b9c73e41-5005-4151-a8c1-73cee468ee88-dawg-64-v-mike-g40-start-round-5-ANZ FRE-8.tsvg
After my one of my younger brothers died i’ve been looking at things differently. been trying to spend more time with family
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 armour, 1 cruiser and 1 destroyer; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 carrier and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
1 bomber moved from Egypt to 91 Sea Zone
2 armour, 1 artillery and 3 mech_infantrys moved from Yunnan to Hunan
2 mech_infantrys moved from Kweichow to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 fighter moved from Yunnan to Hopei
1 mech_infantry moved from Kweichow to Anhwe
1 armour and 1 artillery moved from Kweichow to Hunan
1 mech_infantry moved from Kweichow to Hunan
Combat - British
Battle in Hunan
British attack with 3 armour, 2 artilleries and 4 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking Hunan from Japanese with 3 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 91 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser and 2 fighters
Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Units damaged: 1 carrier owned by the British
British win with 1 bomber, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 47
Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in Hopei
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking Hopei from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 aaGun moved from Kweichow to Hunan
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 fighter moved from Hopei to Kweichow
1 aaGun moved from Yunnan to Hunan
1 infantry moved from India to Burma
4 mech_infantrys moved from India to Yunnan
2 infantry moved from Malaya to Shan State
1 aaGun moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 infantry moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Caucasus to Rostov
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
3 armour moved from Persia to Caucasus
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 battleship and 2 cruisers moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
3 transports moved from 82 Sea Zone to 71 Sea Zone
Place Units - British
3 armour placed in Persia
1 cruiser and 1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 35 PUs total
British collect 2 PUs from War Bonds; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 artilleries moved from Morocco to Algeria
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
3 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to Siam
ANZAC take Siam from Japanese
1 fighter moved from Malaya to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
ANZAC take 35 Sea Zone from Japanese
Combat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to India
1 fighter moved from Caucasus to Russia
1 fighter moved from Malaya to Sikang
Place Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
Rocket attack in Scotland does 5 damage to airfield owned by British
Rockets in Western Germany roll: 5
Rocket attack in Russia does 5 damage to factory_major owned by Russians
Rockets in Novgorod roll: 5
Rocket attack in United Kingdom does 2 damage to factory_major owned by British
Rockets in France roll: 2
1 armour and 1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 armour and 1 mech_infantry moved from Timguska to Novosibirsk
1 infantry moved from Vologda to Samara
1 tactical_bomber moved from Archangel to Novosibirsk
1 fighter moved from Archangel to Samara
2 mech_infantrys moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Morocco to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
1 bomber moved from Western Germany to Ukraine
1 infantry moved from Belarus to Bryansk
1 bomber moved from Western Germany to Bryansk
1 fighter moved from Western Germany to Bryansk
Combat - Germans
Battle in Novosibirsk
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Novosibirsk from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Samara
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
retreated to Samara
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers and 1 fighter
British defend with 1 carrier and 1 cruiser
Germans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 bomber and 1 fighter
Casualties for British: 1 carrier and 1 cruiser
Non Combat Move - Germans
1 bomber moved from 91 Sea Zone to Western Germany
2 infantry moved from Morocco to Algeria
1 bomber and 1 tactical_bomber moved from Ukraine to Smolensk
1 fighter moved from Ukraine to Smolensk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk
1 bomber and 1 fighter moved from Bryansk to Smolensk
1 aaGun, 9 armour, 6 artilleries, 12 infantry and 10 mech_infantrys moved from Belarus to Smolensk
6 mech_infantrys moved from Eastern Poland to Smolensk
1 armour and 2 mech_infantrys moved from Novgorod to Smolensk
1 aaGun and 2 mech_infantrys moved from Archangel to Smolensk
1 tactical_bomber moved from Novosibirsk to Smolensk
1 fighter moved from Samara to Smolensk
1 armour and 1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Poland to Novgorod
Place Units - Germans
3 tactical_bombers placed in Novgorod
1 armour and 2 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
4 infantry moved from Suiyuyan to Chahar
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Suiyuyan to Kansu
2 aaGuns moved from Suiyuyan to Chahar
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour, 1 fighter and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 mech_infantrys moved from Jehol to Hopei
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 battleships, 4 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Manchuria to 35 Sea Zone
3 fighters moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Kiangsu to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
4 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
4 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
2 bombers moved from Kiangsu to Hopei
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
1 tactical_bomber moved from Kiangsu to Hopei
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine, 3 tactical_bombers and 4 transports
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 4 transports remaining. Battle score for attacker is 59
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
Casualties for Japanese: 2 carriers, 1 destroyer and 3 tactical_bombers
Battle in Hopei
Japanese attack with 2 bombers, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 mech_infantrys
Japanese win, taking Hopei from Chinese with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 4 artilleries and 4 infantry
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese win, taking Philippines from Americans with 4 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
1 fighter could not land in 35 Sea Zone and was removed
1 mech_infantry moved from Jehol to Kiangsu
1 artillery, 4 infantry and 1 mech_infantry moved from Manchuria to Jehol
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 fighter moved from Manchuria to Jehol
1 fighter moved from 6 Sea Zone to Jehol
2 bombers and 1 tactical_bomber moved from Hopei to Jehol
1 infantry moved from Kiangsu to Anhwe
2 fighters moved from 6 Sea Zone to Kiangsu
3 fighters moved from Japan to Kiangsu
2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsu
1 infantry moved from Kiangsu to Kiangsi
Place Units - Japanese
1 fighter and 1 infantry placed in Japan
3 armour placed in Kiangsu
3 armour placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
Japanese collect 46 PUs (4 lost to blockades); end with 46 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 cruisers, 5 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys, 3 submarines, 1 tactical_bomber and 4 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour, 4 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
Place Units - Americans
1 carrier, 3 cruisers, 5 submarines and 1 transport placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
6 infantry moved from Kweichow to Hopei
1 fighter moved from Yunnan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
Place Units - Chinese
5 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 armour and 1 factory_minor; Remaining resources: 12 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - British
1 unit repaired.
1 mech_infantry moved from Rostov to Bessarabia
3 armour, 2 artilleries and 4 mech_infantrys moved from Hunan to Kwangsi
1 mech_infantry moved from Yunnan to Anhwe
3 mech_infantrys moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from Kweichow to Anhwe
Combat - British
Battle in Bessarabia
British attack with 1 mech_infantry
Germans defend with 1 aaGun
British win, taking Bessarabia from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Kwangsi
British attack with 3 armour, 2 artilleries and 7 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
British win, taking Kwangsi from Japanese with 3 armour, 2 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Anhwe
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Anhwe from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Anhwe to Hunan
1 aaGun moved from Hunan to Kwangsi
1 armour moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 aaGun moved from Shan State to Malaya
3 infantry moved from Shan State to Malaya
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Rostov to Bryansk
1 armour moved from Rostov to Tambov
1 infantry moved from Caucasus to Kazakhstan
1 artillery moved from Caucasus to Volgograd
3 armour moved from Caucasus to Tambov
2 armour moved from Persia to Caucasus
1 armour moved from Persia to Caucasus
3 transports moved from 71 Sea Zone to 81 Sea Zone
1 bomber moved from Gibraltar to Egypt
2 fighters moved from Gibraltar to Malta
1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
3 armour placed in Persia
Turn Complete - British
British collect 33 PUs; end with 45 PUs total
British collect 2 PUs from War Bonds; end with 47 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 17 PUs total
Some Units in India change ownership: 3 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
1 fighter moved from Southern Italy to Bessarabia
Combat - Italians
Battle in Bessarabia
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Bessarabia from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Bessarabia to Romania
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
Place Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Politics - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x airfield, 2x airfield; Remaining resources: 57 PUs;
Germans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
Rocket attack in United Kingdom does 3 damage to factory_major owned by British
Rockets in Western Germany roll: 3
Rocket attack in Russia does 1 damage to airfield owned by Russians
Rockets in Novgorod roll: 1
Rocket attack in Gibraltar does 2 damage to harbour owned by British
Rockets in France roll: 2
1 armour and 1 mech_infantry moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Tsinghai to Kansu
10 armour, 6 artilleries, 2 bombers, 4 fighters, 14 infantry, 20 mech_infantrys and 3 tactical_bombers moved from Smolensk to Russia
1 armour and 1 mech_infantry moved from Belarus to Russia
3 tactical_bombers moved from Novgorod to Russia
3 bombers moved from Western Germany to Russia
Combat - Germans
Battle in Kansu
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 11 armour, 6 artilleries, 5 bombers, 4 fighters, 14 infantry, 21 mech_infantrys and 6 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 4 armour, 2 artilleries, 1 factory_major, 1 fighter, 35 infantry, 5 mech_infantrys and 2 tactical_bombers; ANZAC defend with 2 fighters
Germans captures 19PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 11 armour, 2 artilleries, 5 bombers, 3 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 54
Casualties for Germans: 4 artilleries, 4 fighters, 14 infantry and 18 mech_infantrys
Casualties for Russians: 3 aaGuns, 4 armour, 2 artilleries, 1 fighter, 35 infantry, 5 mech_infantrys and 2 tactical_bombers
Casualties for ANZAC: 2 fighters
Non Combat Move - Germans
2 bombers and 6 tactical_bombers moved from Russia to Novgorod
1 mech_infantry moved from Novgorod to Belarus
3 bombers moved from Russia to Belarus
1 aaGun moved from Smolensk to Belarus
1 aaGun moved from Smolensk to Belarus
1 destroyer moved from 127 Sea Zone to 112 Sea Zone
Place Units - Germans
2 fighters and 1 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
1 destroyer placed in 113 Sea Zone
1 armour placed in Western Germany
1 artillery placed in France
1 artillery placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Vologda to Samara
1 infantry moved from Chahar to Suiyuyan
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 units repaired.
1 artillery and 2 infantry moved from Jehol to Chahar
1 armour moved from Manchuria to Chahar
1 infantry moved from Buyant-Uhaa to Chahar
1 artillery moved from Kiangsu to Anhwe
2 infantry moved from Jehol to Anhwe
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from Jehol to 36 Sea Zone
1 armour moved from Manchuria to Chahar
1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
1 bomber moved from Jehol to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
Combat - Japanese
Battle in Anhwe
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 36 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 5
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Chahar
Japanese attack with 2 armour, 1 artillery and 3 infantry
Russians defend with 2 aaGuns and 4 infantry
Japanese win, taking Chahar from Chinese with 2 armour remaining. Battle score for attacker is 9
Casualties for Russians: 2 aaGuns and 4 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - Japanese
1 armour moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Olgiy to Kansu
1 infantry moved from Evenkiyskiy to Urals
2 battleships, 2 carriers, 1 cruiser, 4 fighters and 4 transports moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 bombers moved from 36 Sea Zone to Kiangsu
1 fighter moved from Jehol to Japan
1 mech_infantry moved from Jehol to Kiangsu
2 fighters moved from Anhwe to Kiangsu
1 armour moved from Jehol to Manchuria
1 fighter moved from Kiangsu to Japan
2 fighters moved from Kiangsu to Philippines
2 tactical_bombers moved from Anhwe to Manchuria
Place Units - Japanese
2 infantry placed in Kiangsu
1 artillery and 2 mech_infantrys placed in Manchuria
1 artillery placed in Kiangsu
1 fighter placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
Japanese collect 39 PUs (4 lost to blockades); end with 39 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 2 transports; Remaining resources: 5 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys, 3 submarines, 1 tactical_bomber and 4 transports moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 3 cruisers, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 armour, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
Place Units - Americans
2 submarines and 1 transport placed in 10 Sea Zone
1 armour placed in Western United States
1 transport placed in 101 Sea Zone
1 battleship, 1 carrier and 1 cruiser placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Hunan to Kiangsi
4 infantry moved from Hopei to Anhwe
1 infantry moved from Hunan to Kiangsi
2 infantry moved from Hunan to Anhwe
1 fighter moved from Yunnan to Anhwe
Combat - Chinese
Battle in Kiangsi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hunan
Place Units - Chinese
1 infantry placed in Shensi
2 infantry placed in Shensi
2 infantry placed in Anhwe
Chinese undo move 3.
Chinese undo move 2.
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 2x harbour; Remaining resources: 50 PUs;
British buy 3 armour, 1 factory_minor and 3 infantry; Remaining resources: 11 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Germans
1 infantry moved from Bryansk to Belarus
4 armour moved from Tambov to Belarus
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 armour, 1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 81 Sea Zone to 99 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 99 Sea Zone to Greece
2 cruisers moved from 98 Sea Zone to 99 Sea Zone
1 battleship moved from 98 Sea Zone to 99 Sea Zone
Combat - British
Battle in Greece
Battle in Belarus
British attack with 4 armour and 1 infantry
Germans defend with 2 aaGuns, 3 bombers and 1 mech_infantry
British win, taking Greece from Italians, taking Belarus from Germans with 4 armour remaining. Battle score for attacker is 47
Casualties for Germans: 2 aaGuns, 3 bombers and 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 artillery moved from Volgograd to Tambov
3 armour moved from Caucasus to Volgograd
3 armour moved from Persia to Caucasus
3 armour moved from Kwangsi to Anhwe
2 artilleries moved from Kwangsi to Kiangsi
1 aaGun moved from Hunan to Anhwe
2 fighters and 1 tactical_bomber moved from Hunan to Anhwe
1 armour moved from Yunnan to Anhwe
1 mech_infantry moved from Yunnan to Hunan
5 mech_infantrys moved from Kwangsi to Anhwe
1 mech_infantry moved from Kwangsi to Hunan
1 aaGun moved from Kwangsi to Hunan
1 aaGun moved from Malaya to Shan State
8 infantry moved from Malaya to Shan State
3 mech_infantrys moved from India to Yunnan
1 bomber and 2 fighters moved from Egypt to Caucasus
2 fighters moved from Malta to Egypt
Place Units - British
1 factory_minor placed in Iraq
3 armour placed in Persia
3 infantry placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 47 PUs total
British collect 1 PU from War Bonds; end with 48 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUs
Place Units - UK_Pacific
4 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
UK_Pacific collect 15 PUs (2 lost to blockades); end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 4 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 artilleries and 2 infantry moved from Bulgaria to Greece
2 fighters moved from Southern Italy to Greece
1 fighter moved from Romania to Greece
Combat - Italians
Battle in Greece
Italians attack with 2 artilleries, 3 fighters and 2 infantry
British defend with 2 armour, 2 artilleries and 4 infantry
Italians win, taking Greece from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 22
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 2 armour, 2 artilleries and 4 infantry
Non Combat Move - Italians
3 fighters moved from Greece to Southern Italy
3 armour moved from Southern Italy to Yugoslavia
1 armour and 1 mech_infantry moved from Bessarabia to Yugoslavia
5 mech_infantrys moved from Southern Italy to Yugoslavia
2 aaGuns, 2 artilleries and 4 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,6
Italians collect 19 PUs; end with 19 PUs total