Odonis (Allies) vs Simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Combat Move - Germans
                1 battleship, 1 cruiser and 1 destroyer moved from 125 Sea Zone to 113 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                6 armour moved from Eastern Poland to Bryansk
                      Germans take Belarus from Russians
                3 bombers moved from Eastern Poland to Russia
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 fighter, 1 infantry and 2 tactical_bombers moved from Bryansk to Tambov
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 armour moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians

    Purchase Units - Germans
                Germans buy 6 armour, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/3 hits
                    Bombing raid in Russia rolls: 6,4,8 and causes: 18 damage to unit: factory_major
                    Bombing raid in Russia causes 18 damage total.
                Battle in 113 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser and 1 destroyer
                    Russians defend with 1 submarine
                        Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 113 Sea Zone, round 2 :  1/3 hits
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Tambov
                    Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Tambov, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Tambov to Bryansk
                3 bombers moved from Russia to Bryansk
                2 infantry moved from Ukraine to Bryansk
                6 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Archangel to Novgorod
                2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Alexandria to Ukraine

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Western Ukraine
                3 mech_infantrys placed in Novgorod
                1 fighter and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_39743_Ger5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat Move - Russians
                18 infantry moved from Central Mongolia to Buyant-Uhaa
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Archangel
                      Russians take Archangel from Germans

    Purchase Units - Russians
                Russians repair damage of 13x factory_major; Remaining resources: 17 PUs;
                Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Buyant-Uhaa
                    Russians attack with 18 infantry
                    Japanese defend with 1 aaGun, 1 armour, 11 infantry and 1 mech_infantry
                    Russians win, taking Buyant-Uhaa from Japanese with 9 infantry remaining. Battle score for attacker is 21
                    Casualties for Russians: 9 infantry
                    Casualties for Japanese: 1 aaGun, 1 armour, 11 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 infantry moved from Yakut S.S.R. to Dzavhan
                2 infantry moved from Samara to Russia

    Place Units - Russians
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 16 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs

    triplea_39743_Rus5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat Move - Japanese
                1 fighter moved from Japan to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to Manchuria
                1 mech_infantry moved from Shantung to Manchuria
                2 artilleries and 2 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
                1 marine moved from Sumatra to 41 Sea Zone
                1 cruiser and 1 marine moved from 41 Sea Zone to 44 Sea Zone
                1 marine moved from 44 Sea Zone to Celebes
                2 fighters moved from 42 Sea Zone to 56 Sea Zone
                2 fighters moved from 42 Sea Zone to 55 Sea Zone
                2 battleships and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                3 bombers moved from French Indo China to Philippines
                3 carriers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone

    Purchase Units - Japanese
                Japanese buy 6 artilleries, 1 destroyer, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat - Japanese
                Battle in Celebes
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 19 Sea Zone
                    Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 artillery and 1 harbour; ANZAC defend with 1 fighter
                        Japanese roll dice for 2 battleships in Philippines, round 2 :  2/2 hits
                        Americans roll dice for 1 artillery and 1 fighter in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Americans and 1 fighter owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Americans: 1 artillery
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 infantry
                Battle in 56 Sea Zone
                    Japanese attack with 2 fighters
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 56 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in 55 Sea Zone
                    Japanese attack with 2 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 fighters in 55 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Manchuria
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 :  2/3 hits
                        Chinese roll dice for 1 artillery in Manchuria, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery

    Non Combat Move - Japanese
                1 aaGun moved from Buryatia to Yakut S.S.R.
                1 fighter and 1 tactical_bomber moved from Manchuria to Shantung
                1 fighter moved from 19 Sea Zone to Japan
                3 bombers moved from Philippines to French Indo China
                2 fighters moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                2 fighters moved from 55 Sea Zone to 35 Sea Zone
                1 fighter moved from 56 Sea Zone to 35 Sea Zone
                2 submarines moved from 42 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from French Indo China to 35 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 artillery moved from Chahar to Anhwe
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Kweichow to Yunnan
                1 artillery and 1 mech_infantry moved from Hunan to Yunnan
                2 tactical_bombers moved from French Indo China to Yunnan

    Place Units - Japanese
                3 artilleries placed in Malaya
                2 artilleries and 1 infantry placed in French Indo China
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                1 destroyer placed in 6 Sea Zone
                2 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,3,1,3,5,4,3,3,3,1,6,6,3,1,4,5,4,6,6,5
                Japanese collect 54 PUs (8 lost to blockades); end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs

    triplea_39743_Jap5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 marine moved from Normandy Bordeaux to 110 Sea Zone
                1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
                1 marine moved from 112 Sea Zone to Denmark
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 bomber moved from United Kingdom to 112 Sea Zone
                1 fighter moved from Gibraltar to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 armour moved from Normandy Bordeaux to 110 Sea Zone
                1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 armour moved from 112 Sea Zone to Norway
                2 fighters moved from 112 Sea Zone to 113 Sea Zone
                1 bomber moved from 112 Sea Zone to 113 Sea Zone
                1 carrier moved from 91 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
                1 fighter moved from 6 Sea Zone to Manchuria
                1 infantry moved from Korea to Manchuria
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 fighter moved from 6 Sea Zone to Manchuria
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 5 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone

    triplea_39743_Ame5.tsvg

  • '20 '19 '18 '15 '13

    scrambles off of West Germany?

  • '20 '19 '18 '15 '13

    FYI - I’ll be moving my Sea units from SZ 6 to off of Hawaii as well.

  • '19 '17 '16

    @Odonis:

    scrambles off of West Germany?

    Yes.

    Max D.

    That attack is unexpected, I thought I had enough.

    @Odonis:

    FYI - I’ll be moving my Sea units from SZ 6 to off of Hawaii as well.

    That would be a combat movement. You’ll have to use edit mode to exclude those units from the battle. Don’t forget to do so before you click the battle.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 marine moved from Normandy Bordeaux to 110 Sea Zone
                1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
                1 marine moved from 112 Sea Zone to Denmark
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 bomber moved from United Kingdom to 112 Sea Zone
                1 fighter moved from Gibraltar to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 armour moved from Normandy Bordeaux to 110 Sea Zone
                1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 armour moved from 112 Sea Zone to Norway
                2 fighters moved from 112 Sea Zone to 113 Sea Zone
                1 bomber moved from 112 Sea Zone to 113 Sea Zone
                1 carrier moved from 91 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
                1 fighter moved from 6 Sea Zone to Manchuria
                1 infantry moved from Korea to Manchuria
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 fighter moved from 6 Sea Zone to Manchuria
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 5 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 transport; ANZAC loiter and taunt
                    Japanese defend with 1 destroyer
                    Americans win with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 113 Sea Zone
                    Americans attack with 1 bomber and 2 fighters
                    Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Germans win with 1 battleship and 1 fighter remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 bomber and 2 fighters
                Battle in Norway
                Battle in Denmark
                Battle in Morocco
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    Americans win, taking Norway from Germans, taking Denmark from Germans, taking Morocco from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Manchuria
                    Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    Americans win, taking Manchuria from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Soviet Far East
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 6 Sea Zone: 1 battleship, 2 cruisers and 2 destroyers
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 battleship, 2 cruisers and 2 destroyers
                EDIT: Removing units owned by Americans from 6 Sea Zone: 4 carriers and 1 transport
                EDIT: Adding units owned by Americans to 26 Sea Zone: 4 carriers and 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                3 fighters moved from 6 Sea Zone to Korea
                3 fighters and 1 tactical_bomber moved from Manchuria to Korea
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 artillery and 2 infantry placed in Normandy Bordeaux
                1 destroyer and 2 submarines placed in 10 Sea Zone
                5 fighters placed in Western United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
                Americans collect 66 PUs; end with 66 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs

    Combat Move - Chinese
                1 artillery and 3 infantry moved from Suiyuyan to Chahar
                3 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Shensi to Hopei

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Chahar from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Shensi

    Place Units - Chinese
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Germany
                1 destroyer moved from 110 Sea Zone to 113 Sea Zone
                3 fighters moved from United Kingdom to 113 Sea Zone
                1 fighter moved from Normandy Bordeaux to 113 Sea Zone
                5 armour and 2 mech_infantrys moved from Egypt to Tobruk
                      British take Alexandria from Italians
                2 fighters moved from Egypt to Tobruk
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 bomber moved from Gibraltar to 113 Sea Zone

    Purchase Units - British
                British buy 1 artillery, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 4x factory_major; Remaining resources: 6 PUs;
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Tobruk
                    British attack with 5 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys
                    Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    British win, taking Tobruk from Italians with 3 armour and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                Battle in 113 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 4 fighters and 1 transport
                    Germans defend with 1 battleship
                    British win with 1 bomber, 4 fighters and 1 transport remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 destroyer
                Battle in Germany
                    British captures 76PUs while taking Germans capital
                    British converts factory_major into different units
                triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans

    Non Combat Move - British
                2 fighters moved from 113 Sea Zone to 112 Sea Zone
                2 fighters moved from 113 Sea Zone to Norway
                1 bomber moved from 113 Sea Zone to Norway
                2 fighters moved from Tobruk to Egypt
                1 battleship, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Syria to Iraq

    Place Units - British
                1 transport placed in 109 Sea Zone
                1 transport placed in 106 Sea Zone
                1 transport placed in 81 Sea Zone
                3 infantry placed in Persia
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 115 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 118 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 121 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,3,1
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    triplea_39743_UK_5.tsvg

  • '20 '19 '18 '15 '13

    I assumed no scramble due to overwhelming odds. Let me know if not correct.

  • '19 '17 '16

    @Odonis:

    I assumed no scramble due to overwhelming odds. Let me know if not correct.

    If you attack with your sea units in SZ6 I would have had a Kamikaze.

  • '20 '19 '18 '15 '13

    @simon33:

    @Odonis:

    I assumed no scramble due to overwhelming odds. Let me know if not correct.

    If you attack with your sea units in SZ6 I would have had a Kamikaze.

    Yes - had accidentally left my units in the SZ when I had wanted to move them out. I wasn’t able to edit them before the battle happened, so I edited back your DD in SZ 6.

    To be honest, the Combat First mode always surprises me as I’m used to pausing and evaluating the battles before I post the combat move rather than going direct into battle.

  • '19 '17 '16

    I sorry about that. Must have been looking at the history before you made those edits.

    You can still attack the DD with planes if you like, BTW.

    I still think the ideal method is an all in one phase for repair/purchase/politics/combat move. I don’t really understand why people think differently.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat Move - Italians
                1 armour moved from Rostov to Samara
                      Italians take Tambov from Russians
                      Italians take Samara from Russians
                1 armour moved from Ukraine to Smolensk
                      Italians take Smolensk from Russians
                1 fighter moved from Southern Italy to 113 Sea Zone
                2 fighters moved from Southern Italy to Germany
                1 mech_infantry moved from Yugoslavia to Germany
                1 mech_infantry moved from Northern Italy to Germany

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in 113 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 113 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Germany
                    Italians attack with 2 fighters and 2 mech_infantrys
                    British defend with 1 factory_minor and 2 infantry
                        Italians roll dice for 2 fighters and 2 mech_infantrys in Germany, round 2 :  0/4 hits
                        British roll dice for 2 infantry in Germany, round 2 :  0/2 hits
                        Italians roll dice for 2 fighters and 2 mech_infantrys in Germany, round 3 :  3/4 hits
                        British roll dice for 2 infantry in Germany, round 3 :  0/2 hits
                        2 infantry owned by the British lost in Germany
                    Italians win, taking Germany from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Germany to Western Germany
                1 fighter moved from 113 Sea Zone to Western Germany
                1 infantry moved from Ukraine to Rostov
                1 artillery moved from Bessarabia to Ukraine
                1 artillery moved from Ukraine to Rostov
                1 artillery and 1 infantry moved from Romania to Bessarabia
                2 fighters moved from Bryansk to Novgorod
                1 artillery and 1 infantry moved from Northern Italy to France

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 artillery, 2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total

    triplea_39743_Ita5.tsvg

  • '20 '19 '18 '15 '13

    True - the DD would have to be part of the battle, let me roll your defence here:

    DiceRolls: 1@2; Total Hits: 01@2: (6)”

  • '19 '17 '16

    I just saw that you got into Berlin. Ouch!

    I feel like I’m otherwise doing really well so let’s see how it looks after the next round.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 5 carriers
                EDIT: Adding units owned by Americans to 25 Sea Zone: 5 carriers
                EDIT: Removing units owned by Americans from 26 Sea Zone: 2 cruisers and 2 destroyers
                EDIT: Adding units owned by Americans to 25 Sea Zone: 2 cruisers and 2 destroyers
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 battleship and 1 fighter
                EDIT: Adding units owned by Americans to 25 Sea Zone: 1 battleship and 1 fighter
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 mech_infantry and 3 transports
                EDIT: Adding units owned by Americans to 25 Sea Zone: 3 transports
                EDIT: Adding units owned by Americans to Midway: 1 mech_infantry
                EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery and 2 infantry
                EDIT: Adding units owned by Americans to Midway: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 armour and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Normandy Bordeaux to Norway

    Turn Complete - French

    triplea_39743_Fre5.tsvg

  • '19 '17 '16

    Got carried away and forgot about Denmark and Holland.

    DenmarkDiceRolls: 1@1 2@2; Total Hits: 11@1: (4)2@2: (1, 4)

    defDiceRolls: 1@2; Total Hits: 01@2: (4)

    HolldDiceRolls: 2@2; Total Hits: 12@2: (4, 1)

    defDiceRolls: 1@2; Total Hits: 01@2: (4)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Combat Move - Germans
                1 infantry moved from Vologda to Russia
                1 armour moved from Nenetsia to Russia
                1 infantry moved from Novgorod to 127 Sea Zone
                1 infantry moved from Karelia to 127 Sea Zone
                1 mech_infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                2 mech_infantrys moved from Novgorod to Archangel
                1 armour moved from Eastern Poland to Archangel
                3 armour moved from Western Ukraine to Russia
                3 armour and 1 fighter moved from Ukraine to Russia
                1 mech_infantry moved from Volgograd to Russia
                1 armour moved from Caucasus to Novosibirsk
                      Germans take Kazakhstan from Russians
                      Germans take Novosibirsk from Russians
                2 infantry and 1 transport moved from 127 Sea Zone to 126 Sea Zone
                2 infantry moved from 126 Sea Zone to Norway
                1 bomber moved from Bryansk to Norway
                1 bomber moved from Eastern Poland to Norway
                1 fighter moved from Western Germany to Norway
                15 armour, 3 artilleries, 1 fighter, 16 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
                2 bombers moved from Bryansk to Norway

    Combat - Germans
                Battle in Norway
                    Germans attack with 4 bombers, 1 fighter and 2 infantry
                    French defend with 1 fighter; British defend with 1 bomber and 2 fighters; Americans defend with 1 armour
                        Germans roll dice for 4 bombers, 1 fighter and 2 infantry in Norway, round 2 :  5/7 hits
                        Americans roll dice for 1 armour, 1 bomber and 3 fighters in Norway, round 2 :  4/5 hits
                        1 bomber owned by the Germans, 1 bomber owned by the British, 1 fighter owned by the Germans, 1 armour owned by the Americans, 1 fighter owned by the French, 2 fighters owned by the British and 2 infantry owned by the Germans lost in Norway
                    Germans win with 3 bombers remaining. Battle score for attacker is 20
                    Casualties for French: 1 fighter
                    Casualties for Germans: 1 bomber, 1 fighter and 2 infantry
                    Casualties for British: 1 bomber and 2 fighters
                    Casualties for Americans: 1 armour
                Battle in Archangel
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 armour
                        Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 :  2/3 hits
                        Russians roll dice for 1 armour in Archangel, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Russia
                    Germans attack with 22 armour, 3 artilleries, 2 fighters, 17 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 1 armour, 10 artilleries, 1 factory_major, 27 infantry and 3 mech_infantrys
                        AA fire in Russia :  0/4 hits
                        Germans roll dice for 22 armour, 3 artilleries, 2 fighters, 17 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 2 :  17/49 hits
                        Russians roll dice for 2 aaGuns, 1 armour, 10 artilleries, 27 infantry and 3 mech_infantrys in Russia, round 2 :  13/41 hits
                        2 aaGuns owned by the Russians, 13 infantry owned by the Germans and 15 infantry owned by the Russians lost in Russia
                        Germans roll dice for 22 armour, 3 artilleries, 2 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 3 :  14/36 hits
                        Russians roll dice for 1 armour, 10 artilleries, 12 infantry and 3 mech_infantrys in Russia, round 3 :  13/26 hits
                        3 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the Russians, 4 infantry owned by the Germans, 3 armour owned by the Germans, 3 artilleries owned by the Germans and 12 infantry owned by the Russians lost in Russia
                        Germans roll dice for 19 armour, 2 fighters and 2 tactical_bombers in Russia, round 4 :  11/23 hits
                        Russians roll dice for 1 armour, 10 artilleries and 1 mech_infantry in Russia, round 4 :  5/12 hits
                        1 mech_infantry owned by the Russians, 10 artilleries owned by the Russians and 5 armour owned by the Germans lost in Russia
                        Germans roll dice for 14 armour, 2 fighters and 2 tactical_bombers in Russia, round 5 :  8/18 hits
                        Russians roll dice for 1 armour in Russia, round 5 :  0/1 hits
                        1 armour owned by the Russians lost in Russia
                    Germans captures 25PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 14 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for Germans: 8 armour, 3 artilleries, 17 infantry and 3 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 1 armour, 10 artilleries, 27 infantry and 3 mech_infantrys
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Holland Belgium: 1 infantry
                EDIT: Removing units owned by Americans from Denmark: 1 marine
                EDIT: Changing ownership of Denmark from Americans to Germans
                EDIT: Changing ownership of Holland Belgium from Americans to Germans
                EDIT: Turning off Edit Mode
                2 fighters and 2 tactical_bombers moved from Russia to Volgograd
                2 bombers moved from Norway to Finland
                1 armour and 3 mech_infantrys moved from Eastern Poland to Germany
                1 artillery and 2 infantry moved from Western Germany to Denmark
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 bomber moved from Norway to Finland
                1 artillery and 1 infantry moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Denmark
                3 aaGuns moved from Bryansk to Rostov

    Turn Complete - Germans
                Germans collect 55 PUs; end with 80 PUs total
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs

    triplea_39743_Ger6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Buyant-Uhaa to Amur
                      Russians take Amur from Japanese

    Combat - Russians

    Non Combat Move - Russians
                4 infantry moved from Buyant-Uhaa to Jehol
                2 infantry moved from Buyant-Uhaa to Jehol
                1 infantry moved from Buyant-Uhaa to Manchuria
                2 aaGuns moved from Central Mongolia to Buyant-Uhaa
                1 infantry moved from Dzavhan to Tsagaan Olom

    Turn Complete - Russians

    triplea_39743_Rus6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from Japan to Korea
                2 battleships and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                      Japanese take 6 Sea Zone from Americans
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from Anhwe to Jehol
                2 artilleries, 2 infantry and 1 mech_infantry moved from Shantung to Jehol
                1 fighter moved from Shantung to Jehol
                1 tactical_bomber moved from Shantung to Korea
                2 artilleries and 2 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 marine moved from Celebes to 44 Sea Zone
                1 cruiser and 1 marine moved from 44 Sea Zone to 21 Sea Zone
                1 marine moved from 21 Sea Zone to Guam
                3 bombers moved from French Indo China to India
                2 fighters moved from Yunnan to India

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 3 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 5 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India :  0/2 hits
                        AA fire in India :  0/1 hits
                    Bombing raid in India rolls: 3,4 and causes: 7 damage to unit: factory_major
                    Bombing raid in India rolls: 3 and causes: 3 damage to unit: airfield
                    Bombing raid in India causes 10 damage total.  Damaged units is as follows: factory_major = 7, airfield = 3
                Battle in Guam
                Battle in Korea
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 2 fighters; Americans defend with 6 fighters and 1 tactical_bomber
                        Japanese roll dice for 2 battleships in Korea, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Korea, round 2 :  4/7 hits
                        Americans roll dice for 8 fighters and 1 tactical_bomber in Korea, round 2 :  6/9 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese, 2 fighters owned by the ANZAC and 4 fighters owned by the Americans lost in Korea
                    Americans win, taking Guam from Americans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 2 fighters
                    Casualties for Americans: 4 fighters
                    Casualties for Japanese: 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    1 tactical_bomber owned by the Japanese retreated
                Battle in Jehol
                    Japanese attack with 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
                    Russians defend with 7 infantry
                        Japanese roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Jehol, round 2 :  3/7 hits
                        Chinese roll dice for 7 infantry in Jehol, round 2 :  1/7 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Jehol
                        Japanese roll dice for 3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Jehol, round 3 :  2/6 hits
                        Chinese roll dice for 4 infantry in Jehol, round 3 :  1/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Jehol
                        Japanese roll dice for 3 artilleries, 1 fighter and 1 mech_infantry in Jehol, round 4 :  0/5 hits
                        Chinese roll dice for 2 infantry in Jehol, round 4 :  1/2 hits
                        1 artillery owned by the Japanese lost in Jehol
                        Japanese roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Jehol, round 5 :  1/4 hits
                        Chinese roll dice for 2 infantry in Jehol, round 5 :  0/2 hits
                        1 infantry owned by the Russians lost in Jehol
                        Japanese roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Jehol, round 6 :  2/4 hits
                        Chinese roll dice for 1 infantry in Jehol, round 6 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Russians: 7 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 fighter moved from Jehol to Japan
                3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Korea to Japan
                1 aaGun moved from Yakut S.S.R. to Yenisey
                2 bombers and 2 fighters moved from India to Yunnan
                1 bomber moved from India to Yunnan
                1 infantry moved from Hunan to Anhwe
                1 mech_infantry moved from Yunnan to Hunan
                1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
                3 artilleries moved from Malaya to Shan State
                2 artilleries and 1 infantry moved from French Indo China to Shan State
                2 artilleries, 1 infantry and 1 mech_infantry moved from Yunnan to Shan State
                1 submarine moved from 39 Sea Zone to 80 Sea Zone

    Place Units - Japanese
                1 carrier and 1 transport placed in 6 Sea Zone
                1 artillery placed in Japan
                1 infantry placed in Japan
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Malaya
                1 artillery and 2 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs

    triplea_39743_Jap6.tsvg

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