dice…
Karl 7 Axis v Ichabod
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Timguska to Urals
1 infantry moved from Samara to Tambov
Russians take Tambov from Italians
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
5 armour, 16 artilleries, 27 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Russia to Urals
4 fighters and 1 tactical_bomber moved from Russia to Urals
1 mech_infantry moved from Persia to Trans-JordanCombat - Russians
Battle in Bryansk
Russians attack with 5 armour, 16 artilleries, 29 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 5 armour, 16 artilleries, 29 infantry and 2 mech_infantrys in Bryansk, round 2 : 10/52 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 5 armour, 16 artilleries, 29 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Urals
Russians attack with 1 armour, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 5 armour
Russians roll dice for 1 armour, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Urals, round 2 : 3/8 hits
Germans roll dice for 5 armour in Urals, round 2 : 2/5 hits
1 mech_infantry owned by the Russians, 3 armour owned by the Germans and 1 infantry owned by the Russians lost in Urals
Russians roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Urals, round 3 : 4/6 hits
Germans roll dice for 2 armour in Urals, round 3 : 1/2 hits
1 armour owned by the Russians and 2 armour owned by the Germans lost in Urals
Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 5 armour
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Urals to Russia
1 aaGun moved from Kansu to Tsinghai
1 aaGun moved from Belarus to BryanskPlace Units - Russians
8 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
Russians collect 14 PUs (2 lost to blockades); end with 14 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 25 PUsTerritory Summary for Russians :
Tsinghai : 1 aaGun
Trans-Jordan : 1 mech_infantry
Italian Somaliland : 1 flag
Bryansk : 1 aaGun, 5 armour, 16 artilleries, 29 infantry and 2 mech_infantrys
Russia : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 67 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Iraq : 1 flagProduction/PUs Summary :
Germans : 56 / 79
Russians : 16 / 25
Japanese : 62 / 70
Americans : 56 / 76
Chinese : 5 / 6
British : 31 / 35
UK_Pacific : 2 / 0
Italians : 20 / 28
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 8 times
3 was rolled 18 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 14 times
Average roll : 3.526
Median : 3.000
Variance : 0.853
Standard Deviation : 0.924
Total rolls : 76Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Russians Combat
1 was rolled 12 times
2 was rolled 6 times
3 was rolled 18 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.455
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 66 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Shensi
1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys moved from Suiyuyan to Shensi
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Hopei to Shensi
2 infantry moved from Yunnan to Szechwan
5 armour moved from Yunnan to Shensi
1 infantry moved from Kweichow to Shensi
1 bomber moved from French Indo China to Szechwan
1 infantry moved from India to West India
1 infantry moved from India to West India
1 fighter moved from India to West India
1 bomber moved from Shantung to Szechwan
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery and 2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 4 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 4 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
4 fighters moved from 41 Sea Zone to Sumatra
2 tactical_bombers moved from 41 Sea Zone to SumatraCombat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 armour and 1 infantry
Japanese win, taking Sumatra from Americans with 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in West India
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 8 armour, 3 artilleries, 12 infantry and 4 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 8 armour, 3 artilleries, 12 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
5 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
2 bombers moved from Szechwan to French Indo China
1 fighter moved from West India to India
4 fighters moved from Sumatra to 41 Sea Zone
2 tactical_bombers moved from Sumatra to 41 Sea Zone
1 infantry moved from Malaya to Shan StatePlace Units - Japanese
1 carrier, 1 destroyer, 3 fighters and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 6 transports moved from 64 Sea Zone to 10 Sea Zone
4 artilleries and 6 infantry moved from Central United States to Western United StatesNon Combat Move - Americans
Place Units - Americans
2 destroyers and 3 submarines placed in 10 Sea Zone
3 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
New South Wales : 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
South Australia : 1 artillery and 2 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 7 carriers, 1 cruiser, 7 destroyers, 9 fighters, 2 submarines and 3 tactical_bombers
10 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 3 submarines and 8 transports
62 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 2 fighters
Brazil : 1 flagProduction/PUs Summary :
Germans : 56 / 79
Russians : 16 / 25
Japanese : 70 / 80
Americans : 52 / 73
Chinese : 3 / 6
British : 31 / 35
UK_Pacific : 0 / 0
Italians : 20 / 28
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Tsinghai : 3 artilleries, 1 fighter and 14 infantry
Production/PUs Summary :
Germans : 56 / 79
Russians : 16 / 25
Japanese : 70 / 80
Americans : 52 / 73
Chinese : 3 / 3
British : 31 / 35
UK_Pacific : 0 / 0
Italians : 20 / 28
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 bomber, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eastern Persia to West India
1 infantry moved from Eastern Persia to West India
1 fighter moved from Persia to West India
1 tactical_bomber moved from Persia to West India
1 submarine moved from 91 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
7 fighters moved from Persia to Caucasus
1 tactical_bomber moved from Egypt to Caucasus
4 mech_infantrys moved from Persia to CaucasusCombat - British
Battle in West India
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 112 Sea Zone
British attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
British roll dice for 3 fighters in 112 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 112 Sea Zone
British win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Caucasus
British attack with 7 fighters, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 5 infantry
British roll dice for 7 fighters, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 7/12 hits
Italians roll dice for 5 infantry in Caucasus, round 2 : 2/5 hits
2 mech_infantrys owned by the British and 5 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Italians with 7 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 5 infantry
Casualties for British: 2 mech_infantrysNon Combat Move - British
7 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 mech_infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 mech_infantry moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 mech_infantry moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 tactical_bomber moved from West India to Persia
1 fighter moved from West India to Persia
1 aaGun moved from Eastern Persia to Persia
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
3 fighters moved from 112 Sea Zone to United KingdomPlace Units - British
1 infantry placed in Egypt
1 infantry placed in Union of South Africa
1 destroyer placed in 81 Sea Zone
1 submarine placed in 81 Sea Zone
1 bomber and 1 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
British collect 29 PUs (2 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
West India : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Cyprus : 1 artillery
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 13 infantry
Ethiopia : 1 flag
Caucasus : 2 mech_infantrys
112 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
Iraq : 1 armour and 2 mech_infantrys
Eastern Persia : 1 flag, 2 aaGuns, 13 artilleries and 21 infantry
81 Sea Zone : 1 destroyer and 2 submarines
Northwest Persia : 5 armour, 2 artilleries, 7 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Persia : 1 flag, 1 aaGun, 3 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 56 / 79
Russians : 18 / 25
Japanese : 68 / 80
Americans : 52 / 73
Chinese : 3 / 3
British : 31 / 34
UK_Pacific : 2 / 0
Italians : 18 / 28
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.375
Median : 3.000
Variance : 1.290
Standard Deviation : 1.136
Total rolls : 32Null / Other
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 3.000
Median : 3.000
Variance : 1.158
Standard Deviation : 1.076
Total rolls : 20Italians Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
I figured you wouldn’t want to scramble the UK vs. Ger battle in sz 112 just now, would have been 1 sub 3 fights vs. 1 dest 2 tac. b.
If you want to scramble that, I’ll re-roll that battle (and or run a scenario as if the UK only got 2 hits 1st roll). All other battles would be edited to reflect the results as is of course.
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nah,
I will be around tonight if you want to try the live game again…… i will available after 8pm Pacific time tonight.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 5 PUs;Combat Move - Italians
1 armour moved from Volgograd to Samara
Italians take Samara from Russians
1 armour moved from Samara to VolgogradCombat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Northern Italy to Romania
4 infantry moved from Romania to Bessarabia
4 infantry moved from Yugoslavia to Romania
4 artilleries moved from Western Germany to France
1 infantry moved from Western Germany to France
2 fighters moved from Southern Italy to 97 Sea ZonePlace Units - Italians
1 carrier and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 24 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 13 PUs;Combat Move - ANZAC
1 infantry moved from Northwest Persia to Persia
1 fighter moved from Persia to Egypt
1 fighter moved from Persia to Egypt
1 fighter moved from Persia to Egypt
1 fighter moved from Northern Territory to Queensland
1 fighter moved from Northern Territory to Queensland
1 fighter moved from New South Wales to Queensland
1 armour moved from Northern Territory to Queensland
1 armour moved from Northern Territory to Queensland
1 artillery moved from Northern Territory to South Australia
1 infantry moved from Northern Territory to South AustraliaNon Combat Move - ANZAC
1 aaGun moved from Northern Territory to South Australia
1 infantry moved from New South Wales to Queensland
1 bomber moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 bomber moved from New South Wales to QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
1 cruiser moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to GibraltarNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
17 armour, 4 artilleries, 9 infantry and 4 mech_infantrys moved from Vyborg to Novgorod
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
2 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Caucasus
2 bombers moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Tambov
1 bomber moved from Volgograd to Tambov
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Germans take 125 Sea Zone from BritishCombat - Germans
Battle in Novgorod
Germans attack with 17 armour, 4 artilleries, 9 infantry and 4 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 17 armour, 4 artilleries, 8 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 bombers and 3 infantry
British defend with 2 mech_infantrys
Germans win, taking Caucasus from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Tambov to Volgograd
2 bombers moved from Caucasus to Volgograd
4 infantry moved from Ukraine to Rostov
1 infantry moved from Western Ukraine to Eastern Poland
10 mech_infantrys moved from Poland to Eastern Poland
2 armour moved from Germany to Eastern Poland
4 artilleries moved from Finland to 115 Sea Zone
4 artilleries and 4 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
4 infantry moved from Germany to Poland
3 armour and 2 mech_infantrys moved from Western Germany to Poland
1 battleship and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 carrier and 2 fighters moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
3 infantry placed in Volgograd
6 armour and 4 artilleries placed in Germany
2 armour and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Changing ownership of Timguska from Russians to Germans
EDIT: Changing PUs for Germans from 81 to 82
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Russia to Samara
Russians take Samara from Italians
1 mech_infantry moved from Russia to Urals
Russians take Urals from Germans
1 mech_infantry moved from Russia to Urals
1 mech_infantry moved from Trans-Jordan to Persia
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
4 fighters and 1 tactical_bomber moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 4 infantry
Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 3/8 hits
Germans roll dice for 4 infantry in Rostov, round 2 : 1/4 hits
3 infantry owned by the Germans and 1 infantry owned by the Russians lost in Rostov
Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 2/7 hits
Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Rostov
Russians win, taking Rostov from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 aaGun moved from Bryansk to Russia
5 armour, 16 artilleries, 24 infantry and 2 mech_infantrys moved from Bryansk to Russia
4 fighters and 1 tactical_bomber moved from Rostov to RussiaPlace Units - Russians
1 armour, 1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
Russians collect 18 PUs (1 lost to blockades); end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUsTerritory Summary for Russians :
Tsinghai : 1 aaGun
Italian Somaliland : 1 flag
Rostov : 1 infantry
Urals : 2 mech_infantrys
Russia : 4 aaGuns, 1 airfield, 6 armour, 18 artilleries, 1 factory_major, 4 fighters, 92 infantry, 2 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 factory_minor and 1 infantry
Samara : 4 infantry
Iraq : 1 flag
Persia : 1 mech_infantryProduction/PUs Summary :
Germans : 55 / 82
Russians : 19 / 24
Japanese : 68 / 80
Americans : 52 / 73
Chinese : 3 / 3
British : 31 / 34
UK_Pacific : 2 / 0
Italians : 18 / 29
ANZAC : 10 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.455
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 22Null / Other
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.800
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.467
Median : 3.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15 -
I surrender.
Good game. You played really well.
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ok! good game. I think if russia had moved forward soon, I might have been much less secure.





