Odonis (Allies) vs Simon33 (Axis) BM3

  • '19 '17 '16

    There is an autosave.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Italians
                2 fighters moved from Novgorod to Norway
                2 mech_infantrys moved from Germany to Holland Belgium
                3 fighters moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 artillery and 1 infantry moved from Rostov to Caucasus
                1 armour moved from Smolensk to Urals
                      Italians take Urals from Russians
                1 armour moved from Samara to Caucasus

    Purchase Units - Italians
                Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 2 mech_infantrys
                    Americans defend with 1 artillery
                        Italians roll dice for 2 mech_infantrys in Holland Belgium, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        Italians roll dice for 2 mech_infantrys in Holland Belgium, round 3 :  0/2 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 3 :  0/1 hits
                        Italians roll dice for 2 mech_infantrys in Holland Belgium, round 4 :  0/2 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 4 :  0/1 hits
                        Italians roll dice for 2 mech_infantrys in Holland Belgium, round 5 :  0/2 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 5 :  0/1 hits
                        Italians roll dice for 2 mech_infantrys in Holland Belgium, round 6 :  1/2 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 6 :  0/1 hits
                        1 artillery owned by the Americans lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Norway
                    Italians attack with 2 fighters
                    British defend with 1 fighter
                        Italians roll dice for 2 fighters in Norway, round 2 :  1/2 hits
                        Americans roll dice for 1 fighter in Norway, round 2 :  1/1 hits
                        1 fighter owned by the Italians and 1 fighter owned by the British lost in Norway
                    Italians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 fighter
                Battle in Caucasus
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 1 artillery
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Caucasus, round 2 :  1/3 hits
                        British roll dice for 1 artillery in Caucasus, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Caucasus
                    Italians win, taking Caucasus from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry
                    British defend with 1 artillery and 1 infantry; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
                        Italians roll dice for 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  3/7 hits
                        Americans roll dice for 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/10 hits
                        1 mech_infantry owned by the Italians, 3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    1 artillery owned by the Italians retreated to France
                    Americans win with 1 armour, 3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Italians
                1 fighter moved from Norway to Western Germany
                1 artillery moved from Ukraine to Rostov
                1 artillery and 1 infantry moved from Bessarabia to Ukraine
                3 fighters moved from Normandy Bordeaux to Southern Italy
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 artillery and 2 infantry moved from Northern Italy to France
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy
                2 artilleries and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total

    triplea_39743_Ita6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 cruiser moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 armour moved from New South Wales to Queensland

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - French

    Turn Complete - French

    triplea_39743_Fre6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 mech_infantry moved from Vyborg to Norway
                      Germans take Norway from Americans
                1 armour moved from Novosibirsk to Kansu
                      Germans take Timguska from Russians
                      Germans take Kansu from Chinese

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 98 PUs;
                Germans buy 6 artilleries, 1 destroyer, 3 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans

    Non Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to Denmark
                1 aaGun, 1 artillery and 1 infantry moved from Germany to Western Germany
                1 armour and 3 mech_infantrys moved from Germany to Western Germany
                3 mech_infantrys moved from Western Germany to Denmark
                2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus
                3 aaGuns moved from Rostov to Caucasus
                14 armour moved from Russia to Kazakhstan
                1 armour and 2 mech_infantrys moved from Archangel to Karelia

    Place Units - Germans
                3 artilleries placed in France
                2 artilleries, 3 fighters, 2 infantry and 3 mech_infantrys placed in Western Germany
                1 artillery and 2 infantry placed in Germany
                3 mech_infantrys placed in Volgograd
                Germans undo move 3.
                1 destroyer placed in 113 Sea Zone
                Germans undo move 3.
                1 mech_infantry placed in Ukraine
                1 artillery and 2 mech_infantrys placed in Volgograd
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs

    triplea_39743_Ger7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Russians
                1 infantry moved from Tsagaan Olom to Kansu
                1 infantry moved from Amur to Buryatia
                      Russians take Buryatia from Japanese

    Combat - Russians
                Battle in Kansu
                    Russians attack with 1 infantry
                    Germans defend with 1 armour
                    Russians win, taking Kansu from Germans with 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                2 aaGuns moved from Buyant-Uhaa to Chahar

    Turn Complete - Russians

    triplea_39743_Rus7.tsvg

  • '20 '19 '18 '15 '13

    I’ll call this one. Good game - what is that, three in a row?

    Need to get my mojo back - another rematch? I’ll beat you yet!

  • '19 '17 '16

    @Odonis:

    I’ll call this one. Good game - what is that, three in a row?

    Need to get my mojo back - another rematch? I’ll beat you yet!

    Wow. So soon after taking Berlin?

    Choice of sides?

  • '20 '19 '18 '15 '13

    I have no chance in either theatre. Berlin was nice, but you immediately took Russia, so I was screwed anyway…

  • '20 '19 '18 '15 '13

    I want Axis if that’s ok?

    I’ll set it up

  • '19 '17 '16

    Yep, cool.

  • '19 '17 '16

    @Odonis:

    I’ll call this one. Good game - what is that, three in a row?

    Need to get my mojo back - another rematch? I’ll beat you yet!

    Looks like two in a row. You won 39512, I won this one and 39594.

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