@donutgold scramble to sz 97?
Pherman1215 (Axis) Vs Giallo (Allies) BM 3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 55 Sea Zone
1 destroyer moved from 63 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 fighter moved from Caroline Islands to Korea
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from Guam to Korea
2 submarines moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
ANZAC take 20 Sea Zone from JapaneseCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
1 destroyer moved from 49 Sea Zone to 63 Sea Zone
1 armour and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
3 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 3 fighters, 3 tactical_bombers and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 9 infantry moved from Western Germany to 112 Sea Zone
3 armour, 9 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
3 armour and 9 infantry moved from 110 Sea Zone to United Kingdom
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
6 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
1 bomber moved from Western Germany to United Kingdom
2 bombers moved from Normandy Bordeaux to United Kingdom
4 artilleries and 4 infantry moved from Northwest Persia to Iraq
2 armour moved from Northwest Persia to Iraq
2 armour and 2 mech_infantrys moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Persia to Eastern Persia
2 armour moved from Northwest Persia to Iraq
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United KingdomCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 7 transports
French defend with 1 destroyer
Germans win with 1 fighter, 1 submarine, 1 tactical_bomber and 7 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Iraq
Germans attack with 4 armour, 4 artilleries and 4 infantry
British defend with 1 factory_minor and 1 infantry
Germans win, taking Iraq from British with 4 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Eastern Persia
Germans attack with 3 armour and 3 mech_infantrys
British defend with 1 infantry
Germans win, taking Eastern Persia from British with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in United Kingdom
Germans attack with 3 armour, 9 bombers, 2 fighters, 11 infantry and 1 tactical_bomber
French defend with 2 infantry; British defend with 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Germans captures 34PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 armour, 9 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for French: 2 infantry
Casualties for Germans: 11 infantry
Casualties for British: 3 aaGuns, 2 armour, 13 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to BritishNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
2 fighters moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 armour and 5 mech_infantrys moved from Caucasus to Iraq
17 armour and 17 mech_infantrys moved from Persia to Iraq
2 aaGuns, 3 artilleries and 16 mech_infantrys moved from Northwest Persia to Iraq
3 mech_infantrys moved from Rostov to Northwest Persia
11 mech_infantrys moved from Bryansk to Caucasus
4 fighters and 4 tactical_bombers moved from Caucasus to Southern Italy
7 mech_infantrys moved from Southern Italy to Yugoslavia
3 mech_infantrys moved from Poland to Western Ukraine
9 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
3 transports placed in 112 Sea Zone
4 artilleries, 1 bomber and 2 fighters placed in Western Germany
3 tactical_bombers placed in Normandy Bordeaux
Germans undo move 2.
1 bomber placed in Germany
4 artilleries and 3 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 87 PUs; end with 121 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 126 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 131 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 137 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 139 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 154 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 159 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Combat Move - Russians
1 armour moved from Chahar to Jehol
2 fighters moved from Shensi to Jehol
3 artilleries moved from Trans-Jordan to EgyptCombat - Russians
Battle in Jehol
Russians attack with 1 armour and 2 fighters
Japanese defend with 2 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour
Casualties for Japanese: 2 infantryNon Combat Move - Russians
2 fighters moved from Jehol to Chahar
1 artillery moved from Hopei to Chahar
2 aaGuns and 2 artilleries moved from Shensi to HopeiTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 17 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Anhwe: 3 infantry
EDIT: Removing units owned by British from West India: 1 infantry
EDIT: Removing units owned by Japanese from Sumatra: 1 artillery and 1 infantry
EDIT: Changing ownership of West India from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
1 mech_infantry moved from India to West India
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Anhwe
Japanese take Anhwe from ChineseCombat - Japanese
Non Combat Move - Japanese
3 bombers moved from French Indo China to Japan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Szechwan
3 infantry moved from French Indo China to Yunnan
2 infantry moved from Malaya to 37 Sea Zone
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 2 infantry, 1 submarine, 4 tactical_bombers and 3 transports moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 transports moved from 39 Sea Zone to 37 Sea Zone
2 destroyers moved from 39 Sea Zone to 37 Sea ZonePlace Units - Japanese
10 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 2 infantry
EDIT: Adding units owned by Japanese to Anhwe: 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
1 infantry and 1 mech_infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,4,6,2,6,6,5,4,4,3,3,3,6,2,2,4,3,4,6,5,2,3,6,5,5,5,4,4,5,4,3,4,1,5,3,6,4,6,2,5,1,2,2,1,5,2,6,6,5,5,4,5,4,3,2,5,2,2,4
Japanese collect 48 PUs (11 lost to blockades); end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 6 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Siberia to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 5 Sea Zone to 6 Sea Zone
2 artilleries, 3 infantry, 1 marine and 1 mech_infantry moved from Korea to 6 Sea Zone
3 artilleries, 4 infantry, 1 marine and 1 mech_infantry moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
3 fighters and 1 tactical_bomber moved from Iwo Jima to Japan
16 fighters moved from 6 Sea Zone to Japan
1 bomber moved from Midway to Japan
1 armour, 5 artilleries, 6 infantry and 1 marine moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 armour, 5 artilleries, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 6 infantry, 1 marine, 4 submarines and 6 transports moved from 92 Sea Zone to 110 Sea Zone
1 armour, 5 artilleries, 6 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to 110 Sea Zone
4 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt -
scramble, tokens?
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no scamble. 6 Kamikaze tokens on the battleship
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 6 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Siberia to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 5 Sea Zone to 6 Sea Zone
2 artilleries, 3 infantry, 1 marine and 1 mech_infantry moved from Korea to 6 Sea Zone
3 artilleries, 4 infantry, 1 marine and 1 mech_infantry moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
3 fighters and 1 tactical_bomber moved from Iwo Jima to Japan
16 fighters moved from 6 Sea Zone to Japan
1 bomber moved from Midway to Japan
1 armour, 5 artilleries, 6 infantry and 1 marine moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 armour, 5 artilleries, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 6 infantry, 1 marine, 4 submarines and 6 transports moved from 92 Sea Zone to 110 Sea Zone
1 armour, 5 artilleries, 6 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to 110 Sea Zone
4 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to EgyptCombat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1,6,6,6,3,3
Units damaged: 1 battleship owned by the Americans
Battle in Japan
Americans attack with 3 artilleries, 1 bomber, 19 fighters, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 4 fighters, 1 harbour and 28 infantry
Japanese win with 4 fighters and 7 infantry remaining. Battle score for attacker is -132
Casualties for Americans: 3 artilleries, 1 bomber, 19 fighters, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Casualties for Japanese: 3 aaGuns, 3 bombers and 21 infantry
Battle in 96 Sea Zone
Americans attack with 1 destroyer
Italians defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 4 submarines and 6 transports
Germans defend with 1 submarine and 7 transports
Americans win with 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 4 submarines and 6 transports remaining. Battle score for attacker is 55
Casualties for Germans: 1 submarine and 7 transports
Battle in United Kingdom
Americans attack with 1 armour, 5 artilleries, 1 bomber, 6 infantry and 1 marine
Germans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Americans win, taking United Kingdom from Germans with 1 armour, 5 artilleries, 1 bomber, 5 infantry and 1 marine remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from United Kingdom to Scotland
4 fighters moved from Gibraltar to Egypt
4 bombers moved from Eastern United States to GibraltarPlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
4 fighters placed in Eastern United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 fighter and 5 infantry moved from Chahar to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 3 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to SuiyuyanPlace Units - Chinese
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Combat Move - British
1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
2 armour, 16 artilleries, 22 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to EgyptNon Combat Move - British
1 aaGun moved from Trans-Jordan to EgyptTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 2 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from 97 Sea Zone to 95 Sea Zone
1 battleship moved from 97 Sea Zone to 96 Sea Zone
2 submarines moved from 97 Sea Zone to 96 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to LibyaCombat - Italians
Battle in 95 Sea Zone
Italians attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Italians win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 96 Sea Zone
Italians attack with 1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 1 transport
Americans defend with 1 destroyer
Italians win with 1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in LibyaNon Combat Move - Italians
1 carrier moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from 95 Sea Zone to 96 Sea Zone
2 submarines moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 fighters moved from Korea to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Trans-Jordan to EgyptCombat - ANZAC
Battle in ManchuriaNon Combat Move - ANZAC
3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
3 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Tobruk to Alexandria
1 cruiser moved from 104 Sea Zone to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Tobruk to Alexandria
1 cruiser moved from 104 Sea Zone to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 110 Sea Zone: 1 cruiser
EDIT: Adding units owned by French to 111 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 10 infantry, 1 tactical_bomber and 6 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
9 bombers, 4 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
4 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
4 fighters and 4 tactical_bombers moved from Southern Italy to 110 Sea Zone
7 artilleries and 3 infantry moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-JordanCombat - Germans
Battle in 110 Sea Zone
Germans attack with 10 bombers, 1 destroyer, 10 fighters and 9 tactical_bombers
British defend with 1 carrier, 2 cruisers, 1 destroyer and 4 fighters; Americans defend with 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 4 submarines and 6 transports
Germans win with 10 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 122
Casualties for Germans: 1 destroyer, 7 fighters and 4 tactical_bombers
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 4 fighters
Casualties for Americans: 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 4 submarines and 6 transports
Battle in Trans-Jordan
Germans attack with 1 armour, 7 artilleries and 3 infantry
French defend with 1 infantry
Germans win, taking Trans-Jordan from British with 1 armour, 7 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
2 aaGuns, 21 armour and 38 mech_infantrys moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Northwest Persia to Trans-Jordan
3 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
11 mech_infantrys moved from Caucasus to Iraq
3 mech_infantrys moved from Western Ukraine to Rostov
9 mech_infantrys moved from Yugoslavia to Bessarabia
3 fighters moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
4 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
10 bombers moved from 110 Sea Zone to Western GermanyPlace Units - Germans
1 carrier, 1 destroyer and 6 transports placed in 112 Sea Zone
3 armour placed in Iraq
2 artilleries placed in Western Germany
1 armour and 9 infantry placed in Germany
2 fighters and 1 tactical_bomber placed in Normandy Bordeaux
1 infantry placed in PersiaTurn Complete - Germans
Germans collect 83 PUs; end with 83 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 94 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 96 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 116 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Combat Move - Russians
1 artillery moved from Hopei to Kweichow
2 fighters moved from Chahar to Kweichow
1 artillery moved from Chahar to Anhwe
1 artillery moved from Hopei to Anhwe
1 submarine moved from 91 Sea Zone to 105 Sea ZoneCombat - Russians
Battle in Kweichow
Russians attack with 1 artillery and 2 fighters
Japanese defend with 1 infantry
Russians win, taking Kweichow from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 fighters moved from Kweichow to Anhwe
2 aaGuns moved from Hopei to AnhweTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 6 infantry and 10 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
Japanese take 35 Sea Zone from ANZAC
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Battle in Kweichow
Japanese attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Japanese win, taking Guam from Americans, taking Kweichow from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Caroline IslandsNon Combat Move - Japanese
2 battleships, 7 carriers, 1 cruiser and 3 destroyers moved from 35 Sea Zone to 33 Sea Zone
3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from 19 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Kweichow to Kiangsu
1 infantry moved from Shan State to Yunnan
1 infantry moved from Yunnan to Szechwan
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Shan State to Yunnan
1 mech_infantry moved from Malaya to Yunnan
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from West India to BurmaPlace Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in India
3 mech_infantrys placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,6,1,6,2,1,3,6,4,6,5,1,3,2,6,5,3,1,3,4,5,5,5,6,4,6,3,4,6,5,2,4,5,5,1,6
Japanese collect 48 PUs (8 lost to blockades); end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
ill post it, well played!
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GG WP. Thanks for the game! If you want a tie breaker let me know.