moved from Hawaiian Islands to Eastern United States
5 fighters and 3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 bomber moved from Aleutian Islands to Western United StatesPlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Central United States
4 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,3
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Kwangsi to Kiangsi
2 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Japanese win with 1 armour remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Kansu
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsPurchase Units - British
British repair damage of 1x factory_major, 4x airfield; Remaining resources: 34 PUs;
British buy 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
Rocket attack in Northern Italy does 1 damage to factory_major owned by Italians
Rockets in Gibraltar roll: 1
Rocket attack in Western Germany does 3 damage to factory_major owned by Germans
Rockets in United Kingdom roll: 3
Rocket attack in Ukraine does 2 damage to factory_minor owned by Germans
Rockets in Cyprus roll: 2
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 infantry moved from Caucasus to Volgograd
1 tactical_bomber moved from Caucasus to Volgograd
2 infantry moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
2 mech_infantrys moved from Yunnan to Kiangsi
1 fighter and 2 mech_infantrys moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to KiangsiCombat - British
Battle in Volgograd
British attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Volgograd from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
British attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
British win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Kiangsi
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 armour
British win, taking Kiangsi from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Kwangtung
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 artillery and 1 harbour
British win, taking Kwangtung from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter moved from Kwangtung to Yunnan
1 fighter moved from Kiangsi to Yunnan
4 mech_infantrys moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Persia to Caucasus
4 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Eastern Persia to Northwest Persia
3 mech_infantrys moved from India to Yunnan
5 mech_infantrys moved from India to Eastern Persia
2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Rostov to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
1 mech_infantry moved from Ethiopia to Egypt
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Egypt to CaucasusPlace Units - British
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,5
British collect 36 PUs (1 lost to blockades); end with 37 PUs total
British collect 2 PUs from War Bonds; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
1 armour and 6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 26 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Some Units in India change ownership: 1 armour and 6 mech_infantrys
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 31 to 37
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians repair damage of 2x airfield; Remaining resources: 26 PUs;
Italians buy 1 airfield, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Tambov to Rostov
1 artillery moved from Ukraine to RostovCombat - Italians
Battle in Rostov
Italians attack with 2 artilleries
British defend with 2 infantry
British win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Italians: 2 artilleries
Casualties for British: 1 infantryNon Combat Move - Italians
1 aaGun moved from Romania to Yugoslavia
1 aaGun moved from Western Germany to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 airfield and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,2
Italians collect 9 PUs (6 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 36 Sea Zone to 21 Sea Zone
2 fighters moved from Philippines to 21 Sea ZoneCombat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 21 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to Philippines
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Algeria to MoroccoPlace Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans repair damage of 2x factory_major, 2x factory_minor; Remaining resources: 78 PUs;
Germans buy 1 destroyer, 3 fighters, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Holland Belgium to United Kingdom
2 bombers moved from Western Germany to United Kingdom
2 bombers moved from Southern Italy to Gibraltar
1 bomber moved from Southern Italy to Cyprus
1 bomber moved from Yugoslavia to Rostov
1 artillery and 1 infantry moved from Ukraine to Rostov
1 bomber moved from Western Germany to Rostov
1 armour moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Kansu
1 armour moved from Tsinghai to Kansu
1 infantry moved from Norway to 126 Sea Zone
1 infantry and 1 transport moved from 126 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
1 bomber moved from Rostov to Volgograd -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans repair damage of 2x factory_major, 2x factory_minor; Remaining resources: 78 PUs;
Germans buy 1 artillery, 1 destroyer, 3 fighters, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Tsinghai to Kansu
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Kansu
1 artillery and 1 infantry moved from Ukraine to Rostov
1 destroyer and 3 submarines moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
4 bombers moved from Western Germany to 91 Sea Zone
1 bomber moved from Holland Belgium to 91 Sea Zone
3 bombers moved from Southern Italy to 91 Sea Zone
1 bomber moved from Yugoslavia to Rostov
1 bomber moved from Rostov to Volgograd
1 infantry moved from Ukraine to RostovCombat - Germans
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans repair damage of 2x factory_major, 2x factory_minor; Remaining resources: 78 PUs;
Germans buy 1 artillery, 1 destroyer, 3 fighters, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Tsinghai to Kansu
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Kansu
1 artillery and 1 infantry moved from Ukraine to Rostov
1 destroyer and 3 submarines moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
4 bombers moved from Western Germany to 91 Sea Zone
1 bomber moved from Holland Belgium to 91 Sea Zone
3 bombers moved from Southern Italy to 91 Sea Zone
1 bomber moved from Yugoslavia to Rostov
1 bomber moved from Rostov to Volgograd
1 infantry moved from Ukraine to RostovCombat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Strategic bombing raid in Volgograd
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in 91 Sea Zone
Germans attack with 8 bombers, 1 destroyer and 4 submarines
British defend with 1 transport; Americans defend with 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 2 transports; ANZAC defend with 1 transport
Units damaged: 1 carrier owned by the Americans
Germans win with 6 bombers remaining. Battle score for attacker is 82
Casualties for Germans: 2 bombers, 1 destroyer and 4 submarines
Casualties for British: 1 transport
Casualties for Americans: 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 2 transports
Casualties for ANZAC: 1 transport
Battle in Kansu
Germans attack with 2 armour
Chinese defend with 1 infantry
Germans win, taking Kansu from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Rostov
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans win, taking Rostov from British with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
6 bombers moved from 91 Sea Zone to Southern France
2 artilleries and 1 infantry moved from France to Southern France
1 armour and 1 mech_infantry moved from Western Germany to Southern France
3 fighters moved from Western Germany to Southern France
1 artillery and 3 infantry moved from Western Germany to Northern Italy
1 armour moved from Western Germany to Southern Italy
1 armour moved from Western Germany to Yugoslavia
1 aaGun and 1 infantry moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
1 artillery and 1 infantry moved from Belarus to Novgorod
1 transport moved from 126 Sea Zone to 127 Sea Zone
1 aaGun and 2 infantry moved from Holland Belgium to Western Germany
1 fighter moved from Yugoslavia to Northern Italy
2 fighters moved from Southern France to Northern ItalyPlace Units - Germans
2 fighters and 1 infantry placed in Southern France
1 destroyer and 1 submarine placed in 97 Sea Zone
1 fighter placed in Yugoslavia
1 artillery and 3 infantry placed in Ukraine
4 infantry placed in Russia
1 infantry placed in Yugoslavia
1 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,2
Germans collect 63 PUs (2 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 1 infantry moved from Yenisey to OlgiyTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 armour moved from Hopei to Hunan
1 artillery moved from Hopei to Shensi
1 armour and 1 mech_infantry moved from Suiyuyan to Kweichow
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsu to Shensi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
1 tactical_bomber moved from Kiangsu to Hunan
1 tactical_bomber moved from Kiangsu to Kwangtung
1 fighter moved from 6 Sea Zone to Kiangsi
1 bomber moved from Japan to Kwangtung
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Japan to Hunan
1 tactical_bomber moved from 6 Sea Zone to Kiangsi
1 tactical_bomber moved from Kiangsu to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 submarine moved from 6 Sea Zone to 8 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 1 armour, 1 bomber and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 submarine
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 5
Casualties for Americans: 1 submarine
Battle in 8 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 mech_infantrys
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Kweichow
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
2 fighters moved from 20 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Kwangtung to Kiangsu
1 bomber moved from Kwangtung to Shantung
1 fighter moved from Kweichow to Shantung
1 tactical_bomber moved from Kweichow to Shantung
1 fighter and 1 tactical_bomber moved from Shensi to Kansu
1 bomber and 1 tactical_bomber moved from Hunan to Kiangsu
1 fighter moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Kiangsi to Kiangsu
1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Kiangsu
2 infantry moved from Shantung to Kiangsu
3 infantry moved from Manchuria to Jehol
1 submarine moved from 1 Sea Zone to 10 Sea Zone
1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
2 infantry and 1 mech_infantry placed in Kiangsu
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Libya to Alexandria
2 fighters and 1 tactical_bomber moved from Egypt to Caucasus
5 fighters moved from Eastern United States to Gibraltar
3 fighters moved from United Kingdom to Gibraltar
1 bomber moved from Western United States to Gibraltar
3 bombers moved from Hawaiian Islands to GibraltarCombat - Americans
Battle in 20 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer, 1 submarine and 1 transport
Americans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer, 1 submarine and 1 transportNon Combat Move - Americans
5 fighters and 3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
1 carrier moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
1 destroyer and 4 submarines placed in 10 Sea Zone
5 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 6,6,3,4
Americans collect 51 PUs (4 lost to blockades); end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 armour
Japanese win with 1 armour remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Sikang
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Libya to Alexandria
2 fighters and 1 tactical_bomber moved from Egypt to Caucasus
5 fighters moved from Eastern United States to Gibraltar
3 fighters moved from United Kingdom to Gibraltar
1 bomber moved from Western United States to Gibraltar
3 bombers moved from Hawaiian Islands to GibraltarCombat - Americans
Battle in 20 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer, 1 submarine and 1 transport
Americans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer, 1 submarine and 1 transportNon Combat Move - Americans
5 fighters and 3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
1 carrier moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
1 destroyer and 4 submarines placed in 10 Sea Zone
5 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 6,6,3,4
Americans collect 51 PUs (4 lost to blockades); end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 armour
Japanese win with 1 armour remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Sikang
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsPurchase Units - British
British buy 6 infantry and 6 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
Rocket attack in Northern Italy does 5 damage to airfield owned by Italians
Rockets in United Kingdom roll: 5
Rocket attack in Ukraine does 6 damage to factory_minor owned by Germans
Rockets in Cyprus roll: 6
Rocket attack in Southern Italy does 5 damage to airfield owned by Italians
Rockets in Gibraltar roll: 5
1 infantry moved from Volgograd to Tambov
British take Tambov from Italians
1 infantry moved from Volgograd to Samara
British take Samara from Germans
2 fighters, 2 infantry and 1 tactical_bomber moved from Caucasus to Rostov
1 fighter and 2 mech_infantrys moved from Yunnan to Kwangtung
1 fighter and 2 mech_infantrys moved from Yunnan to Kiangsi
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Caucasus to Tsinghai
Chinese take Tsinghai from Germans
1 mech_infantry moved from Caucasus to Novosibirsk
British take Novosibirsk from GermansCombat - British
British creates battle in territory 97 Sea Zone
Battle in 97 Sea Zone
British attack with 2 submarines
Germans defend with 1 destroyer and 1 submarine; Italians defend with 1 destroyer
British win with 1 submarine remaining. Battle score for attacker is 16
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Italians: 1 destroyer
Casualties for British: 1 submarine
Battle in Kweichow
British attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
British win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Rostov
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
British win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Kiangsi
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 2 infantry
retreated to Kiangsi
Japanese win with 1 infantry remaining. Battle score for attacker is -5
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Kwangtung
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 artillery and 1 harbour
British win, taking Kwangtung from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artilleryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 97 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by British to 93 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 94 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter moved from Kiangsi to Yunnan
1 fighter moved from Kwangtung to Yunnan
2 fighters and 1 tactical_bomber moved from Rostov to Caucasus
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 armour moved from Northwest Persia to Caucasus
5 mech_infantrys moved from Iraq to Caucasus
3 mech_infantrys moved from Persia to Caucasus
5 mech_infantrys moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
4 mech_infantrys moved from India to Yunnan
1 armour moved from India to Eastern Persia
2 mech_infantrys moved from India to YunnanPlace Units - British
3 infantry placed in Volgograd
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
3 infantry placed in EgyptTurn Complete - British
British collect 40 PUs; end with 42 PUs total
British collect 2 PUs from War Bonds; end with 44 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUsPlace Units - UK_Pacific
9 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 26 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Some Units in India change ownership: 9 mech_infantrys
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 31 to 34
EDIT: Turning off Edit Mode