Odonis (Axis) vs Simon33 (Allies) BM 3.0 G40L Rematch 2

  • '20 '19 '18 '15 '13

    full scramble! defend!!

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry and 1 marine; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone

    Combat - British
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Italians lost in 96 Sea Zone
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                    British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 :  2/5 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 2 :  3/4 hits
                        1 carrier owned by the British, 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                        British roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 :  4/4 hits
                        Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 :  1/3 hits
                        1 battleship owned by the Italians, 1 transport owned by the Italians, 2 fighters owned by the Italians and 1 cruiser owned by the British lost in 97 Sea Zone
                    British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
                    Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport

    Non Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
                1 infantry moved from Alexandria to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
                1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 87 Sea Zone
                1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
                1 fighter and 2 infantry moved from Burma to Shan State
                3 infantry moved from Malaya to Shan State
                1 tactical_bomber moved from India to Shan State
                3 aaGuns, 1 artillery and 4 infantry moved from India to Burma
                1 fighter moved from Shan State to India
                1 fighter moved from 96 Sea Zone to Malta

    Place Units - British
                1 fighter and 6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,4,2,6
                British collect 25 PUs (3 lost to blockades); end with 25 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 31 PUs

    Place Units - UK_Pacific
                4 infantry and 1 marine placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 4 infantry and 1 marine

    triplea_39861_UK_1.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                    French defend with 1 cruiser and 1 destroyer; British defend with 1 transport
                    Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 27
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for British: 1 transport
                Battle in Southern France
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry; British defend with 1 aaGun and 1 infantry
                    French win with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for French: 1 infantry
                    Casualties for British: 1 aaGun
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Trans-Jordan

    Non Combat Move - Italians
                1 armour moved from Northern Italy to Albania
                2 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 artillery moved from Libya to Tobruk

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                Italians collect 13 PUs; end with 13 PUs total

    triplea_39861_Ita1.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 1

    Combat Move - French
                Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    triplea_39861_Fre1.tsvg

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries, 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern France
                1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
                1 infantry moved from Normandy Bordeaux to Southern France
                1 bomber moved from Western Germany to Southern France
                1 bomber moved from Western Germany to 109 Sea Zone
                1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
                5 infantry moved from Bulgaria to Greece
                1 armour moved from Romania to Greece
                1 armour moved from Yugoslavia to Greece

    Combat - Germans

    triplea_39861_Ger2.tsvg

  • '20 '19 '18 '15 '13

    Scramble?

  • '19 '17 '16

    I’m going to scramble.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries, 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern France
                1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
                1 infantry moved from Normandy Bordeaux to Southern France
                1 bomber moved from Western Germany to Southern France
                1 bomber moved from Western Germany to 109 Sea Zone
                1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
                5 infantry moved from Bulgaria to Greece
                1 armour moved from Romania to Greece
                1 armour moved from Yugoslavia to Greece

    Combat - Germans
                British scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in Greece
                    Germans attack with 2 armour and 5 infantry
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Greece from Neutral_Allies with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in 109 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer and 1 submarine
                    British defend with 1 destroyer and 1 fighter
                    Germans win, taking 109 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer and 1 fighter
                Battle in 96 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 cruiser
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Southern France
                    Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    French defend with 1 artillery, 1 factory_minor and 1 harbour; British defend with 1 infantry
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
                    Casualties for French: 1 artillery
                    Casualties for Germans: 1 infantry and 1 tactical_bomber
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Southern France to Western Germany
                1 fighter moved from Southern France to France
                1 bomber moved from 109 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Alexandria
                2 artilleries and 6 infantry moved from Yugoslavia to Romania
                1 artillery and 1 infantry moved from Norway to Finland
                1 infantry moved from Western Germany to 112 Sea Zone
                1 submarine moved from 106 Sea Zone to 108 Sea Zone
                4 armour moved from France to Germany
                1 armour moved from Normandy Bordeaux to Western Germany
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway

    Place Units - Germans
                10 artilleries placed in Germany
                1 bomber and 1 fighter placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    triplea_39861_Ger2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                3 infantry moved from Vyborg to Novgorod

    Combat - Russians

    Non Combat Move - Russians
                1 armour and 1 mech_infantry moved from Archangel to Vyborg
                1 armour and 1 mech_infantry moved from Bryansk to Novgorod
                1 aaGun and 3 infantry moved from Archangel to Smolensk
                6 infantry moved from Belarus to Smolensk
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Caucasus
                3 infantry moved from Volgograd to Samara
                9 infantry moved from Russia to Bryansk
                2 aaGuns and 18 infantry moved from Buryatia to Amur

    Place Units - Russians
                2 infantry placed in Ukraine
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 39 PUs total

    triplea_39861_Rus2.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Amur
                1 armour, 2 artilleries and 7 infantry moved from Korea to Amur
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                2 fighters and 2 tactical_bombers moved from Kiangsu to Amur
                2 bombers moved from Kwangsi to Amur
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                2 infantry moved from Hunan to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                2 fighters moved from Kiangsu to Amur
                2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 1 armour, 3 artilleries, 2 bombers, 4 fighters, 15 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry
                    Japanese win, taking Amur from Russians with 1 armour, 3 artilleries, 2 bombers, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Russians: 2 aaGuns and 18 infantry
                    Casualties for Japanese: 2 fighters and 11 infantry
                Battle in Soviet Far East
                Battle in Yunnan
                    Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Soviet Far East from Russians, taking Yunnan from Chinese with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Jehol
                3 artilleries and 3 infantry moved from Anhwe to Hopei
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Siam to French Indo China
                2 fighters and 2 tactical_bombers moved from Amur to Manchuria
                2 bombers moved from Amur to Manchuria
                1 battleship and 1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                1 transport moved from 6 Sea Zone to 34 Sea Zone
                1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery moved from Hunan to Kwangsi

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                1 factory_minor placed in Kiangsu
                2 artilleries and 1 infantry placed in Manchuria
                2 artilleries and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total

    triplea_39861_Jap2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 2 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Eastern United States to Western United States

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total

    triplea_39861_Ame2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Shensi to Kweichow
                2 infantry moved from Szechwan to Kweichow
                8 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 2 infantry in Kweichow, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 8 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 8 infantry in Yunnan, round 2 :  1/8 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 7 infantry in Yunnan, round 3 :  1/7 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Sikang

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    triplea_39861_Chi2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Malta to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Malta to Anglo Egyptian Sudan
                1 fighter moved from Malta to 98 Sea Zone
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                2 fighters moved from India to French Indo China
                2 infantry and 1 tactical_bomber moved from Shan State to French Indo China
                2 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 :  2/3 hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  1/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 artillery and 1 bomber in Anglo Egyptian Sudan, round 3 :  1/2 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Trans-Jordan
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 :  2/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in French Indo China
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 4 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 :  4/5 hits
                        Japanese roll dice for 4 infantry in French Indo China, round 2 :  1/4 hits
                        4 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                    British win, taking French Indo China from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 4 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
                2 infantry moved from Shan State to Yunnan
                3 aaGuns, 1 artillery and 4 infantry moved from Burma to Yunnan
                1 transport moved from 41 Sea Zone to 39 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 mech_infantry moved from French West Africa to French Equatorial Africa
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
                1 fighter moved from 98 Sea Zone to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from French West Africa to 87 Sea Zone
                1 infantry and 1 transport moved from 87 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 infantry moved from India to Burma

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 artillery and 1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6
                British collect 28 PUs (3 lost to blockades); end with 31 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1,4,3,3,6,1,3,2,5,3,3,6,3,1,1
                UK_Pacific collect 22 PUs (2 lost to blockades); end with 22 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
                Some Units in India change ownership: 7 infantry

    triplea_39861_UK_2.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British

    Combat - Italians

    Non Combat Move - Italians
                1 artillery moved from Tobruk to Alexandria
                1 fighter moved from Southern Italy to Alexandria
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from Libya to Tobruk
                2 armour moved from Albania to Yugoslavia
                2 infantry moved from Albania to Yugoslavia

    Place Units - Italians
                1 submarine and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_39861_Ita2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Axis Conquer All France Tunisia 3 Infantry Place 2: Neutral_Axis has 1 infantry placed in Tunisia
                Trigger Axis Conquer All France French Central Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French Central Africa
                Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
                Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
                Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
                Trigger Axis Conquer All France Tunisia 3 Infantry Place 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
                Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
                Trigger Axis Conquer All France French Central Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Infantry Remove
                Trigger Axis Conquer All France French Central Africa 3 Infantry Remove: has removed 1 infantry owned by French in French Central Africa
                Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
                Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
                Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
                Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
                Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
                Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
                Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
                Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
                Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
                Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
                Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
                Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
                Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
                Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
                Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
                Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
                Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
                Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
                Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
                Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
                Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
                Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
                Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
                Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_39861_Fre2.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                1 artillery and 8 infantry moved from Finland to Vyborg
                1 armour moved from Western Germany to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 armour, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                3 bombers moved from Western Germany to Novgorod
                1 fighter moved from Western Germany to Novgorod
                1 armour and 1 infantry moved from 127 Sea Zone to Novgorod
                1 fighter and 1 tactical_bomber moved from Alexandria to 81 Sea Zone

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 armour, 3 bombers, 1 fighter and 1 infantry
                    Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
                    Germans win, taking Novgorod from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 bombers and 1 infantry
                    Casualties for Russians: 1 armour, 3 infantry and 1 mech_infantry
                Battle in 81 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                    Germans win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 destroyer
                Battle in Vyborg
                    Germans attack with 1 artillery and 8 infantry
                    Russians defend with 1 aaGun, 1 armour, 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians win with 1 armour, 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -17
                    Casualties for Germans: 1 artillery and 8 infantry
                    Casualties for Russians: 1 aaGun and 2 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Poland: 1 infantry
                EDIT: Changing ownership of Baltic States from Russians to Germans
                EDIT: Changing ownership of Eastern Poland from Russians to Germans
                EDIT: Changing ownership of Bessarabia from Russians to Germans
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Baltic States: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Novgorod to 127 Sea Zone
                1 carrier and 1 destroyer moved from 112 Sea Zone to 127 Sea Zone
                1 artillery moved from Norway to Finland
                2 aaGuns, 1 armour, 2 artilleries and 14 infantry moved from Poland to Baltic States
                3 armour moved from Germany to Baltic States
                1 armour moved from Germany to Eastern Poland
                1 aaGun moved from Poland to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                2 artilleries and 5 infantry moved from Romania to Eastern Poland
                1 aaGun and 10 artilleries moved from Germany to Poland
                1 aaGun moved from France to Western Germany
                1 aaGun moved from Western Germany to Germany
                1 fighter moved from France to Alexandria
                1 fighter moved from 81 Sea Zone to Alexandria
                2 armour moved from Greece to Romania
                1 bomber moved from Novgorod to Germany

    Place Units - Germans
                5 armour and 2 mech_infantrys placed in Germany
                1 infantry placed in Western Germany
                1 factory_minor placed in Greece
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 108 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 109 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    triplea_39861_Ger3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 artillery and 2 infantry moved from Vyborg to Finland
                2 fighters, 2 infantry and 1 tactical_bomber moved from Vyborg to Novgorod
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Combat - Russians
                Battle in Finland
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 :  0/3 hits
                        Germans roll dice for 1 artillery in Finland, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Finland, round 3 :  1/3 hits
                        Germans roll dice for 1 artillery in Finland, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 :  1/5 hits
                        Germans roll dice for 1 armour in Novgorod, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in 112 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 112 Sea Zone
                    Russians win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Russians
                1 armour and 1 mech_infantry moved from Vyborg to Archangel
                1 aaGun and 9 infantry moved from Smolensk to Archangel
                1 fighter moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from Novgorod to Russia
                1 aaGun and 10 infantry moved from Russia to Bryansk
                2 infantry moved from Ukraine to Bryansk
                2 artilleries and 5 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 infantry moved from Caucasus to Volgograd
                2 infantry moved from Kazakhstan to Sikang
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Dzavhan to Central Mongolia
                2 infantry moved from Olgiy to Timguska
                3 infantry moved from Samara to Russia

    Place Units - Russians
                3 infantry placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs

    triplea_39861_Rus3.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 fighter, 2 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 armour and 1 mech_infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                2 artilleries and 2 infantry moved from Hopei to Kweichow
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 1 infantry moved from Hopei to Suiyuyan
                2 fighters and 2 tactical_bombers moved from Manchuria to Suiyuyan
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 submarine moved from 36 Sea Zone to 45 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsi
                2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 artillery moved from Hunan to Kiangsi
                1 tactical_bomber moved from 36 Sea Zone to French Indo China
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                2 bombers moved from Manchuria to Kweichow

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 2 artilleries, 2 bombers and 2 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kwangtung
                Battle in French Indo China
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 fighter
                Battle in Malaya
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Malaya from UK_Pacific, taking Suiyuyan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Jehol to Chahar
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from French Indo China to 37 Sea Zone
                2 tactical_bombers moved from French Indo China to Anhwe
                1 infantry moved from Anhwe to Hunan
                2 artilleries and 1 infantry moved from Manchuria to Jehol
                1 aaGun moved from Manchuria to Jehol
                1 artillery and 1 infantry moved from Amur to Manchuria
                2 artilleries and 2 infantry moved from Amur to 5 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 5 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
                2 fighters and 2 tactical_bombers moved from Kiangsi to Anhwe
                2 fighters and 2 tactical_bombers moved from Suiyuyan to Hopei
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 34 Sea Zone to 19 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                2 bombers moved from Kweichow to Anhwe

    Place Units - Japanese
                3 mech_infantrys placed in Manchuria
                1 artillery and 2 infantry placed in Kiangsu
                1 fighter and 1 marine placed in Japan

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUs

    triplea_39861_Jap3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 102 Sea Zone
                1 destroyer moved from 101 Sea Zone to 102 Sea Zone
                2 fighters moved from Eastern United States to 102 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 15 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 15 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 15 Sea Zone

    Non Combat Move - Americans
                1 mech_infantry moved from Eastern United States to Western United States

    Place Units - Americans
                1 infantry placed in Western United States
                1 carrier placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 bomber, 1 fighter and 1 infantry placed in Eastern United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    triplea_39861_Ame3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                1 fighter moved from Sikang to Kweichow
                4 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                6 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Chinese creates battle in territory Anhwe
                Battle in Hunan
                    Chinese attack with 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 6 infantry in Hunan, round 2 :  2/6 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 2 artilleries and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 :  1/5 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 :  0/4 hits
                        Japanese roll dice for 2 artilleries in Kweichow, round 3 :  0/2 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 4 :  1/4 hits
                        Japanese roll dice for 2 artilleries in Kweichow, round 4 :  0/2 hits
                        1 artillery owned by the Japanese lost in Kweichow
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 5 :  2/4 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 5 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 artilleries and 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 infantry
                    Japanese defend with 2 bombers, 2 fighters and 4 tactical_bombers
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers, 2 fighters and 4 tactical_bombers in Anhwe, round 2 :  2/8 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win with 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Burma

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    triplea_39861_Chi3.tsvg

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