Entek allies vs dawg axis TRS RE.RE.RE.RE. Match


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Masaharu
                1 Destroyer moved from sz16 to sz19
                1 Destroyer moved from sz16 to sz19
                2 Infantrys moved from Quingdao to Irkutsk
                1 Marine and 1 Tank moved from Jinan to Quingdao
                1 Marine moved from Hsingan to Quingdao
                2 Tankettes moved from Hsingan to Quingdao
                1 Bomber moved from Belogorsk to Irkutsk
                1 Infantry moved from Quingdao to Irkutsk
                1 Elite and 9 Infantrys moved from Belogorsk to Quingdao
                2 Tankettes moved from Amursk to Quingdao
                1 Elite moved from Amursk to Belogorsk
                1 Tankette moved from Quingdao to Angarsk
                3 Transports moved from sz1 to sz15
                6 Infantrys moved from Akina to sz15
                6 Infantrys and 3 Transports moved from sz15 to sz1
                1 Transport moved from sz1 to sz15
                1 Infantry moved from N.Japan to sz1
                7 Infantrys moved from sz1 to Vostok

    Purchase Units - Masaharu
                Masaharu buy 2 Destroyers, 1 Elite, 5 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in sz19
                    Masaharu attack with 2 Destroyers
                    Americans defend with 1 Destroyer
                    Americans win with no units remaining. Battle score for attacker is -8
                    Casualties for Masaharu: 2 Destroyers
                    Casualties for Americans: 1 Destroyer
                Battle in Irkutsk
                    Masaharu attack with 1 Bomber and 3 Infantrys
                    Russians defend with 1 Infantry
                    Masaharu win, taking Irkutsk from Russians with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Masaharu
                1 Bomber moved from Irkutsk to Quingdao

    Place Units - Masaharu
                2 Destroyers placed in sz16
                1 Elite and 5 Infantrys placed in Akina
                1 Tank and 2 Tankettes placed in Amursk

    Turn Complete - Masaharu
                Masaharu collect 41 PUs; end with 41 PUs total

    triplea_39794_Mas6.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Russians
                1 Artillery and 1 Infantry moved from Ulaan Ude to Jinan
                1 EarlyFighter moved from Ulaan Ude to Jinan

    Purchase Units - Russians
                Russians buy 9 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Jinan
                    Russians attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
                    Masaharu defend with 1 Infantry
                        Russians roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Jinan, round 2 :  1/3 hits
                        Masaharu roll dice for 1 Infantry in Jinan, round 2 :  0/1 hits
                        1 Infantry owned by the Masaharu lost in Jinan
                    Russians win, taking Jinan from Masaharu with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Masaharu: 1 Infantry

    Non Combat Move - Russians
                1 EarlyFighter moved from Jinan to Ulaan Ude
                2 Infantrys moved from Ulaan Ude to Jinan
                4 Infantrys and 2 Marines moved from Tulun to Ulaan Ude
                1 Elite moved from Ustkut to Ulaan Ude
                2 Artillerys, 6 Infantrys and 2 Tanks moved from Kaask to Tulun
                2 Tanks moved from Tulun to Ulaan Ude
                2 Infantrys moved from Krasnoyarsk to Kaask
                2 Infantrys moved from Achinsk to Krasnoyarsk
                1 EarlyFighter moved from Achinsk to Ulaan Ude

    Place Units - Russians
                6 Infantrys placed in Kaask
                3 Infantrys and 1 Tank placed in Achinsk

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

    Territory Summary for Russians :

    Krasnoyarsk : 2 Infantrys
        Ustkut : 1 Infantry
        Kaask : 1 AAGun, 1 Factory and 8 Infantrys
        Tulun : 2 Artillerys and 6 Infantrys
        Jinan : 1 Artillery and 3 Infantrys
        Ulaan Ude : 1 AAGun, 1 Artillery, 2 EarlyFighters, 1 Elite, 25 Infantrys, 2 Marines and 11 Tanks
        Ostrov : 1 Bunker
        Achinsk : 1 Factory, 3 Infantrys and 1 Tank
        sz4 : 1 Submarine

    Production/PUs Summary :

    Yamamoto : 75 / 75
        Chinese : 23 / 27
        Hisaichi : 68 / 70
        Dutch : 13 / 0
        Thai : 12 / 12
        British : 42 / 42
        Anzac : 27 / 27
        Americans : 82 / 82
        Masaharu : 39 / 41
        Russians : 24 / 24

    triplea_39794_Rus6.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                2 Tanks moved from E.India to Bhopa
                1 Tank moved from Nepal to Bhopa
                1 Artillery and 3 Infantrys moved from Shangsi to Sian
                4 Infantrys moved from E.Shansi to Shangsi
                1 Artillery, 1 Infantry and 1 Tank moved from Hopeh to Shansi
                1 Tank moved from Shansi to Shangsi
                4 Infantrys moved from Nagasaki to sz74
                4 Infantrys moved from sz74 to Hopeh
                1 Cruiser and 2 Destroyers moved from sz78 to sz18
                1 B.Carrier, 2 EarlyFighters and 1 Fighter moved from sz70 to sz18
                1 Artillery moved from Sumatra to sz61
                1 Artillery and 1 Transport moved from sz61 to sz62
                1 Artillery moved from sz62 to S.India
                      Yamamoto take S.India from British
                1 Artillery moved from Amdanam to sz64
                1 Artillery and 1 Transport moved from sz64 to sz66
                1 Transport moved from sz64 to sz66
                1 Artillery moved from S.A to sz66
                2 Artillerys and 2 Transports moved from sz66 to sz60
                2 Artillerys moved from sz60 to Java
                1 Transport moved from sz59 to sz60
                1 Tank moved from Sumatra to Java
                1 Artillery moved from Sumatra to sz60
                1 Artillery and 1 Transport moved from sz60 to sz59
                1 Artillery moved from sz59 to Bali
                      Yamamoto take Bali from Dutch
                1 Artillery, 8 Infantrys and 1 Marine moved from E.India to Nagpur
                2 B.Transports and 1 Transport moved from sz64 to sz60
                1 Tank moved from Bhopa to Dheli
                2 Bombers moved from Bengal to Dheli
                1 Infantry moved from Shangsi to Sian
                1 Tank moved from Shangsi to Sian
                1 Transport moved from sz59 to sz60

    Purchase Units - Yamamoto
                Yamamoto buy 1 Battleship, 1 Cruiser, 3 Destroyers, 4 Infantrys, 1 Submarine and 2 Tankettes; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Sian
                    Yamamoto attack with 1 Artillery, 4 Infantrys and 1 Tank
                    Chinese defend with 2 Artillerys and 1 Infantry
                    Yamamoto win, taking Sian from Chinese with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Chinese: 2 Artillerys and 1 Infantry
                Battle in Dheli
                    Yamamoto attack with 2 Bombers and 1 Tank
                    British defend with 1 Bunker, 1 Factory and 3 Infantrys
                    Units damaged: 1 Bunker owned by the British
                    Yamamoto win, taking Dheli from British with 2 Bombers and 1 Tank remaining. Battle score for attacker is 12
                    Casualties for British: 1 Bunker and 3 Infantrys
                Battle in Java
                    Yamamoto attack with 2 Artillerys and 1 Tank
                    Dutch defend with 1 Infantry
                    Yamamoto win, taking Java from Dutch with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Dutch: 1 Infantry

    Non Combat Move - Yamamoto
                2 Bombers moved from Dheli to Nagpur
                4 Infantrys moved from Tokyo to S.Japan

    Place Units - Yamamoto
                4 Infantrys and 2 Tankettes placed in Malaya
                3 Destroyers and 1 Submarine placed in sz70
                1 Battleship and 1 Cruiser placed in sz78

    Turn Complete - Yamamoto
                Yamamoto collect 85 PUs; end with 85 PUs total

    triplea_39794_Yam7.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Chinese
                1 Artillery and 1 Infantry moved from Szechwan to W.Sian
                2 EarlyFighters moved from Szechwan to W.Sian

    Purchase Units - Chinese
                Chinese buy 6 Infantrys and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in W.Sian
                    Chinese attack with 1 Artillery, 2 EarlyFighters and 1 Infantry
                    Hisaichi defend with 1 Infantry and 1 Tankette
                        Chinese roll dice for 1 Artillery, 2 EarlyFighters and 1 Infantry in W.Sian, round 2 :  1/4 hits
                        Hisaichi roll dice for 1 Infantry and 1 Tankette in W.Sian, round 2 :  1/2 hits
                        1 Infantry owned by the Chinese and 1 Tankette owned by the Hisaichi lost in W.Sian
                        Chinese roll dice for 1 Artillery and 2 EarlyFighters in W.Sian, round 3 :  0/3 hits
                        Hisaichi roll dice for 1 Infantry in W.Sian, round 3 :  0/1 hits
                        Chinese roll dice for 1 Artillery and 2 EarlyFighters in W.Sian, round 4 :  1/3 hits
                        Hisaichi roll dice for 1 Infantry in W.Sian, round 4 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in W.Sian
                    Chinese win, taking W.Sian from Hisaichi with 1 Artillery and 2 EarlyFighters remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Infantry and 1 Tankette
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Chinese
                2 EarlyFighters moved from W.Sian to Szechwan
                1 AAGun, 3 Artillerys, 2 EarlyFighters, 4 Infantrys and 12 Tanks moved from Szechwan to Sikang
                1 AAGun and 5 Infantrys moved from Gansu to Tsingnan
                5 Infantrys moved from Xining to Tsingnan
                2 Infantrys moved from Ming Jong to Tsingnan
                2 Marines moved from Ming Jong to Tsingnan
                1 Infantry moved from Xining to Tsingnan
                4 Infantrys moved from Quyan to Ming Jong
                2 Tanks moved from Urumal to Ming Jong
                1 Elite and 1 Infantry moved from Urumal to Quyan

    Place Units - Chinese
                6 Infantrys placed in Xining
                3 Tanks placed in Urumal

    Turn Complete - Chinese
                Chinese collect 21 PUs; end with 21 PUs total

    Territory Summary for Chinese :

    Tsingnan : 1 AAGun, 21 Infantrys and 2 Marines
        Sikang : 1 AAGun, 3 Artillerys, 2 EarlyFighters, 4 Infantrys and 12 Tanks
        W.Sian : 1 Artillery
        Quyan : 1 Elite and 1 Infantry
        Urumal : 1 Factory and 3 Tanks
        Ming Jong : 4 Infantrys and 2 Tanks
        Szechwan : 1 Infantry
        Xining : 1 Factory and 6 Infantrys
        Gansu : 1 Infantry

    Production/PUs Summary :

    Yamamoto : 85 / 85
        Chinese : 21 / 21
        Hisaichi : 67 / 70
        Dutch : 10 / 0
        Thai : 12 / 12
        British : 38 / 42
        Anzac : 27 / 27
        Americans : 82 / 82
        Masaharu : 39 / 41
        Russians : 24 / 24

    triplea_39794_Chi7.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Hisaichi
                1 Tank moved from Bhopa to Bikaner
                      Hisaichi take W.India from British
                      Hisaichi take Bikaner from British
                1 Tank moved from Bhopa to Bhopal
                      Hisaichi take Bhopal from British
                1 Tank moved from Bhopal to Bikaner
                1 Transport moved from sz64 to sz63
                1 Battleship, 2 Carriers, 4 Destroyers, 3 Submarines and 2 T.Boats moved from sz61 to sz63
                1 Bomber moved from Bengal to sz63
                1 S.Sub moved from sz60 to sz61
                1 S.Sub moved from sz61 to sz63
                1 Submarine moved from sz62 to sz63
                1 T.Boat moved from sz59 to sz57
                1 Submarine moved from sz60 to sz57
                1 Infantry and 1 Tankette moved from N.Chunking to W.Sian
                6 Infantrys moved from Kiangsi to Hanan
                1 Elite and 1 Infantry moved from N.Shangsi to Gansu
                1 Infantry moved from N.Shangsi to Gansu
                8 Infantrys, 4 Mech.Infs, 7 Tanks and 2 Tankettes moved from Shangsi to Szechwan
                2 Tanks moved from N.Shangsi to Szechwan
                1 Tankette moved from Nanking to Szechwan
                1 Tankette moved from Hanan to W.Sian
                2 Artillerys and 14 Infantrys moved from E.Shansi to Shangsi
                3 Infantrys moved from Hopeh to E.Shansi
                8 Infantrys moved from Shantung to Shansi
                1 Tank and 2 Tankettes moved from Peking to Shangsi
                2 B.Transports moved from sz74 to sz79
                8 Infantrys moved from Seoul to sz79
                2 B.Transports and 8 Infantrys moved from sz79 to sz74
                8 Infantrys moved from sz74 to Hopeh
                6 Infantrys and 1 Marine moved from Tientsin to Hopeh
                1 Infantry moved from S.Borneo to sz60
                3 Infantrys moved from Sumatra to Java
                2 Tanks moved from N.S to Java
                1 Artillery and 1 Elite moved from Lambok to sz59
                1 Artillery and 1 Elite moved from sz59 to Celebs
                1 Infantry and 1 Transport moved from sz60 to sz59
                1 Infantry moved from sz59 to Celebs
                6 Infantrys moved from Kwangtung to Kiangsi
                6 Infantrys moved from Hongkong to Kwangtung

    Purchase Units - Hisaichi
                Hisaichi buy 1 Elite, 16 Infantrys, 2 Mech.Infs, 2 Submarines, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in sz57
                    Hisaichi attack with 1 Submarine and 1 T.Boat
                    Anzac defend with 1 Destroyer
                    Hisaichi win with 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 8
                    Casualties for Anzac: 1 Destroyer
                Battle in Celebs
                    Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
                    Dutch defend with 1 Infantry
                    Hisaichi win, taking Celebs from Dutch with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Dutch: 1 Infantry
                Battle in W.Sian
                    Hisaichi attack with 1 Infantry and 2 Tankettes
                    Chinese defend with 1 Artillery
                    Hisaichi win, taking W.Sian from Chinese with 1 Infantry and 2 Tankettes remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 Artillery
                Battle in Szechwan
                    Hisaichi attack with 8 Infantrys, 4 Mech.Infs, 9 Tanks and 3 Tankettes
                    Chinese defend with 1 Infantry
                    Hisaichi win, taking Szechwan from Chinese with 8 Infantrys, 4 Mech.Infs, 9 Tanks and 3 Tankettes remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in sz63
                    Hisaichi attack with 1 Battleship, 1 Bomber, 2 Carriers, 4 Destroyers, 1 S.Sub, 4 Submarines, 2 T.Boats and 1 Transport
                    British defend with 1 B.Carrier, 4 Destroyers, 2 EarlyFighters, 1 Fighter, 1 Submarine and 4 Transports
                    Units damaged: 1 B.Carrier owned by the British
                    Units damaged: 1 Battleship owned by the Hisaichi
                    1 B.Carrier owned by the British, 1 Fighter owned by the British and 4 Destroyers owned by the British lost in sz63
                    Hisaichi win with 1 Battleship, 1 Bomber, 4 Destroyers, 1 S.Sub and 1 Submarine remaining. Battle score for attacker is 46
                    Casualties for Hisaichi: 2 Carriers, 3 Submarines, 2 T.Boats and 1 Transport
                    Casualties for British: 1 B.Carrier, 4 Destroyers, 2 EarlyFighters, 1 Fighter, 1 Submarine and 4 Transports
                Battle in Gansu
                    Hisaichi attack with 1 Elite and 2 Infantrys
                    Chinese defend with 1 Infantry
                    Hisaichi win, taking Gansu from Chinese with 1 Elite and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Hisaichi
                3 Infantrys moved from N.Shangsi to Shangsi
                1 Bomber moved from sz63 to Phuket

    Place Units - Hisaichi
                2 Submarines placed in sz60
                Turning on Edit Mode
                EDIT: Removing units owned by Hisaichi from sz60: 1 Submarine
                EDIT: Adding units owned by Hisaichi to sz57: 1 Submarine
                EDIT: Turning off Edit Mode
                2 Infantrys placed in S.Borneo
                8 Infantrys placed in Seoul
                6 Infantrys placed in Hongkong
                2 Mech.Infs and 1 Tankette placed in Tientsin
                1 Elite, 1 Tank and 1 Tankette placed in Peking
                Hisaichi undo move 6.
                1 Elite, 1 Tank and 1 Tankette placed in Peking

    Turn Complete - Hisaichi
                Hisaichi collect 75 PUs; end with 75 PUs total
                1 unit repaired.

    triplea_39794_His7.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Turn Complete - Dutch

    Territory Summary for Dutch :

    Halma : 1 Infantry
        Flores : 1 Artillery
        Nayumo : 1 Infantry
        Sarong : 1 Artillery and 1 Infantry
        Buru : 1 Infantry
        Bava : 1 Infantry

    Production/PUs Summary :

    Yamamoto : 85 / 85
        Chinese : 18 / 21
        Hisaichi : 75 / 75
        Dutch : 8 / 0
        Thai : 12 / 12
        British : 35 / 42
        Anzac : 27 / 27
        Americans : 82 / 82
        Masaharu : 39 / 41
        Russians : 24 / 24

    triplea_39794_Dut7.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Thai
                1 Tankette moved from C.India to India
                      Thai take India from British
                1 Tankette moved from India to M.India
                      Thai take M.India from British
                1 Infantry moved from E.India to C.India
                1 Marine moved from Thailand to sz64
                3 Infantrys moved from Thailand to sz64
                1 Marine moved from sz64 to E.India
                3 Infantrys moved from sz64 to E.India
                2 Infantrys moved from Burma to Bengal
                1 Infantry moved from Thailand to Burma
                4 Infantrys and 1 Marine moved from Phuket to Thailand
                1 Tankette moved from Nagpur to E.India

    Purchase Units - Thai
                Thai buy 6 Infantrys; Remaining resources: 0 PUs;

    Combat - Thai

    Non Combat Move - Thai

    Place Units - Thai
                6 Infantrys placed in Phuket

    Turn Complete - Thai
                Thai collect 14 PUs; end with 14 PUs total

    triplea_39794_Tha7.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - British
                1 Submarine moved from sz65 to sz66
                1 Destroyer moved from sz50 to sz57

    Purchase Units - British
                British buy 2 Fighters, 8 Infantrys and 1 Submarine; Remaining resources: 0 PUs;

    Combat - British
                Battle in sz57
                    British attack with 1 Destroyer
                    Hisaichi defend with 2 Submarines and 1 T.Boat
                        Hisaichi roll dice for 2 Submarines in sz57, round 2 :  1/2 hits
                        British roll dice for 1 Destroyer in sz57, round 2 :  1/1 hits
                    1 T.Boat owned by the Hisaichi and 1 Destroyer owned by the British lost in sz57
                    Hisaichi win with 2 Submarines remaining. Battle score for attacker is -3
                    Casualties for Hisaichi: 1 T.Boat
                    Casualties for British: 1 Destroyer

    Non Combat Move - British

    Place Units - British
                8 Infantrys placed in Calcutta
                1 Submarine placed in sz49
                2 Fighters placed in Moresby

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Territory Summary for British :

    N.G : 1 Infantry and 1 Tankette
        New Guinea : 1 Artillery and 1 Infantry
        Calcutta : 1 AAGun, 6 Artillerys, 2 Elites, 1 Factory, 13 Infantrys, 2 Tanks and 2 Tankettes
        Auki : 1 Artillery
        Moresby : 1 AAGun, 1 Factory, 2 Fighters, 3 Infantrys and 1 Tank
        Arawa : 1 Infantry
        Gizo : 1 Infantry
        Vancouver : 1 Factory
        Alaska : 1 AAGun and 4 Infantrys
        sz4 : 1 Destroyer and 1 Transport
        sz49 : 1 Submarine
        sz50 : 1 Carrier
        sz66 : 1 Submarine

    Production/PUs Summary :

    Yamamoto : 85 / 85
        Chinese : 18 / 21
        Hisaichi : 75 / 75
        Dutch : 8 / 0
        Thai : 14 / 14
        British : 33 / 33
        Anzac : 27 / 27
        Americans : 82 / 82
        Masaharu : 39 / 41
        Russians : 24 / 24

    triplea_39794_Bri7.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Anzac
                1 EarlyFighter moved from sz50 to sz57
                3 Artillerys and 3 Infantrys moved from W.Australia to sz50
                3 Artillerys, 3 Infantrys and 3 Transports moved from sz50 to sz57
                3 Artillerys and 3 Infantrys moved from sz57 to Java
                1 Destroyer moved from sz52 to sz57
                2 S.Subs moved from sz37 to sz50
                2 Infantrys moved from Derby to sz50
                2 Infantrys moved from sz50 to Soem
                1 Infantry moved from Soem to Lambok
                      Anzac take Lambok from Hisaichi

    Purchase Units - Anzac
                Anzac buy 2 Destroyers, 1 Infantry, 1 Marine and 1 Transport; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in sz57
                    Anzac attack with 1 Destroyer, 1 EarlyFighter and 3 Transports
                    Hisaichi defend with 2 Submarines
                        Hisaichi roll dice for 2 Submarines in sz57, round 2 :  1/2 hits
                        Anzac roll dice for 1 Destroyer, 1 EarlyFighter and 3 Transports in sz57, round 2 :  1/2 hits
                        1 Destroyer owned by the Anzac and 1 Submarine owned by the Hisaichi lost in sz57
                    1 Submarine owned by the Hisaichi Submerged
                    Anzac win with 1 EarlyFighter and 3 Transports remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 1 Submarine
                    Casualties for Anzac: 1 Destroyer
                Battle in Java
                    Anzac attack with 3 Artillerys and 3 Infantrys
                    Hisaichi defend with 3 Infantrys and 2 Tanks; Yamamoto defend with 2 Artillerys and 1 Tank
                        Anzac roll dice for 3 Artillerys and 3 Infantrys in Java, round 2 :  3/6 hits
                        Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Java, round 2 :  4/8 hits
                        3 Infantrys owned by the Hisaichi, 1 Artillery owned by the Anzac and 3 Infantrys owned by the Anzac lost in Java
                        Anzac roll dice for 2 Artillerys in Java, round 3 :  0/2 hits
                        Yamamoto roll dice for 2 Artillerys and 3 Tanks in Java, round 3 :  4/5 hits
                        2 Artillerys owned by the Anzac lost in Java
                    Yamamoto win with 2 Artillerys and 3 Tanks remaining. Battle score for attacker is -12
                    Casualties for Hisaichi: 3 Infantrys
                    Casualties for Anzac: 3 Artillerys and 3 Infantrys

    Non Combat Move - Anzac
                1 EarlyFighter moved from sz57 to sz50

    Place Units - Anzac
                2 Destroyers and 1 Transport placed in sz50
                1 Infantry and 1 Marine placed in Darwin

    Turn Complete - Anzac
                Anzac collect 28 PUs; end with 28 PUs total

    Territory Summary for Anzac :

    Soem : 1 flag, 9 Infantrys
        Lambok : 1 flag, 1 Infantry
        Derby : 1 AAGun and 2 Infantrys
        W.Australia : 1 Artillery, 1 Factory and 2 Infantrys
        Melbourne : 1 AAGun, 1 Bunker and 1 Factory
        Fiji : 1 Infantry
        Samoa : 1 Infantry
        Wellington : 1 AAGun and 1 Factory
        Darwin : 1 Factory, 1 Infantry and 1 Marine
        New Caledonia : 2 Infantrys
        sz57 : 3 Transports
        sz50 : 2 Destroyers, 1 EarlyFighter, 2 S.Subs and 1 Transport

    Production/PUs Summary :

    Yamamoto : 85 / 85
        Chinese : 18 / 21
        Hisaichi : 74 / 75
        Dutch : 8 / 0
        Thai : 14 / 14
        British : 33 / 33
        Anzac : 28 / 28
        Americans : 82 / 82
        Masaharu : 39 / 41
        Russians : 24 / 24

    triplea_39794_Anz7.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Americans
                3 Infantrys moved from Gaferut to Ifalk
                1 Artillery and 1 Tank moved from Gaferut to Ifalk
                1 EarlyFighter moved from sz4 to sz9
                1 Submarine moved from sz20 to sz9
                1 EarlyFighter and 1 Fighter moved from sz20 to sz9
                2 Battleships moved from sz25 to sz20
                1 Infantry moved from Wake to sz20
                1 Infantry and 1 S.Sub moved from sz20 to sz76
                1 Infantry moved from sz76 to Bonin
                      Americans take Bonin from Yamamoto

    Purchase Units - Americans
                Americans buy 2 B.Transports, 2 B29s, 1 Carrier, 1 Fighter and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in sz9
                    Americans attack with 2 EarlyFighters, 1 Fighter and 1 Submarine
                    Masaharu defend with 1 Destroyer
                        Americans roll dice for 1 Submarine in sz9, round 2 :  1/1 hits
                        Masaharu roll dice for 1 Destroyer in sz9, round 2 :  0/1 hits
                        1 Destroyer owned by the Masaharu lost in sz9
                    Americans win with 2 EarlyFighters, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8
                    Casualties for Masaharu: 1 Destroyer
                Battle in Ifalk
                    Americans attack with 1 Artillery, 3 Infantrys and 1 Tank
                    Yamamoto defend with 1 Infantry
                        Americans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Ifalk, round 2 :  3/5 hits
                        Yamamoto roll dice for 1 Infantry in Ifalk, round 2 :  0/1 hits
                        1 Infantry owned by the Yamamoto lost in Ifalk
                    Americans win, taking Ifalk from Yamamoto with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry

    Non Combat Move - Americans
                1 EarlyFighter and 1 Fighter moved from sz9 to sz20
                1 EarlyFighter moved from sz9 to sz4
                1 EarlyFighter moved from Kauai to sz4
                2 B29s moved from San Francisco to Wake

    Place Units - Americans
                1 Carrier and 1 Submarine placed in sz25
                Americans undo move 1.
                1 Carrier placed in sz25
                1 Fighter placed in sz25
                1 Submarine placed in sz4
                2 B.Transports placed in sz23
                2 B29s placed in Pearl Harbor

    Turn Complete - Americans
                Americans collect 85 PUs; end with 85 PUs total

    Territory Summary for Americans :

    Bonin : 1 flag, 1 Infantry
        British Columbia : 1 Infantry
        Nor Cal : 6 Infantrys and 2 Tanks
        Hilo : 1 Factory
        Kiska : 1 Infantry
        Amchitka : 1 Infantry
        Adak : 1 Infantry
        Midway : 2 Infantrys
        Kiribati : 1 Infantry
        Los Angeles : 1 Factory
        Taka : 2 Infantrys
        Wake : 3 Artillerys, 2 B29s, 4 Infantrys and 3 Tanks
        Pearl Harbor : 2 B29s and 1 Factory
        Attla : 1 Infantry
        Ifalk : 1 Artillery, 3 Infantrys and 1 Tank
        Umnak : 1 Infantry
        Alaska : 4 Artillerys, 1 Factory, 7 Infantrys and 1 Tank
        Canton : 1 Infantry
        Majuru : 1 Infantry
        Johnston : 1 Infantry
        Kauai : 1 Marine
        San Francisco : 1 AAGun, 1 Factory and 2 Infantrys
        sz4 : 1 Carrier, 5 Destroyers, 2 EarlyFighters, 1 Submarine and 1 Transport
        sz9 : 1 Submarine
        sz20 : 3 B.Transports, 3 Battleships, 1 Carrier, 2 Destroyers, 1 EarlyFighter and 1 Fighter
        sz23 : 2 B.Transports
        sz25 : 1 Carrier and 1 Fighter
        sz76 : 1 S.Sub

    Production/PUs Summary :

    Yamamoto : 82 / 85
        Chinese : 18 / 21
        Hisaichi : 74 / 75
        Dutch : 8 / 0
        Thai : 14 / 14
        British : 33 / 33
        Anzac : 28 / 28
        Americans : 85 / 85
        Masaharu : 39 / 41
        Russians : 24 / 24

    triplea_39794_Ame7.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Masaharu
                1 Destroyer moved from sz16 to sz9
                1 Destroyer moved from sz16 to sz3
                1 EarlyFighter moved from Palana to sz9
                2 Infantrys moved from Irkutsk to Ustkut
                1 Bomber moved from Quingdao to Ustkut
                4 Infantrys moved from Quingdao to Jinan
                1 Artillery and 1 Marine moved from Quingdao to Jinan
                1 Elite moved from Belogorsk to Quingdao
                7 Infantrys moved from Vostok to Quingdao
                1 Tank moved from Amursk to Quingdao
                2 Tankettes moved from Amursk to Quingdao
                3 Transports moved from sz1 to sz15
                1 Elite and 5 Infantrys moved from Akina to sz15
                1 Elite, 5 Infantrys and 4 Transports moved from sz15 to sz1
                1 Elite and 5 Infantrys moved from sz1 to Vostok
                1 Tank and 1 Tankette moved from Angarsk to Quingdao
                1 Infantry moved from Quingdao to Jinan

    Purchase Units - Masaharu
                Masaharu buy 2 Destroyers, 5 Infantrys, 1 Marine, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Jinan
                    Masaharu attack with 1 Artillery, 5 Infantrys and 1 Marine
                    Russians defend with 1 Artillery and 3 Infantrys
                    Masaharu win, taking Jinan from Russians with 1 Artillery and 1 Marine remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Artillery and 3 Infantrys
                    Casualties for Masaharu: 5 Infantrys
                Battle in Ustkut
                    Masaharu attack with 1 Bomber and 2 Infantrys
                    Russians defend with 1 Infantry
                    Masaharu win, taking Ustkut from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Infantry
                    Casualties for Masaharu: 1 Infantry
                Battle in sz9
                    Masaharu attack with 1 Destroyer and 1 EarlyFighter
                    Americans defend with 1 Submarine
                    Masaharu win with 1 EarlyFighter remaining. Battle score for attacker is -2
                    Casualties for Masaharu: 1 Destroyer
                    Casualties for Americans: 1 Submarine

    Non Combat Move - Masaharu
                1 Destroyer moved from sz3 to sz9
                1 EarlyFighter moved from sz9 to Palana
                1 Bomber moved from Ustkut to Quingdao

    Place Units - Masaharu
                2 Destroyers placed in sz16
                1 Tank and 2 Tankettes placed in Amursk
                5 Infantrys and 1 Marine placed in Akina

    Turn Complete - Masaharu
                Masaharu collect 42 PUs; end with 42 PUs total

    triplea_39794_Mas7.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Russians
                1 Artillery and 1 Infantry moved from Tulun to Ustkut
                1 Artillery and 1 Infantry moved from Ulaan Ude to Jinan
                1 EarlyFighter moved from Ulaan Ude to Jinan
                1 EarlyFighter moved from Ulaan Ude to Ustkut
                1 Infantry moved from Ulaan Ude to Ustkut
                1 Infantry moved from Ulaan Ude to Jinan

    Purchase Units - Russians
                Russians buy 1 Bunker and 9 Infantrys; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Ustkut
                    Russians attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
                    Masaharu defend with 1 Infantry
                        Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Ustkut, round 2 :  0/4 hits
                        Masaharu roll dice for 1 Infantry in Ustkut, round 2 :  0/1 hits
                        Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Ustkut, round 3 :  2/4 hits
                        Masaharu roll dice for 1 Infantry in Ustkut, round 3 :  0/1 hits
                        1 Infantry owned by the Masaharu lost in Ustkut
                    Russians win, taking Ustkut from Masaharu with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Masaharu: 1 Infantry
                Battle in Jinan
                    Russians attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
                    Masaharu defend with 1 Artillery and 1 Marine
                        Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Jinan, round 2 :  2/4 hits
                        Masaharu roll dice for 1 Artillery and 1 Marine in Jinan, round 2 :  1/2 hits
                        1 Infantry owned by the Russians, 1 Marine owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Jinan
                    Russians win, taking Jinan from Masaharu with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 Infantry
                    Casualties for Masaharu: 1 Artillery and 1 Marine

    Non Combat Move - Russians
                1 EarlyFighter moved from Jinan to Ulaan Ude
                1 EarlyFighter moved from Ustkut to Ulaan Ude
                1 Artillery and 5 Infantrys moved from Tulun to Ulaan Ude
                8 Infantrys moved from Kaask to Tulun
                2 Infantrys moved from Krasnoyarsk to Bratsk
                3 Infantrys moved from Achinsk to Abakan
                1 Tank moved from Achinsk to Maltan

    Place Units - Russians
                1 Bunker placed in Maltan
                6 Infantrys placed in Kaask
                3 Infantrys placed in Achinsk

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

    Territory Summary for Russians :

    Ustkut : 1 Artillery and 2 Infantrys
        Kaask : 1 AAGun, 1 Factory and 6 Infantrys
        Tulun : 8 Infantrys
        Jinan : 1 Artillery and 1 Infantry
        Bratsk : 2 Infantrys
        Ulaan Ude : 1 AAGun, 1 Artillery, 2 EarlyFighters, 1 Elite, 27 Infantrys, 2 Marines and 11 Tanks
        Ostrov : 1 Bunker
        Abakan : 3 Infantrys
        Achinsk : 1 Factory and 3 Infantrys
        Maltan : 1 Bunker and 1 Tank
        sz4 : 1 Submarine

    Production/PUs Summary :

    Yamamoto : 82 / 85
        Chinese : 18 / 21
        Hisaichi : 74 / 75
        Dutch : 8 / 0
        Thai : 14 / 14
        British : 33 / 33
        Anzac : 28 / 28
        Americans : 85 / 85
        Masaharu : 39 / 42
        Russians : 24 / 24

    triplea_39794_Rus7.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 Artillery, 8 Infantrys and 1 Marine moved from Nagpur to C.India
                2 Bombers moved from Nagpur to sz66
                2 Tanks moved from Bhopa to C.India
                1 Destroyer moved from sz18 to sz19
                1 Submarine moved from sz70 to sz76
                2 Fighters moved from sz18 to sz76
                2 EarlyFighters moved from sz18 to sz76
                3 Destroyers moved from sz70 to sz18
                1 Artillery, 8 Infantrys and 2 Tanks moved from Shangsi to Szechwan
                1 Artillery, 3 Infantrys and 1 Tank moved from Sian to Szechwan
                1 Artillery and 1 Infantry moved from Shansi to Sian
                4 Infantrys moved from Hopeh to Shansi
                4 Infantrys moved from S.Japan to sz74
                1 B.Transport and 4 Infantrys moved from sz74 to sz76
                4 Infantrys moved from sz76 to Bonin
                1 Fighter moved from sz76 to Bonin
                1 Transport moved from sz59 to sz69
                1 Transport moved from sz69 to sz70
                1 Infantry moved from Boho to sz70
                1 Infantry moved from S to sz70
                1 Transport moved from sz60 to sz70
                2 Infantrys moved from Davao to sz70
                4 Infantrys moved from sz70 to Halma
                4 Infantrys and 2 Tankettes moved from Malaya to sz60
                2 B.Transports, 4 Infantrys and 2 Tankettes moved from sz60 to sz59
                2 Transports moved from sz60 to sz59
                2 Artillerys moved from Java to sz59
                1 Transport moved from sz60 to sz59
                1 Tank moved from Java to sz59
                4 Infantrys moved from sz59 to Lambok
                2 Artillerys and 1 Tankette moved from sz59 to Lambok
                1 Artillery moved from Bali to Lambok
                1 Tank and 1 Tankette moved from sz59 to Lambok
                1 Tank moved from Dheli to Bikaner

    Purchase Units - Yamamoto
                Yamamoto buy 1 Battleship, 1 Cruiser, 1 Destroyer, 13 Infantrys, 1 S.Sub and 2 Submarines; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Lambok
                    Yamamoto attack with 3 Artillerys, 4 Infantrys, 1 Tank and 2 Tankettes
                    Anzac defend with 1 Infantry
                    Yamamoto win, taking Lambok from Anzac with 3 Artillerys, 3 Infantrys, 1 Tank and 2 Tankettes remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Anzac: 1 Infantry
                Battle in sz76
                    Yamamoto attack with 1 B.Transport, 2 EarlyFighters, 1 Fighter and 1 Submarine
                    Americans defend with 1 S.Sub
                    1 S.Sub owned by the Americans lost in sz76
                    Yamamoto win with 1 B.Transport, 2 EarlyFighters, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 S.Sub
                Battle in sz66
                    Yamamoto attack with 2 Bombers
                    British defend with 1 Submarine
                    Yamamoto win with 2 Bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 Submarine
                Battle in Bonin
                    Yamamoto attack with 1 Fighter and 4 Infantrys
                    Americans defend with 1 Infantry
                    Yamamoto win, taking Bonin from Americans with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 Infantry
                Battle in Halma
                    Yamamoto attack with 4 Infantrys
                    Dutch defend with 1 Infantry
                    Yamamoto win, taking Halma from Dutch with 3 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Dutch: 1 Infantry
                    Casualties for Yamamoto: 1 Infantry

    Non Combat Move - Yamamoto
                1 Fighter moved from Bonin to sz18
                2 EarlyFighters and 1 Fighter moved from sz76 to sz18
                1 Battleship and 1 Cruiser moved from sz78 to sz18
                3 Infantrys moved from Tokyo to S.Japan
                2 Bombers moved from sz66 to C.India
                1 Transport moved from sz62 to sz63

    Place Units - Yamamoto
                1 Battleship, 1 Cruiser, 1 Destroyer, 1 S.Sub and 2 Submarines placed in sz78
                4 Infantrys placed in Davao
                6 Infantrys placed in Malaya
                3 Infantrys placed in Dheli

    Turn Complete - Yamamoto
                Yamamoto collect 86 PUs; end with 86 PUs total

    triplea_39794_Yam8.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8

    Combat Move - Chinese
                2 Infantrys and 1 Marine moved from Tsingnan to Gansu
                2 EarlyFighters moved from Sikang to Szechwan
                1 Artillery and 2 Infantrys moved from Sikang to W.Sian

    Purchase Units - Chinese
                Chinese buy 10 Infantrys; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Gansu
                    Chinese attack with 2 Infantrys and 1 Marine
                    Hisaichi defend with 1 Elite and 1 Infantry
                        Chinese roll dice for 2 Infantrys and 1 Marine in Gansu, round 2 :  0/3 hits
                        Hisaichi roll dice for 1 Elite and 1 Infantry in Gansu, round 2 :  0/2 hits
                        Chinese roll dice for 2 Infantrys and 1 Marine in Gansu, round 3 :  1/3 hits
                        Hisaichi roll dice for 1 Elite and 1 Infantry in Gansu, round 3 :  0/2 hits
                        1 Infantry owned by the Hisaichi lost in Gansu
                        Chinese roll dice for 2 Infantrys and 1 Marine in Gansu, round 4 :  0/3 hits
                        Hisaichi roll dice for 1 Elite in Gansu, round 4 :  1/1 hits
                        1 Infantry owned by the Chinese lost in Gansu
                        Chinese roll dice for 1 Infantry and 1 Marine in Gansu, round 5 :  0/2 hits
                        Hisaichi roll dice for 1 Elite in Gansu, round 5 :  0/1 hits
                        Chinese roll dice for 1 Infantry and 1 Marine in Gansu, round 6 :  0/2 hits
                        Hisaichi roll dice for 1 Elite in Gansu, round 6 :  0/1 hits
                        Chinese roll dice for 1 Infantry and 1 Marine in Gansu, round 7 :  0/2 hits
                        Hisaichi roll dice for 1 Elite in Gansu, round 7 :  0/1 hits
                        Chinese roll dice for 1 Infantry and 1 Marine in Gansu, round 8 :  2/2 hits
                        Hisaichi roll dice for 1 Elite in Gansu, round 8 :  0/1 hits
                        1 Elite owned by the Hisaichi lost in Gansu
                    Chinese win, taking Gansu from Hisaichi with 1 Infantry and 1 Marine remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Elite and 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in Szechwan
                    Chinese attack with 2 EarlyFighters
                    Hisaichi defend with 8 Infantrys, 4 Mech.Infs, 9 Tanks and 3 Tankettes; Yamamoto defend with 2 Artillerys, 11 Infantrys and 3 Tanks
                        Chinese roll dice for 2 EarlyFighters in Szechwan, round 2 :  0/2 hits
                        Hisaichi roll dice for 2 Artillerys, 19 Infantrys, 4 Mech.Infs, 12 Tanks and 3 Tankettes in Szechwan, round 2 :  13/40 hits
                        2 EarlyFighters owned by the Chinese lost in Szechwan
                    Hisaichi win with 2 Artillerys, 19 Infantrys, 4 Mech.Infs, 12 Tanks and 3 Tankettes remaining. Battle score for attacker is -16
                    Casualties for Chinese: 2 EarlyFighters
                Battle in W.Sian
                    Chinese attack with 1 Artillery and 2 Infantrys
                    Hisaichi defend with 1 Infantry and 2 Tankettes
                        Chinese roll dice for 1 Artillery and 2 Infantrys in W.Sian, round 2 :  0/3 hits
                        Hisaichi roll dice for 1 Infantry and 2 Tankettes in W.Sian, round 2 :  0/3 hits
                        Chinese roll dice for 1 Artillery and 2 Infantrys in W.Sian, round 3 :  1/3 hits
                        Hisaichi roll dice for 1 Infantry and 2 Tankettes in W.Sian, round 3 :  0/3 hits
                        1 Tankette owned by the Hisaichi lost in W.Sian
                        Chinese roll dice for 1 Artillery and 2 Infantrys in W.Sian, round 4 :  1/3 hits
                        Hisaichi roll dice for 1 Infantry and 1 Tankette in W.Sian, round 4 :  0/2 hits
                        1 Tankette owned by the Hisaichi lost in W.Sian
                        Chinese roll dice for 1 Artillery and 2 Infantrys in W.Sian, round 5 :  1/3 hits
                        Hisaichi roll dice for 1 Infantry in W.Sian, round 5 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in W.Sian
                    Chinese win, taking W.Sian from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 10
                    Casualties for Hisaichi: 1 Infantry and 2 Tankettes

    Non Combat Move - Chinese
                19 Infantrys and 1 Marine moved from Tsingnan to Sikang
                6 Infantrys moved from Xining to Tsingnan
                2 Tanks moved from Ming Jong to Sikang
                4 Infantrys moved from Ming Jong to Tsingnan
                1 Elite and 1 Infantry moved from Quyan to Ming Jong
                3 Tanks moved from Urumal to Maltan

    Place Units - Chinese
                6 Infantrys placed in Xining
                4 Infantrys placed in Urumal

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 21 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Sikang: 2 EarlyFighters
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Tsingnan : 1 AAGun and 10 Infantrys
        Sikang : 1 AAGun, 2 Artillerys, 2 EarlyFighters, 21 Infantrys, 1 Marine and 14 Tanks
        W.Sian : 1 Artillery and 2 Infantrys
        Urumal : 1 Factory and 4 Infantrys
        Ming Jong : 1 Elite and 1 Infantry
        Xining : 1 Factory and 6 Infantrys
        Gansu : 1 Infantry and 1 Marine
        Maltan : 3 Tanks

    Production/PUs Summary :

    Yamamoto : 86 / 86
        Chinese : 20 / 21
        Hisaichi : 72 / 75
        Dutch : 7 / 0
        Thai : 14 / 14
        British : 33 / 33
        Anzac : 27 / 28
        Americans : 83 / 85
        Masaharu : 39 / 42
        Russians : 24 / 24

    triplea_39794_Chi8.tsvg

  • '20 '19 '18 '17 '16

    I added the fighters back because as you would imagine I didn’t want to send them in alone to die.  They were supposed to go with the guys into W. Sian.


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8

    Combat Move - Hisaichi
                1 S.Sub moved from sz63 to sz57
                2 Submarines moved from sz60 to sz57
                1 Transport moved from sz59 to sz60
                1 Artillery and 1 Elite moved from Celebs to sz59
                1 Artillery, 1 Elite and 1 Transport moved from sz59 to sz81
                2 Infantrys moved from S.Borneo to sz60
                2 Infantrys and 1 Transport moved from sz60 to sz59
                2 Infantrys moved from sz59 to Bava
                1 Artillery and 1 Elite moved from sz81 to Flores
                1 Bomber moved from Phuket to Bava
                6 Infantrys moved from Hanan to W.Sian
                3 Infantrys moved from Shangsi to Gansu
                1 Artillery moved from Shangsi to Gansu
                1 Infantry moved from Shangsi to Gansu
                2 Tankettes moved from Shangsi to W.Sian
                1 Artillery, 13 Infantrys and 1 Tank moved from Shangsi to Szechwan
                8 Infantrys moved from Shansi to Shangsi
                3 Infantrys moved from E.Shansi to Shangsi
                14 Infantrys and 1 Marine moved from Hopeh to E.Shansi
                1 Elite moved from Peking to E.Shansi
                1 Tank moved from Peking to Shangsi
                1 Tankette moved from Peking to Shangsi
                1 Tankette moved from Tientsin to E.Shansi
                2 Mech.Infs moved from Tientsin to Shangsi
                2 B.Transports moved from sz74 to sz79
                8 Infantrys moved from Seoul to sz79
                2 B.Transports and 8 Infantrys moved from sz79 to sz74
                8 Infantrys moved from sz74 to Hopeh
                6 Infantrys moved from Kiangsi to Hanan
                6 Infantrys moved from Kwangtung to Kiangsi
                6 Infantrys moved from Hongkong to Kwangtung

    Purchase Units - Hisaichi
                Hisaichi buy 1 Destroyer, 16 Infantrys, 1 Marine, 1 Mech.Inf, 1 S.Sub, 1 Submarine, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Flores
                    Hisaichi attack with 1 Artillery and 1 Elite
                    Dutch defend with 1 Artillery
                    Hisaichi win, taking Flores from Dutch with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
                    Casualties for Dutch: 1 Artillery
                Battle in sz57
                    Hisaichi attack with 1 S.Sub and 3 Submarines
                    Anzac defend with 3 Transports
                    Hisaichi win with 1 S.Sub and 2 Submarines remaining. Battle score for attacker is 12
                    Casualties for Hisaichi: 1 Submarine
                    Casualties for Anzac: 3 Transports
                Battle in W.Sian
                    Hisaichi attack with 6 Infantrys and 2 Tankettes
                    Chinese defend with 1 Artillery and 2 Infantrys
                    Hisaichi win, taking W.Sian from Chinese with 5 Infantrys and 2 Tankettes remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Artillery and 2 Infantrys
                Battle in Bava
                    Hisaichi attack with 1 Bomber and 2 Infantrys
                    Dutch defend with 1 Infantry
                    Hisaichi win, taking Bava from Dutch with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Dutch: 1 Infantry
                Battle in Gansu
                    Hisaichi attack with 1 Artillery and 4 Infantrys
                    Chinese defend with 1 Infantry and 1 Marine
                    Hisaichi win, taking Gansu from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 1
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Chinese: 1 Infantry and 1 Marine

    Non Combat Move - Hisaichi
                1 Bomber moved from Bava to Celebs

    Place Units - Hisaichi
                1 Destroyer, 1 S.Sub and 1 Submarine placed in sz60
                1 Infantry placed in S.Borneo
                6 Infantrys placed in Hongkong
                8 Infantrys placed in Seoul
                1 Infantry, 1 Marine and 1 Mech.Inf placed in Tientsin
                1 Tank and 2 Tankettes placed in Peking

    Turn Complete - Hisaichi
                Hisaichi collect 76 PUs; end with 76 PUs total

    triplea_39794_His8.tsvg


  • @Entek:

    I added the fighters back because as you would imagine I didn’t want to send them in alone to die.  They were supposed to go with the guys into W. Sian.

    all good  8-)

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8

    Turn Complete - Dutch

    Territory Summary for Dutch :

    Nayumo : 1 Infantry
        Sarong : 1 Artillery and 1 Infantry
        Buru : 1 Infantry

    Production/PUs Summary :

    Yamamoto : 86 / 86
        Chinese : 18 / 21
        Hisaichi : 76 / 76
        Dutch : 5 / 0
        Thai : 14 / 14
        British : 33 / 33
        Anzac : 27 / 28
        Americans : 83 / 85
        Masaharu : 39 / 42
        Russians : 24 / 24

    triplea_39794_Dut8.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8

    Combat Move - Thai
                1 Marine moved from Thailand to sz64
                3 Infantrys moved from Thailand to sz64
                1 Tankette moved from M.India to C.India
                1 Elite, 7 Infantrys, 1 Marine and 1 Tankette moved from E.India to C.India
                1 Infantry moved from C.India to M.India
                3 Infantrys, 1 Marine and 2 Transports moved from sz64 to sz63
                1 Destroyer moved from sz64 to sz63
                1 Marine moved from sz63 to C.India
                1 Infantry moved from sz63 to Ceylon
                      Thai take Ceylon from British
                1 Infantry moved from sz63 to C.India
                1 Infantry moved from sz63 to Ceylon
                2 Infantrys moved from Bengal to E.India
                1 Infantry moved from Burma to Bengal
                1 Infantry moved from Thailand to Burma
                6 Infantrys moved from Phuket to Thailand

    Purchase Units - Thai
                Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;

    Combat - Thai

    Non Combat Move - Thai

    Place Units - Thai
                1 Elite and 5 Infantrys placed in Phuket

    Turn Complete - Thai
                Thai collect 15 PUs; end with 15 PUs total

    triplea_39794_Tha8.tsvg

  • '20 '19 '18 '17 '16

    I was going to wait until one of the capitals was taken, but why wait.  Let’s start over!

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