Odonis (Allies) vs Simon33 (Axis) BM3

  • '20 '19 '18 '15 '13

    Sorry, my computer shut down while I was doing my UK move and I lost all the US / China moves prior to that. I’m going to try and reconstruct the moves best I can.

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Politics - British

    triplea_39743_Bri6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Americans
                1 destroyer moved from 112 Sea Zone to 126 Sea Zone
                      Americans take 125 Sea Zone from Germans
                1 fighter moved from 112 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 transport moved from 88 Sea Zone to 86 Sea Zone
                3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone
                3 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
                2 fighters and 1 tactical_bomber moved from Korea to Jehol
                1 infantry moved from Manchuria to Jehol
                1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                      Americans take Siberia from Japanese

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 destroyers, 6 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from Holland Belgium: 1 infantry
                    EDIT: Turning off Edit Mode
                Battle in 126 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 transport
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in French West Africa
                    Americans attack with 3 infantry and 1 mech_infantry
                    Neutral_Axis defend with 1 infantry
                    Americans win, taking French West Africa from Neutral_Axis with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from French West Africa: 1 infantry
                    EDIT: Turning off Edit Mode
                Battle in Jehol
                    Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 2 artilleries and 1 mech_infantry
                    Japanese win with 1 artillery remaining. Battle score for attacker is -26
                    Casualties for Americans: 2 fighters, 1 infantry and 1 tactical_bomber
                    Casualties for Japanese: 1 artillery and 1 mech_infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Jehol: 1 artillery
                EDIT: Changing ownership of Jehol from Japanese to Chinese
                EDIT: Adding units owned by Americans to Jehol: 1 infantry
                EDIT: Adding units owned by Americans to Chahar: 1 fighter
                EDIT: Turning off Edit Mode
                1 artillery, 2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 3 transports moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 3 Sea Zone to 9 Sea Zone
                5 fighters moved from Western United States to 26 Sea Zone
                1 infantry moved from Brazil to British Guiana
                1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 carriers, 1 cruiser, 2 fighters and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 armour and 1 fighter placed in Normandy Bordeaux
                1 fighter placed in 110 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 destroyer placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,6,3,2,5,6,5,6,5,5,2,4,1,3,2,4,2,3,4
                Americans collect 63 PUs (3 lost to blockades); end with 63 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    Combat Move - Chinese
                4 infantry moved from Chahar to Anhwe
                1 infantry moved from Shensi to Kweichow
                2 infantry moved from Hopei to Kweichow

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 artillery and 1 infantry moved from Chahar to Hopei

    Place Units - Chinese
                1 infantry placed in Hopei
                1 infantry placed in Sikang
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 14 PUs total

    Combat Move - British
                1 armour moved from Tobruk to Tunisia
                      British take Libya from Italians
                      British take Tunisia from Italians
                1 armour moved from Tobruk to 96 Sea Zone
                1 armour and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Algeria
                1 battleship moved from 96 Sea Zone to 92 Sea Zone
                1 artillery moved from Northwest Persia to Caucasus
                      British take Caucasus from Germans
                2 fighters moved from 110 Sea Zone to Finland
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar

    Purchase Units - British
                British buy 1 airfield, 2 artilleries, 1 destroyer, 1 factory_minor, 6 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 3x factory_major, 3x airfield; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Finland
                    British attack with 2 fighters
                    Germans defend with 3 bombers
                    British win with 1 fighter remaining. Battle score for attacker is 26
                    Casualties for Germans: 3 bombers
                    Casualties for British: 1 fighter
                Battle in French Madagascar
                Battle in Algeria
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking French Madagascar from Neutral_Axis, taking Algeria from Italians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 armour moved from Tobruk to Egypt
                1 cruiser and 2 destroyers moved from 96 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                2 fighters moved from Egypt to Persia
                1 artillery moved from Trans-Jordan to Iraq
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from Persia to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia
                1 fighter moved from Finland to Norway

    Place Units - British
                2 artilleries and 1 infantry placed in United Kingdom
                3 fighters placed in United Kingdom
                1 destroyer and 1 transport placed in 110 Sea Zone
                1 airfield and 3 fighters placed in Egypt
                1 factory_minor placed in Iraq
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
                British collect 37 PUs (3 lost to blockades); end with 38 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
                UK_Pacific collect 6 PUs; end with 6 PUs total

    triplea_39743_UK_6.tsvg

  • '19 '17 '16

    There is an autosave.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Italians
                2 fighters moved from Novgorod to Norway
                2 mech_infantrys moved from Germany to Holland Belgium
                3 fighters moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 artillery and 1 infantry moved from Rostov to Caucasus
                1 armour moved from Smolensk to Urals
                      Italians take Urals from Russians
                1 armour moved from Samara to Caucasus

    Purchase Units - Italians
                Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 2 mech_infantrys
                    Americans defend with 1 artillery
                        Italians roll dice for 2 mech_infantrys in Holland Belgium, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        Italians roll dice for 2 mech_infantrys in Holland Belgium, round 3 :  0/2 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 3 :  0/1 hits
                        Italians roll dice for 2 mech_infantrys in Holland Belgium, round 4 :  0/2 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 4 :  0/1 hits
                        Italians roll dice for 2 mech_infantrys in Holland Belgium, round 5 :  0/2 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 5 :  0/1 hits
                        Italians roll dice for 2 mech_infantrys in Holland Belgium, round 6 :  1/2 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 6 :  0/1 hits
                        1 artillery owned by the Americans lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Norway
                    Italians attack with 2 fighters
                    British defend with 1 fighter
                        Italians roll dice for 2 fighters in Norway, round 2 :  1/2 hits
                        Americans roll dice for 1 fighter in Norway, round 2 :  1/1 hits
                        1 fighter owned by the Italians and 1 fighter owned by the British lost in Norway
                    Italians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 fighter
                Battle in Caucasus
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 1 artillery
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Caucasus, round 2 :  1/3 hits
                        British roll dice for 1 artillery in Caucasus, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Caucasus
                    Italians win, taking Caucasus from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry
                    British defend with 1 artillery and 1 infantry; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
                        Italians roll dice for 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  3/7 hits
                        Americans roll dice for 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/10 hits
                        1 mech_infantry owned by the Italians, 3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    1 artillery owned by the Italians retreated to France
                    Americans win with 1 armour, 3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Italians
                1 fighter moved from Norway to Western Germany
                1 artillery moved from Ukraine to Rostov
                1 artillery and 1 infantry moved from Bessarabia to Ukraine
                3 fighters moved from Normandy Bordeaux to Southern Italy
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 artillery and 2 infantry moved from Northern Italy to France
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy
                2 artilleries and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total

    triplea_39743_Ita6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 cruiser moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 armour moved from New South Wales to Queensland

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - French

    Turn Complete - French

    triplea_39743_Fre6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 mech_infantry moved from Vyborg to Norway
                      Germans take Norway from Americans
                1 armour moved from Novosibirsk to Kansu
                      Germans take Timguska from Russians
                      Germans take Kansu from Chinese

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 98 PUs;
                Germans buy 6 artilleries, 1 destroyer, 3 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans

    Non Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to Denmark
                1 aaGun, 1 artillery and 1 infantry moved from Germany to Western Germany
                1 armour and 3 mech_infantrys moved from Germany to Western Germany
                3 mech_infantrys moved from Western Germany to Denmark
                2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus
                3 aaGuns moved from Rostov to Caucasus
                14 armour moved from Russia to Kazakhstan
                1 armour and 2 mech_infantrys moved from Archangel to Karelia

    Place Units - Germans
                3 artilleries placed in France
                2 artilleries, 3 fighters, 2 infantry and 3 mech_infantrys placed in Western Germany
                1 artillery and 2 infantry placed in Germany
                3 mech_infantrys placed in Volgograd
                Germans undo move 3.
                1 destroyer placed in 113 Sea Zone
                Germans undo move 3.
                1 mech_infantry placed in Ukraine
                1 artillery and 2 mech_infantrys placed in Volgograd
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs

    triplea_39743_Ger7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Russians
                1 infantry moved from Tsagaan Olom to Kansu
                1 infantry moved from Amur to Buryatia
                      Russians take Buryatia from Japanese

    Combat - Russians
                Battle in Kansu
                    Russians attack with 1 infantry
                    Germans defend with 1 armour
                    Russians win, taking Kansu from Germans with 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                2 aaGuns moved from Buyant-Uhaa to Chahar

    Turn Complete - Russians

    triplea_39743_Rus7.tsvg

  • '20 '19 '18 '15 '13

    I’ll call this one. Good game - what is that, three in a row?

    Need to get my mojo back - another rematch? I’ll beat you yet!

  • '19 '17 '16

    @Odonis:

    I’ll call this one. Good game - what is that, three in a row?

    Need to get my mojo back - another rematch? I’ll beat you yet!

    Wow. So soon after taking Berlin?

    Choice of sides?

  • '20 '19 '18 '15 '13

    I have no chance in either theatre. Berlin was nice, but you immediately took Russia, so I was screwed anyway…

  • '20 '19 '18 '15 '13

    I want Axis if that’s ok?

    I’ll set it up

  • '19 '17 '16

    Yep, cool.

  • '19 '17 '16

    @Odonis:

    I’ll call this one. Good game - what is that, three in a row?

    Need to get my mojo back - another rematch? I’ll beat you yet!

    Looks like two in a row. You won 39512, I won this one and 39594.

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