I moved air back to from sz6 to Manchuria to cover for a Russian all-in attack.
If this is not OK (with this setup you could have attacked my fleet in sz6), please let me know and I will redo Japan’s turn in more detail.
17L G40 BM Odonis (Allies) vs VonAlba (Axis)
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - British
British buy 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from Burma to Shan State
1 artillery moved from Eastern Persia to Persia
2 armour and 1 mech_infantry moved from West India to Persia
2 fighters moved from India to PersiaCombat - British
Battle in Persia
British attack with 2 armour, 1 artillery, 2 fighters and 1 mech_infantry
Germans defend with 1 armour and 2 infantry; Italians defend with 3 armour, 2 artilleries, 1 factory_minor and 2 infantry
retreated to Persia
Italians win with 4 armour and 2 artilleries remaining. Battle score for attacker is -8
Casualties for Germans: 2 infantry
Casualties for British: 2 armour, 1 artillery and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 3 mech_infantrys
Italians defend with 1 artillery and 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 armour, 1 artillery, 20 infantry and 5 mech_infantrys moved from Burma to India
2 fighters moved from Persia to West India
5 mech_infantrys moved from India to West India
1 armour moved from India to West India
1 aaGun moved from India to West India
3 fighters moved from United Kingdom to GibraltarPlace Units - British
1 destroyer placed in 106 Sea Zone
2 infantry and 1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by British to Belgian Congo: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,5
British collect 16 PUs (10 lost to blockades); end with 16 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 123 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 106 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
7 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
2 artilleries moved from Persia to Northwest Persia
2 artilleries and 4 infantry moved from Iraq to Northwest Persia
2 artilleries and 4 infantry moved from Syria to Trans-Jordan
1 bomber moved from Iraq to VolgogradCombat - Italians
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Caucasus
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Italians win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Volgograd to PersiaPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 fighter placed in Southern Italy
1 artillery and 2 infantry placed in Egypt
3 infantry placed in PersiaTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 armour and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 1 fighter, 9 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery moved from Nenetsia to Archangel
2 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 fighter moved from Eastern Poland to Archangel
2 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Eastern Poland
3 infantry moved from Poland to Eastern Poland
2 artilleries and 6 infantry moved from Germany to Poland
1 submarine moved from 106 Sea Zone to 118 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 105 Sea Zone to 125 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 armour moved from Persia to Northwest Persia
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from French West Africa to French Central Africa
Germans take French Central Africa from French
2 artilleries moved from French West Africa to French Central Africa
2 bombers moved from Western Germany to United KingdomCombat - Germans
Battle in Bessarabia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Belarus from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in 91 Sea Zone
Germans attack with 4 submarines
Americans defend with 1 battleship, 1 cruiser and 6 transports
Germans win with 3 submarines remaining. Battle score for attacker is 68
Casualties for Germans: 1 submarine
Casualties for Americans: 1 battleship, 1 cruiser and 6 transports
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total.
Battle in Archangel
Germans attack with 2 artilleries, 1 fighter and 2 infantry
Russians defend with 2 artilleries and 2 infantry
retreated to Archangel
Russians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter moved from Archangel to Eastern Poland
2 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
3 infantry placed in Novgorod
4 artilleries and 6 infantry placed in Germany
2 submarines placed in 112 Sea Zone
Germans undo move 3.
1 submarine placed in 105 Sea Zone
1 submarine placed in 110 Sea Zone
1 bomber and 1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs -
without destroyer you cant attack my sub from gibrailtair, so i don’t ask you about that
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Archangel to Novgorod
1 mech_infantry moved from Vologda to Novgorod
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
3 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Volgograd to Caucasus
1 fighter moved from Rostov to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
2 armour and 2 mech_infantrys moved from Russia to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
1 mech_infantry moved from Bryansk to Caucasus
1 infantry moved from Sakha to Amur
Russians take Amur from Japanese
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from GermansCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter, 1 infantry and 2 mech_infantrys
Germans defend with 1 infantry; Italians defend with 1 artillery
Russians win, taking Caucasus from Italians with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Italians: 1 artillery
Battle in Kazakhstan
Russians attack with 3 armour and 2 mech_infantrys
Japanese defend with 1 artillery and 1 mech_infantry
Russians win, taking Kazakhstan from Japanese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Russians attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
1 fighter moved from Belarus to Russia
2 infantry moved from Vologda to Novosibirsk
1 aaGun and 1 infantry moved from Yakut S.S.R. to Yenisey
1 fighter moved from Caucasus to Russia
1 infantry moved from Ukraine to Bryansk
1 aaGun moved from Bryansk to RussiaPlace Units - Russians
3 infantry placed in Volgograd
7 infantry placed in Russia
Russians undo move 2.
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
2 infantry moved from Buryatia to Amur
1 artillery moved from Buryatia to Amur
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 fighter moved from Japan to Amur
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Tsinghai to Novosibirsk
1 fighter moved from Tsinghai to Novosibirsk
3 bombers moved from Shensi to Novosibirsk
1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Shensi to Tsinghai
1 artillery moved from Shensi to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Hunan to Hopei
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hunan to Yunnan
2 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
3 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from French Indo China to Yunnan
1 marine moved from French Indo China to Shan State
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
8 fighters moved from 42 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 artilleries moved from 46 Sea Zone to New Guinea
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in New Guinea
Battle in Novosibirsk
Japanese attack with 3 bombers, 1 fighter and 2 infantry
Russians defend with 2 infantry
Japanese win, taking New Guinea from ANZAC, taking Novosibirsk from Russians with 3 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 8 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 8 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Guam
Battle in Yunnan
Japanese attack with 2 artilleries, 5 infantry and 2 mech_infantrys
British defend with 1 artillery and 2 infantry
Japanese win, taking Guam from Americans, taking Yunnan from Chinese with 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 4 infantry and 1 marine
British defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 4 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
1 aaGun moved from French Indo China to Shan State
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 42 Sea Zone to 46 Sea Zone
8 fighters and 2 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone
2 tactical_bombers moved from Philippines to Japan
3 bombers and 1 fighter moved from Novosibirsk to Kansu
1 fighter moved from Amur to ManchuriaPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 fighters and 5 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters, 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from French Guiana to 83 Sea Zone
1 armour moved from Morocco to Tunisia
Americans take Algeria from Germans
Americans take Tunisia from Germans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber, 3 fighters and 3 tactical_bombers moved from French Guiana to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 armour moved from Aleutian Islands to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
2 fighters moved from 8 Sea Zone to Soviet Far East
1 infantry and 1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to SiberiaCombat - Americans
Battle in 83 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 91 Sea Zone
Americans attack with 1 bomber, 2 destroyers, 3 fighters and 3 tactical_bombers
Germans defend with 3 submarines
Americans win with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 3 submarines
Casualties for Americans: 1 destroyer
Battle in Siberia
Battle in Soviet Far East
Americans attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Siberia from Japanese, taking Soviet Far East from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in BrazilNon Combat Move - Americans
1 submarine moved from 87 Sea Zone to 82 Sea Zone
1 bomber moved from 83 Sea Zone to Gibraltar
1 bomber moved from 91 Sea Zone to Gibraltar
2 carriers moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Soviet Far East to 8 Sea Zone
1 destroyer and 1 submarine moved from 8 Sea Zone to 25 Sea Zone
2 fighters moved from Midway to 26 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
2 destroyers placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
3 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,6
Americans collect 55 PUs (1 lost to blockades); end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 2 mech_infantrys
EDIT: Adding units owned by Americans to Tunisia: 2 mech_infantrys
EDIT: Turning off Edit Mode
1 destroyer moved from 106 Sea Zone to 118 Sea Zone
British take 106 Sea Zone from Germans
1 submarine moved from 106 Sea Zone to 118 Sea Zone
3 fighters moved from Gibraltar to 95 Sea Zone
1 armour and 3 mech_infantrys moved from Anglo Egyptian Sudan to French Central Africa
1 armour and 1 mech_infantry moved from Belgian Congo to French Central Africa
1 mech_infantry moved from Belgian Congo to French Central Africa
2 mech_infantrys moved from West India to Eastern Persia
2 fighters moved from West India to Eastern PersiaCombat - British
Battle in 118 Sea Zone
British attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Eastern Persia
British attack with 2 fighters and 2 mech_infantrys
Italians defend with 1 armour
British win, taking Eastern Persia from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in 95 Sea Zone
British attack with 3 fighters
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
British win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in French Central Africa
British attack with 2 armour and 5 mech_infantrys
Germans defend with 2 artilleries and 2 infantry
British win, taking French Central Africa from Germans with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries and 2 infantryNon Combat Move - British
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
3 mech_infantrys moved from West India to Eastern Persia
1 armour moved from West India to Eastern Persia
2 fighters moved from Eastern Persia to India
1 aaGun moved from West India to Eastern Persia
1 fighter moved from India to Burma
1 artillery and 20 infantry moved from India to Burma
1 aaGun moved from India to Burma
3 fighters moved from 95 Sea Zone to TunisiaPlace Units - British
1 transport placed in 106 Sea Zone
1 armour and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,3
British collect 19 PUs (8 lost to blockades); end with 19 PUs totalPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 armour, 1 bomber and 3 infantry moved from Persia to Eastern Persia
2 infantry moved from Northwest Persia to Caucasus
2 artilleries moved from Northwest Persia to Caucasus
1 artillery and 5 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 submarine moved from 85 Sea Zone to 86 Sea Zone
2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 95 Sea Zone to 97 Sea Zone
7 infantry moved from Yugoslavia to RomaniaCombat - Italians
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ool for eastern persia
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max defence
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 armour, 1 bomber and 3 infantry moved from Persia to Eastern Persia
2 infantry moved from Northwest Persia to Caucasus
2 artilleries moved from Northwest Persia to Caucasus
1 artillery and 5 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 submarine moved from 85 Sea Zone to 86 Sea Zone
2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 95 Sea Zone to 97 Sea Zone
7 infantry moved from Yugoslavia to RomaniaCombat - Italians
Battle in 86 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caucasus
Italians attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry and 2 mech_infantrys
2 artilleries owned by the Italians retreated to Northwest Persia
Russians win with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Battle in Eastern Persia
Italians attack with 2 armour, 1 bomber and 3 infantry
British defend with 1 aaGun, 1 armour and 4 mech_infantrys
Italians win, taking Eastern Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 armour and 3 infantry
Casualties for British: 1 aaGun, 1 armour and 4 mech_infantrysNon Combat Move - Italians
1 bomber moved from Eastern Persia to IraqPlace Units - Italians
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 2 fighters, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 119 Sea Zone to 118 Sea Zone
1 submarine moved from 105 Sea Zone to 113 Sea Zone
1 submarine moved from 110 Sea Zone to 118 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 infantry moved from Baltic States to Novgorod
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 bomber moved from Western Germany to Novgorod
2 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Belarus
6 armour, 8 artilleries, 21 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Belarus
2 artilleries and 6 infantry moved from Poland to Eastern Poland
4 artilleries and 6 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Germany
1 submarine moved from 82 Sea Zone to 71 Sea Zone
1 submarine moved from 71 Sea Zone to 72 Sea Zone -
sub in sea 118 fight?
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yup
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 2 fighters, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 119 Sea Zone to 118 Sea Zone
1 submarine moved from 105 Sea Zone to 113 Sea Zone
1 submarine moved from 110 Sea Zone to 118 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 infantry moved from Baltic States to Novgorod
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 bomber moved from Western Germany to Novgorod
2 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Belarus
6 armour, 8 artilleries, 21 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Belarus
2 artilleries and 6 infantry moved from Poland to Eastern Poland
4 artilleries and 6 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Germany
1 submarine moved from 82 Sea Zone to 71 Sea Zone
1 submarine moved from 71 Sea Zone to 72 Sea ZoneCombat - Germans
Battle in Novgorod
Germans attack with 1 armour, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Novgorod from Russians with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in Belarus
Germans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Belarus from Russians with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in 118 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 submarine
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in 113 Sea Zone
Germans attack with 2 submarines
Russians defend with 1 submarine
2 submarines owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Western Ukraine
Germans attack with 6 armour, 9 artilleries, 22 infantry and 4 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans winRussians win with no units remaining, taking Western Ukraine from Russians with 6 armour, 9 artilleries, 22 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.Non Combat Move - Germans
4 aaGuns moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Novgorod to Poland
1 bomber moved from Novgorod to Germany
1 bomber moved from Belarus to Germany
1 fighter moved from Belarus to Eastern Poland
1 fighter moved from Eastern Poland to PolandPlace Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
2 fighters placed in Western Germany
2 armour and 8 mech_infantrys placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,3
Germans collect 54 PUs (1 lost to blockades); end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Russia to Novosibirsk
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 2 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Belarus from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Russians: 2 mech_infantrys
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
1 aaGun and 1 infantry moved from Yenisey to Timguska
3 armour moved from Kazakhstan to Volgograd
2 mech_infantrys moved from Caucasus to Volgograd
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Volgograd to Rostov
2 fighters moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Ukraine to Bryansk
1 infantry moved from Nenetsia to Archangel
7 infantry moved from Russia to BryanskPlace Units - Russians
3 artilleries and 5 infantry placed in Russia
1 armour and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs