Wow. Attacking with those French units was a bigger mistake than I thought.
17L G40 BM oysteilo (Allies) vs VonAlba (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery moved from 25 Sea Zone to Midway
1 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
4 fighters moved from 35 Sea Zone to Borneo
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Yakut S.S.R.
1 armour moved from Shantung to Manchuria
2 infantry moved from French Indo China to Siam
1 artillery moved from French Indo China to Siam
1 artillery moved from French Indo China to Siam
1 armour, 2 artilleries, 17 infantry and 4 mech_infantrys moved from French Indo China to Shan State
1 mech_infantry moved from Kiangsi to Kwangtung
1 armour moved from Kiangsi to Kwangtung
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Anhwe to Kiangsi
1 armour moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Shensi
1 armour moved from Sikang to Suiyuyan
1 artillery moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
1 fighter moved from Shensi to KiangsuCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 4 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Siam
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Siam from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in 26 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Midway
Battle in Kwangtung
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese win, taking Midway from Americans, taking Kwangtung from UK_Pacific with 1 armour remaining. Battle score for attacker is 2
Casualties for British: 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries, 17 infantry and 4 mech_infantrys
Americans defend with 1 artillery
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 17 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
4 fighters moved from Borneo to 35 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to PhilippinesPlace Units - Japanese
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
1 artillery and 1 infantry placed in Japan
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 1 fighter, 9 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Yunnan to Kwangtung
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
2 bombers moved from Western United States to Aleutian Islands
3 infantry moved from Gibraltar to 91 Sea Zone
3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
1 bomber and 1 fighter moved from Norway to Finland
2 infantry moved from Norway to Finland
2 bombers moved from Norway to Germany
2 bombers moved from Norway to Western GermanyCombat - Americans
Americans creates battle in territory 41 Sea Zone
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 7,7 and causes: 14 damage to unit: factory_major
Bombing raid in Germany causes 14 damage total.
Battle in Normandy Bordeaux
Americans attack with 3 fighters and 3 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in Aleutian Islands
Americans attack with 1 artillery, 2 bombers and 1 infantry
Japanese defend with 2 infantry
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Finland
Americans attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans win, taking Finland from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 93 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win, taking 93 Sea Zone from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Kwangtung
Americans attack with 2 bombers
Japanese defend with 1 armour and 1 harbour
Americans win with 2 bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Americans
1 transport moved from 41 Sea Zone to 60 Sea Zone
3 fighters moved from 54 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Queensland to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
2 bombers moved from Aleutian Islands to Alaska
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Finland to Norway
2 bombers moved from Germany to Norway
1 bomber moved from Western Germany to Norway
1 bomber moved from Finland to Norway
1 fighter moved from 110 Sea Zone to Norway
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from 93 Sea Zone to Gibraltar
2 submarines moved from 105 Sea Zone to 91 Sea Zone
2 submarines moved from 110 Sea Zone to 105 Sea Zone
2 bombers moved from Kwangtung to YunnanPlace Units - Americans
1 artillery and 2 infantry placed in Norway
3 artilleries and 7 infantry placed in Eastern United States
1 fighter placed in Western United States
Americans undo move 2.
1 artillery and 1 infantry placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 artilleries and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery and 2 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Hopei
1 fighter moved from Yunnan to HopeiCombat - Chinese
Chinese creates battle in territory Sikang
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to KweichowPlace Units - Chinese
1 artillery and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Combat Move - British
1 artillery moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 battleship moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Bryansk to 97 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Egypt to 97 Sea Zone
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
2 mech_infantrys moved from Yunnan to Shan State
2 artilleries moved from Yunnan to Shan State
21 infantry moved from Yunnan to Shan State
5 infantry moved from Burma to Shan State
1 bomber moved from India to Shan State
1 mech_infantry moved from India to Shan State
1 infantry moved from Malaya to Shan State -
scramble?
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full scramble, ool automatic
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 battleship moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Bryansk to 97 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Egypt to 97 Sea Zone
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
2 mech_infantrys moved from Yunnan to Shan State
2 artilleries moved from Yunnan to Shan State
21 infantry moved from Yunnan to Shan State
5 infantry moved from Burma to Shan State
1 bomber moved from India to Shan State
1 mech_infantry moved from India to Shan State
1 infantry moved from Malaya to Shan StateCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Crete
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
British win, taking Crete from Italians, taking Holland Belgium from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in 97 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters and 2 submarines
Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Units damaged: 1 carrier owned by the Italians
Units damaged: 1 battleship owned by the British
British win, taking 97 Sea Zone from Italians with 1 battleship, 1 carrier, 1 cruiser, 4 fighters and 1 submarine remaining. Battle score for attacker is 67
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 destroyer, 2 fighters and 1 submarine
Casualties for Italians: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Battle in Shan State
British attack with 2 artilleries, 1 bomber, 27 infantry and 3 mech_infantrys
Japanese defend with 1 armour, 2 artilleries, 17 infantry and 4 mech_infantrys
British win, taking Shan State from Japanese with 2 artilleries, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -4
Casualties for British: 27 infantry and 1 mech_infantry
Casualties for Japanese: 1 armour, 2 artilleries, 17 infantry and 4 mech_infantrysNon Combat Move - British
2 fighters moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
2 fighters moved from 97 Sea Zone to Syria
1 bomber moved from Shan State to India
2 artilleries moved from India to Burma
1 aaGun moved from Yunnan to Burma
1 infantry moved from Persia to Iraq
1 armour moved from Trans-Jordan to Iraq
5 artilleries, 15 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
4 armour and 2 mech_infantrys moved from Kazakhstan to Eastern Persia
1 mech_infantry moved from Iraq to Syria
1 armour moved from Iraq to SyriaPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
3 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
2 artilleries, 4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4
UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 2 artilleries, 4 infantry and 1 mech_infantry -
I hit with more or less everything in 97 round one. It was just ridiculous. Shane was a close call, believe that one turned out about as calculator predicted.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 4 PUs;Combat Move - Italians
2 armour, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
1 bomber moved from Southern Italy to 99 Sea Zone
2 artilleries and 8 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Libya
Italians attack with 2 armour, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Libya from British with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Southern Italy to Northern Italy
1 bomber moved from 99 Sea Zone to Northern ItalyPlace Units - Italians
1 bomber placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,6,5,4,3,3
Italians collect 1 PU (10 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Yunnan to ShantungCombat - ANZAC
Strategic bombing raid in Shantung
Bombing raid in Shantung rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.
Battle in 43 Sea Zone
ANZAC attack with 1 submarine and 2 transports
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Borneo from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from Shantung to YunnanPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 destroyer and 1 submarine placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Yunnan: 1 fighter
EDIT: Adding units owned by ANZAC to India: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to IraqTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 2 fighters and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Caucasus to Kazakhstan
1 artillery moved from Caucasus to Kazakhstan
1 mech_infantry moved from Volgograd to Samara
1 armour moved from Volgograd to Samara
1 infantry moved from Caucasus to Rostov
1 artillery moved from Caucasus to Rostov
2 armour and 17 mech_infantrys moved from Volgograd to Caucasus
2 armour, 6 artilleries, 18 infantry and 24 mech_infantrys moved from Caucasus to Northwest Persia
1 infantry moved from Vyborg to Finland
1 artillery moved from Vyborg to Finland
1 fighter moved from Novgorod to Samara
2 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Archangel
2 armour and 12 mech_infantrys moved from Novgorod to Belarus
2 armour and 5 mech_infantrys moved from Poland to Belarus
5 infantry moved from Germany to Poland
3 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
5 infantry moved from Western Germany to Germany
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy BordeauxCombat - Germans
Battle in Kazakhstan
Germans attack with 1 artillery and 2 infantry
British defend with 1 mech_infantry
Russians win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 mech_infantry
Battle in Belarus
Germans attack with 4 armour, 2 infantry and 17 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 4 armour, 1 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Finland
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Germans win, taking Finland from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
British defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Northwest Persia
Germans attack with 2 armour, 6 artilleries, 18 infantry and 24 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Northwest Persia from British with 2 armour, 6 artilleries, 17 infantry and 24 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Rostov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Archangel from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Samara
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Germans
1 aaGun moved from Volgograd to Caucasus
4 aaGuns moved from Caucasus to Northwest Persia
1 fighter moved from Samara to CaucasusPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Southern France
1 artillery and 2 infantry placed in France
2 fighters and 5 infantry placed in Western Germany
Germans undo move 3.
1 artillery, 1 bomber and 1 infantry placed in France
1 infantry placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,6,6,1,6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4,2,4
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 armour and 5 mech_infantrys moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 artillery and 1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 artillery and 6 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 artillery moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 artillery and 2 infantry moved from Bryansk to Rostov
3 infantry moved from Tambov to Volgograd
1 bomber moved from Russia to Volgograd
1 fighter moved from Russia to RostovCombat - Russians
Battle in Volgograd
Russians attack with 1 bomber and 3 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 7 infantry
Germans defend with 2 artilleries and 3 infantry
Russians win, taking Archangel from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Samara from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Vologda to Kazakhstan
1 fighter moved from Samara to Iraq
1 fighter moved from Rostov to Iraq
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Russia
2 infantry moved from Smolensk to Russia
1 aaGun moved from Vologda to Russia
1 bomber moved from Volgograd to Russia
1 tactical_bomber moved from Samara to Iraq
1 infantry moved from Bryansk to Western UkrainePlace Units - Russians
1 armour placed in Ukraine
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 armour and 5 mech_infantrys moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 artillery and 1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 artillery and 6 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 artillery moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 artillery and 2 infantry moved from Bryansk to Rostov
3 infantry moved from Tambov to Volgograd
1 bomber moved from Russia to Volgograd
1 fighter moved from Russia to RostovCombat - Russians
Battle in Volgograd
Russians attack with 1 bomber and 3 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 7 infantry
Germans defend with 2 artilleries and 3 infantry
Russians win, taking Archangel from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Samara from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Vologda to Kazakhstan
1 fighter moved from Samara to Iraq
1 fighter moved from Rostov to Iraq
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Russia
2 infantry moved from Smolensk to Russia
1 aaGun moved from Vologda to Russia
1 bomber moved from Volgograd to Russia
1 tactical_bomber moved from Samara to Iraq
1 infantry moved from Bryansk to Western UkrainePlace Units - Russians
1 armour placed in Ukraine
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit Mode -
actually use the first file. I posted russia twice, so please dont use the edited file. I changed my mind about the edit
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 48 PUs;
Japanese buy 2 artilleries, 11 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 25 Sea Zone to 8 Sea Zone
1 fighter moved from 25 Sea Zone to 7 Sea Zone
1 submarine moved from 25 Sea Zone to 7 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from Manchuria to Buryatia
1 armour, 4 infantry and 2 mech_infantrys moved from Yakut S.S.R. to Buryatia
2 artilleries and 2 infantry moved from Siam to Shan State
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
6 fighters moved from 35 Sea Zone to 43 Sea Zone
3 fighters moved from Philippines to Shan State
1 infantry moved from French Indo China to Shan State
2 armour moved from Suiyuyan to Shensi
1 mech_infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kiangsi to Anhwe
2 infantry moved from Kiangsi to Anhwe
1 artillery moved from Kiangsi to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 armour moved from Shantung to Chahar
2 mech_infantrys moved from Shantung to ChaharCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
ANZAC defend with 1 submarine and 2 transports
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer and 6 fighters remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 submarine and 2 transports
Battle in 7 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangtung
Japanese attack with 1 fighter and 1 infantry
UK_Pacific defend with 1 harbour; Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 8 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 2 artilleries, 3 fighters and 3 infantry
British defend with 2 artilleries and 2 mech_infantrys
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 2 artilleries and 2 mech_infantrys
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
3 fighters moved from Shan State to French Indo China
1 fighter moved from Kwangtung to French Indo China
6 fighters moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
2 fighters moved from 7 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from 8 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo China
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total -
I am away now. I will be away for 2-3 weeks. Maybe I will make 1 or 2 posts. Not sure. Sorry for the inconvenience
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Norway to Novgorod
1 bomber moved from Norway to Germany
1 bomber moved from Norway to France
4 artilleries moved from Norway to Finland
1 armour and 1 mech_infantry moved from Norway to Finland
10 infantry moved from Norway to Finland
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Norway to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Yunnan to Kiangsu
1 bomber moved from Yunnan to Shantung
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 bomber moved from Alaska to 7 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 infantry moved from Norway to FinlandCombat - Americans
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Kiangsu causes 4 damage total.
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 8 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Strategic bombing raid in France
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Shantung
Bombing raid in Shantung rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Shantung causes 4 damage total.
Battle in Midway
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
Germans defend with 1 artillery and 3 infantry
Americans win, taking Midway from Japanese, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Americans: 3 infantry
Battle in Finland
Americans attack with 1 armour, 4 artilleries, 12 infantry and 1 mech_infantry
Germans defend with 1 artillery
Americans win, taking Finland from Germans with 1 armour, 4 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 7 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 bomber moved from Alaska to Hawaiian Islands
1 bomber moved from 7 Sea Zone to British Columbia
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 destroyers and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Novgorod to Norway
1 bomber moved from Holland Belgium to Norway
1 bomber moved from Germany to Norway
1 bomber moved from France to Norway
1 carrier moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to Egypt
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 91 Sea Zone
2 fighters moved from Norway to Gibraltar
1 aaGun moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
1 transport moved from 101 Sea Zone to 89 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Shantung to Hunan
1 bomber moved from Kiangsu to HunanPlace Units - Americans
1 artillery, 1 infantry and 1 mech_infantry placed in Norway
1 artillery, 2 bombers and 1 infantry placed in Western United States
2 fighters placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 89 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 28 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Yunnan to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to Hunan
5 artilleries moved from Yunnan to Hunan
14 infantry moved from Yunnan to HunanPlace Units - Chinese
1 artillery and 2 infantry placed in HunanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1
Chinese collect 6 PUs (1 lost to blockades); end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 9 to 10
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - British
British buy 1 airfield, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
2 artilleries moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
1 bomber moved from India to Shan StateCombat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
British win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 3 infantry
Battle in Shan State
British attack with 2 artilleries, 1 bomber and 1 mech_infantry
Japanese defend with 2 artilleries and 1 infantry
British win, taking Shan State from Japanese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery
Casualties for Japanese: 2 artilleries and 1 infantryNon Combat Move - British
1 infantry moved from India to West India
2 artilleries and 3 infantry moved from India to Burma
2 aaGuns moved from Yunnan to Hunan
1 bomber moved from Shan State to India
4 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
2 fighters moved from Syria to Iraq
1 armour and 1 mech_infantry moved from Syria to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
2 fighters moved from 97 Sea Zone to Iraq
1 battleship, 1 carrier and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Normandy Bordeaux to Norway
1 artillery and 3 infantry moved from Norway to Finland
1 aaGun moved from Norway to Finland
1 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 airfield placed in Iraq
2 infantry placed in Persia
3 infantry placed in Egypt
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 6 infantry