17L Talleyrand19 (X) vs Simon33 (L) - BM3.3

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 bomber and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 bomber and 1 fighter moved from India to Persia

    Combat - ANZAC
                Air Battle in Persia
                    ANZAC attacks with 2 units heading to Persia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Persia
                        AA fire in Persia :  0/1 hits
                    Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Persia causes 6 damage total.
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery
                Cleaning up after air battles

    Non Combat Move - ANZAC
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                4 submarines moved from 33 Sea Zone to 19 Sea Zone
                1 carrier and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
                1 bomber moved from New South Wales to Caroline Islands
                1 artillery moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 bomber and 1 fighter moved from Persia to Kazakhstan

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 artillery and 1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs

    Combat Move - French

    Turn Complete - French

    triplea_39689_Fre10.tsvg

  • 19 17 16

    I assumed no intercept in Persia.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 64 PUs;
                Germans buy 1 armour, 3 fighters and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 armour, 2 fighters and 5 mech_infantrys moved from Finland to Norway
                7 bombers and 2 fighters moved from Western Germany to Norway
                1 mech_infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                1 armour moved from Kansu to Shensi
                      Germans take Shensi from Chinese
                1 armour moved from Shensi to Kweichow
                      Germans take Kweichow from Chinese
                5 mech_infantrys moved from Bryansk to Rostov
                5 mech_infantrys moved from Rostov to Volgograd
                2 fighters moved from Bryansk to Volgograd

    Combat - Germans
                Germans creates battle in territory 112 Sea Zone
                Battle in 112 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Volgograd
                    Germans attack with 2 fighters and 5 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Norway
                    Germans attack with 5 armour, 7 bombers, 4 fighters and 5 mech_infantrys
                    British defend with 1 aaGun, 4 fighters and 1 infantry; Americans defend with 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters and 3 infantry
                    Germans win, taking Norway from Americans with 1 armour and 5 bombers remaining. Battle score for attacker is -7
                    Casualties for Germans: 4 armour, 2 bombers, 4 fighters and 5 mech_infantrys
                    Casualties for British: 1 aaGun, 4 fighters and 1 infantry
                    Casualties for Americans: 3 artilleries, 1 bomber, 2 fighters and 3 infantry

    Non Combat Move - Germans
                5 bombers moved from Norway to Western Germany
                3 mech_infantrys moved from Novgorod to Finland
                1 artillery and 2 infantry moved from Archangel to Belarus
                1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
                6 artilleries, 22 infantry and 6 mech_infantrys moved from Bryansk to Rostov
                2 fighters moved from Bryansk to Persia
                2 fighters moved from Volgograd to Caucasus
                3 mech_infantrys moved from Poland to Novgorod

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Persia
                3 mech_infantrys placed in Novgorod
                3 fighters placed in Western Germany
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs

    triplea_39689_Ger11.tsvg


  • sigh, fuck these dice, my bombers went 1 for 7 in round 2 and probably like 35% overall, and my fighters only got 1 hit in the first round…you rolled closer to 90% with your planes…so many planes lost because of horribly unlucky rolls

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Timguska to Kansu
                1 fighter moved from Russia to Kansu
                3 artilleries and 18 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Italians

    Combat - Russians
                Battle in Kansu
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Kansu, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Trans-Jordan
                    Russians attack with 3 artilleries and 18 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 3 artilleries and 18 infantry in Trans-Jordan, round 2 :  3/21 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                    Russians win, taking Trans-Jordan from Italians with 3 artilleries and 18 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Iraq to Trans-Jordan
                1 fighter moved from Kansu to Yenisey
                1 infantry moved from Evenkiyskiy to Yenisey
                10 artilleries and 43 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Tambov

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total

    triplea_39689_Rus11.tsvg

  • 19 17 16

    @Talleyrand19:

    sigh, ���� these dice, my bombers went 1 for 7 in round 2 and probably like 35% overall, and my fighters only got 1 hit in the first round…you rolled closer to 90% with your planes…so many planes lost because of horribly unlucky rolls

    The bombers rolled 12/21. 2 hits below average.

    My fighters rolled 12/16 - 1 1/3 above average.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry and 1 mech_infantry moved from Amur to Manchuria
                1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
                2 bombers moved from French Indo China to Manchuria
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Yunnan
                1 mech_infantry moved from Shan State to Malaya
                      Japanese take Malaya from UK_Pacific
                1 armour moved from Shan State to Yunnan
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 fighter moved from French Indo China to Manchuria
                1 tactical_bomber moved from 36 Sea Zone to Manchuria
                1 fighter moved from 36 Sea Zone to 19 Sea Zone
                1 fighter moved from 36 Sea Zone to Manchuria
                2 tactical_bombers moved from 36 Sea Zone to Manchuria
                1 fighter moved from French Indo China to Manchuria
                1 infantry moved from Kwangsi to Hunan
                3 armour moved from French Indo China to Yunnan

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
                    Americans defend with 1 artillery and 1 infantry; Chinese defend with 4 infantry
                    Japanese win, taking Manchuria from Chinese with 2 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 submarine and 1 transport; ANZAC defend with 4 submarines
                    1 submarine owned by the Americans and 4 submarines owned by the ANZAC Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 19 Sea Zone to Japan
                1 aaGun moved from Anhwe to Jehol
                3 mech_infantrys moved from Kiangsu to Jehol
                1 bomber moved from Manchuria to Japan
                1 bomber moved from Manchuria to Japan
                4 fighters and 4 tactical_bombers moved from Manchuria to Jehol
                2 mech_infantrys moved from Hunan to Jehol
                1 mech_infantry moved from Kwangtung to Anhwe
                1 fighter moved from 44 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 fighter and 3 infantry placed in Japan
                3 mech_infantrys placed in Kiangsu
                1 armour and 2 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 24
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3,2,1,3,3,4,3,5,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,6,6,6,5,6,1,5,6,3,1,2,5,2,5,2,2,3,1,2,3
                Japanese collect 19 PUs (24 lost to blockades); end with 19 PUs total

    triplea_39689_Jap11.tsvg


  • @simon33:

    @Talleyrand19:

    sigh, ���� these dice, my bombers went 1 for 7 in round 2 and probably like 35% overall, and my fighters only got 1 hit in the first round…you rolled closer to 90% with your planes…so many planes lost because of horribly unlucky rolls

    The bombers rolled 12/21. 2 hits below average.

    My fighters rolled 12/16 - 1 1/3 above average.

    I get that, but that’s too simple of a way to look at it…bad rolls in the first-round snowball much worse even if later rounds are at/above average because of how many extra shots the defender gets

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                2 artilleries and 1 infantry moved from Soviet Far East to 4 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
                1 artillery and 1 transport moved from 4 Sea Zone to 5 Sea Zone
                1 artillery moved from 5 Sea Zone to Amur
                6 fighters moved from 6 Sea Zone to Manchuria
                1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 carrier, 1 destroyer and 2 fighters moved from 4 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 transport moved from 125 Sea Zone to 111 Sea Zone
                1 artillery and 1 infantry moved from Scotland to 111 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from 125 Sea Zone to Norway

    Combat - Americans
                Americans creates battle in territory 20 Sea Zone
                Battle in Paulau Island
                Battle in Amur
                Battle in Korea
                Battle in Manchuria
                    Americans attack with 1 artillery, 6 fighters and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Manchuria, round 2 :  6/8 hits
                        Japanese roll dice for 1 mech_infantry in Manchuria, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Manchuria
                    Americans win, taking 20 Sea Zone from Japanese, taking Paulau Island from Japanese, taking Amur from Japanese, taking Korea from Japanese, taking Manchuria from Japanese with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Norway
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 armour and 1 factory_minor
                        Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 :  1/2 hits
                        Germans roll dice for 1 armour in Norway, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 armour owned by the Germans lost in Norway
                    Americans win, taking Norway from Germans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                6 fighters moved from Manchuria to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to Midway
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 carrier moved from 124 Sea Zone to 117 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa

    Place Units - Americans
                1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
                2 artilleries, 1 bomber, 2 fighters and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
                1 fighter moved from Sikang to Kweichow
                1 infantry moved from Hopei to Kweichow
                3 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Chinese creates battle in territory Shensi
                Battle in Szechwan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Szechwan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 2 infantry in Szechwan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    1 infantry owned by the Chinese retreated to Sikang
                    Japanese win, taking Shensi from Germans with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Germans defend with 1 armour
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Germans roll dice for 1 armour in Kweichow, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Kweichow
                    Chinese win, taking Kweichow from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Tsinghai
                1 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs total

    Purchase Units - British
                British buy 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 marine moved from Greece to Bulgaria
                      British take Bulgaria from Germans
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese

    Combat - British

    Non Combat Move - British
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 armour, 2 artilleries, 2 infantry and 4 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 armour, 1 artillery, 19 infantry and 2 mech_infantrys moved from India to Burma
                1 aaGun and 3 infantry moved from Scotland to United Kingdom

    Place Units - British
                2 fighters placed in United Kingdom
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,6
                British collect 32 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 artillery, 1 fighter and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
                Some Units in India change ownership: 1 artillery, 1 fighter and 2 infantry

    triplea_39689_UK_11.tsvg

  • 19 17 16

    I assumed no scramble from Japan. Wouldn’t have made any sense.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                7 armour, 2 fighters and 6 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Rostov to Samara
                      Italians take Samara from Russians
                1 artillery and 1 infantry moved from Belarus to Bryansk
                1 armour moved from Caucasus to Bryansk
                1 artillery moved from Persia to Iraq
                      Italians take Iraq from Russians
                1 fighter moved from Southern Italy to 81 Sea Zone
                1 mech_infantry moved from Albania to Greece
                      Italians take Greece from British
                1 mech_infantry moved from Northern Italy to Bulgaria
                2 mech_infantrys moved from Albania to Bulgaria

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 7 armour, 2 fighters and 6 mech_infantrys
                    French defend with 1 infantry; British defend with 2 armour, 2 artilleries, 3 infantry and 4 mech_infantrys
                    Italians win, taking Anglo Egyptian Sudan from British with 4 armour and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for French: 1 infantry
                    Casualties for Italians: 3 armour and 6 mech_infantrys
                    Casualties for British: 2 armour, 2 artilleries, 3 infantry and 4 mech_infantrys
                Battle in 81 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Bulgaria
                    Italians attack with 3 mech_infantrys
                    British defend with 1 marine
                    Italians win, taking Bulgaria from British with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 2 mech_infantrys
                    Casualties for British: 1 marine

    Non Combat Move - Italians
                2 fighters moved from Anglo Egyptian Sudan to Alexandria
                1 fighter moved from 81 Sea Zone to Egypt
                1 infantry moved from Northern Italy to Southern Italy
                3 infantry moved from France to Northern Italy
                2 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Southern Italy to Northern Italy
                2 artilleries moved from Persia to Northwest Persia
                1 armour moved from Caucasus to Volgograd

    Place Units - Italians
                1 armour, 1 artillery and 1 infantry placed in Egypt
                1 transport placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 41 PUs

    triplea_39689_Ita11.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 bomber moved from Caroline Islands to French Indo China
                1 fighter moved from India to French Indo China
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 bomber moved from Kazakhstan to Ukraine

    Combat - ANZAC
                ANZAC creates battle in territory 35 Sea Zone
                ANZAC creates battle in territory 19 Sea Zone
                Air Battle in French Indo China
                    ANZAC attacks with 2 units heading to French Indo China
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Ukraine causes 0 damage total.
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  0/1 hits
                    Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 5 damage total.
                Battle in Malaya
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 harbour and 1 mech_infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Malaya, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Malaya
                    ANZAC win, taking 35 Sea Zone from Japanese, taking 19 Sea Zone from Japanese, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - ANZAC
                1 bomber and 1 fighter moved from French Indo China to Burma
                2 fighters moved from Caroline Islands to Korea
                1 bomber moved from New South Wales to 33 Sea Zone
                1 bomber moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Kazakhstan to Trans-Jordan
                1 artillery moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                2 fighters and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs

    Combat Move - French

    Turn Complete - French

    triplea_39689_Fre11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers, 1 fighter and 8 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 fighters moved from Caucasus to Russia
                4 mech_infantrys moved from Volgograd to Russia
                1 armour and 7 mech_infantrys moved from Rostov to Russia
                1 armour and 4 mech_infantrys moved from Ukraine to Russia
                3 mech_infantrys moved from Finland to Norway
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 bomber moved from Western Germany to 91 Sea Zone
                4 bombers moved from Western Germany to Russia

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 transport
                    Germans win, taking 125 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Norway
                    Germans attack with 3 mech_infantrys
                    Americans defend with 1 artillery and 1 factory_minor
                    Germans win, taking Norway from Americans with 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 artillery
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Russia
                    Germans attack with 2 armour, 4 bombers, 2 fighters and 15 mech_infantrys
                    Russians defend with 1 aaGun, 1 airfield, 1 factory_major, 3 fighters and 14 infantry
                    Germans captures 18PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 2 armour, 4 bombers, 2 fighters and 5 mech_infantrys remaining. Battle score for attacker is 37
                    Casualties for Germans: 10 mech_infantrys
                    Casualties for Russians: 1 aaGun, 3 fighters and 14 infantry
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                4 bombers and 2 fighters moved from Russia to Bryansk
                1 artillery and 2 infantry moved from Belarus to Bryansk
                1 bomber moved from 91 Sea Zone to Southern France
                3 infantry moved from France to Southern France
                1 artillery moved from France to Southern France
                3 fighters moved from Western Germany to Bryansk
                2 mech_infantrys moved from Germany to Eastern Poland
                6 mech_infantrys moved from Novgorod to Bryansk
                6 artilleries and 22 infantry moved from Rostov to Bryansk
                3 fighters moved from Persia to Bryansk
                6 armour and 17 mech_infantrys moved from Persia to Iraq

    Place Units - Germans
                3 armour placed in Ukraine
                3 mech_infantrys placed in Persia
                2 bombers placed in Western Germany
                1 fighter and 2 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Volgograd

    Turn Complete - Germans
                Germans collect 57 PUs; end with 76 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 88 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 90 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 110 PUs

    triplea_39689_Ger12.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Combat Move - Russians
                3 artilleries and 18 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from Yenisey to Samara
                1 infantry moved from Kazakhstan to Samara
                10 artilleries and 45 infantry moved from Tambov to Russia

    Combat - Russians
                Battle in Egypt
                    Russians attack with 3 artilleries and 18 infantry
                    Germans defend with 1 artillery; Italians defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
                        Russians roll dice for 3 artilleries and 18 infantry in Egypt, round 2 :  6/21 hits
                        Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Egypt, round 2 :  2/5 hits
                        1 fighter owned by the Italians, 1 armour owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Italians lost in Egypt
                    Russians win, taking Egypt from Italians with 3 artilleries and 16 infantry remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 1 fighter and 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 :  1/2 hits
                        Italians roll dice for 1 mech_infantry in Samara, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Samara
                    Russians win, taking Samara from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Russia
                    Russians attack with 10 artilleries and 45 infantry
                    Germans defend with 1 airfield, 2 armour, 1 factory_minor and 5 mech_infantrys
                        Russians roll dice for 10 artilleries and 45 infantry in Russia, round 2 :  15/55 hits
                        Germans roll dice for 2 armour and 5 mech_infantrys in Russia, round 2 :  2/7 hits
                        5 mech_infantrys owned by the Germans, 2 armour owned by the Germans and 2 infantry owned by the Russians lost in Russia
                    Russians win, taking Russia from Germans with 10 artilleries and 43 infantry remaining. Battle score for attacker is 26
                    Casualties for Germans: 2 armour and 5 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Novosibirsk
                1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Yenisey to Timguska

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs

    triplea_39689_Rus12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to 5 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                5 mech_infantrys moved from Jehol to Manchuria
                1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
                3 fighters and 3 tactical_bombers moved from Jehol to Korea
                4 fighters moved from Japan to Korea
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 2 tactical_bombers moved from French Indo China to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 34 Sea Zone
                1 armour and 1 mech_infantry moved from French Indo China to Kweichow
                5 armour moved from Yunnan to Kweichow
                1 infantry moved from Hunan to Kweichow
                2 bombers moved from Japan to Korea

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 6 armour, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 6 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Manchuria
                    Japanese attack with 1 fighter, 5 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Manchuria from Chinese with 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese win, taking 37 Sea Zone from French with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer
                    Casualties for ANZAC: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 5 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 submarine and 1 transport; ANZAC defend with 4 submarines
                    1 submarine owned by the Americans and 4 submarines owned by the ANZAC Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Korea
                    Japanese attack with 2 bombers, 7 fighters and 3 tactical_bombers
                    Americans defend with 1 artillery and 1 infantry; ANZAC defend with 2 fighters
                    Japanese win with 2 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for ANZAC: 2 fighters
                    Casualties for Japanese: 2 fighters

    Non Combat Move - Japanese
                2 bombers, 5 fighters and 3 tactical_bombers moved from Korea to Japan
                1 fighter moved from 19 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Manchuria to Japan
                1 aaGun moved from Jehol to Manchuria
                1 mech_infantry moved from French Indo China to Shan State
                1 fighter and 2 tactical_bombers moved from 37 Sea Zone to French Indo China
                1 infantry moved from Kwangsi to Yunnan
                1 mech_infantry moved from Kiangsu to Hunan
                2 mech_infantrys moved from Kiangsu to Jehol
                1 fighter moved from 34 Sea Zone to 36 Sea Zone
                1 fighter moved from 5 Sea Zone to Japan

    Place Units - Japanese
                1 fighter placed in Japan
                2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 17
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,3,1,4,6,4,2,5,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,2,3,3,3,6,4,1,4,2,3,1,2,4,4,4,4,1,4,6,3,2,2,3,1,3,3
                Japanese collect 18 PUs (17 lost to blockades); end with 19 PUs total

    triplea_39689_Jap12.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 2 destroyers, 1 factory_minor, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Siberia to Sakha
                      Russians take Sakha from Japanese

    Combat - Americans

    Non Combat Move - Americans
                1 artillery moved from Amur to Korea
                1 transport moved from 6 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Midway to Korea
                2 fighters moved from Hawaiian Islands to Korea
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                6 fighters moved from 6 Sea Zone to Korea
                2 fighters moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from French Equatorial Africa to Belgian Congo
                1 transport moved from 82 Sea Zone to 71 Sea Zone
                1 carrier moved from 117 Sea Zone to 109 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
                2 fighters moved from Eastern United States to Iceland

    Place Units - Americans
                1 airfield and 1 factory_minor placed in Korea
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 destroyer placed in 10 Sea Zone
                1 artillery, 3 fighters and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                1 fighter moved from Tsinghai to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Chahar to Suiyuyan

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from India to Shan State
                2 infantry moved from Burma to Shan State
                1 armour, 1 artillery, 18 infantry and 2 mech_infantrys moved from Burma to Yunnan

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Yunnan
                    British attack with 1 armour, 1 artillery, 18 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery, 18 infantry and 2 mech_infantrys in Yunnan, round 2 :  6/22 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 armour, 1 artillery, 18 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 artillery and 2 infantry moved from India to West India
                1 fighter moved from Shan State to Shensi
                1 artillery and 1 infantry moved from Trans-Jordan to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 destroyer and 1 transport placed in 109 Sea Zone
                3 infantry placed in Egypt
                1 artillery and 2 infantry placed in Union of South Africa
                British undo move 3.
                British undo move 2.
                3 infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,1
                British collect 28 PUs (2 lost to blockades); end with 28 PUs

    Place Units - UK_Pacific
                1 fighter, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
                UK_Pacific collect 17 PUs (1 lost to blockades); end with 17 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantry

    triplea_39689_UK_12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 armour, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery moved from Iraq to Trans-Jordan
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from Alexandria to Trans-Jordan
                1 armour moved from Volgograd to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Volgograd
                1 infantry moved from Bryansk to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 armour moved from Kenya to Belgian Congo
                1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 armour moved from French Equatorial Africa to Belgian Congo
                1 fighter moved from Alexandria to Belgian Congo
                2 armour moved from Anglo Egyptian Sudan to Belgian Congo
                1 fighter moved from Southern Italy to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 2 fighters and 2 infantry
                    Russians defend with 1 aaGun; ANZAC defend with 1 fighter
                    Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 aaGun
                    Casualties for ANZAC: 1 fighter
                Battle in Belgian Congo
                    Italians attack with 4 armour and 1 fighter
                    British defend with 2 mech_infantrys; Americans defend with 1 artillery and 1 infantry
                    Italians win, taking Belgian Congo from British with 1 armour and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Italians: 3 armour
                    Casualties for British: 2 mech_infantrys
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
                2 fighters moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Bulgaria to Eastern Poland
                1 mech_infantry moved from Greece to Romania
                1 infantry moved from Southern Italy to Northern Italy
                2 artilleries moved from Northwest Persia to Iraq
                1 armour moved from Caucasus to Iraq

    Place Units - Italians
                1 factory_minor placed in Iraq
                1 fighter placed in Southern Italy
                1 transport placed in 97 Sea Zone
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 31 PUs; end with 33 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 42 PUs

    triplea_39689_Ita12.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 bomber moved from Caroline Islands to French Indo China
                1 bomber moved from Burma to Russia

    Combat - ANZAC
                Air Battle in French Indo China
                    ANZAC attacks with 1 units heading to French Indo China
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  0/1 hits
                    Bombing raid in French Indo China rolls: 8 and causes: 1 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 1 damage total.
                Cleaning up after air battles

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 5
                EDIT: Changing unit bombing damage for these Japanese owned units to: airfield = 6
                EDIT: Turning off Edit Mode
                1 bomber moved from French Indo China to Yunnan
                1 fighter moved from Burma to Shensi
                EDIT: ANZAC undo move 1.
                1 bomber moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 fighter moved from New South Wales to Queensland
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 bomber and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs

    Combat Move - French

    Turn Complete - French

    triplea_39689_Fre12.tsvg

  • 19 17 16

    If you want to intercept we can roll it in the forum. Misclick on the target.


  • yeah I would’ve intercepted vs just your one bomber, you can roll it when you go as Russia if you want…or I’ll just do it before I move with Japan and then make any edits accordingly

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