TripleA Turn Summary for game: World At War
Game History
Round: 22 Combat Move - Hisaichi 4 units repaired. 14 Tanks moved from E.Qinghai to Hsining Purchase Units - Hisaichi Hisaichi buy 2 Adv.Fighters, 1 Bunker, 6 Infantrys and 6 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hsining Hisaichi attack with 14 Tanks Chinese defend with 1 AAGun, 4 Bunkers, 1 Factory and 6 Infantrys Hisaichi roll dice for 14 Tanks in Hsining, round 2 : 5/14 hits, 7.00 expected hits Units damaged: 4 Bunkers owned by the Chinese Chinese roll dice for 4 Bunkers and 6 Infantrys in Hsining, round 2 : 2/10 hits, 4.00 expected hits 2 Tanks owned by the Hisaichi lost in Hsining 1 Infantry owned by the Chinese lost in Hsining Hisaichi roll dice for 12 Tanks in Hsining, round 3 : 5/12 hits, 6.00 expected hits Chinese roll dice for 4 Bunkers and 5 Infantrys in Hsining, round 3 : 2/9 hits, 3.67 expected hits 2 Tanks owned by the Hisaichi lost in Hsining 5 Infantrys owned by the Chinese lost in Hsining Hisaichi roll dice for 10 Tanks in Hsining, round 4 : 5/10 hits, 5.00 expected hits Chinese roll dice for 4 Bunkers in Hsining, round 4 : 1/4 hits, 2.00 expected hits 1 Tank owned by the Hisaichi lost in Hsining 4 Bunkers owned by the Chinese lost in Hsining Hisaichi captures 18PUs while taking Chinese capital Hisaichi win, taking Hsining from Chinese with 9 Tanks remaining. Battle score for attacker is 11 Casualties for Hisaichi: 5 Tanks Casualties for Chinese: 4 Bunkers and 6 Infantrys Non Combat Move - Hisaichi 7 Tanks moved from Kirin to Changchun 4 Artillerys and 14 Infantrys moved from Heilungchiang to Kirin Place Units - Hisaichi 2 Adv.Fighters, 1 Bunker and 6 Infantrys placed in Changchun 3 Mech.Infs placed in Peking 3 Mech.Infs placed in Chita Turn Complete - Hisaichi Hisaichi collect 72 PUs; end with 90 PUsCombat Hit Differential Summary :
Chinese regular : -4.67 Hisaichi regular : -3.00





