17L Talleyrand19 (X) vs StuckTojo (L) +2 Vanilla 2nd

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Northern Italy to 97 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from Southern Italy to 97 Sea Zone

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters
                    British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                    Italians win, taking 97 Sea Zone from British with 1 bomber and 1 cruiser remaining. Battle score for attacker is 24
                    Casualties for Italians: 1 destroyer and 2 fighters
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                Battle in 96 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    French win with no units remaining. Battle score for attacker is -4
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Gibraltar

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from 97 Sea Zone to Southern Italy
                1 armour moved from Albania to Romania
                1 armour moved from Northern Italy to Romania
                2 infantry moved from Albania to Yugoslavia
                2 artilleries moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
                EDIT: Turning off Edit Mode
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total

    triplea_39810.0_Ita1.tsvg

  • 19 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Northern Italy to 97 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from Southern Italy to 97 Sea Zone

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters
                    British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                    Italians win, taking 97 Sea Zone from British with 1 bomber and 1 cruiser remaining. Battle score for attacker is 24
                    Casualties for Italians: 1 destroyer and 2 fighters
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                Battle in 96 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    French win with no units remaining. Battle score for attacker is -4
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Gibraltar

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from 97 Sea Zone to Southern Italy
                1 armour moved from Albania to Romania
                1 armour moved from Northern Italy to Romania
                2 infantry moved from Albania to Yugoslavia
                2 artilleries moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
                EDIT: Turning off Edit Mode
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
                EDIT: Adding units owned by Italians to Kenya: 1 infantry
                EDIT: Changing ownership of Kenya from British to Italians
                EDIT: Changing PUs for Italians from 9 to 10
                EDIT: Turning off Edit Mode

    triplea_39810.0_Ita1.tsvg

  • 19 17 16

    I forgot to move my Africa dude into Kenya.  If that’s not OK, no problem.  Let me know.

    If it’s OK, use the 2nd file, please.


  • He was sluggish from wine and pasta too, damn Med diet haha…it’s no problem,  I’ll pick it up tomorrow

  • 19 17 16

    Oh to retire in the Mediterranean….  I wish.  :-)  Oh well, back to war!  :lol:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 10 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun and 1 infantry moved from New South Wales to Queensland
                2 fighters moved from New Zealand to Queensland
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 24 PUs total

    triplea_39810.0_ANZ1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France

    Combat - French
                Battle in Southern France
                    French attack with 1 artillery and 1 infantry
                    Germans defend with 2 armour, 1 factory_minor and 1 harbour
                    Germans win with no units remaining. Battle score for attacker is 5
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Germans: 2 armour

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 92 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by French from 72 Sea Zone: 1 destroyer
                EDIT: Adding units owned by French to 81 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_39810.0_Fre1.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber, 1 destroyer and 9 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 submarine moved from 111 Sea Zone to 109 Sea Zone
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                5 infantry moved from Bulgaria to Greece
                2 fighters and 2 tactical_bombers moved from Western Germany to Greece
                2 bombers moved from Western Germany to Greece

    Combat - Germans
                Battle in Greece
                    Germans attack with 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Greece from Neutral_Allies with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Neutral_Allies: 4 infantry

    Non Combat Move - Germans
                2 artilleries and 4 infantry moved from Yugoslavia to Romania
                1 armour moved from Yugoslavia to Poland
                1 armour moved from Slovakia Hungary to Poland
                2 armour and 2 mech_infantrys moved from France to Yugoslavia
                1 aaGun moved from Germany to Poland
                1 artillery and 1 infantry moved from France to Western Germany
                2 armour and 1 mech_infantry moved from France to Germany
                1 tactical_bomber moved from Western Germany to Finland
                2 infantry moved from Norway to Finland
                1 fighter and 1 tactical_bomber moved from Western Germany to Poland
                2 bombers moved from Greece to Romania
                1 aaGun moved from Slovakia Hungary to Romania
                1 fighter and 1 tactical_bomber moved from Greece to Romania
                1 fighter and 1 tactical_bomber moved from Greece to Southern Italy

    Place Units - Germans
                2 armour and 8 mech_infantrys placed in Germany
                1 bomber and 1 mech_infantry placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 46 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_39810.0_Ger2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Russia to Bryansk
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                6 infantry moved from Yakut S.S.R. to Yenisey
                1 armour and 1 mech_infantry moved from Bryansk to Belarus
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                2 aaGuns moved from Bryansk to Belarus
                3 artilleries moved from Ukraine to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                1 artillery moved from Novgorod to Belarus
                5 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                3 infantry moved from Novgorod to Belarus
                1 fighter moved from Russia to Novgorod
                2 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod

    Place Units - Russians
                1 fighter and 9 infantry placed in Russia
                Russians undo move 1.
                3 infantry placed in Ukraine
                1 fighter and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    triplea_39810.0_Rus2.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 harbour, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                1 artillery and 7 infantry moved from Manchuria to Amur
                1 mech_infantry moved from Jehol to Amur
                5 fighters and 3 tactical_bombers moved from Kiangsu to Amur
                1 artillery and 1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 artilleries and 3 infantry moved from Anhwe to Hopei
                3 infantry moved from Hunan to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 armour moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 armour moved from French Indo China to Yunnan
                3 infantry moved from Kwangsi to Yunnan
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 2 artilleries, 5 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 2 aaGuns and 12 infantry
                    Japanese win, taking Amur from Russians with 2 artilleries, 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Russians: 2 aaGuns and 12 infantry
                    Casualties for Japanese: 1 fighter and 7 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 6 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 aaGun moved from Manchuria to Jehol
                1 infantry moved from Jehol to Manchuria
                4 fighters and 3 tactical_bombers moved from Amur to Manchuria
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                1 harbour placed in Hainan
                1 submarine and 1 transport placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total

    triplea_39810.0_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    triplea_39810.0_Ame2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Kansu
                11 infantry moved from Shensi to Kansu

    Place Units - Chinese
                5 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    triplea_39810.0_Chi2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 mech_infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 artillery moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                1 cruiser moved from 76 Sea Zone to 72 Sea Zone
                1 battleship moved from 79 Sea Zone to 72 Sea Zone
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                2 fighters moved from Malta to 96 Sea Zone
                1 bomber moved from Malta to 96 Sea Zone

    Combat - British
                Battle in Kenya
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 96 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 2 fighters
                    Italians defend with 1 submarine
                    British win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - British
                1 bomber and 2 fighters moved from 96 Sea Zone to Egypt
                2 armour moved from Tobruk to Egypt
                3 artilleries moved from Tobruk to Alexandria
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 transport moved from 87 Sea Zone to 82 Sea Zone

    Place Units - British
                1 destroyer and 1 transport placed in 106 Sea Zone
                1 factory_minor placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,4,1
                British collect 26 PUs (6 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

    triplea_39810.0_UK_2.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                2 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                2 armour moved from Bessarabia to Eastern Poland
                1 bomber and 1 fighter moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 destroyer
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Eastern Poland
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                    Italians win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 artilleries moved from Yugoslavia to Romania
                4 infantry moved from Yugoslavia to Romania
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 aaGun moved from Yugoslavia to Northern Italy
                1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs

    triplea_39810.0_Ita2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 23 PUs total

    triplea_39810.0_ANZ2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Algeria to Tunisia
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone

    Turn Complete - French

    triplea_39810.0_Fre2.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Romania to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
                1 bomber moved from Western Germany to 96 Sea Zone
                1 submarine moved from 106 Sea Zone to 103 Sea Zone
                1 submarine moved from 109 Sea Zone to 119 Sea Zone

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber
                    French defend with 1 cruiser and 2 destroyers
                    Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for French: 1 cruiser and 2 destroyers
                    Casualties for Germans: 1 fighter

    Non Combat Move - Germans
                3 bombers moved from 96 Sea Zone to Southern Italy
                1 tactical_bomber moved from Finland to Eastern Poland
                1 tactical_bomber moved from Romania to Eastern Poland
                1 fighter moved from Romania to Eastern Poland
                1 fighter moved from Poland to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                1 aaGun, 2 artilleries and 6 infantry moved from Romania to Eastern Poland
                1 aaGun, 1 artillery and 5 infantry moved from Slovakia Hungary to Eastern Poland
                2 aaGuns, 3 armour, 1 artillery, 7 infantry and 1 tactical_bomber moved from Poland to Eastern Poland
                4 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                1 artillery, 2 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Normandy Bordeaux to France
                1 tactical_bomber moved from 96 Sea Zone to Western Germany
                3 infantry moved from Greece to Bulgaria
                2 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland

    Place Units - Germans
                2 armour and 8 mech_infantrys placed in Germany
                1 fighter and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    triplea_39810.0_Ger3.tsvg


  • wasn’t actually rolling the dice for one inf vs two tanks…I didn’t realize I could attack only the italians because you didn’t declare war as germany…this changes my entire life haha

  • 19 17 16

    No worries, do whatever adjustments you need to make if you want to reconsider your moves.  Even play USSR over again if you need to.

    Lots of rules in this crazy game, and it’s hard to keep track of them all.  :-)


  • it’s all good, I think it’ll just change what I do on this specific turn…thanks…will post in a bit

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