Marshmallow of War (Allies +16) vs. Stuck Tojo (Axis)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 fighter and 9 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
                1 fighter moved from Western Germany to 97 Sea Zone
                3 fighters and 4 tactical_bombers moved from Yugoslavia to 97 Sea Zone
                3 bombers moved from Southern Italy to 97 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                8 infantry moved from Finland to Karelia

    Combat - Germans
                Battle in 97 Sea Zone
                    Germans attack with 3 bombers, 5 fighters and 5 tactical_bombers
                    British defend with 2 carriers, 1 cruiser, 4 destroyers, 3 fighters and 1 tactical_bomber
                    Units damaged: 1 carrier owned by the British
                    retreated to 97 Sea Zone
                    British win with 1 carrier and 2 fighters remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 bomber, 2 fighters and 3 tactical_bombers
                    Casualties for British: 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Karelia
                    Germans attack with 8 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Karelia from Russians with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                    2 fighters owned by the British could not land and were killed

    Non Combat Move - Germans
                3 fighters and 2 tactical_bombers moved from 97 Sea Zone to Western Ukraine
                3 aaGuns, 6 armour, 2 artilleries, 14 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                2 artilleries and 2 infantry moved from Romania to Bessarabia
                1 artillery and 1 infantry moved from Poland to Baltic States
                1 armour moved from Germany to Baltic States
                3 artilleries moved from Poland to Eastern Poland
                4 infantry moved from Western Germany to France
                1 aaGun moved from France to Western Germany
                4 infantry moved from Germany to Western Germany
                1 artillery and 3 infantry moved from Norway to Finland
                1 armour moved from Northern Italy to Romania
                2 bombers moved from 97 Sea Zone to Southern Italy

    Place Units - Germans
                1 armour and 9 mech_infantrys placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    triplea_39806.0_Ger4.tsvg

  • '19 '17 '16

    @Marshmallow:

    If you attack sea zone 97 with the Luftwaffe, order of loss is:

    Hits #1-2: carrier
    Hits #3-6: destroyers
    Hits #7-8: tactical bomber and fighter
    Hit #9: cruiser
    Hit #10: tactical bomber
    Hits #11-12: carrier
    Hits #13-14: fighters

    You only had one tactical bomber, not two, so I just factored the second one out of your OOLs.

  • '21 '20 '19 '18 '17 '16

    Yeah, I’m gonna amend the losses. No point in having two fighters crash and leaving a wounded carrier.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by British to 97 Sea Zone: 1 carrier and 1 fighter
                EDIT: Removing units owned by British from 97 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode

    Combat Move - Russians
                2 infantry moved from Novgorod to Baltic States
                2 fighters moved from Bryansk to Baltic States
                1 fighter and 1 tactical_bomber moved from Russia to Baltic States
                2 infantry moved from Archangel to Belarus
                1 artillery moved from Archangel to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 artillery and 1 infantry
                    Russians win, taking Baltic States from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Baltic States to Novgorod
                1 fighter moved from Baltic States to Novgorod
                2 fighters moved from Baltic States to Bryansk
                2 aaGuns moved from Archangel to Smolensk
                3 infantry moved from Archangel to Vologda
                1 artillery and 7 infantry moved from Archangel to Novgorod
                2 infantry moved from Rostov to Bryansk
                3 infantry moved from Ukraine to Bryansk
                1 artillery and 7 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Iraq to Egypt

    Place Units - Russians
                2 armour placed in Russia
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd
                2 artilleries and 2 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Novosibirsk: 6 infantry
                EDIT: Adding units owned by Russians to Timguska: 2 aaGuns
                EDIT: Removing units owned by Russians from Yenisey: 2 aaGuns and 6 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs

    triplea_39806.0_Rus4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 artillery moved from Korea to Amur
                      Japanese take Amur from Russians
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 mech_infantrys moved from Kiangsu to Kwangtung
                1 artillery moved from Kwangsi to Kwangtung
                1 infantry moved from Kansu to Tsinghai
                2 artilleries and 4 infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Szechwan to Tsinghai
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                2 destroyers moved from 36 Sea Zone to 35 Sea Zone
                3 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung
                2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Kwangsi to 36 Sea Zone
                2 bombers moved from Kwangsi to Tsinghai
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 3 fighters, 2 submarines and 3 tactical_bombers
                    British defend with 1 battleship
                    Units damaged: 1 battleship owned by the British
                    Japanese win, taking 36 Sea Zone from Neutral with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for British: 1 battleship
                    Casualties for Japanese: 1 submarine
                Battle in Philippines
                    Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Malaya
                Battle in Borneo
                Battle in Tsinghai
                    Japanese attack with 2 artilleries, 2 bombers, 5 infantry and 1 mech_infantry
                    Chinese defend with 1 fighter and 5 infantry
                    Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Tsinghai from Chinese with 2 artilleries, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 fighter and 5 infantry
                    Casualties for Japanese: 5 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 mech_infantry moved from Kiangsu to Kweichow
                1 infantry moved from Kwangsi to Yunnan
                2 artilleries and 2 infantry moved from French Indo China to Yunnan
                3 fighters and 3 tactical_bombers moved from Kwangtung to Yunnan
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone
                3 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
                4 infantry moved from Manchuria to Amur
                1 artillery moved from Manchuria to Amur
                1 aaGun moved from Manchuria to Amur
                1 infantry moved from Jehol to Manchuria
                1 infantry moved from Jehol to Chahar
                1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 fighter moved from 44 Sea Zone to 37 Sea Zone
                2 bombers moved from Tsinghai to Hopei

    Place Units - Japanese
                1 fighter placed in Japan
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 56 PUs total

    triplea_39806.0_Jap4.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to 91 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers
                    Germans defend with 1 submarine
                    Americans win with 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 armour, 4 artilleries and 1 mech_infantry moved from Central United States to 101 Sea Zone
                6 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 4 artilleries, 6 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 4 artilleries and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from 91 Sea Zone to Morocco
                6 infantry moved from 91 Sea Zone to Morocco
                2 aaGuns moved from Eastern United States to Central United States

    Place Units - Americans
                1 armour, 1 artillery and 2 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                1 infantry placed in Western United States
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    triplea_39806.0_Ame4.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 2 destroyers, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State
                2 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry moved from Egypt to Alexandria
                1 tactical_bomber moved from Malta to Alexandria
                1 fighter moved from 97 Sea Zone to Alexandria
                1 carrier moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 bomber moved from Suriname to United Kingdom
                2 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Shan State
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Alexandria
                    British attack with 2 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    British win, taking Alexandria from Italians with 2 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Alexandria to 98 Sea Zone
                1 tactical_bomber moved from Alexandria to Egypt
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 aaGun, 1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys moved from Burma to India
                1 fighter moved from Shan State to India
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Northwest Persia to Eastern Persia

    Place Units - British
                2 destroyers placed in 98 Sea Zone
                1 factory_minor placed in Persia
                1 mech_infantry placed in Egypt
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,3,1
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

    triplea_39806.0_UK_4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Bessarabia to Baltic States
                1 infantry moved from Bessarabia to Ukraine
                1 armour moved from Western Ukraine to Ukraine
                1 bomber moved from Southern Italy to Baltic States

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 3 armour and 1 infantry
                    Russians defend with 1 factory_minor and 3 infantry
                    Italians win, taking Ukraine from Russians with 3 armour remaining. Battle score for attacker is 6
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 1 infantry
                Battle in Baltic States
                    Italians attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Baltic States from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Baltic States to Slovakia Hungary
                1 mech_infantry moved from Northern Italy to Romania
                1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total

    triplea_39806.0_Ita4.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 18 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from West India to India
                1 transport moved from 79 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from New South Wales to Hawaiian Islands
                2 infantry moved from New South Wales to South Australia
                1 artillery moved from Queensland to South Australia
                2 fighters moved from Queensland to New South Wales
                2 infantry moved from Queensland to New South Wales
                2 aaGuns moved from Queensland to New South Wales

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 39 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 44 PUs

    triplea_39806.0_ANZ4.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Egypt to Persia

    Turn Complete - French

    triplea_39806.0_Fre4.tsvg

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 2 fighters, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 infantry moved from Karelia to Novgorod
                2 transports moved from 112 Sea Zone to 127 Sea Zone
                1 battleship and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 3 infantry moved from Finland to 127 Sea Zone
                1 artillery and 3 infantry moved from 127 Sea Zone to Novgorod
                1 carrier moved from 112 Sea Zone to 104 Sea Zone
                1 fighter moved from Western Ukraine to Novgorod
                2 bombers moved from Southern Italy to Novgorod
                1 mech_infantry moved from Western Ukraine to Rostov
                      Germans take Rostov from Russians

    Combat - Germans

    triplea_39806.0_Ger5.tsvg

  • '19 '17 '16

    scramble in sz 127?

  • '21 '20 '19 '18 '17 '16

    Yes, and the sub does not submerge.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 2 fighters, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 infantry moved from Karelia to Novgorod
                2 transports moved from 112 Sea Zone to 127 Sea Zone
                1 battleship and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 3 infantry moved from Finland to 127 Sea Zone
                1 artillery and 3 infantry moved from 127 Sea Zone to Novgorod
                1 carrier moved from 112 Sea Zone to 104 Sea Zone
                1 fighter moved from Western Ukraine to Novgorod
                2 bombers moved from Southern Italy to Novgorod
                1 mech_infantry moved from Western Ukraine to Rostov
                      Germans take Rostov from Russians

    Combat - Germans
                Russians scrambles 2 units out of Novgorod to defend against the attack in 127 Sea Zone
                Russians scrambles to create a battle in territory 127 Sea Zone
                Battle in 127 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser and 2 transports
                    Russians defend with 1 fighter, 1 submarine and 1 tactical_bomber
                    Units damaged: 1 battleship owned by the Germans
                    1 transport owned by the Germans retreated to 126 Sea Zone
                    Russians win with 1 fighter remaining. Battle score for attacker is -22
                    Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
                    Casualties for Russians: 1 submarine and 1 tactical_bomber
                Battle in Novgorod
                    Germans attack with 2 bombers, 1 fighter and 7 infantry
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
                    Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 artillery and 8 infantry
                    Casualties for Russians: 1 artillery and 7 infantry
                Moving scrambled unit from 127 Sea Zone back to originating territory: Novgorod

    Non Combat Move - Germans
                2 artilleries and 2 infantry moved from Bessarabia to Ukraine
                3 aaGuns, 7 armour, 2 artilleries, 2 fighters, 14 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Ukraine
                2 artilleries moved from Eastern Poland to Baltic States
                1 artillery moved from Eastern Poland to Baltic States
                1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                2 bombers and 1 fighter moved from Novgorod to Baltic States
                1 armour moved from Romania to Ukraine
                1 fighter moved from Western Germany to Southern Italy
                4 infantry moved from Western Germany to Northern Italy
                4 infantry moved from France to Northern Italy

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 armour, 2 fighters and 5 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    triplea_39806.0_Ger5.tsvg

  • '19 '17 '16

    Huge miss by my battleship, there.  :x

  • '21 '20 '19 '18 '17 '16

    Indeed. My commisserations on that.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour and 10 infantry; Remaining resources: 1 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                2 infantry moved from Volgograd to Rostov
                1 artillery moved from Volgograd to Rostov
                1 armour and 1 mech_infantry moved from Bryansk to Belarus
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Belarus to Baltic States
                2 fighters moved from Bryansk to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Olgiy to Kansu
                      Chinese take Kansu from Japanese
                6 infantry moved from Novosibirsk to Tsinghai
                1 infantry moved from Olgiy to Kansu
                1 armour moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 mech_infantry moved from Egypt to Tobruk

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 6 infantry
                    Japanese defend with 2 artilleries and 1 mech_infantry
                    3 infantry owned by the Russians retreated to Novosibirsk
                    Japanese win with 2 artilleries remaining. Battle score for attacker is -5
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Rostov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
                    Germans defend with 3 artilleries, 2 bombers and 1 fighter; Italians defend with 1 mech_infantry
                    Russians win, taking Baltic States from Italians with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 40
                    Casualties for Germans: 3 artilleries, 2 bombers and 1 fighter
                    Casualties for Russians: 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 mech_infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                3 fighters moved from Baltic States to Bryansk
                2 aaGuns moved from Smolensk to Bryansk
                2 armour moved from Russia to Bryansk
                2 artilleries and 2 infantry moved from Russia to Bryansk
                2 aaGuns moved from Timguska to Novosibirsk
                6 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Ulaanbaatar to Central Mongolia
                6 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                2 armour placed in Russia
                3 infantry placed in Volgograd
                3 infantry placed in Novgorod
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs

    triplea_39806.0_Rus5.tsvg

  • '21 '20 '19 '18 '17 '16

    Sec, forgot a non-combat move.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour and 10 infantry; Remaining resources: 1 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                2 infantry moved from Volgograd to Rostov
                1 artillery moved from Volgograd to Rostov
                1 armour and 1 mech_infantry moved from Bryansk to Belarus
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Belarus to Baltic States
                2 fighters moved from Bryansk to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Olgiy to Kansu
                      Chinese take Kansu from Japanese
                6 infantry moved from Novosibirsk to Tsinghai
                1 infantry moved from Olgiy to Kansu
                1 armour moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 mech_infantry moved from Egypt to Tobruk

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 6 infantry
                    Japanese defend with 2 artilleries and 1 mech_infantry
                    3 infantry owned by the Russians retreated to Novosibirsk
                    Japanese win with 2 artilleries remaining. Battle score for attacker is -5
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Rostov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
                    Germans defend with 3 artilleries, 2 bombers and 1 fighter; Italians defend with 1 mech_infantry
                    Russians win, taking Baltic States from Italians with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 40
                    Casualties for Germans: 3 artilleries, 2 bombers and 1 fighter
                    Casualties for Russians: 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 mech_infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                3 fighters moved from Baltic States to Bryansk
                2 aaGuns moved from Smolensk to Bryansk
                2 armour moved from Russia to Bryansk
                2 artilleries and 2 infantry moved from Russia to Bryansk
                2 aaGuns moved from Timguska to Novosibirsk
                6 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Ulaanbaatar to Central Mongolia
                6 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                2 armour placed in Russia
                3 infantry placed in Volgograd
                3 infantry placed in Novgorod
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Belarus: 3 infantry
                EDIT: Removing units owned by Russians from Bryansk: 3 infantry
                EDIT: Turning off Edit Mode

    triplea_39806.0_Rus5.tsvg

  • '19 '17 '16

    OK, good game, dude.

    Between my bonehead mistakes (completely forgot to bring planes into Java sea fight  :-P), these rolls, and your good playing it’s just the trifecta of death.

    Let me know if you you’re up for a re-rematch.  Switch sides, perhaps?

    I’ll post the result.

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