@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
17L Talleyrand19 (X) vs Simon33 (L) - BM3.3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 69 PUs;
Germans buy 2 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 1 submarine; Remaining resources: 3 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour moved from Evenkiyskiy to Kansu
Germans take Kansu from Chinese
1 bomber and 3 fighters moved from Western Germany to 125 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
5 bombers moved from Baltic States to 125 Sea Zone
1 armour and 2 mech_infantrys moved from Baltic States to Western Ukraine
1 artillery and 2 infantry moved from Belarus to Archangel
1 bomber moved from Persia to Anglo Egyptian SudanCombat - Germans
Battle in Anglo Egyptian Sudan
Germans attack with 1 bomber
French defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber
Battle in 125 Sea Zone
Germans attack with 6 bombers, 1 destroyer and 3 fighters
Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Germans win with 6 bombers and 2 fighters remaining. Battle score for attacker is 52
Casualties for Germans: 1 destroyer and 1 fighter
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Battle in Western Ukraine
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 armour and 10 mech_infantrys moved from West India to Persia
1 mech_infantry moved from Turkmenistan to Persia
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
6 artilleries and 22 infantry moved from Belarus to Bryansk
4 fighters and 7 mech_infantrys moved from Baltic States to Bryansk
5 armour and 5 mech_infantrys moved from Novgorod to Finland
4 mech_infantrys moved from Novgorod to Bryansk
2 fighters moved from 125 Sea Zone to Finland
6 bombers moved from 125 Sea Zone to Western Germany
3 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Baltic States: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Belarus: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Novgorod
2 armour and 1 mech_infantry placed in Persia
1 bomber and 2 fighters placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 53 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
forgot to move the italian inf and art up in russia…veto if you would like to edit them back
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Northwest Persia to Iraq
Russians take Iraq from Italians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Yenisey to Timguska
Russians take Timguska from GermansCombat - Russians
Non Combat Move - Russians
1 fighter moved from Yenisey to Russia
5 artilleries and 13 infantry moved from Samara to Russia
1 aaGun, 3 artilleries and 17 infantry moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Rostov to VolgogradPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs -
I assumed no scramble from Queensland. If you wanted the scramble, we can roll it here.
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Oops, wrong thread.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Hopei to Hunan
1 mech_infantry moved from Chahar to Hunan
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Hunan
2 infantry moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
2 armour and 3 mech_infantrys moved from French Indo China to Shan State
1 fighter moved from French Indo China to Kwangtung
2 bombers moved from French Indo China to Hunan
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kwangtung
1 mech_infantry moved from Jehol to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 2 bombers, 5 fighters, 5 mech_infantrys and 5 tactical_bombers
British defend with 3 infantry; Chinese defend with 2 artilleries and 6 infantry
Japanese win, taking Hunan from Chinese with 2 bombers, 5 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 23
Casualties for British: 3 infantry
Casualties for Chinese: 2 artilleries and 6 infantry
Casualties for Japanese: 3 mech_infantrys
Battle in Yunnan
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 armour and 3 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Kwangtung
Japanese attack with 1 fighter and 1 mech_infantry
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Kwangsi
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Manchuria to Amur
1 mech_infantry moved from Manchuria to Amur
1 infantry moved from Suiyuyan to Kansu
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
2 tactical_bombers moved from Hunan to 36 Sea Zone
3 fighters moved from Hunan to French Indo China
1 fighter moved from Yunnan to 36 Sea Zone
1 fighter moved from Hunan to 36 Sea Zone
1 fighter moved from Kwangtung to 36 Sea Zone
2 bombers moved from Hunan to French Indo China
2 tactical_bombers moved from Hunan to French Indo ChinaPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 armour placed in French Indo China
1 fighter and 2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
Japanese collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 factory_minor, 2 fighters, 2 infantry and 2 transports; Remaining resources: 5 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to Germany
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
2 artilleries and 2 infantry moved from 4 Sea Zone to Soviet Far East
1 fighter moved from Western United States to 25 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to MarianasCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Marshall Islands
Battle in Manchuria
Battle in Soviet Far East
Battle in Marianas
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Marshall Islands from Japanese, taking Manchuria from Japanese, taking Soviet Far East from Japanese, taking Marianas from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 25 Sea Zone to 4 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
1 fighter moved from Western United States to 4 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
2 fighters moved from 126 Sea Zone to Norway
1 carrier moved from 126 Sea Zone to 124 Sea Zone
1 bomber moved from Germany to Norway
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
3 carriers, 6 destroyers and 6 fighters moved from 33 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Eastern United States to Quebec
2 mech_infantrys moved from Central United States to QuebecPlace Units - Americans
1 transport placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
2 artilleries, 2 fighters and 2 infantry placed in Western United States
1 factory_minor placed in NorwayTurn Complete - Americans
Americans collect 56 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Sikang to YunnanCombat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hopei
Chinese creates battle in territory Chahar
Chinese creates battle in territory Anhwe
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Japanese win, taking Suiyuyan from Japanese, taking Hopei from Japanese, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 2/2 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Shensi to Sikang
1 fighter moved from Yunnan to SikangPlace Units - Chinese
4 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs totalPurchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 marine moved from Gibraltar to 92 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 92 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Greece
1 armour moved from India to West India
UK_Pacific take West India from Germans
1 armour moved from West India to IndiaCombat - British
Battle in 99 Sea Zone
British attack with 1 battleship and 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in GreeceNon Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 aaGun and 1 infantry moved from Scotland to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Scotland to Norway
3 fighters moved from United Kingdom to NorwayPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,3
British collect 28 PUs (2 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
6 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 6 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 4 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Persia to Northwest Persia
Italians take Northwest Persia from Russians
1 fighter moved from Southern Italy to 99 Sea Zone
3 fighters moved from Egypt to 99 Sea Zone
1 mech_infantry moved from Bryansk to Rostov
Italians take Rostov from Russians
1 armour moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
2 armour moved from Persia to CaucasusCombat - Italians
Battle in 99 Sea Zone
Italians attack with 4 fighters
British defend with 1 battleship and 1 destroyer
Units damaged: 1 battleship owned by the British
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 2 fighters
Casualties for British: 1 battleship and 1 destroyerNon Combat Move - Italians
2 fighters moved from 99 Sea Zone to Egypt
3 mech_infantrys moved from Northern Italy to Albania
5 infantry moved from France to Northern ItalyPlace Units - Italians
3 mech_infantrys placed in Egypt
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Syria: 1 infantry
EDIT: Adding units owned by Italians to Trans-Jordan: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 21 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber and 1 fighter moved from India to PersiaCombat - ANZAC
Air Battle in Persia
ANZAC attacks with 2 units heading to Persia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Cleaning up after air battlesNon Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
4 submarines moved from 33 Sea Zone to 19 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from New South Wales to Caroline Islands
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 bomber and 1 fighter moved from Persia to KazakhstanPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery and 1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUsCombat Move - French
Turn Complete - French
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I assumed no intercept in Persia.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 64 PUs;
Germans buy 1 armour, 3 fighters and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 armour, 2 fighters and 5 mech_infantrys moved from Finland to Norway
7 bombers and 2 fighters moved from Western Germany to Norway
1 mech_infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 armour moved from Kansu to Shensi
Germans take Shensi from Chinese
1 armour moved from Shensi to Kweichow
Germans take Kweichow from Chinese
5 mech_infantrys moved from Bryansk to Rostov
5 mech_infantrys moved from Rostov to Volgograd
2 fighters moved from Bryansk to VolgogradCombat - Germans
Germans creates battle in territory 112 Sea Zone
Battle in 112 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Volgograd
Germans attack with 2 fighters and 5 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Norway
Germans attack with 5 armour, 7 bombers, 4 fighters and 5 mech_infantrys
British defend with 1 aaGun, 4 fighters and 1 infantry; Americans defend with 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters and 3 infantry
Germans win, taking Norway from Americans with 1 armour and 5 bombers remaining. Battle score for attacker is -7
Casualties for Germans: 4 armour, 2 bombers, 4 fighters and 5 mech_infantrys
Casualties for British: 1 aaGun, 4 fighters and 1 infantry
Casualties for Americans: 3 artilleries, 1 bomber, 2 fighters and 3 infantryNon Combat Move - Germans
5 bombers moved from Norway to Western Germany
3 mech_infantrys moved from Novgorod to Finland
1 artillery and 2 infantry moved from Archangel to Belarus
1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
6 artilleries, 22 infantry and 6 mech_infantrys moved from Bryansk to Rostov
2 fighters moved from Bryansk to Persia
2 fighters moved from Volgograd to Caucasus
3 mech_infantrys moved from Poland to NovgorodPlace Units - Germans
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Novgorod
3 fighters placed in Western Germany
2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs -
sigh, fuck these dice, my bombers went 1 for 7 in round 2 and probably like 35% overall, and my fighters only got 1 hit in the first round…you rolled closer to 90% with your planes…so many planes lost because of horribly unlucky rolls
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Timguska to Kansu
1 fighter moved from Russia to Kansu
3 artilleries and 18 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Russia to Bryansk
Russians take Bryansk from ItaliansCombat - Russians
Battle in Kansu
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
Russians attack with 3 artilleries and 18 infantry
Italians defend with 1 infantry
Russians roll dice for 3 artilleries and 18 infantry in Trans-Jordan, round 2 : 3/21 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
Russians win, taking Trans-Jordan from Italians with 3 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Iraq to Trans-Jordan
1 fighter moved from Kansu to Yenisey
1 infantry moved from Evenkiyskiy to Yenisey
10 artilleries and 43 infantry moved from Russia to Tambov
2 infantry moved from Russia to TambovPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total -
sigh, ���� these dice, my bombers went 1 for 7 in round 2 and probably like 35% overall, and my fighters only got 1 hit in the first round…you rolled closer to 90% with your planes…so many planes lost because of horribly unlucky rolls
The bombers rolled 12/21. 2 hits below average.
My fighters rolled 12/16 - 1 1/3 above average.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry and 1 mech_infantry moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
2 bombers moved from French Indo China to Manchuria
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 mech_infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 armour moved from Shan State to Yunnan
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from French Indo China to Manchuria
1 tactical_bomber moved from 36 Sea Zone to Manchuria
1 fighter moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from 36 Sea Zone to Manchuria
2 tactical_bombers moved from 36 Sea Zone to Manchuria
1 fighter moved from French Indo China to Manchuria
1 infantry moved from Kwangsi to Hunan
3 armour moved from French Indo China to YunnanCombat - Japanese
Battle in Manchuria
Japanese attack with 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Americans defend with 1 artillery and 1 infantry; Chinese defend with 4 infantry
Japanese win, taking Manchuria from Chinese with 2 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport; ANZAC defend with 4 submarines
1 submarine owned by the Americans and 4 submarines owned by the ANZAC Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 19 Sea Zone to Japan
1 aaGun moved from Anhwe to Jehol
3 mech_infantrys moved from Kiangsu to Jehol
1 bomber moved from Manchuria to Japan
1 bomber moved from Manchuria to Japan
4 fighters and 4 tactical_bombers moved from Manchuria to Jehol
2 mech_infantrys moved from Hunan to Jehol
1 mech_infantry moved from Kwangtung to Anhwe
1 fighter moved from 44 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 fighter and 3 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 24
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3,2,1,3,3,4,3,5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,6,6,6,5,6,1,5,6,3,1,2,5,2,5,2,2,3,1,2,3
Japanese collect 19 PUs (24 lost to blockades); end with 19 PUs total -
sigh, ���� these dice, my bombers went 1 for 7 in round 2 and probably like 35% overall, and my fighters only got 1 hit in the first round…you rolled closer to 90% with your planes…so many planes lost because of horribly unlucky rolls
The bombers rolled 12/21. 2 hits below average.
My fighters rolled 12/16 - 1 1/3 above average.
I get that, but that’s too simple of a way to look at it…bad rolls in the first-round snowball much worse even if later rounds are at/above average because of how many extra shots the defender gets
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
2 artilleries and 1 infantry moved from Soviet Far East to 4 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
1 artillery and 1 transport moved from 4 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Amur
6 fighters moved from 6 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 carrier, 1 destroyer and 2 fighters moved from 4 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from Scotland to 111 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to NorwayCombat - Americans
Americans creates battle in territory 20 Sea Zone
Battle in Paulau Island
Battle in Amur
Battle in Korea
Battle in Manchuria
Americans attack with 1 artillery, 6 fighters and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Manchuria, round 2 : 6/8 hits
Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Manchuria
Americans win, taking 20 Sea Zone from Japanese, taking Paulau Island from Japanese, taking Amur from Japanese, taking Korea from Japanese, taking Manchuria from Japanese with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Norway
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 armour and 1 factory_minor
Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits
Germans roll dice for 1 armour in Norway, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 armour owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantryNon Combat Move - Americans
6 fighters moved from Manchuria to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to Midway
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 carrier moved from 124 Sea Zone to 117 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial AfricaPlace Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
2 artilleries, 1 bomber, 2 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
1 fighter moved from Sikang to Kweichow
1 infantry moved from Hopei to Kweichow
3 infantry moved from Sikang to SzechwanCombat - Chinese
Chinese creates battle in territory Shensi
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Chinese retreated to Sikang
Japanese win, taking Shensi from Germans with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Germans defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits
Germans roll dice for 1 armour in Kweichow, round 2 : 0/1 hits
1 armour owned by the Germans lost in Kweichow
Chinese win, taking Kweichow from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
1 infantry moved from Sikang to TsinghaiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs totalPurchase Units - British
British buy 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 marine moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Non Combat Move - British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 armour, 2 artilleries, 2 infantry and 4 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour, 1 artillery, 19 infantry and 2 mech_infantrys moved from India to Burma
1 aaGun and 3 infantry moved from Scotland to United KingdomPlace Units - British
2 fighters placed in United Kingdom
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,6
British collect 32 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 artillery, 1 fighter and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 artillery, 1 fighter and 2 infantry -
I assumed no scramble from Japan. Wouldn’t have made any sense.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
7 armour, 2 fighters and 6 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Rostov to Samara
Italians take Samara from Russians
1 artillery and 1 infantry moved from Belarus to Bryansk
1 armour moved from Caucasus to Bryansk
1 artillery moved from Persia to Iraq
Italians take Iraq from Russians
1 fighter moved from Southern Italy to 81 Sea Zone
1 mech_infantry moved from Albania to Greece
Italians take Greece from British
1 mech_infantry moved from Northern Italy to Bulgaria
2 mech_infantrys moved from Albania to BulgariaCombat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 7 armour, 2 fighters and 6 mech_infantrys
French defend with 1 infantry; British defend with 2 armour, 2 artilleries, 3 infantry and 4 mech_infantrys
Italians win, taking Anglo Egyptian Sudan from British with 4 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for French: 1 infantry
Casualties for Italians: 3 armour and 6 mech_infantrys
Casualties for British: 2 armour, 2 artilleries, 3 infantry and 4 mech_infantrys
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bulgaria
Italians attack with 3 mech_infantrys
British defend with 1 marine
Italians win, taking Bulgaria from British with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 mech_infantrys
Casualties for British: 1 marineNon Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Alexandria
1 fighter moved from 81 Sea Zone to Egypt
1 infantry moved from Northern Italy to Southern Italy
3 infantry moved from France to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
2 artilleries moved from Persia to Northwest Persia
1 armour moved from Caucasus to VolgogradPlace Units - Italians
1 armour, 1 artillery and 1 infantry placed in Egypt
1 transport placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
1 bomber moved from Caroline Islands to French Indo China
1 fighter moved from India to French Indo China
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Kazakhstan to UkraineCombat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
ANZAC creates battle in territory 19 Sea Zone
Air Battle in French Indo China
ANZAC attacks with 2 units heading to French Indo China
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
AA fire in Ukraine : 1/1 hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in French Indo China causes 5 damage total.
Battle in Malaya
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 mech_infantry
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Malaya
ANZAC win, taking 35 Sea Zone from Japanese, taking 19 Sea Zone from Japanese, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - ANZAC
1 bomber and 1 fighter moved from French Indo China to Burma
2 fighters moved from Caroline Islands to Korea
1 bomber moved from New South Wales to 33 Sea Zone
1 bomber moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Kazakhstan to Trans-Jordan
1 artillery moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUsCombat Move - French
Turn Complete - French





