dice…
Karl 7 Axis v Ichabod
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No worries, I play really fast so I don’t expect moves as fast as mine.
I think you’ve played a solid game here. If the US goes full pacific a couple turns, I think you can stave off the Japanese expansion.
But what that means for Europe will be hard to say…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 4 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 110 Sea Zone to Finland
1 fighter moved from 110 Sea Zone to Finland
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 tactical_bomber moved from Western United States to 25 Sea Zone
1 fighter moved from 11 Sea Zone to 31 Sea Zone
1 fighter moved from 11 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 45 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Philippines
Battle in Finland
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Finland, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 2 infantry in Finland, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Philippines from Japanese, taking Finland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 fighter moved from Finland to Norway
1 fighter moved from Finland to Norway
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 6 transports moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from 31 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
1 fighter moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 11 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 infantry moved from Central United States to Western United States
1 bomber moved from 46 Sea Zone to Queensland
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Norway
4 fighters and 1 infantry placed in Western United States
3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
Queensland : 1 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 4 fighters, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Midway : 1 airfield
46 Sea Zone : 1 destroyer and 1 submarine
31 Sea Zone : 1 destroyer and 1 submarine
30 Sea Zone : 1 destroyer
35 Sea Zone : 1 transport
26 Sea Zone : 2 carriers, 3 fighters, 1 submarine and 1 tactical_bomber
25 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 3 destroyers and 2 transports
54 Sea Zone : 1 battleship, 3 carriers, 3 fighters, 1 tactical_bomber and 1 transport
62 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Norway : 1 flag, 2 armour, 5 artilleries, 1 factory_minor, 2 fighters and 8 infantry
109 Sea Zone : 1 destroyer
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 6 transports
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 55 / 79
Russians : 18 / 32
Japanese : 60 / 67
Americans : 59 / 84
Chinese : 2 / 9
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 15 / 22
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.895
Median : 4.000
Variance : 0.865
Standard Deviation : 0.930
Total rolls : 38Germans Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.933
Median : 4.000
Variance : 0.966
Standard Deviation : 0.983
Total rolls : 30Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Germans
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits
1 armour owned by the Germans lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Chinese
1 fighter moved from Shensi to SuiyuyanPlace Units - Chinese
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Suiyuyan : 3 artilleries, 1 fighter and 9 infantry
Kansu : 1 infantry
Hopei : 1 infantryProduction/PUs Summary :
Germans : 54 / 79
Russians : 18 / 32
Japanese : 58 / 67
Americans : 59 / 84
Chinese : 5 / 5
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 15 / 22
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.976
Median : 4.000
Variance : 1.220
Standard Deviation : 1.104
Total rolls : 42Germans Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.933
Median : 4.000
Variance : 0.966
Standard Deviation : 0.983
Total rolls : 30Chinese Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.571
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 mech_infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
9 fighters and 2 tactical_bombers moved from Persia to Northwest Persia
1 armour, 5 artilleries, 1 infantry and 3 mech_infantrys moved from Eastern Persia to West India -
Do you want to scramble sz 112…if so, how many planes?
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none
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 mech_infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
9 fighters and 2 tactical_bombers moved from Persia to Northwest Persia
1 armour, 5 artilleries, 1 infantry and 3 mech_infantrys moved from Eastern Persia to West IndiaCombat - British
Battle in Northwest Persia
British attack with 9 fighters, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 3 infantry
British roll dice for 9 fighters, 3 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 6/14 hits
Germans roll dice for 3 infantry in Northwest Persia, round 2 : 1/3 hits
1 mech_infantry owned by the British and 3 infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 9 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for British: 1 mech_infantry
Battle in 112 Sea Zone
British attack with 4 fighters and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
British roll dice for 4 fighters in 112 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 112 Sea Zone
British win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Northwest Persia to 98 Sea Zone
1 fighter moved from Northwest Persia to 98 Sea Zone
1 tactical_bomber moved from Northwest Persia to Egypt
1 fighter moved from Northwest Persia to Egypt
6 fighters and 1 tactical_bomber moved from Northwest Persia to West IndiaPlace Units - British
1 submarine placed in 98 Sea Zone
1 fighter placed in Egypt
2 mech_infantrys placed in Persia
3 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
Some Units in West India change ownership: 3 aaGunsTerritory Summary for British and UK_Pacific :
West India : 3 aaGuns, 8 armour, 13 artilleries, 6 fighters, 24 infantry, 9 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Tunisia : 1 flag
Norway : 2 aaGuns, 3 fighters and 2 infantry
Libya : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 2 mech_infantrys
Persia : 1 flag, 1 factory_minor and 2 mech_infantrys
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
91 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 54 / 79
Russians : 18 / 32
Japanese : 58 / 67
Americans : 59 / 84
Chinese : 5 / 5
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 15 / 22
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.652
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 23Germans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4British Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.684
Median : 4.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 19 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Volgograd to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
1 artillery and 3 infantry moved from Rostov to Caucasus
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to VolgogradCombat - Italians
Battle in Tobruk
Battle in Caucasus
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 armour
Italians win, taking Tobruk from Russians, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Italians
2 aaGuns moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 fighter placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Queensland to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 submarine moved from 54 Sea Zone to 49 Sea Zone
1 fighter moved from Queensland to 49 Sea Zone
1 fighter moved from Queensland to 49 Sea Zone
1 fighter moved from Queensland to 49 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Queensland to New South WalesCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 49 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 3 fighters in 49 Sea Zone, round 2 : 4/4 hits
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 49 Sea Zone
ANZAC win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 49 Sea Zone to Queensland
1 fighter moved from 49 Sea Zone to Queensland
1 fighter moved from 49 Sea Zone to Queensland
1 bomber moved from 42 Sea Zone to Queensland
1 artillery moved from New South Wales to South Australia
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 bomber, 3 fighters and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
South Australia : 1 artillery and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
49 Sea Zone : 1 destroyer and 1 submarine
54 Sea Zone : 1 flag
West India : 3 fighters
Persia : 2 infantryProduction/PUs Summary :
Germans : 54 / 79
Russians : 14 / 32
Japanese : 58 / 67
Americans : 59 / 84
Chinese : 5 / 5
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 19 / 19
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6ANZAC Combat
1 was rolled 2 times
2 was rolled 2 times
6 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
1 cruiser moved from 110 Sea Zone to 109 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter
Morocco : 2 infantry
109 Sea Zone : 1 cruiser
Persia : 2 infantryProduction/PUs Summary :
Germans : 54 / 79
Russians : 14 / 32
Japanese : 58 / 67
Americans : 59 / 84
Chinese : 5 / 5
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 19 / 19
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6ANZAC Combat
1 was rolled 2 times
2 was rolled 2 times
6 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 15 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Vyborg to Archangel
1 mech_infantry moved from Vyborg to Archangel
5 armour, 15 infantry and 2 mech_infantrys moved from Vyborg to Finland
4 armour moved from Novgorod to Finland
1 fighter moved from Novgorod to Archangel
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Volgograd to Samara
1 armour moved from Yakut S.S.R. to Amur
Germans take Buryatia from Russians
Germans take Amur from Russians
1 bomber moved from Volgograd to Samara
8 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
2 armour moved from Volgograd to Northwest PersiaCombat - Germans
Battle in Finland
Germans attack with 9 armour, 15 infantry and 2 mech_infantrys
Americans defend with 2 infantry
Germans win, taking Finland from Americans with 9 armour, 15 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Bryansk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 10 armour and 2 mech_infantrys
British defend with 2 mech_infantrys
Germans win, taking Northwest Persia from British with 10 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 mech_infantrys
Battle in Archangel
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Samara
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
retreated to Samara
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantryNon Combat Move - Germans
1 bomber moved from Samara to Volgograd
3 infantry moved from Rostov to Caucasus
3 artilleries moved from Volgograd to Caucasus
1 artillery and 7 infantry moved from Ukraine to Rostov
2 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Archangel to Novgorod
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 115 Sea Zone to 113 Sea Zone
3 infantry moved from Germany to Western Germany
8 armour moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Bryansk to NovgorodPlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 destroyer and 2 transports placed in 113 Sea Zone
1 bomber and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
Game is getting tight!
maybe time to move those russians forward? :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Bryansk
1 infantry moved from Russia to Bryansk
25 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to BryanskCombat - Russians
Non Combat Move - Russians
1 artillery moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
25 infantry moved from Russia to Smolensk
8 artilleries moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Persia to Russia
1 armour moved from Russia to Smolensk
1 armour moved from Russia to Bryansk
1 armour moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to BryanskPlace Units - Russians
1 armour, 1 artillery, 6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 19 PUsTerritory Summary for Russians :
Suiyuyan : 1 aaGun
Evenkiyskiy : 1 infantry
Italian Somaliland : 1 flag
Bryansk : 2 aaGuns, 2 armour, 8 artilleries, 27 infantry and 1 mech_infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 4 fighters, 34 infantry, 1 mech_infantry and 1 tactical_bomber
Novosibirsk : 1 infantry
Smolensk : 1 aaGun, 3 armour, 8 artilleries, 26 infantry and 1 mech_infantry
Samara : 1 infantry
Iraq : 1 flag
Persia : 1 mech_infantryProduction/PUs Summary :
Germans : 58 / 76
Russians : 13 / 19
Japanese : 58 / 67
Americans : 57 / 84
Chinese : 5 / 5
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 18 / 19
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from French Indo China to Philippines
2 armour, 6 infantry and 2 mech_infantrys moved from Kweichow to Hopei
1 artillery and 2 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 fighter moved from Caroline Islands to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
1 fighter moved from 33 Sea Zone to 31 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in 30 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Battle in Hopei
Japanese attack with 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Java from ANZAC, taking Hopei from Chinese with 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Philippines to French Indo China
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to Caroline Islands
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone
1 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Kweichow
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
3 infantry placed in India
1 armour and 2 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 5 destroyers and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
1 fighter moved from 54 Sea Zone to 49 Sea Zone
1 fighter moved from 54 Sea Zone to 49 Sea Zone
1 fighter moved from 54 Sea Zone to 49 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
6 transports moved from 91 Sea Zone to 101 Sea ZoneCombat - Americans
Battle in 49 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 30 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 30 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in SumatraNon Combat Move - Americans
1 battleship and 3 carriers moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from 31 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 armour moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 35 Sea Zone to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 mech_infantry moved from Queensland to New South Wales
1 mech_infantry moved from Queensland to New South Wales
1 fighter moved from 49 Sea Zone to New South Wales
1 fighter moved from 49 Sea Zone to New South Wales
1 fighter moved from 49 Sea Zone to New South Wales
1 tactical_bomber moved from 49 Sea Zone to New South Wales
1 artillery moved from Queensland to South Australia
1 destroyer moved from 109 Sea Zone to 91 Sea ZonePlace Units - Americans
5 destroyers placed in 10 Sea Zone
4 artilleries and 6 infantry placed in Eastern United States
1 armour and 1 artillery placed in Central United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Northern Territory : 1 bomber and 2 infantry
New South Wales : 3 fighters, 2 mech_infantrys and 1 tactical_bomber
South Australia : 1 artillery
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
Sumatra : 1 flag, 1 armour and 1 infantry
41 Sea Zone : 1 transport
49 Sea Zone : 1 submarine
31 Sea Zone : 1 destroyer
30 Sea Zone : 1 destroyer
26 Sea Zone : 1 battleship, 5 carriers, 8 fighters, 2 tactical_bombers and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 5 destroyers
62 Sea Zone : 1 flag
Central United States : 1 armour, 1 artillery and 1 factory_major
Eastern United States : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 6 infantry
United Kingdom : 2 fighters
Norway : 1 flag, 2 armour, 5 artilleries, 1 factory_minor and 8 infantry
101 Sea Zone : 6 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser and 2 destroyersProduction/PUs Summary :
Germans : 58 / 76
Russians : 13 / 19
Japanese : 62 / 76
Americans : 59 / 79
Chinese : 3 / 5
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 18 / 19
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 4.118
Median : 4.000
Variance : 1.312
Standard Deviation : 1.146
Total rolls : 17Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14Japanese Combat
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Germans
1 infantry moved from Shensi to Sikang
Chinese take Sikang from GermansCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kansu: 3 artilleries, 1 fighter and 8 infantry
EDIT: Removing units owned by Chinese from Suiyuyan: 3 artilleries, 1 fighter and 8 infantry
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Kansu : 3 artilleries, 1 fighter and 9 infantry
Tsinghai : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 56 / 76
Russians : 13 / 19
Japanese : 62 / 76
Americans : 59 / 79
Chinese : 5 / 7
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 18 / 19
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 4.118
Median : 4.000
Variance : 1.312
Standard Deviation : 1.146
Total rolls : 17Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14Japanese Combat
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 artilleries and 8 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Cyprus
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Egypt to 97 Sea Zone
1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone -
Scramble SZ 97?
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I’m logging on to triplea live. Join and we can maybe finish this game tonight in real time together.
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yes, full scram.
You still on? I could log in to live in about 30 mins if you are around.





