Game History
Round: 1 Purchase Units - British British buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from SZ 29 to SZ 19 1 battleship moved from SZ 29 to SZ 28 1 infantry moved from British East Africa to German East Africa British take German East Africa from Germans 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from India to SZ 29 1 infantry moved from India to SZ 29 2 infantry and 1 transport moved from SZ 29 to SZ 26 2 infantry moved from SZ 26 to German East Africa 1 infantry moved from Rhodesia to Union of South Africa 1 transport moved from SZ 19 to SZ 27 1 infantry moved from Scotland to Yorkshire Combat - British British has abandoned SZ 9 to Germans British has abandoned SZ 17 to AustroHungarians Combat Move - British Trigger ChangeToRomeMine: Italians captures territory SZ 17 Trigger ChangeToLondonMine: British captures territory SZ 9 Place Units - British 3 artilleries, 1 fighter and 4 infantry placed in India Turn Complete - British British collect 30 PUs; end with 30 PUsEntek allies vs dawg axis TRS RE.RE.RE.RE. Match
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Hisaichi
2 Tanks moved from W.Borneo to sz60
2 Tanks and 2 Transports moved from sz60 to sz64
3 Tanks moved from N.Chunking to Bengal
2 Tanks moved from sz64 to Bengal
1 Battleship, 2 Carriers, 3 Destroyers, 3 Submarines and 4 Transports moved from sz66 to sz56
4 T.Boats moved from sz60 to sz56
2 Tanks moved from Java to N.S
3 EarlyFighters moved from sz66 to Bengal
2 Bombers moved from Phuket to Bengal
2 Infantrys moved from Shangsi to N.Shangsi
1 Artillery moved from Shangsi to N.Shangsi
2 Artillerys and 2 Infantrys moved from Shansi to Sian
5 Infantrys moved from Kiangsi to Hanan
3 Tankettes moved from Kwangsi to Hanan
11 Infantrys moved from Hopeh to E.Shansi
2 Tankettes moved from Peking to Shangsi
1 Elite moved from Peking to E.Shansi
9 Infantrys moved from Tientsin to Hopeh
1 B.Transport moved from sz74 to sz79
4 Infantrys moved from Seoul to sz79
1 B.Transport and 4 Infantrys moved from sz79 to sz74
3 Infantrys moved from Korea to Tientsin
4 Infantrys moved from sz74 to Hopeh
4 Infantrys moved from Seoul to Korea
1 Submarine moved from sz59 to sz56
1 Infantry moved from N.B to sz68
1 Infantry and 1 T.Boat moved from sz68 to sz60
1 Infantry moved from sz60 to Sumatra
1 Destroyer and 1 Submarine moved from sz67 to sz60
1 B.Transport moved from sz68 to sz74
2 Artillerys moved from Formosa to sz74
1 Infantry moved from Formosa to sz74
2 Artillerys and 1 Infantry moved from sz74 to HopehPurchase Units - Hisaichi
Hisaichi buy 1 Elite, 17 Infantrys, 3 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in N.Shangsi
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Artillery
Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Battle in Hanan
Hisaichi attack with 5 Infantrys and 3 Tankettes
Chinese defend with 1 Infantry
Hisaichi win, taking Hanan from Chinese with 4 Infantrys and 3 Tankettes remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Sian
Hisaichi attack with 2 Artillerys and 2 Infantrys
Chinese defend with 2 Infantrys
Hisaichi win, taking Sian from Chinese with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Infantrys
Battle in Bengal
Hisaichi attack with 2 Bombers, 3 EarlyFighters and 5 Tanks
British defend with 1 AAGun, 1 Artillery, 6 Infantrys and 1 Tank
Hisaichi win, taking Bengal from British with 1 Bomber and 3 Tanks remaining. Battle score for attacker is -27
Casualties for Hisaichi: 1 Bomber, 3 EarlyFighters and 2 Tanks
Casualties for British: 1 Artillery, 6 Infantrys and 1 Tank
Battle in sz56
Hisaichi attack with 1 Battleship, 2 Carriers, 3 Destroyers, 4 Submarines, 4 T.Boats and 4 Transports
Anzac defend with 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters and 3 Transports
Units damaged: 1 Battleship owned by the Anzac
Units damaged: 1 Battleship owned by the Hisaichi
Hisaichi win with 1 Battleship, 2 Carriers, 3 Destroyers, 4 Submarines, 3 T.Boats and 1 Transport remaining. Battle score for attacker is 61
Casualties for Hisaichi: 1 T.Boat and 3 Transports
Casualties for Anzac: 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters and 3 TransportsNon Combat Move - Hisaichi
1 Bomber moved from Bengal to ChunkingPlace Units - Hisaichi
3 Tanks placed in Peking
3 Mech.Infs placed in Tientsin
8 Infantrys placed in Seoul
1 Elite and 3 Infantrys placed in S.Borneo
6 Infantrys placed in HongkongTurn Complete - Hisaichi
Hisaichi collect 70 PUs; end with 70 PUs total
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Hongkong: 6 Infantrys
EDIT: Adding units owned by Hisaichi to Kwangtung: 6 Infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Dutch
1 Infantry moved from Lambok to BaliNon Combat Move - Dutch
Turn Complete - Dutch
Territory Summary for Dutch :
Halma : 1 Infantry
Flores : 1 Artillery
Bali : 1 Infantry
Celebs : 1 Infantry
Nayumo : 1 Infantry
Sarong : 1 Artillery and 1 Infantry
Lambok : 1 Infantry
Buru : 1 Infantry
Bava : 1 InfantryProduction/PUs Summary :
Yamamoto : 71 / 72
Chinese : 21 / 28
Hisaichi : 70 / 70
Dutch : 12 / 0
Thai : 11 / 11
British : 49 / 54
Anzac : 26 / 28
Americans : 82 / 83
Masaharu : 36 / 39
Russians : 27 / 27 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Thai
2 Transports moved from sz60 to sz64
1 Elite, 1 Infantry and 2 Tankettes moved from Thailand to sz64
1 Elite, 1 Infantry and 2 Tankettes moved from sz64 to Bengal
6 Infantrys moved from Phuket to ThailandPurchase Units - Thai
Thai buy 4 Infantrys and 1 Marine; Remaining resources: 0 PUs;Non Combat Move - Thai
Place Units - Thai
4 Infantrys and 1 Marine placed in PhuketTurn Complete - Thai
Thai collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - British
2 Destroyers, 2 Submarines and 4 Transports moved from sz61 to sz63
2 Fighters moved from sz49 to sz19Purchase Units - British
British buy 1 B.Carrier, 2 Destroyers, 2 EarlyFighters and 1 Infantry; Remaining resources: 0 PUs;Combat - British
Battle in sz19
British attack with 2 Fighters
Yamamoto defend with 1 Destroyer
British roll dice for 2 Fighters in sz19, round 2 : 0/2 hits
Yamamoto roll dice for 1 Destroyer in sz19, round 2 : 1/1 hits
1 Fighter owned by the British lost in sz19
British roll dice for 1 Fighter in sz19, round 3 : 1/1 hits
Yamamoto roll dice for 1 Destroyer in sz19, round 3 : 1/1 hits
1 Fighter owned by the British and 1 Destroyer owned by the Yamamoto lost in sz19
Yamamoto win with no units remaining. Battle score for attacker is -12
Casualties for British: 2 Fighters
Casualties for Yamamoto: 1 DestroyerNon Combat Move - British
1 Tank moved from Dheli to Nepal
1 Infantry moved from Dheli to Bhopa
1 Fighter moved from Dheli to CalcuttaPlace Units - British
1 B.Carrier and 2 Destroyers placed in sz63
1 Fighter moved from Calcutta to sz63
2 EarlyFighters placed in sz63
1 Infantry placed in CalcuttaTurn Complete - British
British collect 49 PUs; end with 49 PUs totalTerritory Summary for British :
E.India : 1 Infantry
N.G : 1 Infantry and 1 Tankette
Bhopa : 1 Infantry
New Guinea : 1 Artillery and 1 Infantry
Calcutta : 1 AAGun, 4 Artillerys, 1 Factory and 5 Infantrys
Dheli : 1 Factory
Auki : 1 Artillery
Moresby : 1 AAGun, 1 Factory and 3 Infantrys
Arawa : 1 Infantry
Gizo : 1 Infantry
Nepal : 1 Artillery, 1 Infantry, 2 Tanks and 2 Tankettes
Vancouver : 1 Factory
Alaska : 1 AAGun and 4 Infantrys
sz4 : 1 Destroyer and 1 Transport
sz49 : 1 Carrier and 1 Destroyer
Bikaner : 1 flag
sz63 : 1 B.Carrier, 4 Destroyers, 2 EarlyFighters, 1 Fighter, 2 Submarines and 4 TransportsProduction/PUs Summary :
Yamamoto : 71 / 72
Chinese : 21 / 28
Hisaichi : 70 / 70
Dutch : 12 / 0
Thai : 11 / 11
British : 49 / 49
Anzac : 26 / 28
Americans : 82 / 83
Masaharu : 36 / 39
Russians : 27 / 27 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Anzac
Turning on Edit Mode
EDIT: Adding units owned by British to sz50: 1 Carrier and 1 Destroyer
EDIT: Removing units owned by British from sz49: 1 Carrier and 1 Destroyer
EDIT: Turning off Edit Mode
1 EarlyFighter moved from Lambok to sz50
3 Transports moved from sz37 to sz50
6 Infantrys moved from Derby to sz50
6 Infantrys moved from sz50 to SoemPurchase Units - Anzac
Anzac buy 3 Destroyers and 2 Infantrys; Remaining resources: 0 PUs;Combat - Anzac
Battle in Soem
Anzac attack with 6 Infantrys
Thai defend with 1 Infantry
Anzac roll dice for 6 Infantrys in Soem, round 2 : 1/6 hits
Thai roll dice for 1 Infantry in Soem, round 2 : 1/1 hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Soem
Anzac win, taking Soem from Thai with 5 Infantrys remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Infantry
Casualties for Thai: 1 InfantryNon Combat Move - Anzac
2 Infantrys moved from Darwin to DerbyPlace Units - Anzac
3 Destroyers placed in sz50
2 Infantrys placed in DarwinTurn Complete - Anzac
Anzac collect 27 PUs; end with 27 PUs totalTerritory Summary for Anzac :
Soem : 1 flag, 5 Infantrys
Derby : 1 AAGun and 8 Infantrys
W.Australia : 2 Artillerys, 1 Factory and 4 Infantrys
Melbourne : 1 AAGun, 1 Bunker and 1 Factory
Fiji : 1 Infantry
Samoa : 1 Infantry
Wellington : 1 AAGun and 1 Factory
Darwin : 1 Factory and 2 Infantrys
New Caledonia : 2 Infantrys
sz50 : 3 Destroyers, 1 EarlyFighter and 3 TransportsProduction/PUs Summary :
Yamamoto : 71 / 72
Chinese : 21 / 28
Hisaichi : 70 / 70
Dutch : 12 / 0
Thai : 10 / 11
British : 49 / 49
Anzac : 27 / 27
Americans : 82 / 83
Masaharu : 36 / 39
Russians : 27 / 27 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Americans
4 Artillerys moved from Wake to sz20
3 Infantrys moved from Wake to sz20
8 EarlyFighters moved from sz20 to sz18
2 Bombers moved from Wake to sz18
4 Artillerys, 1 B.Transport, 5 Battleships, 4 Carriers, 3 Destroyers, 3 Infantrys and 2 Transports moved from sz20 to sz18
4 Artillerys and 3 Infantrys moved from sz18 to Marcus
2 S.Subs moved from sz25 to sz9
1 Artillery moved from Gaferut to Ifalk
3 Infantrys moved from Lasap to Pikelot
1 Artillery moved from Lasap to Pikelot
1 Tank moved from Lasap to PikelotPurchase Units - Americans
Americans buy 1 Battleship, 2 Carriers, 1 Destroyer, 3 EarlyFighters and 1 Infantry; Remaining resources: 1 PUs;Combat - Americans
Battle in sz9
Americans attack with 2 S.Subs
Masaharu defend with 1 Submarine
Americans roll dice for 2 S.Subs in sz9, round 2 : 2/2 hits
Masaharu roll dice for 1 Submarine in sz9, round 2 : 0/1 hits
1 Submarine owned by the Masaharu lost in sz9
Americans win with 2 S.Subs remaining. Battle score for attacker is 6
Casualties for Masaharu: 1 Submarine
Battle in sz18
Americans attack with 1 B.Transport, 5 Battleships, 2 Bombers, 4 Carriers, 3 Destroyers, 8 EarlyFighters and 2 Transports
Yamamoto defend with 3 Battleships, 3 Carriers, 2 Cruisers, 3 Destroyers, 6 EarlyFighters, 1 Submarine and 1 T.Boat
Yamamoto roll dice for 1 Submarine in sz18, round 2 : 0/1 hits
Americans roll dice for 1 B.Transport, 5 Battleships, 2 Bombers, 4 Carriers, 3 Destroyers, 8 EarlyFighters and 2 Transports in sz18, round 2 : 5/22 hits
Units damaged: 3 Battleships owned by the Yamamoto
Yamamoto roll dice for 3 Battleships, 3 Carriers, 2 Cruisers, 3 Destroyers, 6 EarlyFighters and 1 T.Boat in sz18, round 2 : 7/18 hits
Units damaged: 5 Battleships owned by the Americans
1 T.Boat owned by the Yamamoto, 2 Transports owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz18
2 Infantrys owned by the Americans and 2 Artillerys owned by the Americans lost in Marcus
Americans roll dice for 1 B.Transport, 5 Battleships, 2 Bombers, 4 Carriers, 3 Destroyers and 8 EarlyFighters in sz18, round 3 : 6/22 hits
Yamamoto roll dice for 3 Battleships, 3 Carriers, 2 Cruisers, 3 Destroyers and 6 EarlyFighters in sz18, round 3 : 10/17 hits
6 EarlyFighters owned by the Americans, 6 EarlyFighters owned by the Yamamoto, 1 B.Transport owned by the Americans and 3 Carriers owned by the Americans lost in sz18
1 Infantry owned by the Americans and 2 Artillerys owned by the Americans lost in Marcus
Americans roll dice for 5 Battleships, 2 Bombers, 1 Carrier, 3 Destroyers and 2 EarlyFighters in sz18, round 4 : 4/13 hits
Yamamoto roll dice for 3 Battleships, 3 Carriers, 2 Cruisers and 3 Destroyers in sz18, round 4 : 5/11 hits
2 EarlyFighters owned by the Americans, 1 Cruiser owned by the Yamamoto, 2 Destroyers owned by the Americans, 1 Carrier owned by the Americans and 3 Destroyers owned by the Yamamoto lost in sz18
Americans roll dice for 5 Battleships, 2 Bombers and 1 Destroyer in sz18, round 5 : 5/8 hits
Yamamoto roll dice for 3 Battleships, 3 Carriers and 1 Cruiser in sz18, round 5 : 5/7 hits
2 Bombers owned by the Americans, 1 Cruiser owned by the Yamamoto, 2 Battleships owned by the Americans, 1 Battleship owned by the Yamamoto, 1 Destroyer owned by the Americans and 3 Carriers owned by the Yamamoto lost in sz18
Americans roll dice for 3 Battleships in sz18, round 6 : 2/3 hits
Yamamoto roll dice for 2 Battleships in sz18, round 6 : 1/2 hits
1 Battleship owned by the Americans and 2 Battleships owned by the Yamamoto lost in sz18
Americans win with 2 Battleships remaining. Battle score for attacker is -47
Casualties for Americans: 1 B.Transport, 3 Battleships, 2 Bombers, 4 Carriers, 3 Destroyers, 8 EarlyFighters and 2 Transports
Casualties for Yamamoto: 3 Battleships, 3 Carriers, 2 Cruisers, 3 Destroyers, 6 EarlyFighters, 1 Submarine and 1 T.Boat
Battle in Ifalk
Americans attack with 1 Artillery
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Artillery in Ifalk, round 2 : 0/1 hits
Yamamoto roll dice for 1 Infantry in Ifalk, round 2 : 1/1 hits
1 Artillery owned by the Americans lost in Ifalk
Yamamoto win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 ArtilleryNon Combat Move - Americans
3 Artillerys moved from Kauai to sz25
1 Tank moved from Pearl Harbor to sz25
1 Tank moved from Hilo to sz25
1 Infantry moved from Hilo to sz25
3 Infantrys moved from Pearl Harbor to sz25
3 Artillerys, 3 B.Transports, 1 Destroyer, 4 Infantrys and 2 Tanks moved from sz25 to sz20
3 Artillerys, 4 Infantrys and 2 Tanks moved from sz20 to Wake
1 S.Sub moved from sz23 to sz11
1 Destroyer and 1 Submarine moved from sz23 to sz25
1 Fighter moved from San Francisco to Pearl Harbor
2 Artillerys and 5 Infantrys moved from Anchorage to AlaskaPlace Units - Americans
2 Carriers placed in sz25
1 Battleship and 1 Destroyer placed in sz25
Americans undo move 1.
1 Carrier placed in sz25
1 EarlyFighter placed in sz25
1 Carrier placed in sz4
1 EarlyFighter placed in sz4
1 EarlyFighter and 1 Infantry placed in San FranciscoTurn Complete - Americans
Americans collect 82 PUs; end with 83 PUs total
2 units repaired.Territory Summary for Americans :
British Columbia : 1 Infantry
Nor Cal : 6 Infantrys and 2 Tanks
Hilo : 1 Factory
Kiska : 1 Infantry
Amchitka : 1 Infantry
Adak : 1 Infantry
Midway : 2 Infantrys
Kiribati : 1 Infantry
Los Angeles : 1 Factory
Taka : 2 Infantrys
Wake : 3 Artillerys, 5 Infantrys and 3 Tanks
Pearl Harbor : 1 Factory and 1 Fighter
Attla : 1 Infantry
Umnak : 1 Infantry
Alaska : 2 Artillerys, 1 Factory, 7 Infantrys and 1 Tank
Canton : 1 Infantry
Majuru : 1 Infantry
Johnston : 1 Infantry
Kauai : 1 Marine
Pikelot : 1 Artillery, 3 Infantrys and 1 Tank
San Francisco : 1 AAGun, 1 EarlyFighter, 1 Factory and 2 Infantrys
sz4 : 1 Carrier, 5 Destroyers, 1 EarlyFighter and 1 Transport
sz9 : 2 S.Subs
sz11 : 1 S.Sub
sz18 : 2 Battleships
sz20 : 3 B.Transports and 1 Destroyer
sz25 : 1 Battleship, 1 Carrier, 2 Destroyers, 1 EarlyFighter and 1 SubmarineProduction/PUs Summary :
Yamamoto : 71 / 72
Chinese : 21 / 28
Hisaichi : 70 / 70
Dutch : 12 / 0
Thai : 10 / 11
British : 49 / 49
Anzac : 27 / 27
Americans : 82 / 83
Masaharu : 36 / 39
Russians : 27 / 27 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Masaharu
2 Tankettes moved from Amursk to Hsingan
1 Marine moved from Belogorsk to Hsingan
8 Infantrys and 1 Marine moved from Belogorsk to Quingdao
1 Infantry moved from Irkutsk to Ustkut
1 Tank moved from Angarsk to Ustkut
1 Infantry moved from Quingdao to Jinan
1 Tank moved from Quingdao to Jinan
1 Marine moved from Quingdao to Jinan
1 Elite moved from Amursk to Belogorsk
1 Bomber and 1 EarlyFighter moved from Palana to sz9
1 Destroyer moved from sz16 to sz9
1 Destroyer moved from sz16 to sz3
3 Transports moved from sz1 to sz15
3 Infantrys moved from N.Japan to sz1
6 Infantrys moved from Akina to sz15
6 Infantrys and 3 Transports moved from sz15 to sz1
9 Infantrys moved from sz1 to BelogorskPurchase Units - Masaharu
Masaharu buy 2 Destroyers, 1 Elite, 6 Infantrys and 2 Tankettes; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Jinan
Masaharu attack with 1 Infantry, 1 Marine and 1 Tank
Russians defend with 1 Bunker
Masaharu win, taking Jinan from Russians with 1 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Hsingan
Masaharu attack with 1 Marine and 2 Tankettes
Russians defend with 1 Infantry
Masaharu win, taking Hsingan from Russians with 1 Marine and 2 Tankettes remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Ustkut
Masaharu attack with 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Masaharu win, taking Ustkut from Russians with 1 Tank remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 1 Infantry
Battle in sz9
Masaharu attack with 1 Bomber, 1 Destroyer and 1 EarlyFighter
Americans defend with 2 S.Subs
1 S.Sub owned by the Americans lost in sz9
1 S.Sub owned by the Americans lost in sz9
Masaharu win with 1 Bomber, 1 Destroyer and 1 EarlyFighter remaining. Battle score for attacker is 18
Casualties for Americans: 2 S.SubsNon Combat Move - Masaharu
1 Bomber moved from sz9 to Belogorsk
1 EarlyFighter moved from sz9 to PalanaPlace Units - Masaharu
1 Elite and 2 Tankettes placed in Amursk
2 Destroyers placed in sz16
6 Infantrys placed in AkinaTurn Complete - Masaharu
Masaharu collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Russians
1 Infantry moved from Bratsk to Ustkut
1 Elite moved from Tulun to Ustkut
1 Infantry moved from Tulun to Ustkut
1 EarlyFighter moved from Ulaan Ude to Ustkut
1 Infantry moved from Ulaan Ude to Irkutsk
Russians take Irkutsk from MasaharuPurchase Units - Russians
Russians buy 2 Artillerys, 1 EarlyFighter and 6 Infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Ustkut
Russians attack with 1 EarlyFighter, 1 Elite and 2 Infantrys
Masaharu defend with 1 Tank
Russians roll dice for 1 EarlyFighter, 1 Elite and 2 Infantrys in Ustkut, round 2 : 0/4 hits
Masaharu roll dice for 1 Tank in Ustkut, round 2 : 0/1 hits
Russians roll dice for 1 EarlyFighter, 1 Elite and 2 Infantrys in Ustkut, round 3 : 2/4 hits
Masaharu roll dice for 1 Tank in Ustkut, round 3 : 1/1 hits
1 Infantry owned by the Russians and 1 Tank owned by the Masaharu lost in Ustkut
Russians win, taking Ustkut from Masaharu with 1 EarlyFighter, 1 Elite and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 1 TankNon Combat Move - Russians
1 EarlyFighter moved from Ustkut to Ulaan Ude
5 Infantrys moved from Tulun to Ulaan Ude
4 Infantrys moved from Kaask to Tulun
2 Tanks moved from Kaask to Ulaan Ude
2 Marines moved from Kaask to Tulun
2 Infantrys moved from Krasnoyarsk to Kaask
2 Tanks moved from Achinsk to Kaask
2 Infantrys moved from Achinsk to KrasnoyarskPlace Units - Russians
2 Artillerys and 4 Infantrys placed in Kaask
1 EarlyFighter and 2 Infantrys placed in AchinskTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
Krasnoyarsk : 2 Infantrys
Ustkut : 1 Elite and 1 Infantry
Irkutsk : 1 Infantry
Kaask : 1 AAGun, 2 Artillerys, 1 Factory, 6 Infantrys and 2 Tanks
Tulun : 4 Infantrys and 2 Marines
Ulaan Ude : 1 AAGun, 2 Artillerys, 1 EarlyFighter, 24 Infantrys and 9 Tanks
Ostrov : 1 Bunker
Achinsk : 1 EarlyFighter, 1 Factory and 2 Infantrys
sz4 : 1 SubmarineProduction/PUs Summary :
Yamamoto : 71 / 72
Chinese : 21 / 28
Hisaichi : 70 / 70
Dutch : 12 / 0
Thai : 10 / 11
British : 49 / 49
Anzac : 27 / 27
Americans : 82 / 83
Masaharu : 40 / 42
Russians : 23 / 23 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Battleship moved from sz70 to sz18
1 Carrier moved from sz70 to sz18
1 Destroyer moved from sz70 to sz18
2 Fighters moved from Davao to sz18
1 Submarine moved from sz78 to sz18
2 Bombers moved from Chunking to Nepal
2 EarlyFighters moved from Chunking to Nepal
3 Tanks moved from W.Chunking to Nepal
1 B.Transport moved from sz60 to sz64
1 Artillery, 1 Infantry and 1 Marine moved from Burma to sz64
1 Artillery, 1 Infantry and 1 Marine moved from sz64 to E.India
3 Transports moved from sz60 to sz66
6 Infantrys moved from Malaya to sz66
6 Infantrys and 3 Transports moved from sz66 to sz64
6 Infantrys moved from sz64 to E.India
1 Tank moved from Sumatra to sz60
1 Infantry moved from N.S to sz60
1 Tank moved from Sumatra to sz60
1 B.Transport, 1 Infantry and 2 Tanks moved from sz60 to sz64
4 Infantrys moved from Hopeh to E.Shansi
1 Artillery moved from N.S to sz60
1 Artillery and 1 Transport moved from sz60 to sz65
1 Artillery moved from sz65 to Amdanam
Yamamoto take Amdanam from British
1 Transport moved from sz60 to sz61
1 Transport moved from sz73 to sz66
1 Artillery moved from N.S to sz66
1 Artillery moved from sz66 to S.A
Yamamoto take S.A from British
2 Transports moved from sz73 to sz60
2 Artillerys moved from N.S to sz60
2 Artillerys and 2 Transports moved from sz60 to sz59
2 Artillerys moved from sz59 to Lambok
1 Tank moved from Nagasaki to sz74
1 Artillery moved from Nagasaki to sz74
1 Infantry moved from Nagasaki to sz74
1 Artillery and 1 Tank moved from sz74 to Hopeh
1 Infantry moved from sz74 to HopehPurchase Units - Yamamoto
Yamamoto buy 1 B.Carrier, 1 Cruiser, 2 Destroyers, 2 EarlyFighters and 1 Fighter; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Lambok
Yamamoto attack with 2 Artillerys
Dutch defend with 1 Infantry
Dutch win with 1 Infantry remaining. Battle score for attacker is -8
Casualties for Yamamoto: 2 Artillerys
Battle in sz18
Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Submarine
Americans defend with 2 Battleships
Units damaged: 1 Battleship owned by the Americans
Units damaged: 1 Battleship owned by the Yamamoto
Units damaged: 1 Battleship owned by the Americans
Yamamoto win with 1 Battleship, 1 Carrier and 1 Fighter remaining. Battle score for attacker is 16
Casualties for Americans: 2 Battleships
Casualties for Yamamoto: 1 Destroyer, 1 Fighter and 1 Submarine
Battle in Nepal
Yamamoto attack with 2 Bombers, 2 EarlyFighters and 3 Tanks
British defend with 1 Artillery, 1 Infantry, 2 Tanks and 2 Tankettes
Yamamoto win, taking Nepal from British with 2 Bombers and 1 Tank remaining. Battle score for attacker is -2
Casualties for British: 1 Artillery, 1 Infantry, 2 Tanks and 2 Tankettes
Casualties for Yamamoto: 2 EarlyFighters and 2 Tanks
Battle in E.India
Yamamoto attack with 1 Artillery, 7 Infantrys and 1 Marine
British defend with 1 Infantry
Yamamoto win, taking E.India from British with 1 Artillery, 7 Infantrys and 1 Marine remaining. Battle score for attacker is 2
Casualties for British: 1 InfantryNon Combat Move - Yamamoto
2 Bombers moved from Nepal to Bengal
2 Tanks moved from sz64 to E.India
1 Infantry moved from sz64 to E.IndiaPlace Units - Yamamoto
1 B.Carrier placed in sz70
2 EarlyFighters and 1 Fighter placed in sz70
1 Cruiser and 2 Destroyers placed in sz78Turn Complete - Yamamoto
Yamamoto collect 75 PUs; end with 75 PUs total
1 unit repaired. -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Chinese
1 Infantry moved from W.Sian to N.Chunking
Chinese take N.Chunking from Hisaichi
4 Infantrys and 2 Marines moved from Gansu to N.Shangsi
2 EarlyFighters moved from Szechwan to N.Shangsi
2 Artillerys and 2 Infantrys moved from Szechwan to SianPurchase Units - Chinese
Chinese buy 1 Elite, 7 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in Sian
Chinese attack with 2 Artillerys and 2 Infantrys
Hisaichi defend with 2 Artillerys and 1 Infantry
Chinese roll dice for 2 Artillerys and 2 Infantrys in Sian, round 2 : 1/4 hits
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Sian, round 2 : 0/3 hits
1 Infantry owned by the Hisaichi lost in Sian
Chinese roll dice for 2 Artillerys and 2 Infantrys in Sian, round 3 : 3/4 hits
Hisaichi roll dice for 2 Artillerys in Sian, round 3 : 0/2 hits
2 Artillerys owned by the Hisaichi lost in Sian
Chinese win, taking Sian from Hisaichi with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 10
Casualties for Hisaichi: 2 Artillerys and 1 Infantry
Battle in N.Shangsi
Chinese attack with 2 EarlyFighters, 4 Infantrys and 2 Marines
Hisaichi defend with 1 Artillery and 2 Infantrys
Chinese roll dice for 2 EarlyFighters, 4 Infantrys and 2 Marines in N.Shangsi, round 2 : 2/8 hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Shangsi, round 2 : 1/3 hits
2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.Shangsi
Chinese roll dice for 2 EarlyFighters, 3 Infantrys and 2 Marines in N.Shangsi, round 3 : 1/7 hits
Hisaichi roll dice for 1 Artillery in N.Shangsi, round 3 : 0/1 hits
1 Artillery owned by the Hisaichi lost in N.Shangsi
Chinese win, taking N.Shangsi from Hisaichi with 2 EarlyFighters, 3 Infantrys and 2 Marines remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
2 EarlyFighters moved from N.Shangsi to Szechwan
2 Tanks moved from Sikang to Szechwan
2 Infantrys moved from Szechwan to Sian
4 Infantrys moved from Tsingnan to Gansu
2 Infantrys moved from Tsingnan to Gansu
6 Infantrys moved from Xining to Tsingnan
2 Infantrys moved from Ming Jong to Tsingnan
2 Marines moved from Quyan to Ming Jong
2 Infantrys moved from Quyan to Ming Jong
4 Infantrys moved from Urumal to QuyanPlace Units - Chinese
6 Infantrys placed in Xining
1 Elite, 1 Infantry and 2 Tanks placed in UrumalTurn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs totalTerritory Summary for Chinese :
N.Shangsi : 3 Infantrys and 2 Marines
Tsingnan : 8 Infantrys
Sian : 2 Artillerys and 4 Infantrys
W.Sian : 1 Infantry
Quyan : 4 Infantrys
Urumal : 1 Elite, 1 Factory, 1 Infantry and 2 Tanks
Ming Jong : 2 Infantrys and 2 Marines
N.Chunking : 1 Infantry
Szechwan : 1 AAGun, 4 Artillerys, 2 EarlyFighters, 6 Infantrys and 12 Tanks
Xining : 1 Factory and 6 Infantrys
Gansu : 1 AAGun and 6 InfantrysProduction/PUs Summary :
Yamamoto : 75 / 75
Chinese : 27 / 27
Hisaichi : 64 / 70
Dutch : 12 / 0
Thai : 10 / 11
British : 45 / 49
Anzac : 27 / 27
Americans : 82 / 83
Masaharu : 40 / 42
Russians : 23 / 23 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Hisaichi
2 Tanks moved from Bengal to Bhopa
1 Tank moved from Bengal to Bhopa
1 Bomber moved from Chunking to Bhopa
1 T.Boat moved from sz56 to sz57
1 Submarine moved from sz56 to sz62
1 Submarine moved from sz56 to sz52
1 Transport moved from sz56 to sz60
1 Elite moved from S.Borneo to sz60
1 Infantry moved from S.Borneo to sz60
1 Artillery moved from W.Borneo to sz60
1 Artillery, 1 Elite, 1 Infantry, 1 T.Boat and 1 Transport moved from sz60 to sz59
1 Artillery, 1 Elite and 1 Infantry moved from sz59 to Lambok
1 Destroyer and 1 Submarine moved from sz60 to sz66
1 Destroyer and 1 Submarine moved from sz66 to sz61
1 Battleship, 2 Carriers, 3 Destroyers, 2 Submarines and 2 T.Boats moved from sz56 to sz61
1 Infantry and 1 Tankette moved from Hanan to N.Chunking
1 Infantry and 1 Tankette moved from Hanan to W.Sian
2 Infantrys and 1 Tankette moved from Hanan to Sian
6 Infantrys moved from Kwangtung to Kiangsi
6 Infantrys moved from Hongkong to Kwangtung
7 Infantrys moved from E.Shansi to N.Shangsi
2 Tanks moved from Peking to N.Shangsi
4 Infantrys moved from E.Shansi to Shangsi
1 Elite moved from E.Shansi to N.Shangsi
1 Tank moved from Peking to Shangsi
3 Mech.Infs moved from Tientsin to Shangsi
2 Infantrys and 2 Tankettes moved from Shangsi to Sian
2 Artillerys and 14 Infantrys moved from Hopeh to E.Shansi
3 Infantrys moved from Tientsin to Hopeh
2 B.Transports moved from sz74 to sz79
8 Infantrys moved from Seoul to sz79
2 B.Transports and 8 Infantrys moved from sz79 to sz74
1 Infantry moved from Korea to Tientsin
3 Infantrys moved from Korea to Tientsin
8 Infantrys moved from sz74 to Shantung
1 Transport moved from sz64 to sz60
2 Infantrys moved from S.Borneo to sz60
2 Infantrys moved from sz60 to SumatraPurchase Units - Hisaichi
Hisaichi buy 17 Infantrys, 1 Marine, 1 S.Sub, 2 Submarines, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Lambok
Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
Dutch defend with 1 Infantry
Hisaichi win, taking Lambok from Dutch with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in N.Chunking
Hisaichi attack with 1 Infantry and 1 Tankette
Chinese defend with 1 Infantry
Hisaichi win, taking N.Chunking from Chinese with 1 Infantry and 1 Tankette remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in N.Shangsi
Hisaichi attack with 1 Elite, 7 Infantrys and 2 Tanks
Chinese defend with 3 Infantrys and 2 Marines
Hisaichi win, taking N.Shangsi from Chinese with 1 Elite, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 3 Infantrys and 2 Marines
Battle in W.Sian
Hisaichi attack with 1 Infantry and 1 Tankette
Chinese defend with 1 Infantry
Hisaichi win, taking W.Sian from Chinese with 1 Infantry and 1 Tankette remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Bhopa
Hisaichi attack with 1 Bomber and 3 Tanks
British defend with 1 Infantry
Hisaichi win, taking Bhopa from British with 1 Bomber and 2 Tanks remaining. Battle score for attacker is -3
Casualties for Hisaichi: 1 Tank
Casualties for British: 1 Infantry
Battle in Sian
Hisaichi attack with 4 Infantrys and 3 Tankettes
Chinese defend with 2 Artillerys and 4 Infantrys
1 Tankette retreated to Hanan
Chinese win with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is -10
Casualties for Hisaichi: 4 Infantrys and 2 Tankettes
Casualties for Chinese: 3 InfantrysNon Combat Move - Hisaichi
1 Tankette moved from Shangsi to Nanking
1 Bomber moved from Bhopa to BengalPlace Units - Hisaichi
1 S.Sub and 2 Submarines placed in sz60
1 Infantry placed in S.Borneo
1 Tank and 2 Tankettes placed in Peking
2 Infantrys and 1 Marine placed in Tientsin
6 Infantrys placed in Hongkong
8 Infantrys placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 70 PUs; end with 70 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Dutch
1 Infantry moved from Bali to Java
Dutch take Java from HisaichiCombat - Dutch
Non Combat Move - Dutch
Turn Complete - Dutch
Territory Summary for Dutch :
Halma : 1 Infantry
Flores : 1 Artillery
Celebs : 1 Infantry
Nayumo : 1 Infantry
Sarong : 1 Artillery and 1 Infantry
Java : 1 Infantry
Buru : 1 Infantry
Bava : 1 InfantryProduction/PUs Summary :
Yamamoto : 75 / 75
Chinese : 23 / 27
Hisaichi : 68 / 70
Dutch : 13 / 0
Thai : 10 / 11
British : 44 / 49
Anzac : 27 / 27
Americans : 82 / 83
Masaharu : 40 / 42
Russians : 23 / 23 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Thai
2 Infantrys moved from Thailand to sz64
1 Tankette moved from Bengal to Nagpur
Thai take Nagpur from British
1 Tankette moved from Bengal to C.India
Thai take C.India from British
2 Infantrys moved from Thailand to sz64
4 Infantrys moved from sz64 to E.India
1 Elite and 1 Infantry moved from Bengal to E.India
2 Infantrys moved from Thailand to Burma
4 Infantrys moved from Phuket to Thailand
1 Marine moved from Phuket to ThailandPurchase Units - Thai
Thai buy 4 Infantrys and 1 Marine; Remaining resources: 0 PUs;Combat - Thai
Non Combat Move - Thai
Place Units - Thai
4 Infantrys and 1 Marine placed in PhuketTurn Complete - Thai
Thai collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - British
1 EarlyFighter moved from sz63 to sz65
1 Submarine moved from sz63 to sz65
1 Fighter moved from sz63 to sz66
1 EarlyFighter moved from sz63 to sz66Purchase Units - British
British buy 2 Artillerys, 1 Bunker, 2 Elites, 3 Infantrys, 3 Tanks and 2 Tankettes; Remaining resources: 0 PUs;Combat - British
Battle in sz66
British attack with 1 EarlyFighter and 1 Fighter
Yamamoto defend with 1 Transport
British roll dice for 1 EarlyFighter and 1 Fighter in sz66, round 2 : 0/2 hits
Yamamoto roll dice for 1 Transport in sz66, round 2 : 0/1 hits
British roll dice for 1 EarlyFighter and 1 Fighter in sz66, round 3 : 1/2 hits
Yamamoto roll dice for 1 Transport in sz66, round 3 : 0/1 hits
1 Transport owned by the Yamamoto lost in sz66
British win with 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in sz65
British attack with 1 EarlyFighter and 1 Submarine
Yamamoto defend with 1 Transport
British roll dice for 1 Submarine in sz65, round 2 : 0/1 hits
British roll dice for 1 EarlyFighter in sz65, round 2 : 1/1 hits
Yamamoto roll dice for 1 Transport in sz65, round 2 : 0/1 hits
1 Transport owned by the Yamamoto lost in sz65
British win with 1 EarlyFighter and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 TransportNon Combat Move - British
1 EarlyFighter moved from sz65 to sz63
1 Fighter moved from sz66 to sz63
1 EarlyFighter moved from sz66 to sz63Place Units - British
1 Bunker and 3 Infantrys placed in Dheli
2 Artillerys, 2 Elites, 2 Tanks and 2 Tankettes placed in Calcutta
1 Tank placed in MoresbyTurn Complete - British
British collect 42 PUs; end with 42 PUs totalTerritory Summary for British :
N.G : 1 Infantry and 1 Tankette
New Guinea : 1 Artillery and 1 Infantry
Calcutta : 1 AAGun, 6 Artillerys, 2 Elites, 1 Factory, 5 Infantrys, 2 Tanks and 2 Tankettes
Dheli : 1 Bunker, 1 Factory and 3 Infantrys
Auki : 1 Artillery
Moresby : 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
Arawa : 1 Infantry
Gizo : 1 Infantry
Vancouver : 1 Factory
Alaska : 1 AAGun and 4 Infantrys
sz4 : 1 Destroyer and 1 Transport
sz50 : 1 Carrier and 1 Destroyer
Bikaner : 1 flag
sz65 : 1 Submarine
sz63 : 1 B.Carrier, 4 Destroyers, 2 EarlyFighters, 1 Fighter, 1 Submarine and 4 TransportsProduction/PUs Summary :
Yamamoto : 75 / 75
Chinese : 23 / 27
Hisaichi : 68 / 70
Dutch : 13 / 0
Thai : 12 / 12
British : 42 / 42
Anzac : 27 / 27
Americans : 82 / 83
Masaharu : 40 / 42
Russians : 23 / 23 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Anzac
1 EarlyFighter moved from sz50 to sz52
1 Destroyer moved from sz50 to sz57
5 Infantrys moved from Soem to Lambok
1 Destroyer moved from sz50 to sz58
1 Destroyer moved from sz50 to sz52Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Infantry and 2 S.Subs; Remaining resources: 0 PUs;Combat - Anzac
Battle in sz52
Anzac attack with 1 Destroyer and 1 EarlyFighter
Hisaichi defend with 1 Submarine
Hisaichi roll dice for 1 Submarine in sz52, round 2 : 0/1 hits
Anzac roll dice for 1 Destroyer and 1 EarlyFighter in sz52, round 2 : 1/2 hits
1 Submarine owned by the Hisaichi lost in sz52
Anzac win with 1 Destroyer and 1 EarlyFighter remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Submarine
Battle in sz57
Anzac attack with 1 Destroyer
Hisaichi defend with 1 T.Boat
Anzac roll dice for 1 Destroyer in sz57, round 2 : 0/1 hits
Hisaichi roll dice for 1 T.Boat in sz57, round 2 : 0/1 hits
Anzac roll dice for 1 Destroyer in sz57, round 3 : 0/1 hits
Hisaichi roll dice for 1 T.Boat in sz57, round 3 : 0/1 hits
Anzac roll dice for 1 Destroyer in sz57, round 4 : 0/1 hits
Hisaichi roll dice for 1 T.Boat in sz57, round 4 : 0/1 hits
Anzac roll dice for 1 Destroyer in sz57, round 5 : 0/1 hits
Hisaichi roll dice for 1 T.Boat in sz57, round 5 : 0/1 hits
Anzac roll dice for 1 Destroyer in sz57, round 6 : 1/1 hits
Hisaichi roll dice for 1 T.Boat in sz57, round 6 : 0/1 hits
1 T.Boat owned by the Hisaichi lost in sz57
Anzac win with 1 Destroyer remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 T.Boat
Battle in Lambok
Anzac attack with 5 Infantrys
Hisaichi defend with 1 Artillery, 1 Elite and 1 Infantry
Anzac roll dice for 5 Infantrys in Lambok, round 2 : 0/5 hits
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Lambok, round 2 : 2/3 hits
2 Infantrys owned by the Anzac lost in Lambok
Anzac roll dice for 3 Infantrys in Lambok, round 3 : 1/3 hits
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Lambok, round 3 : 0/3 hits
1 Infantry owned by the Hisaichi lost in Lambok
Anzac roll dice for 3 Infantrys in Lambok, round 4 : 0/3 hits
Hisaichi roll dice for 1 Artillery and 1 Elite in Lambok, round 4 : 0/2 hits
Anzac roll dice for 3 Infantrys in Lambok, round 5 : 0/3 hits
Hisaichi roll dice for 1 Artillery and 1 Elite in Lambok, round 5 : 1/2 hits
1 Infantry owned by the Anzac lost in Lambok
2 Infantrys retreated to Soem
Hisaichi win with 1 Artillery and 1 Elite remaining. Battle score for attacker is -4
Casualties for Hisaichi: 1 Infantry
Casualties for Anzac: 3 Infantrys
Battle in sz58
Anzac attack with 1 Destroyer
Yamamoto defend with 1 Destroyer
Anzac roll dice for 1 Destroyer in sz58, round 2 : 0/1 hits
Yamamoto roll dice for 1 Destroyer in sz58, round 2 : 1/1 hits
1 Destroyer owned by the Anzac lost in sz58
Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -8
Casualties for Anzac: 1 DestroyerNon Combat Move - Anzac
6 Infantrys moved from Derby to sz50
6 Infantrys moved from sz50 to Soem
2 Infantrys moved from Darwin to Derby
1 EarlyFighter moved from sz52 to sz50Place Units - Anzac
2 Artillerys and 1 Infantry placed in W.Australia
2 S.Subs placed in sz37Turn Complete - Anzac
Anzac collect 27 PUs; end with 27 PUs totalTerritory Summary for Anzac :
Soem : 1 flag, 8 Infantrys
Derby : 1 AAGun and 4 Infantrys
W.Australia : 4 Artillerys, 1 Factory and 5 Infantrys
Melbourne : 1 AAGun, 1 Bunker and 1 Factory
Fiji : 1 Infantry
Samoa : 1 Infantry
Wellington : 1 AAGun and 1 Factory
Darwin : 1 Factory
New Caledonia : 2 Infantrys
sz37 : 2 S.Subs
sz57 : 1 Destroyer
sz50 : 1 EarlyFighter and 3 Transports
sz52 : 1 DestroyerProduction/PUs Summary :
Yamamoto : 75 / 75
Chinese : 23 / 27
Hisaichi : 68 / 70
Dutch : 13 / 0
Thai : 12 / 12
British : 42 / 42
Anzac : 27 / 27
Americans : 82 / 83
Masaharu : 40 / 42
Russians : 23 / 23 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Americans
Purchase Units - Americans
Americans buy 2 Artillerys, 2 B29s and 2 Battleships; Remaining resources: 0 PUs;Combat - Americans
Non Combat Move - Americans
1 Battleship, 1 Carrier, 2 Destroyers, 1 EarlyFighter and 1 Submarine moved from sz25 to sz20
1 S.Sub moved from sz11 to sz20
1 Destroyer moved from sz20 to sz19
1 Fighter moved from Pearl Harbor to sz20
1 EarlyFighter moved from San Francisco to Kauai
3 Infantrys moved from Pikelot to Gaferut
1 Artillery moved from Pikelot to Gaferut
1 Tank moved from Pikelot to GaferutPlace Units - Americans
2 Battleships placed in sz25
2 Artillerys placed in Alaska
2 B29s placed in San FranciscoTurn Complete - Americans
Americans collect 82 PUs; end with 82 PUs totalTerritory Summary for Americans :
British Columbia : 1 Infantry
Nor Cal : 6 Infantrys and 2 Tanks
Hilo : 1 Factory
Kiska : 1 Infantry
Amchitka : 1 Infantry
Adak : 1 Infantry
Midway : 2 Infantrys
Kiribati : 1 Infantry
Los Angeles : 1 Factory
Taka : 2 Infantrys
Wake : 3 Artillerys, 5 Infantrys and 3 Tanks
Pearl Harbor : 1 Factory
Attla : 1 Infantry
Umnak : 1 Infantry
Alaska : 4 Artillerys, 1 Factory, 7 Infantrys and 1 Tank
Canton : 1 Infantry
Gaferut : 1 Artillery, 3 Infantrys and 1 Tank
Majuru : 1 Infantry
Johnston : 1 Infantry
Kauai : 1 EarlyFighter and 1 Marine
San Francisco : 1 AAGun, 2 B29s, 1 Factory and 2 Infantrys
sz4 : 1 Carrier, 5 Destroyers, 1 EarlyFighter and 1 Transport
sz19 : 1 Destroyer
sz20 : 3 B.Transports, 1 Battleship, 1 Carrier, 2 Destroyers, 1 EarlyFighter, 1 Fighter, 1 S.Sub and 1 Submarine
sz25 : 2 BattleshipsProduction/PUs Summary :
Yamamoto : 75 / 75
Chinese : 23 / 27
Hisaichi : 68 / 70
Dutch : 13 / 0
Thai : 12 / 12
British : 42 / 42
Anzac : 27 / 27
Americans : 82 / 82
Masaharu : 40 / 42
Russians : 23 / 23 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Masaharu
1 Destroyer moved from sz16 to sz19
1 Destroyer moved from sz16 to sz19
2 Infantrys moved from Quingdao to Irkutsk
1 Marine and 1 Tank moved from Jinan to Quingdao
1 Marine moved from Hsingan to Quingdao
2 Tankettes moved from Hsingan to Quingdao
1 Bomber moved from Belogorsk to Irkutsk
1 Infantry moved from Quingdao to Irkutsk
1 Elite and 9 Infantrys moved from Belogorsk to Quingdao
2 Tankettes moved from Amursk to Quingdao
1 Elite moved from Amursk to Belogorsk
1 Tankette moved from Quingdao to Angarsk
3 Transports moved from sz1 to sz15
6 Infantrys moved from Akina to sz15
6 Infantrys and 3 Transports moved from sz15 to sz1
1 Transport moved from sz1 to sz15
1 Infantry moved from N.Japan to sz1
7 Infantrys moved from sz1 to VostokPurchase Units - Masaharu
Masaharu buy 2 Destroyers, 1 Elite, 5 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;Combat - Masaharu
Battle in sz19
Masaharu attack with 2 Destroyers
Americans defend with 1 Destroyer
Americans win with no units remaining. Battle score for attacker is -8
Casualties for Masaharu: 2 Destroyers
Casualties for Americans: 1 Destroyer
Battle in Irkutsk
Masaharu attack with 1 Bomber and 3 Infantrys
Russians defend with 1 Infantry
Masaharu win, taking Irkutsk from Russians with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Masaharu
1 Bomber moved from Irkutsk to QuingdaoPlace Units - Masaharu
2 Destroyers placed in sz16
1 Elite and 5 Infantrys placed in Akina
1 Tank and 2 Tankettes placed in AmurskTurn Complete - Masaharu
Masaharu collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Russians
1 Artillery and 1 Infantry moved from Ulaan Ude to Jinan
1 EarlyFighter moved from Ulaan Ude to JinanPurchase Units - Russians
Russians buy 9 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Russians
Battle in Jinan
Russians attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
Masaharu defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Jinan, round 2 : 1/3 hits
Masaharu roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits
1 Infantry owned by the Masaharu lost in Jinan
Russians win, taking Jinan from Masaharu with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 InfantryNon Combat Move - Russians
1 EarlyFighter moved from Jinan to Ulaan Ude
2 Infantrys moved from Ulaan Ude to Jinan
4 Infantrys and 2 Marines moved from Tulun to Ulaan Ude
1 Elite moved from Ustkut to Ulaan Ude
2 Artillerys, 6 Infantrys and 2 Tanks moved from Kaask to Tulun
2 Tanks moved from Tulun to Ulaan Ude
2 Infantrys moved from Krasnoyarsk to Kaask
2 Infantrys moved from Achinsk to Krasnoyarsk
1 EarlyFighter moved from Achinsk to Ulaan UdePlace Units - Russians
6 Infantrys placed in Kaask
3 Infantrys and 1 Tank placed in AchinskTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
Krasnoyarsk : 2 Infantrys
Ustkut : 1 Infantry
Kaask : 1 AAGun, 1 Factory and 8 Infantrys
Tulun : 2 Artillerys and 6 Infantrys
Jinan : 1 Artillery and 3 Infantrys
Ulaan Ude : 1 AAGun, 1 Artillery, 2 EarlyFighters, 1 Elite, 25 Infantrys, 2 Marines and 11 Tanks
Ostrov : 1 Bunker
Achinsk : 1 Factory, 3 Infantrys and 1 Tank
sz4 : 1 SubmarineProduction/PUs Summary :
Yamamoto : 75 / 75
Chinese : 23 / 27
Hisaichi : 68 / 70
Dutch : 13 / 0
Thai : 12 / 12
British : 42 / 42
Anzac : 27 / 27
Americans : 82 / 82
Masaharu : 39 / 41
Russians : 24 / 24 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Tanks moved from E.India to Bhopa
1 Tank moved from Nepal to Bhopa
1 Artillery and 3 Infantrys moved from Shangsi to Sian
4 Infantrys moved from E.Shansi to Shangsi
1 Artillery, 1 Infantry and 1 Tank moved from Hopeh to Shansi
1 Tank moved from Shansi to Shangsi
4 Infantrys moved from Nagasaki to sz74
4 Infantrys moved from sz74 to Hopeh
1 Cruiser and 2 Destroyers moved from sz78 to sz18
1 B.Carrier, 2 EarlyFighters and 1 Fighter moved from sz70 to sz18
1 Artillery moved from Sumatra to sz61
1 Artillery and 1 Transport moved from sz61 to sz62
1 Artillery moved from sz62 to S.India
Yamamoto take S.India from British
1 Artillery moved from Amdanam to sz64
1 Artillery and 1 Transport moved from sz64 to sz66
1 Transport moved from sz64 to sz66
1 Artillery moved from S.A to sz66
2 Artillerys and 2 Transports moved from sz66 to sz60
2 Artillerys moved from sz60 to Java
1 Transport moved from sz59 to sz60
1 Tank moved from Sumatra to Java
1 Artillery moved from Sumatra to sz60
1 Artillery and 1 Transport moved from sz60 to sz59
1 Artillery moved from sz59 to Bali
Yamamoto take Bali from Dutch
1 Artillery, 8 Infantrys and 1 Marine moved from E.India to Nagpur
2 B.Transports and 1 Transport moved from sz64 to sz60
1 Tank moved from Bhopa to Dheli
2 Bombers moved from Bengal to Dheli
1 Infantry moved from Shangsi to Sian
1 Tank moved from Shangsi to Sian
1 Transport moved from sz59 to sz60Purchase Units - Yamamoto
Yamamoto buy 1 Battleship, 1 Cruiser, 3 Destroyers, 4 Infantrys, 1 Submarine and 2 Tankettes; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Sian
Yamamoto attack with 1 Artillery, 4 Infantrys and 1 Tank
Chinese defend with 2 Artillerys and 1 Infantry
Yamamoto win, taking Sian from Chinese with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 2 Artillerys and 1 Infantry
Battle in Dheli
Yamamoto attack with 2 Bombers and 1 Tank
British defend with 1 Bunker, 1 Factory and 3 Infantrys
Units damaged: 1 Bunker owned by the British
Yamamoto win, taking Dheli from British with 2 Bombers and 1 Tank remaining. Battle score for attacker is 12
Casualties for British: 1 Bunker and 3 Infantrys
Battle in Java
Yamamoto attack with 2 Artillerys and 1 Tank
Dutch defend with 1 Infantry
Yamamoto win, taking Java from Dutch with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Dutch: 1 InfantryNon Combat Move - Yamamoto
2 Bombers moved from Dheli to Nagpur
4 Infantrys moved from Tokyo to S.JapanPlace Units - Yamamoto
4 Infantrys and 2 Tankettes placed in Malaya
3 Destroyers and 1 Submarine placed in sz70
1 Battleship and 1 Cruiser placed in sz78Turn Complete - Yamamoto
Yamamoto collect 85 PUs; end with 85 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Chinese
1 Artillery and 1 Infantry moved from Szechwan to W.Sian
2 EarlyFighters moved from Szechwan to W.SianPurchase Units - Chinese
Chinese buy 6 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in W.Sian
Chinese attack with 1 Artillery, 2 EarlyFighters and 1 Infantry
Hisaichi defend with 1 Infantry and 1 Tankette
Chinese roll dice for 1 Artillery, 2 EarlyFighters and 1 Infantry in W.Sian, round 2 : 1/4 hits
Hisaichi roll dice for 1 Infantry and 1 Tankette in W.Sian, round 2 : 1/2 hits
1 Infantry owned by the Chinese and 1 Tankette owned by the Hisaichi lost in W.Sian
Chinese roll dice for 1 Artillery and 2 EarlyFighters in W.Sian, round 3 : 0/3 hits
Hisaichi roll dice for 1 Infantry in W.Sian, round 3 : 0/1 hits
Chinese roll dice for 1 Artillery and 2 EarlyFighters in W.Sian, round 4 : 1/3 hits
Hisaichi roll dice for 1 Infantry in W.Sian, round 4 : 0/1 hits
1 Infantry owned by the Hisaichi lost in W.Sian
Chinese win, taking W.Sian from Hisaichi with 1 Artillery and 2 EarlyFighters remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry and 1 Tankette
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
2 EarlyFighters moved from W.Sian to Szechwan
1 AAGun, 3 Artillerys, 2 EarlyFighters, 4 Infantrys and 12 Tanks moved from Szechwan to Sikang
1 AAGun and 5 Infantrys moved from Gansu to Tsingnan
5 Infantrys moved from Xining to Tsingnan
2 Infantrys moved from Ming Jong to Tsingnan
2 Marines moved from Ming Jong to Tsingnan
1 Infantry moved from Xining to Tsingnan
4 Infantrys moved from Quyan to Ming Jong
2 Tanks moved from Urumal to Ming Jong
1 Elite and 1 Infantry moved from Urumal to QuyanPlace Units - Chinese
6 Infantrys placed in Xining
3 Tanks placed in UrumalTurn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs totalTerritory Summary for Chinese :
Tsingnan : 1 AAGun, 21 Infantrys and 2 Marines
Sikang : 1 AAGun, 3 Artillerys, 2 EarlyFighters, 4 Infantrys and 12 Tanks
W.Sian : 1 Artillery
Quyan : 1 Elite and 1 Infantry
Urumal : 1 Factory and 3 Tanks
Ming Jong : 4 Infantrys and 2 Tanks
Szechwan : 1 Infantry
Xining : 1 Factory and 6 Infantrys
Gansu : 1 InfantryProduction/PUs Summary :
Yamamoto : 85 / 85
Chinese : 21 / 21
Hisaichi : 67 / 70
Dutch : 10 / 0
Thai : 12 / 12
British : 38 / 42
Anzac : 27 / 27
Americans : 82 / 82
Masaharu : 39 / 41
Russians : 24 / 24