turn complete
17L BM3.2 Giallo(L) vs AetV (X) Game II
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 battleship placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Combat Move - French
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 bomber and 1 fighter moved from Western Germany to Holland Belgium
1 bomber and 1 fighter moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 bomber and 4 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 bomber moved from Western Germany to Slovakia Hungary
1 infantry moved from Volgograd to Rostov
3 fighters and 3 tactical_bombers moved from Volgograd to Rostov
1 armour moved from Volgograd to Tsinghai
Germans take Kazakhstan from Russians
Germans take Tsinghai from Chinese
1 mech_infantry moved from Western Germany to Yugoslavia
Germans take Yugoslavia from Americans
1 armour moved from Romania to Bulgaria
Germans take Bulgaria from Americans
1 armour moved from Bulgaria to RomaniaCombat - Germans
Battle in Northern Italy
Germans attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 factory_minor and 2 infantry
Germans win, taking Northern Italy from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Americans defend with 1 armour
Germans win, taking Slovakia Hungary from Americans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Rostov
Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 mech_infantry
Germans win, taking Rostov from British with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 4 fighters and 3 mech_infantrys
Americans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 4 fighters and 3 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Americans: 1 aaGun, 1 artillery and 2 infantryNon Combat Move - Germans
2 bombers and 4 fighters moved from Normandy Bordeaux to Western Germany
1 bomber and 1 fighter moved from Holland Belgium to Western Germany
1 bomber and 1 fighter moved from Northern Italy to Western Germany
1 bomber moved from Slovakia Hungary to Western Germany
3 fighters and 2 tactical_bombers moved from Rostov to Volgograd
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Western Germany to FrancePlace Units - Germans
3 mech_infantrys placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in France
3 armour, 2 fighters and 4 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Finland: 1 artillery and 2 infantry
EDIT: Removing units owned by Germans from Norway: 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Combat Move - Russians
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to HunanCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 fighter, 6 infantry, 2 mech_infantrys and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 22 Sea Zone to 16 Sea Zone
8 fighters moved from 22 Sea Zone to 16 Sea Zone
2 tactical_bombers moved from 22 Sea Zone to 16 Sea Zone
10 fighters and 3 tactical_bombers moved from 22 Sea Zone to 23 Sea Zone
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Kiangsi
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 fighter moved from Kiangsu to KiangsiCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 8 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kiangsi
Japanese attack with 2 fighters and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking Kiangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 23 Sea Zone
Japanese attack with 10 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 10 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
10 fighters and 3 tactical_bombers moved from 23 Sea Zone to 22 Sea Zone
8 fighters and 2 tactical_bombers moved from 16 Sea Zone to 22 Sea Zone
4 submarines moved from 6 Sea Zone to 22 Sea Zone
2 fighters moved from Kiangsi to French Indo China
1 mech_infantry moved from Jehol to Suiyuyan
1 mech_infantry moved from Kiangsu to Chahar
1 fighter and 2 mech_infantrys moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Shan State to French Indo ChinaPlace Units - Japanese
1 fighter and 2 mech_infantrys placed in Russia
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
5 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6
Japanese collect 59 PUs (1 lost to blockades); end with 59 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 carrier, 6 destroyers, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Yunnan to Kiangsu
1 artillery and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
3 marines moved from Western United States to 10 Sea Zone
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
2 infantry moved from Southern Italy to Northern Italy
1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy
1 bomber moved from Southern France to Germany
3 infantry moved from Southern France to Normandy Bordeaux
1 bomber and 4 fighters moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Yugoslavia
1 armour moved from Greece to Yugoslavia
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 3 marines, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
5 fighters and 4 tactical_bombers moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Northern Italy
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Americans win, taking Northern Italy from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yugoslavia
Americans attack with 1 armour and 1 bomber
Germans defend with 1 mech_infantry
Americans win, taking Yugoslavia from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 16 Sea Zone
Americans attack with 5 fighters, 1 submarine and 4 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 4 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 3 infantryNon Combat Move - Americans
1 bomber moved from Yugoslavia to Southern France
1 fighter and 1 tactical_bomber moved from Northern Italy to Southern France
1 bomber and 4 fighters moved from Normandy Bordeaux to Southern France
5 fighters and 4 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
1 artillery, 3 marines and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Germany to Southern France
1 bomber moved from Kiangsu to YunnanPlace Units - Americans
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Southern France
2 armour and 2 infantry placed in Central United States
1 armour and 2 mech_infantrys placed in Greece
1 carrier and 6 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 artillery moved from Yunnan to KweichowNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - British
British buy 1 armour, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 22 PUs;
UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 armour and 2 mech_infantrys moved from India to Yunnan
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 41 Sea Zone to Java
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 armour moved from India to Yunnan
1 armour moved from Kwangtung to Yunnan
1 infantry moved from Caucasus to Rostov
1 bomber moved from Caucasus to Rostov
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
4 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
5 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
3 infantry moved from Egypt to Trans-JordanCombat - British
Battle in Java
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery
British win, taking Java from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Borneo
Battle in Holland Belgium
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Germans win, taking Borneo from Japanese with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Rostov
British attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Rostov to Caucasus
1 fighter moved from 110 Sea Zone to Southern France
2 fighters moved from Java to 42 Sea ZonePlace Units - British
3 infantry placed in Iraq
3 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
5 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
3 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
Some Units in India change ownership: 3 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Combat Move - French
Combat - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 75 PUs;
Germans buy 1 armour, 3 artilleries, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from France to Southern France
5 armour, 5 bombers and 8 fighters moved from Western Germany to Southern France
3 infantry moved from Western Germany to Northern Italy
1 infantry and 1 mech_infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 2 mech_infantrys moved from Romania to Bulgaria
1 infantry moved from Tsinghai to Sikang
Germans take Sikang from ChineseCombat - Germans
Battle in Northern Italy
Germans attack with 3 infantry
Americans defend with 1 factory_minor and 2 infantry
1 infantry owned by the Germans retreated to Western Germany
Americans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Yugoslavia
Germans attack with 1 infantry and 1 mech_infantry
Americans defend with 1 armour
Germans win, taking Yugoslavia from Americans with 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Southern France
Germans attack with 5 armour, 5 bombers, 8 fighters and 5 infantry
British defend with 2 fighters; Americans defend with 4 artilleries, 3 bombers, 1 factory_minor, 5 fighters, 1 harbour, 6 infantry, 1 marine and 1 tactical_bomber
retreated to Southern France
Americans win with 4 artilleries, 7 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -21
Casualties for Germans: 5 armour, 3 fighters and 5 infantry
Casualties for Americans: 3 bombers and 6 infantry
Battle in Bulgaria
Germans attack with 1 armour and 2 mech_infantrys
Americans defend with 1 infantry
Germans win, taking Bulgaria from Americans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
5 bombers and 5 fighters moved from Southern France to Western Germany
3 mech_infantrys moved from Ukraine to Romania
3 infantry moved from Ukraine to Rostov
1 armour moved from Tsinghai to VolgogradPlace Units - Germans
3 infantry placed in France
3 artilleries placed in Volgograd
2 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Germany
1 armour, 4 infantry and 2 mech_infantrys placed in Western Germany
Germans undo move 6.
1 infantry placed in Ukraine
1 armour, 3 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Combat Move - Russians
1 infantry moved from Hunan to Anhwe
1 infantry moved from Kweichow to Hopei
1 armour moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
2 fighters moved from Yunnan to Hopei
2 fighters moved from Yunnan to Anhwe
1 fighter moved from Yunnan to HopeiCombat - Russians
Battle in Hopei
Russians attack with 3 fighters and 1 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Hopei from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Russians attack with 1 armour and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Shensi from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Anhwe from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Anhwe to Yunnan
3 fighters moved from Hopei to Yunnan
1 tactical_bomber moved from Shensi to YunnanTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 56 PUs;
Japanese buy 2 destroyers, 7 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Suiyuyan to Shensi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 fighter moved from French Indo China to Anhwe
1 fighter moved from Russia to Shensi
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Shan StateCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Shensi
Japanese attack with 1 fighter and 1 mech_infantry
Russians defend with 1 armour
Japanese win, taking Shensi from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Shan State
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
retreated to Kwangsi
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Anhwe to Kiangsu
1 fighter moved from Shensi to Kansu
1 infantry moved from Chahar to Suiyuyan
1 fighter moved from Kwangsi to French Indo China
1 fighter moved from Shan State to French Indo China
2 mech_infantrys moved from Russia to Volgograd
1 submarine moved from 23 Sea Zone to 6 Sea Zone
2 battleships, 12 carriers, 2 cruisers, 2 destroyers, 18 fighters, 6 submarines, 5 tactical_bombers and 1 transport moved from 22 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to French Indo ChinaPlace Units - Japanese
3 mech_infantrys placed in Russia
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 infantry placed in Japan
2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 6 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Northern Italy to Greater Southern Germany
Americans take Greater Southern Germany from Germans
5 infantry moved from Southern Italy to Northern Italy
1 fighter and 1 tactical_bomber moved from Southern France to Yugoslavia
1 mech_infantry moved from Greece to Yugoslavia
3 infantry moved from Greece to Bulgaria
2 armour and 1 mech_infantry moved from Greece to Bulgaria
1 artillery moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
3 artilleries and 1 marine moved from Southern France to France
4 fighters moved from Southern France to FranceCombat - Americans
Battle in Yugoslavia
Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Bulgaria
Americans attack with 2 armour, 3 infantry and 1 mech_infantry
Germans defend with 1 armour and 2 mech_infantrys
Americans win, taking Bulgaria from Germans with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Americans: 2 infantry
Battle in France
Americans attack with 3 artilleries, 4 fighters and 1 marine
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
Americans win, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking French Central Africa from British, taking French Guiana from Americans, taking Algeria from Americans, taking Southern France from Americans, taking Syria from British, taking French West Africa from Americans, taking Tunisia from Americans with 2 artilleries and 4 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Americans: 1 artillery and 1 marine
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French Madagascar 3: French captures territory French Madagascar
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
4 fighters moved from France to Southern Italy
2 armour and 2 infantry moved from Central United States to 101 Sea Zone
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier and 6 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Yunnan to CaucasusPlace Units - Americans
3 armour placed in Southern Italy
1 artillery and 2 infantry placed in Greece
6 fighters placed in Western United States
1 artillery and 2 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 10 Sea Zone: 3 transports
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
1 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Yunnan to Kwangtung
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Szechwan to Shensi
1 artillery moved from Kweichow to Shensi
1 infantry moved from Kweichow to Anhwe
1 artillery moved from Hunan to AnhweCombat - Chinese
Chinese creates battle in territory Tsinghai
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Tsinghai from Germans, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kwangtung
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangtung to YunnanPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - British
British buy 2 cruisers, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 30 PUs;
UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Yunnan to Shan State
3 armour and 1 mech_infantry moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from Yunnan to Sikang
1 infantry moved from Caucasus to Kazakhstan
1 bomber moved from Caucasus to Kazakhstan
8 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 42 Sea Zone to 44 Sea ZoneCombat - British
Battle in Kazakhstan
British attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
British win, taking Kazakhstan from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Battle in Celebes
Battle in Sikang
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans, taking Celebes from Japanese, taking Sikang from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Sikang to Yunnan
1 armour moved from Yunnan to Hopei
1 bomber moved from Kazakhstan to Caucasus
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from Southern France to 110 Sea Zone
1 fighter moved from Southern France to Southern ItalyPlace Units - British
2 cruisers and 1 transport placed in 110 Sea Zone
3 mech_infantrys placed in Persia
1 mech_infantry placed in IraqTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUsPlace Units - UK_Pacific
1 armour and 6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 34 PUs
Some Units in India change ownership: 1 armour and 6 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 2 PUs;Combat Move - ANZAC
2 battleships and 1 carrier moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 battleship placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
French collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 5 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Western Germany to Northern Italy
1 armour and 1 mech_infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Greater Southern Germany
1 mech_infantry moved from Germany to Greater Southern Germany
3 mech_infantrys moved from Romania to Bulgaria
2 bombers moved from Western Germany to Bulgaria
3 fighters moved from Western Germany to Greater Southern Germany
3 bombers moved from Western Germany to Northern Italy
1 infantry moved from Volgograd to Kazakhstan
3 fighters and 2 tactical_bombers moved from Volgograd to Kazakhstan
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
2 fighters moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Northern Italy
Germans attack with 1 armour, 3 bombers, 4 infantry and 1 mech_infantry
British defend with 1 infantry; Americans defend with 1 factory_minor and 6 infantry
Germans win, taking Northern Italy from Americans with 1 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for British: 1 infantry
Casualties for Americans: 6 infantry
Battle in Greater Southern Germany
Germans attack with 3 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Germans win, taking Greater Southern Germany from Americans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Bulgaria
Germans attack with 2 bombers and 3 mech_infantrys
Americans defend with 2 armour, 1 infantry and 1 mech_infantry
Germans win with 1 bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 bomber and 3 mech_infantrys
Casualties for Americans: 2 armour, 1 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 2 mech_infantrys
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Kazakhstan
Germans attack with 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Kazakhstan to Volgograd
2 mech_infantrys moved from Ukraine to Romania
3 fighters moved from Greater Southern Germany to Western Germany
2 fighters moved from Holland Belgium to Germany
3 bombers moved from Northern Italy to Western Germany
1 bomber moved from Bulgaria to Western Germany
2 mech_infantrys moved from Novgorod to FinlandPlace Units - Germans
1 aaGun and 4 infantry placed in Germany
4 infantry placed in Western Germany
1 armour and 2 infantry placed in Volgograd
2 armour placed in Western Germany
2 armour placed in Ukraine
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Rostov: 1 aaGun
EDIT: Removing units owned by Italians from Bryansk: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Combat Move - Russians
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Hopei to Chahar
1 fighter and 1 tactical_bomber moved from Yunnan to Chahar
1 armour moved from Yunnan to Hopei
1 fighter moved from Yunnan to CaucasusCombat - Russians
Battle in Chahar
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Chahar to HopeiTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from French Indo China to Hopei
1 infantry moved from Suiyuyan to Hopei
2 infantry moved from Kiangsu to Kiangsi
1 fighter and 3 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kansu to Hopei
1 infantry moved from Volgograd to Kazakhstan
Japanese take Kazakhstan from British
1 infantry moved from French Indo China to Shan StateCombat - Japanese
Battle in Hopei
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 armour; Russians defend with 1 armour, 1 fighter and 1 tactical_bomber
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for British: 1 armour
Casualties for Russians: 1 armour, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 infantry
British defend with 1 infantry
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Anhwe to Kiangsu
1 fighter moved from Hopei to Kiangsu
2 fighters moved from Hopei to Kiangsu
1 tactical_bomber moved from Hopei to Kiangsu
3 mech_infantrys moved from Russia to Novosibirsk
1 infantry moved from Kansu to SuiyuyanPlace Units - Japanese
2 fighters and 1 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 carrier placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs





