Ok Frood, I understand now. It is similar to the strategies I usually use. Also for me the more important asset in A&A is mine units and the main objective are the enemy units.
There is a logistical and technical problem that I was not able to solve until now.
When I advance German main army from EE to Ukr I usually face this problem: my army will get no reinforcements the turn I advance while the Russian Army in Caucasus and in West Russia get reinforcements as normal.
This is a bad thing because my army may be strafed in the russian turn by the enemy that will receive reinforcement in the NCM.
I should say that in our games, strafing attack are always attempted even if the odds are slightly positive for defenders, we fear too much the high stack of infantry. We have the “infantry-phobia”. :-D
Is viable a strategy in which I build only tanks the turn before to advance my army in Ukr? Or German must continue to play defense, build a lot of infantry, and wait that Japan is at the gate of Moscow prior to move the main army in UKR?
This thing, that seems out of topic, in my opinion is related to the first turn Russian move. When my friends, playing as Russia, did not attack Ukraine but only West Russia, sometime I had tried to strafe forces in West Russia then retreating in Belorussia, where the German army could get reinforcements.
Is it a strategy that may work or it is better attacking Caucasus first turn and then try to trade it every turn with Russia?
In each case, my opinion is that Russia attack in Ukraine in R1 avoid this problems for Russia, and even if it cost many units to Russia, keeps German guns a territory more far from the heart of Mother Russia.