Ironfish (allies) vs ShrimpBoatChef (axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 90 PUs;
                Germans buy 1 armour, 10 artilleries, 6 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from British
                1 armour, 1 artillery and 1 mech_infantry moved from Rostov to Caucasus
                1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.
                1 bomber moved from Russia to Yakut S.S.R.
                1 submarine moved from 119 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                3 bombers moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Rostov to Caucasus
                2 tactical_bombers moved from Russia to Caucasus

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 1 armour, 1 artillery, 1 mech_infantry and 3 tactical_bombers
                    British defend with 1 mech_infantry
                    Germans win, taking Caucasus from British with 1 armour, 1 artillery, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Yakut S.S.R.
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Americans defend with 1 armour
                    Germans win, taking Yakut S.S.R. from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 armour
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 4,8,5 and causes: 15 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 15 damage total.

    Non Combat Move - Germans
                3 bombers moved from United Kingdom to Western Germany
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 armour and 3 mech_infantrys moved from Western Germany to Southern Italy
                2 tactical_bombers moved from 112 Sea Zone to Western Germany
                1 fighter moved from 95 Sea Zone to 112 Sea Zone
                1 fighter moved from Western Germany to 112 Sea Zone
                1 submarine moved from 119 Sea Zone to 112 Sea Zone
                3 infantry moved from France to Western Germany
                3 tactical_bombers moved from Caucasus to Volgograd
                1 aaGun moved from Rostov to Volgograd
                1 bomber moved from Rostov to Volgograd
                1 armour moved from Ukraine to Volgograd
                3 artilleries moved from Ukraine to Rostov
                2 armour moved from Rostov to Volgograd
                3 mech_infantrys moved from Bryansk to Volgograd
                3 armour and 3 mech_infantrys moved from Russia to Rostov
                1 mech_infantry moved from Russia to Volgograd
                3 mech_infantrys moved from Novgorod to Bryansk
                1 aaGun moved from Russia to Bryansk
                1 bomber moved from Yakut S.S.R. to Evenkiyskiy
                2 armour moved from Rostov to Volgograd
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                1 fighter moved from 95 Sea Zone to Southern Italy

    Place Units - Germans
                2 transports placed in 113 Sea Zone
                3 artilleries placed in Volgograd
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Russia
                1 armour and 6 infantry placed in Western Germany
                3 artilleries placed in France
                1 artillery placed in Western Germany
                Germans undo move 6.
                2 artilleries placed in Western Germany
                1 artillery placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
                Germans collect 73 PUs; end with 73 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs

    triplea_39713_Ger18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - Russians

    Turn Complete - Russians

    triplea_39713_Rus18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 8 PUs;

    Combat Move - Japanese

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,4,1,2,2
                Japanese collect 6 PUs (5 lost to blockades); end with 14 PUs total

    triplea_39713_Jap18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                3 artilleries, 6 infantry and 1 mech_infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 94 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 94 Sea Zone to Tunisia
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports moved from 92 Sea Zone to 94 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 94 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 8 transports
                    Germans defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Americans
                    Americans win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 8 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                3 submarines moved from 39 Sea Zone to 72 Sea Zone
                2 transports moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 2 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
                2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 artillery and 3 infantry moved from Amur to Buryatia
                4 transports moved from 27 Sea Zone to 64 Sea Zone
                1 carrier moved from 27 Sea Zone to 64 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Morocco

    Place Units - Americans
                1 armour and 1 mech_infantry placed in Korea
                1 submarine placed in 6 Sea Zone
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    triplea_39713_Ame18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Kansu
                3 infantry placed in Tsinghai
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs

    triplea_39713_Chi18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - British
                British repair damage of 15x factory_major; Remaining resources: 25 PUs;
                British buy 8 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from Iraq to Volgograd
                1 fighter moved from Iraq to 99 Sea Zone
                3 mech_infantrys moved from Belgian Congo to Union of South Africa
                2 mech_infantrys moved from Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                1 armour moved from Persia to Trans-Jordan
                2 mech_infantrys moved from Iraq to Trans-Jordan
                1 artillery moved from Iraq to Trans-Jordan
                8 armour moved from Iraq to Trans-Jordan
                1 tactical_bomber moved from Iraq to Caucasus
                1 bomber moved from Iraq to Caucasus

    Combat - British
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 5 damage total.
                Battle in 99 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Union of South Africa
                    British attack with 3 mech_infantrys
                    Italians defend with 1 armour, 1 factory_minor and 1 harbour
                    British win, taking Union of South Africa from Italians with 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour
                Battle in Caucasus
                    British attack with 1 bomber, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour, 1 artillery and 1 mech_infantry
                    retreated to Caucasus
                    Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 3 mech_infantrys
                Battle in Trans-Jordan
                    British attack with 9 armour, 1 artillery and 2 mech_infantrys
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Trans-Jordan from Italians with 9 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                1 bomber and 1 tactical_bomber moved from Caucasus to Iraq
                5 mech_infantrys moved from Eastern Persia to Iraq
                1 armour moved from Eastern Persia to Iraq
                1 aaGun moved from Persia to Iraq
                2 armour and 4 mech_infantrys moved from India to Eastern Persia
                1 bomber moved from Volgograd to Iraq
                1 fighter moved from 99 Sea Zone to Iraq

    Place Units - British
                5 infantry placed in United Kingdom
                3 infantry placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,6,6
                British collect 34 PUs (1 lost to blockades); end with 35 PUs total

    Place Units - UK_Pacific
                2 armour and 5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 26 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
                Some Units in India change ownership: 2 armour and 5 mech_infantrys

    triplea_39713_UK_18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 2 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Southern Italy to 95 Sea Zone
                1 armour moved from Southern Italy to 95 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
                3 armour, 2 artilleries, 3 fighters and 3 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Gibraltar
                Battle in Anglo Egyptian Sudan
                    Italians attack with 3 armour, 2 artilleries, 3 fighters and 3 infantry
                    British defend with 2 armour and 1 mech_infantry; ANZAC defend with 2 artilleries and 2 infantry
                    Italians win, taking Gibraltar from British, taking Anglo Egyptian Sudan from British with 3 armour and 3 fighters remaining. Battle score for attacker is 13
                    Casualties for Italians: 2 artilleries and 3 infantry
                    Casualties for British: 2 armour and 1 mech_infantry
                    Casualties for ANZAC: 2 artilleries and 2 infantry

    Non Combat Move - Italians
                1 battleship, 1 carrier, 1 fighter and 2 transports moved from 71 Sea Zone to 82 Sea Zone
                1 fighter moved from Anglo Egyptian Sudan to 82 Sea Zone
                2 fighters moved from Anglo Egyptian Sudan to Greece
                1 carrier moved from 95 Sea Zone to 92 Sea Zone

    Place Units - Italians
                3 submarines placed in 81 Sea Zone
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1,3,2,1,1
                Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_39713_Ita18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Eastern Persia to Persia
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Burma to India
                1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from Hainan to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 transport placed in 54 Sea Zone
                ANZAC undo move 2.
                1 transport placed in 62 Sea Zone
                1 armour and 1 infantry placed in Queensland
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_39713_ANZ18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - French

    Turn Complete - French

    triplea_39713_Fre18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 93 PUs;
                Germans buy 5 artilleries, 1 destroyer, 9 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Germany to 113 Sea Zone
                3 artilleries moved from Western Germany to 113 Sea Zone
                4 infantry moved from Western Germany to 113 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 111 Sea Zone
                4 artilleries and 4 infantry moved from 111 Sea Zone to Scotland
                1 armour and 3 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 112 Sea Zone to 119 Sea Zone
                1 armour moved from 119 Sea Zone to Eire
                2 infantry moved from 119 Sea Zone to Scotland
                1 infantry moved from 119 Sea Zone to Eire
                3 fighters moved from Southern Italy to 94 Sea Zone
                3 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 94 Sea Zone
                3 fighters moved from Egypt to 94 Sea Zone
                1 mech_infantry moved from Kazakhstan to Northwest Persia
                1 artillery moved from Caucasus to Northwest Persia
                1 bomber moved from Volgograd to Northwest Persia
                1 tactical_bomber moved from Southern Italy to 94 Sea Zone
                1 bomber moved from Russia to Northwest Persia
                1 tactical_bomber moved from Volgograd to Northwest Persia
                2 tactical_bombers moved from Volgograd to Northwest Persia

    Combat - Germans
                Battle in Scotland
                    Germans attack with 4 artilleries and 6 infantry
                    French defend with 2 infantry; British defend with 1 airfield
                    Germans win, taking Scotland from British with 4 artilleries and 6 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in Eire
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                    Germans win, taking Eire from Neutral_Allies with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 94 Sea Zone
                    Germans attack with 3 bombers, 9 fighters and 4 tactical_bombers
                    Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 8 transports
                    Germans win with 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 111
                    Casualties for Germans: 6 fighters and 1 tactical_bomber
                    Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 8 transports
                Battle in Northwest Persia
                    Germans attack with 1 artillery, 2 bombers, 1 mech_infantry and 3 tactical_bombers
                    British defend with 1 mech_infantry
                    Germans win, taking Northwest Persia from British with 1 artillery, 2 bombers, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                1 aaGun, 5 armour, 3 artilleries and 4 mech_infantrys moved from Volgograd to Caucasus
                1 aaGun, 14 armour, 8 artilleries and 5 mech_infantrys moved from Rostov to Caucasus
                3 artilleries moved from Ukraine to Rostov
                3 mech_infantrys moved from Russia to Rostov
                1 aaGun moved from Bryansk to Rostov
                3 mech_infantrys moved from Bryansk to Caucasus
                2 bombers moved from Northwest Persia to Rostov
                3 tactical_bombers moved from Northwest Persia to Caucasus
                2 fighters moved from 94 Sea Zone to Gibraltar
                2 tactical_bombers moved from 94 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone
                3 bombers moved from 94 Sea Zone to Southern Italy
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                4 artilleries moved from France to Western Germany
                2 infantry moved from Western Germany to France
                2 armour and 2 mech_infantrys moved from Southern Italy to Western Germany
                1 armour and 1 mech_infantry moved from Southern Italy to France
                1 bomber moved from Evenkiyskiy to Poland

    Place Units - Germans
                5 artilleries and 5 infantry placed in Western Germany
                2 transports placed in 113 Sea Zone
                Germans undo move 1.
                1 destroyer placed in 112 Sea Zone
                5 artilleries and 4 infantry placed in Western Germany
                2 infantry placed in Germany
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                Germans undo move 3.
                1 artillery and 2 infantry placed in Russia
                2 artilleries placed in Western Germany
                4 infantry placed in Western Germany
                2 artilleries and 1 infantry placed in Normandy Bordeaux

    Turn Complete - Germans
                Germans collect 75 PUs; end with 75 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs

    triplea_39713_Ger19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Combat Move - Russians
                1 infantry moved from Tsinghai to Kazakhstan
                      Russians take Kazakhstan from Germans

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_39713_Rus19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 14 PUs;

    Combat Move - Japanese

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,4,3,3,6,5,4
                Japanese collect 3 PUs (8 lost to blockades); end with 17 PUs total

    triplea_39713_Jap19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
                1 armour moved from Tunisia to Tobruk
                      Americans take Libya from Italians
                      Americans take Tobruk from Italians
                1 mech_infantry moved from Tunisia to Libya
                5 artilleries and 9 infantry moved from Tunisia to Libya

    Combat - Americans
                Americans creates battle in territory 72 Sea Zone
                Battle in Yakut S.S.R.
                    Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Germans defend with 1 armour
                    Americans win, taking 72 Sea Zone from Italians, taking Yakut S.S.R. from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Morocco to United Kingdom
                1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
                1 cruiser moved from 91 Sea Zone to 109 Sea Zone
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 108 Sea Zone
                1 carrier and 4 transports moved from 64 Sea Zone to 101 Sea Zone
                3 submarines moved from 72 Sea Zone to 70 Sea Zone
                1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter, 2 infantry, 2 tactical_bombers and 2 transports moved from 37 Sea Zone to 79 Sea Zone
                1 artillery and 2 infantry moved from 79 Sea Zone to West India
                1 artillery, 2 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 38 Sea Zone to Burma
                1 armour and 1 mech_infantry moved from Korea to Buryatia

    Place Units - Americans
                1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 armour, 1 artillery, 1 fighter and 3 infantry placed in Eastern United States
                2 mech_infantrys placed in Korea
                Americans undo move 3.
                2 mech_infantrys placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    triplea_39713_Ame19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy nothing; Remaining resources: 30 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 53 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 59 PUs

    triplea_39713_Chi19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - British
                British repair damage of 5x factory_major; Remaining resources: 30 PUs;
                British buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 14 infantry moved from United Kingdom to Scotland
                1 mech_infantry moved from United Kingdom to Scotland
                9 armour, 1 artillery and 2 mech_infantrys moved from Trans-Jordan to Egypt
                3 infantry moved from Iraq to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
                1 mech_infantry moved from Iraq to Syria
                1 bomber moved from Iraq to Syria
                1 bomber moved from Iraq to Syria

    Combat - British
                Battle in Scotland
                    British attack with 1 artillery, 14 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 4 artilleries and 6 infantry
                    British win, taking Scotland from Germans with 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 4 artilleries and 6 infantry
                    Casualties for British: 9 infantry
                Battle in Egypt
                    British attack with 9 armour, 1 artillery and 2 mech_infantrys
                    Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking Egypt from Italians with 9 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Northwest Persia
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 mech_infantry
                    British win, taking Northwest Persia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Syria
                    British attack with 2 bombers and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win with 2 bombers remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 bombers moved from Syria to Iraq
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
                2 armour and 4 mech_infantrys moved from Eastern Persia to Iraq
                2 armour and 5 mech_infantrys moved from India to Eastern Persia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 aaGun moved from United Kingdom to Scotland

    Place Units - British
                3 artilleries and 6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2,4,1,5
                British collect 32 PUs (4 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                1 armour and 6 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 26 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
                Some Units in India change ownership: 1 armour and 6 mech_infantrys

    triplea_39713_UK_19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 1 battleship; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 81 Sea Zone to 80 Sea Zone
                1 submarine moved from 81 Sea Zone to 72 Sea Zone
                      Italians take 72 Sea Zone from Americans
                1 submarine moved from 81 Sea Zone to 77 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                1 armour moved from Anglo Egyptian Sudan to Nigeria
                      Italians take French Equatorial Africa from British
                      Italians take Nigeria from British
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from ANZAC
                1 armour moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 armour moved from Anglo Egyptian Sudan to French Central Africa
                      Italians take French Central Africa from British
                2 fighters moved from 82 Sea Zone to Gibraltar
                1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from Greece to Southern Italy
                1 battleship, 1 carrier and 2 transports moved from 82 Sea Zone to 87 Sea Zone

    Combat - Italians
                Battle in Brazil

    Non Combat Move - Italians
                1 armour moved from Southern Italy to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 battleship placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    triplea_39713_Ita19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya

    Combat - ANZAC
                Battle in 72 Sea Zone
                    ANZAC attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Italians defend with 1 submarine
                    Units damaged: 1 battleship owned by the ANZAC
                    ANZAC win, taking 72 Sea Zone from Italians with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Kenya
                    ANZAC attack with 1 artillery and 1 infantry
                    Italians defend with 1 armour
                    Italians win with 1 armour remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 artillery and 3 infantry moved from Burma to 38 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 79 Sea Zone
                1 artillery and 3 infantry moved from 79 Sea Zone to West India
                1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 transport moved from 42 Sea Zone to 55 Sea Zone
                1 cruiser and 1 destroyer moved from 37 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from Queensland to Northern Territory
                1 armour moved from Queensland to Northern Territory
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 fighter placed in Queensland
                ANZAC undo move 1.
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    triplea_39713_ANZ19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Combat Move - French

    Turn Complete - French

    triplea_39713_Fre19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 destroyer, 1 fighter, 4 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 armour, 2 artilleries and 2 mech_infantrys moved from Caucasus to Northwest Persia
                1 tactical_bomber moved from Caucasus to Northwest Persia
                2 bombers moved from Rostov to Kazakhstan
                1 tactical_bomber moved from Caucasus to Northwest Persia
                1 armour and 1 infantry moved from Eire to Scotland
                1 transport moved from 111 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
                3 transports moved from 111 Sea Zone to 112 Sea Zone
                3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
                4 artilleries and 4 infantry moved from 111 Sea Zone to Scotland

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Scotland
                    Germans attack with 1 armour, 4 artilleries and 5 infantry
                    British defend with 1 aaGun, 1 airfield, 1 artillery, 5 infantry and 1 mech_infantry
                    1 armour and 1 infantry retreated to Eire
                    Germans win, taking Scotland from British with 4 artilleries remaining. Battle score for attacker is 16
                    Casualties for Germans: 4 infantry
                    Casualties for British: 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry
                Battle in Northwest Persia
                    Germans attack with 1 armour, 2 artilleries, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 2 infantry
                    Germans win, taking Northwest Persia from British with 1 armour, 2 artilleries, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 aaGun, 19 armour, 9 artilleries and 10 mech_infantrys moved from Caucasus to Northwest Persia
                1 aaGun moved from Caucasus to Northwest Persia
                2 tactical_bombers moved from Northwest Persia to Caucasus
                3 artilleries moved from Rostov to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                2 mech_infantrys moved from Volgograd to Caucasus
                1 aaGun moved from Rostov to Caucasus
                2 bombers moved from Kazakhstan to Caucasus
                3 mech_infantrys moved from Rostov to Northwest Persia
                1 artillery and 2 infantry moved from Russia to Samara
                2 transports moved from 119 Sea Zone to 112 Sea Zone
                3 bombers moved from Southern Italy to Western Germany
                1 bomber moved from Poland to Western Germany
                2 tactical_bombers moved from Gibraltar to France
                1 artillery moved from Normandy Bordeaux to France
                1 artillery and 1 infantry moved from France to Southern France
                1 armour and 1 mech_infantry moved from France to Western Germany
                2 infantry moved from Germany to Western Germany
                1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Western Germany
                1 armour moved from Southern Italy to Western Germany

    Place Units - Germans
                1 fighter placed in Western Germany
                1 destroyer placed in 113 Sea Zone
                Germans undo move 2.
                1 destroyer placed in 112 Sea Zone
                1 artillery and 2 infantry placed in Russia
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Volgograd
                2 artilleries and 1 infantry placed in France
                1 infantry placed in Southern France
                8 mech_infantrys placed in Western Germany
                1 mech_infantry placed in Germany
                Germans undo move 9.
                1 mech_infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
                Germans collect 71 PUs (2 lost to blockades); end with 71 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs

    triplea_39713_Ger20.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Japanese
                Japanese buy 1 destroyer; Remaining resources: 0 SuicideAttackTokens; 9 PUs;

    Combat Move - Japanese

    Non Combat Move - Japanese
                1 fighter moved from Japan to Paulau Island

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,1,3,1,3,5,4
                Japanese collect 3 PUs (8 lost to blockades); end with 12 PUs total

    triplea_39713_Jap20.tsvg

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