@SuperbattleshipYamato Did you quit or something you have not taken your turn.
BaxVsCal
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 fighter moved from United Kingdom to GibraltarCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
17 armour, 5 artilleries, 18 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
7 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 bomber moved from Greece to VolgogradCombat - Germans
Battle in Bryansk
Germans attack with 17 armour, 5 artilleries, 18 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 17 armour, 5 artilleries, 18 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.Non Combat Move - Germans
2 armour moved from Bessarabia to Bryansk
8 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 aaGun and 1 infantry moved from Finland to 115 Sea Zone
1 aaGun, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Western Germany
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
8 mech_infantrys moved from Western Germany to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
2 submarines moved from 95 Sea Zone to 81 Sea Zone
2 mech_infantrys moved from Western Germany to Southern Italy
1 armour and 2 mech_infantrys moved from Germany to Northern Italy
1 infantry moved from Greece to Bulgaria
1 fighter moved from Southern Italy to Trans-Jordan
1 bomber moved from Volgograd to Western UkrainePlace Units - Germans
4 armour, 1 fighter, 2 infantry and 3 mech_infantrys placed in Western Germany
Germans undo move 1.
1 armour and 2 mech_infantrys placed in Novgorod
3 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 aaGun and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Iraq to Trans-Jordan
2 armour and 1 mech_infantry moved from Sikang to Samara
3 fighters moved from Samara to Russia
1 infantry moved from Tambov to Rostov
1 infantry moved from Russia to TambovCombat - Russians
Battle in Trans-Jordan
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 1 fighter; Italians defend with 1 infantry
Russians win, taking Trans-Jordan from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 fighter
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
Place Units - Russians
1 aaGun and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
2 transports moved from 20 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 20 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from Hainan to Kwangtung
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Celebes
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to Kwangtung
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea ZoneCombat - Japanese
Battle in New Britain
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking New Britain from ANZAC, taking Celebes from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Kwangtung
Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 3 mech_infantrys; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 3 mech_infantrys
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 artillery and 1 infantry moved from Chahar to Anhwe
1 armour, 1 fighter and 1 mech_infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Shantung to Buryatia
1 armour and 3 mech_infantrys moved from Manchuria to Anhwe
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Anhwe
2 fighters moved from Japan to Anhwe
1 fighter moved from Buryatia to Anhwe
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Anhwe
1 fighter moved from 20 Sea Zone to Anhwe
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 20 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 20 Sea Zone to 44 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Manchuria
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 5 infantry and 4 mech_infantrys moved from Morocco to Algeria
1 bomber moved from Gibraltar to 98 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 3 battleships, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 7 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries moved from 92 Sea Zone to Algeria
2 infantry moved from 92 Sea Zone to Algeria
2 fighters and 2 tactical_bombers moved from 92 Sea Zone to Algeria
2 submarines moved from 92 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 transport moved from 26 Sea Zone to 64 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
6 fighters moved from Eastern United States to 91 Sea Zone
4 fighters moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Algeria
Americans attack with 1 armour, 2 artilleries, 2 fighters, 7 infantry, 4 mech_infantrys and 2 tactical_bombers
Italians defend with 1 infantry
Americans win, taking Algeria from Italians with 1 armour, 2 artilleries, 2 fighters, 7 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Algeria to 92 Sea Zone
1 bomber moved from 98 Sea Zone to Trans-JordanPlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour and 4 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
3 armour and 1 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
2 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangtung
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United StatesCombat - British
Battle in Kwangtung
British attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Kwangtung from Japanese with 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Egypt
British attack with 3 armour, 1 infantry and 3 mech_infantrys
Germans defend with 1 fighter; Italians defend with 2 armour, 1 artillery, 1 fighter, 1 harbour and 1 infantry
British win, taking Egypt from Italians with 3 armour remaining. Battle score for attacker is 24
Casualties for Germans: 1 fighter
Casualties for British: 1 infantry and 3 mech_infantrys
Casualties for Italians: 2 armour, 1 artillery, 1 fighter and 1 infantryNon Combat Move - British
1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
5 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 aaGuns, 1 artillery and 8 infantry moved from Burma to YunnanPlace Units - British
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,1,6,5,4,5,6
UK_Pacific collect 16 PUs (2 lost to blockades); end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Tunisia to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 1 artillery
Americans defend with 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
Americans win with 1 armour, 2 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 artilleries placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from Samara to Russia
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea ZoneNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 47 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Adding units owned by ANZAC to New Guinea: 1 fighter
EDIT: Turning off Edit Mode
2 infantry moved from 92 Sea Zone to Algeria
1 aaGun moved from Dutch New Guinea to New Guinea
1 aaGun, 1 artillery and 4 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
2 fighters and 1 mech_infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Germans
27 armour, 5 artilleries, 18 infantry and 9 mech_infantrys moved from Bryansk to Russia
1 bomber, 2 fighters and 2 tactical_bombers moved from Western Ukraine to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 tactical_bomber moved from Southern Italy to Rostov
1 infantry moved from Ukraine to Rostov
2 submarines moved from 81 Sea Zone to 80 Sea ZoneCombat - Germans
Battle in Rostov
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 27 armour, 5 artilleries, 1 bomber, 2 fighters, 19 infantry, 9 mech_infantrys and 2 tactical_bombers
Russians defend with 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 50 infantry and 4 mech_infantrys; ANZAC defend with 2 fighters
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 18 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 76
Casualties for Germans: 9 armour, 5 artilleries, 1 fighter, 19 infantry and 9 mech_infantrys
Casualties for Russians: 5 aaGuns, 3 artilleries, 3 fighters, 50 infantry and 4 mech_infantrys
Casualties for ANZAC: 2 fightersNon Combat Move - Germans
5 infantry moved from Archangel to Smolensk
1 armour and 2 mech_infantrys moved from Novgorod to Smolensk
1 bomber moved from Russia to Novgorod
1 fighter and 2 tactical_bombers moved from Russia to Smolensk
1 tactical_bomber moved from Rostov to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
2 aaGuns moved from Western Ukraine to Ukraine
1 mech_infantry moved from Northern Italy to Southern Italy
3 infantry moved from Western Germany to Northern Italy
3 artilleries moved from Western Germany to France
1 fighter moved from Western Germany to Southern Italy
3 armour and 1 mech_infantry moved from Western Germany to Southern Italy
1 cruiser moved from 113 Sea Zone to 104 Sea ZonePlace Units - Germans
3 artilleries placed in France
1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,6,3
Germans collect 62 PUs (3 lost to blockades); end with 86 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
2 armour moved from Samara to Rostov
2 armour and 1 mech_infantry moved from Trans-Jordan to Northwest PersiaCombat - Russians
Battle in Rostov
Russians attack with 2 armour
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Anhwe to Kiangsi
1 artillery and 1 mech_infantry moved from Anhwe to Hunan
2 mech_infantrys moved from Anhwe to Kweichow
1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Kazakhstan to Tsinghai
1 bomber moved from Anhwe to Tsinghai
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
2 fighters moved from Anhwe to Kiangsi
1 tactical_bomber moved from 20 Sea Zone to Kiangsi
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 battleship and 1 cruiser moved from 44 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Sumatra
1 mech_infantry moved from Shantung to Kiangsi
1 fighter moved from Anhwe to TsinghaiCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Tsinghai
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from 20 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
2 carriers and 2 destroyers moved from 44 Sea Zone to 41 Sea Zone
3 transports moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
3 mech_infantrys moved from Manchuria to Anhwe
1 armour and 1 mech_infantry moved from Shantung to Anhwe
1 fighter moved from Tsinghai to Kansu
1 bomber moved from Tsinghai to Anhwe
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
2 fighters and 1 tactical_bomber moved from Kiangsi to Anhwe
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 battleship moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Japan
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in Shantung
3 mech_infantrys placed in Manchuria
3 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 5 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Algeria to Libya
Americans take Tunisia from Italians
Americans take Libya from Italians
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
2 fighters moved from Gibraltar to 104 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 cruiser
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 cruiser
Casualties for Americans: 1 destroyerNon Combat Move - Americans
2 fighters moved from 104 Sea Zone to United Kingdom
1 bomber moved from Trans-Jordan to Gibraltar
1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Egypt
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Gibraltar to Egypt
1 transport moved from 64 Sea Zone to 101 Sea ZonePlace Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
5 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Yunnan to Kweichow
1 artillery and 3 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is -1
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
1 artillery and 4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 aaGun, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Egypt to Tobruk
British take Alexandria from Italians
British take Tobruk from Italians
2 armour moved from Egypt to Iraq
1 infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Kwangtung to Kiangsi
2 fighters and 1 tactical_bomber moved from Yunnan to Kiangsi
1 mech_infantry moved from Kwangtung to KiangsiCombat - British
Battle in Kiangsi
British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
British win, taking Kiangsi from Japanese with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Kiangsi to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 armour moved from India to Yunnan
1 infantry moved from Gibraltar to 92 Sea Zone
4 fighters moved from Gibraltar to Egypt
1 armour and 1 infantry moved from Eastern United States to 101 Sea ZonePlace Units - British
1 aaGun and 2 infantry placed in Persia
1 factory_minor placed in Egypt
3 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 armour and 1 mech_infantry
EDIT: Adding units owned by British to Northwest Persia: 2 armour and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,2,4
British collect 29 PUs (2 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
6 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
Some Units in India change ownership: 6 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
3 artilleries moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,6
Italians collect 2 PUs (6 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New Guinea to QueenslandPlace Units - ANZAC
3 infantry placed in Queensland
2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Politics - French
Combat Move - French
1 fighter moved from Egypt to Northwest PersiaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 bomber, 2 fighters, 3 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from Vologda to Samara
1 armour moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Russia to Samara
1 mech_infantry moved from Smolensk to Tambov
1 armour moved from Russia to Tambov
1 mech_infantry moved from Smolensk to Rostov
1 artillery and 1 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Smolensk to Samara
1 tactical_bomber moved from Smolensk to Tambov
1 tactical_bomber moved from Ukraine to Rostov
1 fighter moved from Smolensk to Rostov
1 armour moved from Russia to Samara
1 armour moved from Russia to Tambov
1 armour moved from Smolensk to RostovCombat - Germans
Battle in Tambov
Germans attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 armour, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Samara from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Germans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 armour
Germans win, taking Rostov from Russians with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 armourNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
1 tactical_bomber moved from Tambov to Ukraine
1 tactical_bomber moved from Samara to Russia
5 infantry moved from Smolensk to Bryansk
13 armour moved from Russia to Ukraine
1 bomber moved from Novgorod to Western Germany
2 armour moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 fighter moved from Western Germany to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Western Germany to Northern Italy
6 artilleries moved from France to Northern Italy
1 infantry moved from Finland to Norway
1 infantry moved from Nenetsia to Archangel
1 submarine moved from 80 Sea Zone to 39 Sea ZonePlace Units - Germans
3 artilleries placed in France
3 artilleries placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
1 bomber, 2 fighters and 3 infantry placed in Western Germany
2 submarines placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,3
Germans collect 64 PUs (4 lost to blockades); end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs