Entek allies vs dawg axis TRS RE.RE.RE.RE. Match

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Americans
                3 Infantrys moved from Gaferut to Ifalk
                1 Artillery and 1 Tank moved from Gaferut to Ifalk
                1 EarlyFighter moved from sz4 to sz9
                1 Submarine moved from sz20 to sz9
                1 EarlyFighter and 1 Fighter moved from sz20 to sz9
                2 Battleships moved from sz25 to sz20
                1 Infantry moved from Wake to sz20
                1 Infantry and 1 S.Sub moved from sz20 to sz76
                1 Infantry moved from sz76 to Bonin
                      Americans take Bonin from Yamamoto

    Purchase Units - Americans
                Americans buy 2 B.Transports, 2 B29s, 1 Carrier, 1 Fighter and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in sz9
                    Americans attack with 2 EarlyFighters, 1 Fighter and 1 Submarine
                    Masaharu defend with 1 Destroyer
                        Americans roll dice for 1 Submarine in sz9, round 2 :  1/1 hits
                        Masaharu roll dice for 1 Destroyer in sz9, round 2 :  0/1 hits
                        1 Destroyer owned by the Masaharu lost in sz9
                    Americans win with 2 EarlyFighters, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8
                    Casualties for Masaharu: 1 Destroyer
                Battle in Ifalk
                    Americans attack with 1 Artillery, 3 Infantrys and 1 Tank
                    Yamamoto defend with 1 Infantry
                        Americans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Ifalk, round 2 :  3/5 hits
                        Yamamoto roll dice for 1 Infantry in Ifalk, round 2 :  0/1 hits
                        1 Infantry owned by the Yamamoto lost in Ifalk
                    Americans win, taking Ifalk from Yamamoto with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry

    Non Combat Move - Americans
                1 EarlyFighter and 1 Fighter moved from sz9 to sz20
                1 EarlyFighter moved from sz9 to sz4
                1 EarlyFighter moved from Kauai to sz4
                2 B29s moved from San Francisco to Wake

    Place Units - Americans
                1 Carrier and 1 Submarine placed in sz25
                Americans undo move 1.
                1 Carrier placed in sz25
                1 Fighter placed in sz25
                1 Submarine placed in sz4
                2 B.Transports placed in sz23
                2 B29s placed in Pearl Harbor

    Turn Complete - Americans
                Americans collect 85 PUs; end with 85 PUs total

    Territory Summary for Americans :

    Bonin : 1 flag, 1 Infantry
        British Columbia : 1 Infantry
        Nor Cal : 6 Infantrys and 2 Tanks
        Hilo : 1 Factory
        Kiska : 1 Infantry
        Amchitka : 1 Infantry
        Adak : 1 Infantry
        Midway : 2 Infantrys
        Kiribati : 1 Infantry
        Los Angeles : 1 Factory
        Taka : 2 Infantrys
        Wake : 3 Artillerys, 2 B29s, 4 Infantrys and 3 Tanks
        Pearl Harbor : 2 B29s and 1 Factory
        Attla : 1 Infantry
        Ifalk : 1 Artillery, 3 Infantrys and 1 Tank
        Umnak : 1 Infantry
        Alaska : 4 Artillerys, 1 Factory, 7 Infantrys and 1 Tank
        Canton : 1 Infantry
        Majuru : 1 Infantry
        Johnston : 1 Infantry
        Kauai : 1 Marine
        San Francisco : 1 AAGun, 1 Factory and 2 Infantrys
        sz4 : 1 Carrier, 5 Destroyers, 2 EarlyFighters, 1 Submarine and 1 Transport
        sz9 : 1 Submarine
        sz20 : 3 B.Transports, 3 Battleships, 1 Carrier, 2 Destroyers, 1 EarlyFighter and 1 Fighter
        sz23 : 2 B.Transports
        sz25 : 1 Carrier and 1 Fighter
        sz76 : 1 S.Sub

    Production/PUs Summary :

    Yamamoto : 82 / 85
        Chinese : 18 / 21
        Hisaichi : 74 / 75
        Dutch : 8 / 0
        Thai : 14 / 14
        British : 33 / 33
        Anzac : 28 / 28
        Americans : 85 / 85
        Masaharu : 39 / 41
        Russians : 24 / 24

    triplea_39794_Ame7.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Masaharu
                1 Destroyer moved from sz16 to sz9
                1 Destroyer moved from sz16 to sz3
                1 EarlyFighter moved from Palana to sz9
                2 Infantrys moved from Irkutsk to Ustkut
                1 Bomber moved from Quingdao to Ustkut
                4 Infantrys moved from Quingdao to Jinan
                1 Artillery and 1 Marine moved from Quingdao to Jinan
                1 Elite moved from Belogorsk to Quingdao
                7 Infantrys moved from Vostok to Quingdao
                1 Tank moved from Amursk to Quingdao
                2 Tankettes moved from Amursk to Quingdao
                3 Transports moved from sz1 to sz15
                1 Elite and 5 Infantrys moved from Akina to sz15
                1 Elite, 5 Infantrys and 4 Transports moved from sz15 to sz1
                1 Elite and 5 Infantrys moved from sz1 to Vostok
                1 Tank and 1 Tankette moved from Angarsk to Quingdao
                1 Infantry moved from Quingdao to Jinan

    Purchase Units - Masaharu
                Masaharu buy 2 Destroyers, 5 Infantrys, 1 Marine, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Jinan
                    Masaharu attack with 1 Artillery, 5 Infantrys and 1 Marine
                    Russians defend with 1 Artillery and 3 Infantrys
                    Masaharu win, taking Jinan from Russians with 1 Artillery and 1 Marine remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Artillery and 3 Infantrys
                    Casualties for Masaharu: 5 Infantrys
                Battle in Ustkut
                    Masaharu attack with 1 Bomber and 2 Infantrys
                    Russians defend with 1 Infantry
                    Masaharu win, taking Ustkut from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Infantry
                    Casualties for Masaharu: 1 Infantry
                Battle in sz9
                    Masaharu attack with 1 Destroyer and 1 EarlyFighter
                    Americans defend with 1 Submarine
                    Masaharu win with 1 EarlyFighter remaining. Battle score for attacker is -2
                    Casualties for Masaharu: 1 Destroyer
                    Casualties for Americans: 1 Submarine

    Non Combat Move - Masaharu
                1 Destroyer moved from sz3 to sz9
                1 EarlyFighter moved from sz9 to Palana
                1 Bomber moved from Ustkut to Quingdao

    Place Units - Masaharu
                2 Destroyers placed in sz16
                1 Tank and 2 Tankettes placed in Amursk
                5 Infantrys and 1 Marine placed in Akina

    Turn Complete - Masaharu
                Masaharu collect 42 PUs; end with 42 PUs total

    triplea_39794_Mas7.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Russians
                1 Artillery and 1 Infantry moved from Tulun to Ustkut
                1 Artillery and 1 Infantry moved from Ulaan Ude to Jinan
                1 EarlyFighter moved from Ulaan Ude to Jinan
                1 EarlyFighter moved from Ulaan Ude to Ustkut
                1 Infantry moved from Ulaan Ude to Ustkut
                1 Infantry moved from Ulaan Ude to Jinan

    Purchase Units - Russians
                Russians buy 1 Bunker and 9 Infantrys; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Ustkut
                    Russians attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
                    Masaharu defend with 1 Infantry
                        Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Ustkut, round 2 :  0/4 hits
                        Masaharu roll dice for 1 Infantry in Ustkut, round 2 :  0/1 hits
                        Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Ustkut, round 3 :  2/4 hits
                        Masaharu roll dice for 1 Infantry in Ustkut, round 3 :  0/1 hits
                        1 Infantry owned by the Masaharu lost in Ustkut
                    Russians win, taking Ustkut from Masaharu with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Masaharu: 1 Infantry
                Battle in Jinan
                    Russians attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
                    Masaharu defend with 1 Artillery and 1 Marine
                        Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Jinan, round 2 :  2/4 hits
                        Masaharu roll dice for 1 Artillery and 1 Marine in Jinan, round 2 :  1/2 hits
                        1 Infantry owned by the Russians, 1 Marine owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Jinan
                    Russians win, taking Jinan from Masaharu with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 Infantry
                    Casualties for Masaharu: 1 Artillery and 1 Marine

    Non Combat Move - Russians
                1 EarlyFighter moved from Jinan to Ulaan Ude
                1 EarlyFighter moved from Ustkut to Ulaan Ude
                1 Artillery and 5 Infantrys moved from Tulun to Ulaan Ude
                8 Infantrys moved from Kaask to Tulun
                2 Infantrys moved from Krasnoyarsk to Bratsk
                3 Infantrys moved from Achinsk to Abakan
                1 Tank moved from Achinsk to Maltan

    Place Units - Russians
                1 Bunker placed in Maltan
                6 Infantrys placed in Kaask
                3 Infantrys placed in Achinsk

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

    Territory Summary for Russians :

    Ustkut : 1 Artillery and 2 Infantrys
        Kaask : 1 AAGun, 1 Factory and 6 Infantrys
        Tulun : 8 Infantrys
        Jinan : 1 Artillery and 1 Infantry
        Bratsk : 2 Infantrys
        Ulaan Ude : 1 AAGun, 1 Artillery, 2 EarlyFighters, 1 Elite, 27 Infantrys, 2 Marines and 11 Tanks
        Ostrov : 1 Bunker
        Abakan : 3 Infantrys
        Achinsk : 1 Factory and 3 Infantrys
        Maltan : 1 Bunker and 1 Tank
        sz4 : 1 Submarine

    Production/PUs Summary :

    Yamamoto : 82 / 85
        Chinese : 18 / 21
        Hisaichi : 74 / 75
        Dutch : 8 / 0
        Thai : 14 / 14
        British : 33 / 33
        Anzac : 28 / 28
        Americans : 85 / 85
        Masaharu : 39 / 42
        Russians : 24 / 24

    triplea_39794_Rus7.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 Artillery, 8 Infantrys and 1 Marine moved from Nagpur to C.India
                2 Bombers moved from Nagpur to sz66
                2 Tanks moved from Bhopa to C.India
                1 Destroyer moved from sz18 to sz19
                1 Submarine moved from sz70 to sz76
                2 Fighters moved from sz18 to sz76
                2 EarlyFighters moved from sz18 to sz76
                3 Destroyers moved from sz70 to sz18
                1 Artillery, 8 Infantrys and 2 Tanks moved from Shangsi to Szechwan
                1 Artillery, 3 Infantrys and 1 Tank moved from Sian to Szechwan
                1 Artillery and 1 Infantry moved from Shansi to Sian
                4 Infantrys moved from Hopeh to Shansi
                4 Infantrys moved from S.Japan to sz74
                1 B.Transport and 4 Infantrys moved from sz74 to sz76
                4 Infantrys moved from sz76 to Bonin
                1 Fighter moved from sz76 to Bonin
                1 Transport moved from sz59 to sz69
                1 Transport moved from sz69 to sz70
                1 Infantry moved from Boho to sz70
                1 Infantry moved from S to sz70
                1 Transport moved from sz60 to sz70
                2 Infantrys moved from Davao to sz70
                4 Infantrys moved from sz70 to Halma
                4 Infantrys and 2 Tankettes moved from Malaya to sz60
                2 B.Transports, 4 Infantrys and 2 Tankettes moved from sz60 to sz59
                2 Transports moved from sz60 to sz59
                2 Artillerys moved from Java to sz59
                1 Transport moved from sz60 to sz59
                1 Tank moved from Java to sz59
                4 Infantrys moved from sz59 to Lambok
                2 Artillerys and 1 Tankette moved from sz59 to Lambok
                1 Artillery moved from Bali to Lambok
                1 Tank and 1 Tankette moved from sz59 to Lambok
                1 Tank moved from Dheli to Bikaner

    Purchase Units - Yamamoto
                Yamamoto buy 1 Battleship, 1 Cruiser, 1 Destroyer, 13 Infantrys, 1 S.Sub and 2 Submarines; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Lambok
                    Yamamoto attack with 3 Artillerys, 4 Infantrys, 1 Tank and 2 Tankettes
                    Anzac defend with 1 Infantry
                    Yamamoto win, taking Lambok from Anzac with 3 Artillerys, 3 Infantrys, 1 Tank and 2 Tankettes remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Anzac: 1 Infantry
                Battle in sz76
                    Yamamoto attack with 1 B.Transport, 2 EarlyFighters, 1 Fighter and 1 Submarine
                    Americans defend with 1 S.Sub
                    1 S.Sub owned by the Americans lost in sz76
                    Yamamoto win with 1 B.Transport, 2 EarlyFighters, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 S.Sub
                Battle in sz66
                    Yamamoto attack with 2 Bombers
                    British defend with 1 Submarine
                    Yamamoto win with 2 Bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 Submarine
                Battle in Bonin
                    Yamamoto attack with 1 Fighter and 4 Infantrys
                    Americans defend with 1 Infantry
                    Yamamoto win, taking Bonin from Americans with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 Infantry
                Battle in Halma
                    Yamamoto attack with 4 Infantrys
                    Dutch defend with 1 Infantry
                    Yamamoto win, taking Halma from Dutch with 3 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Dutch: 1 Infantry
                    Casualties for Yamamoto: 1 Infantry

    Non Combat Move - Yamamoto
                1 Fighter moved from Bonin to sz18
                2 EarlyFighters and 1 Fighter moved from sz76 to sz18
                1 Battleship and 1 Cruiser moved from sz78 to sz18
                3 Infantrys moved from Tokyo to S.Japan
                2 Bombers moved from sz66 to C.India
                1 Transport moved from sz62 to sz63

    Place Units - Yamamoto
                1 Battleship, 1 Cruiser, 1 Destroyer, 1 S.Sub and 2 Submarines placed in sz78
                4 Infantrys placed in Davao
                6 Infantrys placed in Malaya
                3 Infantrys placed in Dheli

    Turn Complete - Yamamoto
                Yamamoto collect 86 PUs; end with 86 PUs total

    triplea_39794_Yam8.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8

    Combat Move - Chinese
                2 Infantrys and 1 Marine moved from Tsingnan to Gansu
                2 EarlyFighters moved from Sikang to Szechwan
                1 Artillery and 2 Infantrys moved from Sikang to W.Sian

    Purchase Units - Chinese
                Chinese buy 10 Infantrys; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Gansu
                    Chinese attack with 2 Infantrys and 1 Marine
                    Hisaichi defend with 1 Elite and 1 Infantry
                        Chinese roll dice for 2 Infantrys and 1 Marine in Gansu, round 2 :  0/3 hits
                        Hisaichi roll dice for 1 Elite and 1 Infantry in Gansu, round 2 :  0/2 hits
                        Chinese roll dice for 2 Infantrys and 1 Marine in Gansu, round 3 :  1/3 hits
                        Hisaichi roll dice for 1 Elite and 1 Infantry in Gansu, round 3 :  0/2 hits
                        1 Infantry owned by the Hisaichi lost in Gansu
                        Chinese roll dice for 2 Infantrys and 1 Marine in Gansu, round 4 :  0/3 hits
                        Hisaichi roll dice for 1 Elite in Gansu, round 4 :  1/1 hits
                        1 Infantry owned by the Chinese lost in Gansu
                        Chinese roll dice for 1 Infantry and 1 Marine in Gansu, round 5 :  0/2 hits
                        Hisaichi roll dice for 1 Elite in Gansu, round 5 :  0/1 hits
                        Chinese roll dice for 1 Infantry and 1 Marine in Gansu, round 6 :  0/2 hits
                        Hisaichi roll dice for 1 Elite in Gansu, round 6 :  0/1 hits
                        Chinese roll dice for 1 Infantry and 1 Marine in Gansu, round 7 :  0/2 hits
                        Hisaichi roll dice for 1 Elite in Gansu, round 7 :  0/1 hits
                        Chinese roll dice for 1 Infantry and 1 Marine in Gansu, round 8 :  2/2 hits
                        Hisaichi roll dice for 1 Elite in Gansu, round 8 :  0/1 hits
                        1 Elite owned by the Hisaichi lost in Gansu
                    Chinese win, taking Gansu from Hisaichi with 1 Infantry and 1 Marine remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Elite and 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in Szechwan
                    Chinese attack with 2 EarlyFighters
                    Hisaichi defend with 8 Infantrys, 4 Mech.Infs, 9 Tanks and 3 Tankettes; Yamamoto defend with 2 Artillerys, 11 Infantrys and 3 Tanks
                        Chinese roll dice for 2 EarlyFighters in Szechwan, round 2 :  0/2 hits
                        Hisaichi roll dice for 2 Artillerys, 19 Infantrys, 4 Mech.Infs, 12 Tanks and 3 Tankettes in Szechwan, round 2 :  13/40 hits
                        2 EarlyFighters owned by the Chinese lost in Szechwan
                    Hisaichi win with 2 Artillerys, 19 Infantrys, 4 Mech.Infs, 12 Tanks and 3 Tankettes remaining. Battle score for attacker is -16
                    Casualties for Chinese: 2 EarlyFighters
                Battle in W.Sian
                    Chinese attack with 1 Artillery and 2 Infantrys
                    Hisaichi defend with 1 Infantry and 2 Tankettes
                        Chinese roll dice for 1 Artillery and 2 Infantrys in W.Sian, round 2 :  0/3 hits
                        Hisaichi roll dice for 1 Infantry and 2 Tankettes in W.Sian, round 2 :  0/3 hits
                        Chinese roll dice for 1 Artillery and 2 Infantrys in W.Sian, round 3 :  1/3 hits
                        Hisaichi roll dice for 1 Infantry and 2 Tankettes in W.Sian, round 3 :  0/3 hits
                        1 Tankette owned by the Hisaichi lost in W.Sian
                        Chinese roll dice for 1 Artillery and 2 Infantrys in W.Sian, round 4 :  1/3 hits
                        Hisaichi roll dice for 1 Infantry and 1 Tankette in W.Sian, round 4 :  0/2 hits
                        1 Tankette owned by the Hisaichi lost in W.Sian
                        Chinese roll dice for 1 Artillery and 2 Infantrys in W.Sian, round 5 :  1/3 hits
                        Hisaichi roll dice for 1 Infantry in W.Sian, round 5 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in W.Sian
                    Chinese win, taking W.Sian from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 10
                    Casualties for Hisaichi: 1 Infantry and 2 Tankettes

    Non Combat Move - Chinese
                19 Infantrys and 1 Marine moved from Tsingnan to Sikang
                6 Infantrys moved from Xining to Tsingnan
                2 Tanks moved from Ming Jong to Sikang
                4 Infantrys moved from Ming Jong to Tsingnan
                1 Elite and 1 Infantry moved from Quyan to Ming Jong
                3 Tanks moved from Urumal to Maltan

    Place Units - Chinese
                6 Infantrys placed in Xining
                4 Infantrys placed in Urumal

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 21 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Sikang: 2 EarlyFighters
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Tsingnan : 1 AAGun and 10 Infantrys
        Sikang : 1 AAGun, 2 Artillerys, 2 EarlyFighters, 21 Infantrys, 1 Marine and 14 Tanks
        W.Sian : 1 Artillery and 2 Infantrys
        Urumal : 1 Factory and 4 Infantrys
        Ming Jong : 1 Elite and 1 Infantry
        Xining : 1 Factory and 6 Infantrys
        Gansu : 1 Infantry and 1 Marine
        Maltan : 3 Tanks

    Production/PUs Summary :

    Yamamoto : 86 / 86
        Chinese : 20 / 21
        Hisaichi : 72 / 75
        Dutch : 7 / 0
        Thai : 14 / 14
        British : 33 / 33
        Anzac : 27 / 28
        Americans : 83 / 85
        Masaharu : 39 / 42
        Russians : 24 / 24

    triplea_39794_Chi8.tsvg

  • '20 '19 '18 '17 '16

    I added the fighters back because as you would imagine I didn’t want to send them in alone to die.  They were supposed to go with the guys into W. Sian.


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8

    Combat Move - Hisaichi
                1 S.Sub moved from sz63 to sz57
                2 Submarines moved from sz60 to sz57
                1 Transport moved from sz59 to sz60
                1 Artillery and 1 Elite moved from Celebs to sz59
                1 Artillery, 1 Elite and 1 Transport moved from sz59 to sz81
                2 Infantrys moved from S.Borneo to sz60
                2 Infantrys and 1 Transport moved from sz60 to sz59
                2 Infantrys moved from sz59 to Bava
                1 Artillery and 1 Elite moved from sz81 to Flores
                1 Bomber moved from Phuket to Bava
                6 Infantrys moved from Hanan to W.Sian
                3 Infantrys moved from Shangsi to Gansu
                1 Artillery moved from Shangsi to Gansu
                1 Infantry moved from Shangsi to Gansu
                2 Tankettes moved from Shangsi to W.Sian
                1 Artillery, 13 Infantrys and 1 Tank moved from Shangsi to Szechwan
                8 Infantrys moved from Shansi to Shangsi
                3 Infantrys moved from E.Shansi to Shangsi
                14 Infantrys and 1 Marine moved from Hopeh to E.Shansi
                1 Elite moved from Peking to E.Shansi
                1 Tank moved from Peking to Shangsi
                1 Tankette moved from Peking to Shangsi
                1 Tankette moved from Tientsin to E.Shansi
                2 Mech.Infs moved from Tientsin to Shangsi
                2 B.Transports moved from sz74 to sz79
                8 Infantrys moved from Seoul to sz79
                2 B.Transports and 8 Infantrys moved from sz79 to sz74
                8 Infantrys moved from sz74 to Hopeh
                6 Infantrys moved from Kiangsi to Hanan
                6 Infantrys moved from Kwangtung to Kiangsi
                6 Infantrys moved from Hongkong to Kwangtung

    Purchase Units - Hisaichi
                Hisaichi buy 1 Destroyer, 16 Infantrys, 1 Marine, 1 Mech.Inf, 1 S.Sub, 1 Submarine, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Flores
                    Hisaichi attack with 1 Artillery and 1 Elite
                    Dutch defend with 1 Artillery
                    Hisaichi win, taking Flores from Dutch with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
                    Casualties for Dutch: 1 Artillery
                Battle in sz57
                    Hisaichi attack with 1 S.Sub and 3 Submarines
                    Anzac defend with 3 Transports
                    Hisaichi win with 1 S.Sub and 2 Submarines remaining. Battle score for attacker is 12
                    Casualties for Hisaichi: 1 Submarine
                    Casualties for Anzac: 3 Transports
                Battle in W.Sian
                    Hisaichi attack with 6 Infantrys and 2 Tankettes
                    Chinese defend with 1 Artillery and 2 Infantrys
                    Hisaichi win, taking W.Sian from Chinese with 5 Infantrys and 2 Tankettes remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Artillery and 2 Infantrys
                Battle in Bava
                    Hisaichi attack with 1 Bomber and 2 Infantrys
                    Dutch defend with 1 Infantry
                    Hisaichi win, taking Bava from Dutch with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Dutch: 1 Infantry
                Battle in Gansu
                    Hisaichi attack with 1 Artillery and 4 Infantrys
                    Chinese defend with 1 Infantry and 1 Marine
                    Hisaichi win, taking Gansu from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 1
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Chinese: 1 Infantry and 1 Marine

    Non Combat Move - Hisaichi
                1 Bomber moved from Bava to Celebs

    Place Units - Hisaichi
                1 Destroyer, 1 S.Sub and 1 Submarine placed in sz60
                1 Infantry placed in S.Borneo
                6 Infantrys placed in Hongkong
                8 Infantrys placed in Seoul
                1 Infantry, 1 Marine and 1 Mech.Inf placed in Tientsin
                1 Tank and 2 Tankettes placed in Peking

    Turn Complete - Hisaichi
                Hisaichi collect 76 PUs; end with 76 PUs total

    triplea_39794_His8.tsvg


  • @Entek:

    I added the fighters back because as you would imagine I didn’t want to send them in alone to die.  They were supposed to go with the guys into W. Sian.

    all good  8-)

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8

    Turn Complete - Dutch

    Territory Summary for Dutch :

    Nayumo : 1 Infantry
        Sarong : 1 Artillery and 1 Infantry
        Buru : 1 Infantry

    Production/PUs Summary :

    Yamamoto : 86 / 86
        Chinese : 18 / 21
        Hisaichi : 76 / 76
        Dutch : 5 / 0
        Thai : 14 / 14
        British : 33 / 33
        Anzac : 27 / 28
        Americans : 83 / 85
        Masaharu : 39 / 42
        Russians : 24 / 24

    triplea_39794_Dut8.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8

    Combat Move - Thai
                1 Marine moved from Thailand to sz64
                3 Infantrys moved from Thailand to sz64
                1 Tankette moved from M.India to C.India
                1 Elite, 7 Infantrys, 1 Marine and 1 Tankette moved from E.India to C.India
                1 Infantry moved from C.India to M.India
                3 Infantrys, 1 Marine and 2 Transports moved from sz64 to sz63
                1 Destroyer moved from sz64 to sz63
                1 Marine moved from sz63 to C.India
                1 Infantry moved from sz63 to Ceylon
                      Thai take Ceylon from British
                1 Infantry moved from sz63 to C.India
                1 Infantry moved from sz63 to Ceylon
                2 Infantrys moved from Bengal to E.India
                1 Infantry moved from Burma to Bengal
                1 Infantry moved from Thailand to Burma
                6 Infantrys moved from Phuket to Thailand

    Purchase Units - Thai
                Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;

    Combat - Thai

    Non Combat Move - Thai

    Place Units - Thai
                1 Elite and 5 Infantrys placed in Phuket

    Turn Complete - Thai
                Thai collect 15 PUs; end with 15 PUs total

    triplea_39794_Tha8.tsvg

  • '20 '19 '18 '17 '16

    I was going to wait until one of the capitals was taken, but why wait.  Let’s start over!


  • do you want to switch sides or use the same ones?

  • '20 '19 '18 '17 '16

    I’m up for either, which would you prefer?


  • want to switch sides.
    i haven’t played allies in a long time.
    wagggster1@yahoo.com
    as long as your cool with it. i’ll play either side.


  • your turn to pick in our team game


  • when you start the trs game you have to take it off low luck

  • '20 '19 '18 '17 '16

    Will do!

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