dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
BaxVsCal
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Anglo Egyptian Sudan to Egypt
Italians take Egypt from BritishCombat - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
1 infantry and 1 transport moved from 85 Sea Zone to 86 Sea Zone
1 cruiser moved from 54 Sea Zone to 52 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 52 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 infantry moved from 86 Sea Zone to Brazil
ANZAC take Brazil from Neutral_AlliesPlace Units - ANZAC
2 fighters and 1 mech_infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanCombat - French
Battle in Anglo Egyptian Sudan
French attack with 1 infantry
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 infantry
Italians win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Bessarabia
15 armour, 5 artilleries, 19 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Poland to Belarus
1 bomber moved from Western Germany to Cyprus
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
1 tactical_bomber moved from Western Germany to Bessarabia
2 armour moved from Romania to Bessarabia
1 fighter moved from Western Germany to BelarusCombat - Germans
Battle in Bessarabia
Germans attack with 2 armour, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 2 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Cyprus
Germans attack with 1 bomber
Russians defend with 1 bomber
Germans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 bomber
Battle in Trans-Jordan
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 fighter
Germans win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 fighter
Battle in Western Ukraine
Germans attack with 15 armour, 5 artilleries, 19 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 15 armour, 5 artilleries, 18 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Belarus to Eastern Poland
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 armour moved from Poland to Western Ukraine
1 artillery moved from Poland to Eastern Poland
8 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Southern Italy
1 aaGun and 1 artillery moved from Western Germany to Northern Italy
1 battleship, 1 cruiser and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to Southern Italy
1 aaGun and 2 infantry moved from Norway to Finland
6 infantry moved from Vyborg to Novgorod
1 bomber moved from Cyprus to Greece
1 infantry moved from Bulgaria to Greece
1 fighter moved from Trans-Jordan to Egypt
2 submarines moved from 92 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Bessarabia to Eastern PolandPlace Units - Germans
1 armour placed in Germany
10 mech_infantrys placed in Western Germany
2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 3 mech_infantrys moved from Northwest Persia to IraqCombat - Russians
Battle in Iraq
Russians attack with 2 armour and 3 mech_infantrys
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 1 mech_infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - Russians
3 fighters moved from Yunnan to Samara
4 aaGuns, 3 artilleries and 27 infantry moved from Bryansk to Russia
1 infantry moved from Volgograd to Tambov
2 armour and 1 mech_infantry moved from Yunnan to Sikang
3 infantry moved from Dzavhan to Yakut S.S.R.Place Units - Russians
6 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 mech_infantrys moved from Shantung to Hunan
2 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 44 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines
1 carrier moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to Kweichow
1 fighter and 1 tactical_bomber moved from Shantung to Hunan
1 tactical_bomber moved from Shantung to Kwangtung
1 fighter moved from 20 Sea Zone to Kwangtung
1 fighter moved from 20 Sea Zone to Kwangsi
1 bomber moved from Paulau Island to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 mech_infantrys moved from Shantung to Hunan
2 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 44 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines
1 carrier moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to Kweichow
1 fighter and 1 tactical_bomber moved from Shantung to Hunan
1 tactical_bomber moved from Shantung to Kwangtung
1 fighter moved from 20 Sea Zone to Kwangtung
1 fighter moved from 20 Sea Zone to Kwangsi
1 bomber moved from Paulau Island to KwangsiCombat - Japanese
Battle in Hunan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 bomber and 1 fighter
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Kweichow
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrysNon Combat Move - Japanese
1 carrier moved from 43 Sea Zone to 20 Sea Zone
1 fighter moved from Philippines to 20 Sea Zone
1 tactical_bomber moved from Philippines to 20 Sea Zone
1 carrier moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangsi to Hainan
1 fighter moved from Kwangtung to 20 Sea Zone
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Shantung
1 fighter and 1 tactical_bomber moved from Kweichow to Shantung
1 artillery and 1 infantry moved from Central Mongolia to Chahar
1 fighter moved from Amur to Buryatia
1 armour and 1 mech_infantry moved from Buryatia to Manchuria
1 fighter moved from Japan to Buryatia
1 tactical_bomber moved from Amur to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 armour, 1 artillery and 1 mech_infantry placed in Shantung
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 47 PUs; end with 48 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier and 6 fighters; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 38 Sea Zone to 39 Sea ZoneNon Combat Move - Americans
3 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 aaGun, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 fighter and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour, 2 artilleries, 3 battleships, 2 carriers, 3 cruisers, 3 destroyers, 7 infantry, 4 mech_infantrys, 2 submarines and 7 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from Eastern United States to 91 Sea Zone
1 bomber moved from 91 Sea Zone to Gibraltar
1 armour and 4 mech_infantrys moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier placed in 101 Sea Zone
6 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 fighter and 3 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
2 infantry moved from Szechwan to KweichowPlace Units - Chinese
1 artillery and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
4 mech_infantrys moved from Yunnan to Kwangtung
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
3 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 infantry moved from Northwest Persia to IraqCombat - British
Battle in Anglo Egyptian Sudan
British attack with 3 armour and 1 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kwangtung
British attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
British win, taking Kwangtung from Japanese with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
1 armour and 6 mech_infantrys moved from India to Yunnan
1 artillery and 6 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
3 aaGuns moved from Yunnan to Burma
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from Morocco to Gibraltar
1 fighter moved from Morocco to GibraltarPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 mech_infantry placed in Union of South Africa
1 airfield placed in GibraltarTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3,5,1,3,3,3,6,6,1,4
UK_Pacific collect 18 PUs (3 lost to blockades); end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 5 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from BritishCombat - Italians
Non Combat Move - Italians
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
3 aaGuns moved from Northern Italy to Southern Italy
1 aaGun moved from France to Northern Italy
1 artillery moved from Algeria to TunisiaPlace Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Yunnan to SamaraNon Combat Move - ANZAC
1 infantry moved from Brazil to Suriname
ANZAC take Suriname from Dutch
1 infantry moved from Brazil to British Guiana
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - ANZAC
1 armour and 2 fighters placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
ANZAC collect 15 PUs (1 lost to blockades); end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 fighter moved from United Kingdom to GibraltarCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
17 armour, 5 artilleries, 18 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
7 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 bomber moved from Greece to VolgogradCombat - Germans
Battle in Bryansk
Germans attack with 17 armour, 5 artilleries, 18 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 17 armour, 5 artilleries, 18 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.Non Combat Move - Germans
2 armour moved from Bessarabia to Bryansk
8 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 aaGun and 1 infantry moved from Finland to 115 Sea Zone
1 aaGun, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Western Germany
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
8 mech_infantrys moved from Western Germany to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
2 submarines moved from 95 Sea Zone to 81 Sea Zone
2 mech_infantrys moved from Western Germany to Southern Italy
1 armour and 2 mech_infantrys moved from Germany to Northern Italy
1 infantry moved from Greece to Bulgaria
1 fighter moved from Southern Italy to Trans-Jordan
1 bomber moved from Volgograd to Western UkrainePlace Units - Germans
4 armour, 1 fighter, 2 infantry and 3 mech_infantrys placed in Western Germany
Germans undo move 1.
1 armour and 2 mech_infantrys placed in Novgorod
3 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 aaGun and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Iraq to Trans-Jordan
2 armour and 1 mech_infantry moved from Sikang to Samara
3 fighters moved from Samara to Russia
1 infantry moved from Tambov to Rostov
1 infantry moved from Russia to TambovCombat - Russians
Battle in Trans-Jordan
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 1 fighter; Italians defend with 1 infantry
Russians win, taking Trans-Jordan from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 fighter
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
Place Units - Russians
1 aaGun and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
2 transports moved from 20 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 20 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from Hainan to Kwangtung
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Celebes
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to Kwangtung
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea ZoneCombat - Japanese
Battle in New Britain
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking New Britain from ANZAC, taking Celebes from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Kwangtung
Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 3 mech_infantrys; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 3 mech_infantrys
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 artillery and 1 infantry moved from Chahar to Anhwe
1 armour, 1 fighter and 1 mech_infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Shantung to Buryatia
1 armour and 3 mech_infantrys moved from Manchuria to Anhwe
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Anhwe
2 fighters moved from Japan to Anhwe
1 fighter moved from Buryatia to Anhwe
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Anhwe
1 fighter moved from 20 Sea Zone to Anhwe
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 20 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 20 Sea Zone to 44 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Manchuria
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 5 infantry and 4 mech_infantrys moved from Morocco to Algeria
1 bomber moved from Gibraltar to 98 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 3 battleships, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 7 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries moved from 92 Sea Zone to Algeria
2 infantry moved from 92 Sea Zone to Algeria
2 fighters and 2 tactical_bombers moved from 92 Sea Zone to Algeria
2 submarines moved from 92 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 transport moved from 26 Sea Zone to 64 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
6 fighters moved from Eastern United States to 91 Sea Zone
4 fighters moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Algeria
Americans attack with 1 armour, 2 artilleries, 2 fighters, 7 infantry, 4 mech_infantrys and 2 tactical_bombers
Italians defend with 1 infantry
Americans win, taking Algeria from Italians with 1 armour, 2 artilleries, 2 fighters, 7 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Algeria to 92 Sea Zone
1 bomber moved from 98 Sea Zone to Trans-JordanPlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour and 4 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
3 armour and 1 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
2 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangtung
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United StatesCombat - British
Battle in Kwangtung
British attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Kwangtung from Japanese with 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Egypt
British attack with 3 armour, 1 infantry and 3 mech_infantrys
Germans defend with 1 fighter; Italians defend with 2 armour, 1 artillery, 1 fighter, 1 harbour and 1 infantry
British win, taking Egypt from Italians with 3 armour remaining. Battle score for attacker is 24
Casualties for Germans: 1 fighter
Casualties for British: 1 infantry and 3 mech_infantrys
Casualties for Italians: 2 armour, 1 artillery, 1 fighter and 1 infantryNon Combat Move - British
1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
5 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 aaGuns, 1 artillery and 8 infantry moved from Burma to YunnanPlace Units - British
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,1,6,5,4,5,6
UK_Pacific collect 16 PUs (2 lost to blockades); end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Tunisia to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 1 artillery
Americans defend with 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
Americans win with 1 armour, 2 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 artilleries placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total





