Oh dear. This isn’t going well.
17L G40 BM oysteilo (Allies) vs VonAlba (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Purchase Units - British
British buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
3 fighters moved from Egypt to 96 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 artillery and 3 infantry moved from Yunnan to French Indo China
1 artillery and 3 infantry moved from Burma to Shan State
1 fighter moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Burma to Shan StateCombat - British
Battle in French Indo China
British attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 1 factory_minor and 3 infantry
British win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 3 infantry
Battle in 96 Sea Zone
British attack with 1 destroyer and 3 fighters
Italians defend with 1 submarine
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Shan State
British attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 artillery and 9 infantry moved from Burma to Yunnan
1 fighter moved from French Indo China to Yunnan
5 infantry moved from India to Burma
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from 96 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 98 Sea Zone
2 artilleries moved from Trans-Jordan to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 battleship moved from 91 Sea Zone to 112 Sea ZonePlace Units - British
1 destroyer placed in 98 Sea Zone
1 fighter placed in Egypt
1 infantry placed in Egypt
3 infantry placed in Persia
2 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
5 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Some Units in India change ownership: 5 infantry and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 3 infantry
EDIT: Adding units owned by British to Northwest Persia: 3 infantry
EDIT: Removing units owned by British from United Kingdom: 1 aaGun, 1 artillery, 1 fighter and 2 infantry
EDIT: Adding units owned by British to Norway: 1 aaGun, 1 artillery, 1 fighter and 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from Libya to Tobruk
2 armour, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
1 fighter moved from 97 Sea Zone to Tobruk
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in Tobruk
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians win, taking Tobruk from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 99 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Italians
1 fighter moved from Tobruk to 97 Sea Zone
1 bomber moved from 99 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to 97 Sea ZonePlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 13 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 bomber moved from Yunnan to IndiaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
2 destroyers and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Combat Move - French
Turn Complete - French
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problem with saved file, i turn dice but file don’t be posted.
i’ve to recreate it
i do later -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Combat Move - French
Turn Complete - French
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I downloaded the file and posted again. Looks like it works. I see your dice emails so it is probably best you recreate the file. Feel free to throw dice again, edit the mismatch and post again
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really thanks you :-)
now i’m going holyday for a week, see you next week
by -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 artillery moved from Archangel to Novgorod
2 armour, 1 artillery and 7 mech_infantrys moved from Karelia to Novgorod
3 artilleries moved from Finland to Vyborg
5 mech_infantrys moved from Finland to Novgorod
4 infantry moved from Finland to Vyborg
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
3 armour, 8 artilleries and 24 infantry moved from Ukraine to Rostov
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
2 fighters moved from Western Germany to 93 Sea Zone
1 tactical_bomber moved from Western Germany to 93 Sea Zone
1 armour moved from Tunisia to LibyaCombat - Germans
Battle in 93 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Rostov
Germans attack with 3 armour, 8 artilleries and 24 infantry
Russians defend with 1 aaGun, 1 artillery and 10 infantry
Germans win, taking Rostov from Russians with 3 armour, 8 artilleries and 18 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 6 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 10 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Rostov: 3 infantry
EDIT: Turning off Edit Mode
EDIT: 2 fighters moved from 93 Sea Zone to Southern Italy
EDIT: 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
EDIT: 2 infantry moved from France to Western Germany
5 aaGuns, 4 infantry and 31 mech_infantrys moved from Ukraine to RostovPlace Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 armour, 1 fighter, 1 infantry and 5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 56 PUs (1 lost to blockades); end with 56 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
I HOPE IT WAS ALL CORRECT
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I HOPE IT WAS ALL CORRECT
from the dice emails it is not completely correct. In western ukraine you attack with 2 inf and 1 art. You miss round 1 and I score 1 hit with my art. In round two you score a hit and I dont score one, so you have 1 art and 1 inf remaing. (that part is correct)
In rostov I get five hits from the dice emails. You have given me 3
In total I score 6 hits in western ukraine and in Rostov and you have given me 3. Therefore I believe 3 more german inf should be removed (from rostov?)
agree?
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ok, agree
sorry for mistake -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Politics - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 3 infantry
EDIT: Turning off Edit ModeCombat Move - Russians
2 armour and 1 mech_infantry moved from Yakut S.S.R. to Timguska
2 armour and 3 mech_infantrys moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 armour moved from Russia to Ukraine
2 fighters moved from Bryansk to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 bomber moved from Russia to Ukraine
2 artilleries and 4 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Timguska
Russians attack with 2 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Timguska from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 2 armour and 4 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry; Italians defend with 4 infantry and 2 mech_infantrys
Russians win, taking Ukraine from Germans with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 5 infantry
Casualties for Italians: 4 infantry and 2 mech_infantrysNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
2 infantry moved from Russia to Bryansk
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Russia to Bryansk
1 bomber moved from Ukraine to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 aaGun moved from Bryansk to RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 artillery
EDIT: Adding units owned by Russians to Russia: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 infantry
EDIT: Adding units owned by Russians to Russia: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 armour, 4 infantry and 2 mech_infantrys moved from Buryatia to Yakut S.S.R.
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to 37 Sea Zone
4 tactical_bombers moved from 35 Sea Zone to Borneo
2 infantry moved from Kwangsi to Kwangtung
1 armour, 4 artilleries, 21 infantry and 2 mech_infantrys moved from Kwangsi to French Indo China
2 mech_infantrys moved from Kiangsi to French Indo China
2 fighters moved from 35 Sea Zone to Borneo
3 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from Anhwe to Szechwan
3 fighters moved from Anhwe to Kwangtung
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Shensi to Szechwan
1 armour moved from Hopei to Sikang
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Chahar to Suiyuyan
1 armour moved from Kansu to Shensi
1 infantry moved from Anhwe to Hopei
1 armour moved from Shantung to Kiangsi
2 mech_infantrys moved from Shantung to Kiangsi
3 infantry moved from Kiangsu to AnhweCombat - Japanese
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 4 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Aleutian Islands
Battle in 37 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win, taking Aleutian Islands from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Szechwan
Japanese attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 4 infantry and 2 mech_infantrys
Russians defend with 1 mech_infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Kwangtung
Japanese attack with 3 fighters and 2 infantry
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour, 4 artilleries, 21 infantry and 4 mech_infantrys
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 factory_minor
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 4 artilleries, 19 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 25 Sea Zone to 6 Sea Zone
3 fighters moved from Kwangtung to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Borneo to 35 Sea Zone
4 tactical_bombers moved from Borneo to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Szechwan to Shensi
1 infantry moved from Hunan to KwangsiPlace Units - Japanese
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in Shantung
Japanese undo move 2.
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 4 destroyers, 5 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 submarine moved from 91 Sea Zone to 93 Sea Zone
3 bombers moved from Gibraltar to 93 Sea Zone
2 bombers moved from India to Sumatra
1 bomber moved from Hawaiian Islands to 8 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Yunnan to KwangtungCombat - Americans
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Sumatra
Americans attack with 1 artillery, 2 bombers and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Sumatra from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 93 Sea Zone
Americans attack with 3 bombers and 1 submarine
Germans defend with 1 destroyer
Americans win, taking 93 Sea Zone from Germans with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Kwangtung
Americans attack with 1 bomber
Japanese defend with 1 harbour and 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 8 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 8 Sea Zone to Western United States
1 artillery moved from Siam to Shan State
2 bombers moved from Sumatra to Yunnan
8 transports moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 bombers moved from 93 Sea Zone to Norway
2 bombers moved from Gibraltar to Norway
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
2 fighters moved from 112 Sea Zone to 91 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 infantry placed in Norway
1 destroyer placed in 101 Sea Zone
3 destroyers and 2 transports placed in 10 Sea Zone
2 artilleries, 1 bomber and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 artillery and 2 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Szechwan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hunan from Japanese, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 airfield and 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Yunnan to KweichowPlace Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - British
British buy 1 artillery, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Alexandria to Tobruk
2 fighters moved from Egypt to Tobruk
2 fighters moved from 98 Sea Zone to Tobruk
4 armour and 3 mech_infantrys moved from Northwest Persia to Kazakhstan
1 armour moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to KwangtungCombat - British
Battle in Tobruk
British attack with 4 fighters and 2 infantry
Italians defend with 2 infantry
British win, taking Tobruk from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Kazakhstan
British attack with 4 armour and 3 mech_infantrys
Japanese defend with 1 infantry
British win, taking Kazakhstan from Japanese with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Kwangtung
British attack with 1 armour and 1 fighter
Japanese defend with 1 harbour and 1 infantry
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Kwangtung from Japanese with 1 armour remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Japanese: 1 infantryNon Combat Move - British
1 artillery and 4 infantry moved from Shan State to Yunnan
5 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
5 infantry moved from India to Burma
1 battleship moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from Norway to United Kingdom
2 fighters moved from Tobruk to Egypt
2 fighters moved from Tobruk to 98 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 armour moved from Alexandria to Trans-Jordan
1 artillery moved from Alexandria to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest PersiaPlace Units - British
2 submarines placed in 98 Sea Zone
1 tactical_bomber placed in United Kingdom
1 artillery and 2 infantry placed in United Kingdom
1 infantry placed in PersiaTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
2 artilleries, 1 bomber and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 2 artilleries, 1 bomber and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 110 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
Americans defend with 1 submarine
Italians win, taking 93 Sea Zone from Americans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
1 bomber moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 13 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from India to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 bomber
Japanese defend with 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 bomber moved from 43 Sea Zone to Yunnan
2 fighters moved from Queensland to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 carrier and 1 submarine placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Combat Move - French
Turn Complete - French