Majikforce (Allies) vs. StuckTojo (Axis) BM

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
                1 cruiser, 1 infantry, 2 mech_infantrys and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                1 infantry and 2 mech_infantrys moved from 5 Sea Zone to Amur
                1 infantry moved from Korea to Manchuria
                1 fighter and 1 tactical_bomber moved from Japan to Amur
                2 artilleries, 7 infantry and 1 mech_infantry moved from Korea to Amur
                1 fighter and 1 tactical_bomber moved from Japan to Amur
                1 armour moved from Jehol to Manchuria
                3 mech_infantrys moved from Kiangsu to Anhwe
                1 infantry moved from Chahar to Hopei
                1 artillery moved from Kweichow to Hopei
                1 artillery moved from Kwangsi to Hunan
                1 mech_infantry moved from Kweichow to Hunan
                2 infantry moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Shan State
                1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from French Indo China to Hunan
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 fighter moved from French Indo China to Shan State
                1 mech_infantry moved from Siam to Shan State
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 armour moved from Siam to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                1 battleship moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 mech_infantry moved from Suiyuyan to Hopei

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Amur
                    Japanese attack with 2 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 aaGuns and 17 infantry
                    Russians win with 3 infantry remaining. Battle score for attacker is -23
                    Casualties for Russians: 2 aaGuns and 14 infantry
                    Casualties for Japanese: 2 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
                    1 tactical_bomber owned by the Japanese retreated
                Battle in Manchuria
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 armour and 1 infantry
                Battle in Anhwe
                    Japanese attack with 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Malaya
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 1 marine
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry
                    Casualties for ANZAC: 1 marine
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 carriers moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Amur to Korea
                1 infantry moved from Tsinghai to Kansu
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                1 fighter moved from Hunan to French Indo China
                1 fighter moved from Shan State to French Indo China

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Korea: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Korea: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 carrier and 1 destroyer placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Korea: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 49 PUs total

    triplea_39765.0_Jap7.tsvg

  • '19 '17 '16

    Damn!  What are you feeding your Russian infantry?!?!  :-P

  • '22 '16

    Vodka!  Those Siberian nights are cold!!!

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports
                EDIT: Adding units owned by Americans to 107 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode
                British buy 2 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to France
                1 infantry moved from Egypt to 98 Sea Zone
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 marine moved from Tobruk to 96 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 battleship moved from 98 Sea Zone to 96 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 96 Sea Zone to 95 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sardinia
                1 marine moved from 95 Sea Zone to Sicily
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 armour moved from Burma to Malaya
                      UK_Pacific take Shan State from Japanese
                1 fighter moved from Burma to Malaya

    Combat - British
                Strategic bombing raid in France
                    Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in France causes 5 damage total.
                Battle in Sicily
                Battle in Sardinia
                Battle in Malaya
                    British attack with 1 armour and 1 fighter
                    Japanese defend with 1 armour and 1 harbour
                    British win, taking Sicily from Italians, taking Sardinia from Italians, taking Malaya from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                1 fighter moved from Malaya to Burma
                2 infantry moved from Burma to Shan State
                1 artillery, 2 infantry and 1 mech_infantry moved from India to Burma
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                1 fighter moved from Egypt to Northwest Persia
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                3 armour and 2 mech_infantrys moved from Tobruk to Egypt
                1 artillery moved from Tobruk to Alexandria
                1 fighter moved from 95 Sea Zone to Malta
                1 bomber moved from France to United Kingdom
                1 mech_infantry moved from Eire to United Kingdom
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                2 armour and 1 mech_infantry placed in Egypt
                1 fighter placed in United Kingdom
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs

    Place Units - UK_Pacific
                1 armour, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,1,1,4,5,2,1,4,4
                UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 fighter
                EDIT: Adding units owned by British to Gibraltar: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_39765.0_UK_7.tsvg

  • '22 '16

    Made a US edit with my transports and a UK edit with a fighter.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from France to Normandy Bordeaux
                1 artillery and 1 infantry moved from France to Holland Belgium
                3 fighters moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Bulgaria to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 infantry
                    Italians win, taking Holland Belgium from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 3 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Italians win, taking Normandy Bordeaux from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Holland Belgium to France
                1 mech_infantry moved from Yugoslavia to Bessarabia
                2 infantry moved from Yugoslavia to Bulgaria
                4 infantry moved from Northern Italy to France
                2 fighters moved from Normandy Bordeaux to Southern Italy
                1 fighter moved from Normandy Bordeaux to France
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5,2,6,5,5,3,4,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6
                Italians collect 7 PUs (12 lost to blockades); end with 7 PUs total

    triplea_39765.0_Ita7.tsvg

  • '19 '17 '16

    Wow!  I haven’t seen a German-Italian alliance get kicked around like this, since…… well, since they actually had one in real life!  :-D

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Libya to Tobruk

    Non Combat Move - French

    Turn Complete - French

    triplea_39765.0_Fre7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 53 PUs;
                Germans buy 4 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 artillery and 1 infantry moved from Belarus to Archangel
                2 infantry moved from Rostov to Volgograd
                3 artilleries and 4 infantry moved from Rostov to Caucasus
                3 infantry moved from Rostov to Bryansk
                1 infantry moved from Belarus to Archangel
                1 bomber moved from France to Archangel
                1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
                1 bomber moved from France to Bryansk
                1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
                1 infantry moved from Rostov to Tambov
                1 bomber moved from France to Bryansk

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 3 artilleries and 4 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 2 bombers and 3 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 1 armour and 1 infantry
                    Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Archangel to Novgorod
                1 fighter and 1 tactical_bomber moved from Tambov to Belarus
                4 artilleries and 4 infantry moved from Rostov to Caucasus
                7 armour and 7 mech_infantrys moved from Rostov to Belarus
                1 armour moved from Eastern Poland to Belarus
                4 artilleries and 4 infantry moved from Rostov to Caucasus
                1 artillery and 1 infantry moved from Ukraine to Rostov
                1 armour and 3 mech_infantrys moved from Ukraine to Belarus
                2 mech_infantrys moved from Ukraine to Rostov
                1 aaGun moved from Rostov to Ukraine
                1 aaGun moved from Rostov to Caucasus
                2 mech_infantrys moved from Rostov to Caucasus
                2 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Norway to Finland
                1 infantry moved from Germany to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Norway
                1 mech_infantry moved from Western Germany to Germany
                1 fighter moved from Western Germany to Germany
                1 fighter moved from Southern Italy to Belarus
                2 bombers moved from Bryansk to Rostov
                1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
                1 armour and 1 mech_infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Western Germany to Germany
                2 infantry moved from Western Germany to France

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                3 artilleries placed in Ukraine
                1 artillery placed in France
                1 fighter and 5 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,5,2,1,1,4,4,3
                Germans collect 50 PUs (5 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_39765.0_Ger8.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                2 infantry moved from Amur to Manchuria
                3 infantry moved from Smolensk to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                1 armour moved from Russia to Urals
                      Russians take Urals from Germans
                1 armour moved from Kazakhstan to Timguska
                1 mech_infantry moved from Novosibirsk to Timguska
                1 artillery and 1 infantry moved from Kazakhstan to Volgograd
                3 infantry moved from Smolensk to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 artillery moved from Smolensk to Archangel
                1 artillery moved from Smolensk to Bryansk
                1 bomber moved from Russia to Volgograd

    Combat - Russians
                Battle in Korea
                    Russians attack with 1 infantry
                    Japanese defend with 2 aaGuns
                    Russians win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 aaGuns
                Battle in Archangel
                    Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Volgograd
                    Russians attack with 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Volgograd from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Timguska
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Timguska from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                1 bomber moved from Volgograd to Russia
                1 aaGun moved from Smolensk to Russia
                4 infantry moved from Smolensk to Russia
                8 artilleries moved from Smolensk to Russia
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 aaGun moved from Russia to Tambov
                4 infantry moved from Russia to Samara
                4 artilleries moved from Russia to Samara
                5 armour and 3 mech_infantrys moved from Turkmenistan to Samara

    Place Units - Russians
                2 armour, 1 artillery, 5 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,3
                Russians collect 22 PUs (3 lost to blockades); end with 22 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs

    triplea_39765.0_Rus8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 mech_infantrys moved from Kiangsu to Jehol
                1 mech_infantry moved from Anhwe to Jehol
                1 mech_infantry moved from Hopei to Jehol
                1 artillery moved from Hopei to Kweichow
                1 infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Anhwe to Kweichow
                1 artillery and 1 mech_infantry moved from Hunan to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                2 fighters moved from French Indo China to Malaya
                1 submarine moved from 35 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from Philippines to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 37 Sea Zone to 34 Sea Zone
                1 submarine moved from 36 Sea Zone to 22 Sea Zone
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 armour; UK_Pacific defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Jehol
                    Japanese attack with 4 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter could not land in 22 Sea Zone and was removed
                1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
                1 armour moved from Kiangsu to Hunan
                2 fighters moved from Malaya to French Indo China
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Japan
                1 battleship, 2 carriers and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 6 Sea Zone
                1 fighter moved from 34 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 fighters placed in Japan
                3 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3
                Japanese collect 36 PUs (4 lost to blockades); end with 36 PUs total

    triplea_39765.0_Jap8.tsvg

  • '19 '17 '16

    Well, stick a fork in me, I’m done.

    You’re tough enough to play against as it is, but when the dice gods are hating you as well it just isn’t much fun.

    If you can wait a couple weeks I’d be into a re-match, but right I just have too many darn games going at once.

    Not sure if I like this BM, to be honest.  It seems like a lot of crap to remember and adjust to when either a bid or playing with no victory cities more than suffices to even things out.

    Anyways, I’ll post the results.  Have a great weekend.  :-)

  • '22 '16

    GG.  Its funny they call it BM because I think it tips the favor back to the allies.  But its not as much of an advantage as the axis have in the regular version.  I dont like the spawning Chinese troops and I think there are one too many med objectives for the allies, but other than that its pretty good.  Let me know when you are  ready for a rematch.  Have a good one!

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