this makes me wonder again how much the axis advantage in victory conditions affects the games overall balance; that the axis can win with less than a full victory, whereas the allies basically need what amounts to a total military victory.
Ironfish (allies) vs ShrimpBoatChef (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 30 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 23 PUs; end with 53 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British repair damage of 5x factory_major; Remaining resources: 30 PUs;
British buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 14 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Scotland
9 armour, 1 artillery and 2 mech_infantrys moved from Trans-Jordan to Egypt
3 infantry moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Syria
1 bomber moved from Iraq to Syria
1 bomber moved from Iraq to SyriaCombat - British
Battle in Scotland
British attack with 1 artillery, 14 infantry and 1 mech_infantry
Germans defend with 1 airfield, 4 artilleries and 6 infantry
British win, taking Scotland from Germans with 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 4 artilleries and 6 infantry
Casualties for British: 9 infantry
Battle in Egypt
British attack with 9 armour, 1 artillery and 2 mech_infantrys
Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Egypt from Italians with 9 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Northwest Persia
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
British win, taking Northwest Persia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Syria
British attack with 2 bombers and 1 mech_infantry
Italians defend with 1 infantry
British win with 2 bombers remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - British
2 bombers moved from Syria to Iraq
1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
2 armour and 4 mech_infantrys moved from Eastern Persia to Iraq
2 armour and 5 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 aaGun moved from United Kingdom to ScotlandPlace Units - British
3 artilleries and 6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2,4,1,5
British collect 32 PUs (4 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
1 armour and 6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 26 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Some Units in India change ownership: 1 armour and 6 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 battleship; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 submarine moved from 81 Sea Zone to 72 Sea Zone
Italians take 72 Sea Zone from Americans
1 submarine moved from 81 Sea Zone to 77 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
1 armour moved from Anglo Egyptian Sudan to Nigeria
Italians take French Equatorial Africa from British
Italians take Nigeria from British
1 armour moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from ANZAC
1 armour moved from Ethiopia to Kenya
Italians take Kenya from British
1 armour moved from Anglo Egyptian Sudan to French Central Africa
Italians take French Central Africa from British
2 fighters moved from 82 Sea Zone to Gibraltar
1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Greece to Southern Italy
1 battleship, 1 carrier and 2 transports moved from 82 Sea Zone to 87 Sea ZoneCombat - Italians
Battle in BrazilNon Combat Move - Italians
1 armour moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 battleship placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to KenyaCombat - ANZAC
Battle in 72 Sea Zone
ANZAC attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Italians defend with 1 submarine
Units damaged: 1 battleship owned by the ANZAC
ANZAC win, taking 72 Sea Zone from Italians with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Kenya
ANZAC attack with 1 artillery and 1 infantry
Italians defend with 1 armour
Italians win with 1 armour remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 artillery and 3 infantry moved from Burma to 38 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 79 Sea Zone
1 artillery and 3 infantry moved from 79 Sea Zone to West India
1 transport moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 55 Sea Zone
1 cruiser and 1 destroyer moved from 37 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Queensland to Northern Territory
1 armour moved from Queensland to Northern Territory
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 fighter placed in Queensland
ANZAC undo move 1.
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 fighter, 4 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Volgograd to Kazakhstan
1 armour, 2 artilleries and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
2 bombers moved from Rostov to Kazakhstan
1 tactical_bomber moved from Caucasus to Northwest Persia
1 armour and 1 infantry moved from Eire to Scotland
1 transport moved from 111 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
3 transports moved from 111 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
4 artilleries and 4 infantry moved from 111 Sea Zone to ScotlandCombat - Germans
Battle in Kazakhstan
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Scotland
Germans attack with 1 armour, 4 artilleries and 5 infantry
British defend with 1 aaGun, 1 airfield, 1 artillery, 5 infantry and 1 mech_infantry
1 armour and 1 infantry retreated to Eire
Germans win, taking Scotland from British with 4 artilleries remaining. Battle score for attacker is 16
Casualties for Germans: 4 infantry
Casualties for British: 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry
Battle in Northwest Persia
Germans attack with 1 armour, 2 artilleries, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Germans win, taking Northwest Persia from British with 1 armour, 2 artilleries, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
1 aaGun, 19 armour, 9 artilleries and 10 mech_infantrys moved from Caucasus to Northwest Persia
1 aaGun moved from Caucasus to Northwest Persia
2 tactical_bombers moved from Northwest Persia to Caucasus
3 artilleries moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
1 aaGun moved from Rostov to Caucasus
2 bombers moved from Kazakhstan to Caucasus
3 mech_infantrys moved from Rostov to Northwest Persia
1 artillery and 2 infantry moved from Russia to Samara
2 transports moved from 119 Sea Zone to 112 Sea Zone
3 bombers moved from Southern Italy to Western Germany
1 bomber moved from Poland to Western Germany
2 tactical_bombers moved from Gibraltar to France
1 artillery moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from France to Southern France
1 armour and 1 mech_infantry moved from France to Western Germany
2 infantry moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Western Germany
1 armour moved from Southern Italy to Western GermanyPlace Units - Germans
1 fighter placed in Western Germany
1 destroyer placed in 113 Sea Zone
Germans undo move 2.
1 destroyer placed in 112 Sea Zone
1 artillery and 2 infantry placed in Russia
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
2 artilleries and 1 infantry placed in France
1 infantry placed in Southern France
8 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Germans undo move 9.
1 mech_infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
Germans collect 71 PUs (2 lost to blockades); end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 destroyer; Remaining resources: 0 SuicideAttackTokens; 9 PUs;Combat Move - Japanese
Non Combat Move - Japanese
1 fighter moved from Japan to Paulau IslandPlace Units - Japanese
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,1,3,1,3,5,4
Japanese collect 3 PUs (8 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 3 destroyers, 2 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 108 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to Scotland
1 fighter moved from United Kingdom to Scotland
1 fighter and 1 tactical_bomber moved from 108 Sea Zone to Scotland
1 battleship moved from 101 Sea Zone to 87 Sea Zone
1 carrier moved from 101 Sea Zone to 87 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 87 Sea Zone
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
1 fighter moved from Eastern United States to 86 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
1 destroyer moved from 79 Sea Zone to 77 Sea Zone
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 battleship moved from 79 Sea Zone to 77 Sea Zone
1 cruiser moved from 79 Sea Zone to 80 Sea Zone
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 77 Sea Zone
1 carrier moved from 79 Sea Zone to 80 Sea Zone
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Americans take Yenisey from Japanese
Americans take Evenkiyskiy from Japanese
1 artillery, 2 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 armour and 1 mech_infantry moved from Buryatia to YeniseyCombat - Americans
Americans creates battle in territory 6 Sea Zone
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 80 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser and 2 destroyers
Italians defend with 1 submarine
Americans win, taking 80 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 6 Sea Zone
Americans attack with 4 submarines
Japanese defend with 1 destroyer and 3 fighters
1 submarine owned by the Americans Submerged
Japanese win with 3 fighters remaining. Battle score for attacker is -10
Casualties for Americans: 3 submarines
Casualties for Japanese: 1 destroyer
Battle in 86 Sea Zone
Americans attack with 1 fighter and 2 transports
Italians defend with 1 transport
Americans win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 111 Sea Zone
Americans attack with 1 destroyer
Germans defend with 4 transports
Americans win with 1 destroyer remaining. Battle score for attacker is 28
Casualties for Germans: 4 transports
Battle in Scotland
Americans attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield and 4 artilleries
Americans win, taking Scotland from Germans with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 4 artilleries
Casualties for Americans: 2 infantry
Battle in 87 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 battleship, 1 carrier and 2 transports
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 42
Casualties for Italians: 1 battleship, 1 carrier and 2 transports
Casualties for Americans: 1 destroyer
Battle in 77 Sea Zone
Americans attack with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 submarine
Americans win with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Brazil
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans win, taking Brazil from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
1 fighter moved from 86 Sea Zone to 87 Sea Zone
1 fighter moved from 87 Sea Zone to French West Africa
5 artilleries, 9 infantry and 1 mech_infantry moved from Libya to Tunisia
1 armour moved from Tobruk to Tunisia
3 transports moved from 109 Sea Zone to 106 Sea Zone
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 carrier moved from 108 Sea Zone to 110 Sea Zone
1 destroyer moved from 108 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Scotland to 110 Sea Zone
1 fighter moved from Scotland to United Kingdom
2 transports moved from 101 Sea Zone to 106 Sea Zone
1 aaGun, 1 armour, 1 infantry and 1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
1 submarine moved from 70 Sea Zone to 82 Sea Zone
2 submarines moved from 70 Sea Zone to 83 Sea Zone
1 artillery and 2 infantry moved from West India to 79 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 2 infantry moved from 80 Sea Zone to Persia
1 artillery, 2 infantry and 1 mech_infantry moved from Burma to 38 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 38 Sea Zone to 79 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
1 tactical_bomber moved from 79 Sea Zone to Persia
1 fighter and 1 tactical_bomber moved from 77 Sea Zone to Persia
1 carrier moved from 79 Sea Zone to 80 Sea Zone
1 carrier moved from 79 Sea Zone to 80 Sea ZonePlace Units - Americans
3 submarines placed in 6 Sea Zone
1 carrier and 3 destroyers placed in 101 Sea Zone
1 tactical_bomber placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 59 PUs;Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 23 PUs; end with 82 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 artillery moved from Egypt to Alexandria
British take Alexandria from Italians
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Syria to IraqCombat - British
Non Combat Move - British
8 armour moved from Egypt to Trans-Jordan
8 armour moved from Trans-Jordan to Iraq
2 armour and 5 mech_infantrys moved from Eastern Persia to Iraq
1 armour and 6 mech_infantrys moved from India to Eastern Persia
2 bombers moved from Iraq to Eastern Persia
1 tactical_bomber moved from Iraq to Eastern Persia
1 mech_infantry moved from Egypt to Trans-JordanPlace Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
British undo move 1.
1 artillery and 2 infantry placed in Iraq
1 infantry placed in Union of South Africa
British undo move 4.
1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Belgian Congo to French Equatorial Africa
1 armour moved from Nigeria to French Equatorial Africa
1 armour moved from French Central Africa to French Equatorial AfricaCombat - Italians
Battle in French Equatorial Africa
Italians attack with 3 armour
British defend with 1 mech_infantry
Italians win, taking French Equatorial Africa from British with 3 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
Place Units - Italians
1 destroyer, 1 tactical_bomber and 1 transport placed in 95 Sea Zone
1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,2,3,6,5,2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,5
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 6 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 armour and 1 infantry moved from Northern Territory to 55 Sea Zone
1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
1 armour and 1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French Madagascar
1 cruiser and 1 destroyer moved from 79 Sea Zone to 76 Sea ZoneCombat - ANZAC
Battle in Paulau Island
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 fighter
ANZAC win, taking Paulau Island from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Battle in French Madagascar
Battle in EthiopiaNon Combat Move - ANZAC
1 fighter moved from New South Wales to Western Australia
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 battleship moved from 72 Sea Zone to 71 Sea Zone
1 transport moved from 72 Sea Zone to 79 Sea ZonePlace Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 fighter placed in Queensland
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 fighter, 2 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
5 artilleries and 5 mech_infantrys moved from Northwest Persia to Persia
5 armour moved from Northwest Persia to Persia
2 bombers and 2 tactical_bombers moved from Caucasus to Persia
15 armour, 6 artilleries and 10 mech_infantrys moved from Northwest Persia to Iraq
5 mech_infantrys moved from Caucasus to Iraq
1 tactical_bomber moved from Caucasus to Iraq
2 bombers moved from Western Germany to Iraq
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 124 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 124 Sea Zone to 119 Sea Zone
2 artilleries and 2 infantry moved from 119 Sea Zone to Scotland
1 armour and 1 infantry moved from Eire to Scotland
1 bomber moved from Western Germany to 109 Sea Zone
2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from France to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 tactical_bomber moved from France to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea ZoneCombat - Germans
Americans scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Iraq
Germans attack with 15 armour, 6 artilleries, 2 bombers, 15 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun, 13 armour, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 13 mech_infantrys
Germans win, taking Iraq from British with 14 armour and 2 bombers remaining. Battle score for attacker is 54
Casualties for Germans: 1 armour, 6 artilleries, 15 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 aaGun, 13 armour, 1 artillery, 1 fighter, 2 infantry and 13 mech_infantrys
Battle in Persia
Germans attack with 5 armour, 5 artilleries, 2 bombers, 5 mech_infantrys and 2 tactical_bombers
French defend with 1 fighter; British defend with 1 artillery, 1 factory_minor and 2 infantry; ANZAC defend with 1 artillery and 1 infantry; Americans defend with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
Germans win, taking Persia from British with 5 armour, 3 artilleries, 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 45
Casualties for French: 1 fighter
Casualties for Germans: 2 artilleries and 4 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 carrier, 2 destroyers, 4 fighters and 3 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Germans win with 1 bomber, 1 carrier, 2 destroyers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 67
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Battle in Scotland
Germans attack with 1 armour, 2 artilleries and 3 infantry
British defend with 1 airfield; Americans defend with 2 artilleries
Germans win, taking Scotland from British with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Americans: 2 artilleries
Battle in 109 Sea Zone
Germans attack with 1 bomber and 2 fighters
Americans defend with 2 transports
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Germans
1 bomber moved from 109 Sea Zone to Western Germany
1 bomber, 2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
2 fighters moved from 109 Sea Zone to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from France to Holland Belgium
1 artillery and 2 infantry moved from Southern France to France
2 transports moved from 113 Sea Zone to 115 Sea Zone
3 mech_infantrys moved from Volgograd to Northwest Persia
3 artilleries moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
2 bombers and 2 tactical_bombers moved from Persia to Northwest Persia
2 bombers moved from Iraq to Northwest Persia
1 aaGun moved from Northwest Persia to Persia
1 aaGun moved from Northwest Persia to Iraq
1 aaGun moved from Caucasus to Northwest Persia
1 artillery and 2 infantry moved from Russia to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 bomber moved from Western Germany to Southern Italy
1 armour and 2 mech_infantrys moved from Western Germany to Yugoslavia
2 mech_infantrys moved from Western Germany to Yugoslavia
1 armour moved from Western Germany to Yugoslavia
1 armour and 3 mech_infantrys moved from Western Germany to YugoslaviaPlace Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in Russia
1 armour, 1 fighter and 1 mech_infantry placed in Novgorod
3 submarines placed in 112 Sea Zone
Germans undo move 5.
1 submarine placed in 112 Sea Zone
1 submarine placed in 110 Sea Zone
1 submarine placed in 93 Sea Zone
2 artilleries placed in Western Germany
Germans undo move 2.
2 armour and 1 mech_infantry placed in Ukraine
2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,5,3
Germans collect 73 PUs (4 lost to blockades); end with 73 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Combat Move - Russians
Combat - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 12 PUs;Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,2,3,6,2,6,1
Japanese collect 1 PU (8 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from United Kingdom to Scotland
1 destroyer moved from 111 Sea Zone to 119 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from West India to 79 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
1 battleship moved from 77 Sea Zone to 80 Sea Zone
1 armour moved from Evenkiyskiy to Urals
Americans take Urals from Japanese
1 armour moved from Urals to Timguska
Americans take Timguska from Germans
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Yenisey to Timguska
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 87 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 87 Sea Zone to Gibraltar
1 fighter moved from French West Africa to Gibraltar
1 battleship moved from 87 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Persia
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 5 armour, 3 artilleries, 1 factory_minor and 1 mech_infantry
Germans win with 5 armour and 3 artilleries remaining. Battle score for attacker is -5
Casualties for Germans: 1 aaGun and 1 mech_infantry
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Battle in Scotland
Americans attack with 1 armour, 2 artilleries and 3 infantry
Germans defend with 1 airfield, 1 armour, 2 artilleries and 2 infantry
Americans win, taking Scotland from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour, 2 artilleries and 2 infantry
Casualties for Americans: 2 artilleries and 3 infantry
Battle in 119 Sea Zone
Americans attack with 1 destroyer
Germans defend with 2 transports
Americans win, taking 119 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 2 fighters, 1 harbour and 1 infantry
1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans retreated
Italians win with 1 armour and 2 fighters remaining. Battle score for attacker is -13
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 1 mech_infantryNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 destroyer and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Morocco
5 artilleries and 9 infantry moved from Tunisia to Algeria
2 transports moved from 106 Sea Zone to 101 Sea Zone
2 transports moved from 106 Sea Zone to 101 Sea Zone
1 aaGun and 1 mech_infantry moved from New Brunswick Nova Scotia to Eastern United States
1 destroyer moved from 77 Sea Zone to 81 Sea ZonePlace Units - Americans
1 submarine placed in 6 Sea Zone
1 battleship, 1 carrier and 3 destroyers placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 88 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 23 PUs; end with 111 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 117 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - British
British buy 4 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - British
1 armour, 2 bombers, 6 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from India to Persia
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
British take Belgian Congo from ItaliansCombat - British
Battle in Persia
British attack with 1 armour, 2 bombers, 1 fighter, 6 mech_infantrys and 2 tactical_bombers
Germans defend with 5 armour, 3 artilleries and 1 factory_minor
British win, taking Persia from Germans with 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 5 armour and 3 artilleries
Casualties for British: 4 mech_infantrysNon Combat Move - British
2 bombers, 1 fighter and 2 tactical_bombers moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Trans-Jordan to Egypt
1 artillery moved from Alexandria to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-JordanPlace Units - British
3 armour placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 31 PUs totalPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in India
2 transports placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Units Change Ownership
Some Units in India change ownership: 2 artilleries and 2 infantry
Some Units in 39 Sea Zone change ownership: 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Italians
Italians buy 4 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 battleship, 1 carrier and 1 destroyer moved from 95 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
2 fighters moved from Southern Italy to 91 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to 91 Sea Zone
1 armour moved from French Equatorial Africa to French West Africa
Italians take French West Africa from BritishCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 battleship, 1 carrier, 1 destroyer, 4 fighters and 1 tactical_bomber
Americans defend with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Italians
1 battleship owned by the Italians retreated to 92 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 0
Casualties for Italians: 1 carrier and 1 destroyer
Casualties for Americans: 1 carrier and 1 destroyer
2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans forced to land in MoroccoNon Combat Move - Italians
4 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 armour moved from French Equatorial Africa to French Central Africa
1 artillery moved from Southern Italy to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to GibraltarPlace Units - Italians
4 submarines placed in 95 Sea Zone
Italians undo move 1.
2 submarines placed in 95 Sea Zone
2 submarines placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,5,3,1,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,6
Italians collect 14 PUs (1 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs





