Majikforce (Allies) vs Simon33 (Axis) BM3 - One more time.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Japanese
                3 bombers moved from French Indo China to India
                1 fighter and 2 tactical_bombers moved from Burma to India
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 fighters moved from 35 Sea Zone to Celebes
                1 fighter, 1 submarine and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                2 fighters moved from 6 Sea Zone to Jehol
                1 infantry moved from Shantung to Jehol
                1 mech_infantry moved from Hunan to Hopei
                2 artilleries and 1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Shantung to Hopei
                1 infantry and 1 mech_infantry moved from Burma to India

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 3 destroyers, 1 factory_minor and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 artillery and 2 marines
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery and 2 marines in Celebes, round 2 :  1/3 hits
                        1 infantry owned by the Japanese, 1 marine owned by the Americans and 1 artillery owned by the Americans lost in Celebes
                        Japanese roll dice for 1 artillery and 2 fighters in Celebes, round 3 :  1/3 hits
                        Americans roll dice for 1 marine in Celebes, round 3 :  0/1 hits
                        1 marine owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 11
                    Casualties for Americans: 1 artillery and 2 marines
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Japanese attack with 2 artilleries, 1 infantry and 2 mech_infantrys
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Hopei, round 2 :  3/5 hits
                        Chinese roll dice for 3 infantry in Hopei, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Japanese attack with 2 fighters and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 infantry in Jehol, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in India
                    Japanese attack with 3 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 3 aaGuns and 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        AA fire in India :  0/6 hits
                        Japanese roll dice for 3 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 :  5/8 hits
                        UK_Pacific roll dice for 3 aaGuns and 4 infantry in India, round 2 :  1/4 hits
                        1 infantry owned by the Japanese, 3 aaGuns owned by the British and 2 infantry owned by the British lost in India
                        Japanese roll dice for 3 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in India, round 3 :  4/7 hits
                        UK_Pacific roll dice for 2 infantry in India, round 3 :  1/2 hits
                        1 tactical_bomber owned by the Japanese and 2 infantry owned by the British lost in India
                    Japanese destroys 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for British: 3 aaGuns and 4 infantry
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                1 carrier moved from 39 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to Shantung
                2 fighters moved from Jehol to 6 Sea Zone
                1 infantry moved from Anhwe to Hunan
                1 artillery moved from Shantung to Anhwe
                1 aaGun moved from Burma to Shan State
                1 artillery moved from French Indo China to Shan State
                3 bombers moved from India to Malaya
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Celebes to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Japan to Philippines

    Place Units - Japanese
                1 carrier and 3 destroyers placed in 6 Sea Zone
                1 factory_minor placed in Malaya
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Shantung
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs

    triplea_39722_Jap6.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Americans
                1 artillery and 2 mech_infantrys moved from Morocco to 91 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                2 bombers moved from Queensland to Malaya
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                    Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
                Battle in Holland Belgium
                    Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Americans win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Malaya
                    Americans attack with 2 bombers
                    Japanese defend with 3 bombers, 1 factory_minor and 1 harbour
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 2 bombers
                    Casualties for Japanese: 2 bombers
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Tunisia to Morocco
                1 marine moved from Libya to Tunisia
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Queensland to Caroline Islands

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 destroyers and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

    Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                5 infantry moved from Yunnan to Hunan
                2 infantry moved from Kweichow to Anhwe
                1 infantry moved from Chahar to Jehol
                1 fighter moved from Szechwan to Anhwe

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Jehol
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Szechwan

    Place Units - Chinese
                1 infantry placed in Chahar
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 submarines moved from 81 Sea Zone to 98 Sea Zone
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                      British take 97 Sea Zone from Italians
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from French West Africa to French Equatorial Africa
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 fighter moved from Egypt to Caucasus

    Purchase Units - British
                British buy 2 artilleries, 2 destroyers, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Normandy Bordeaux
                Battle in Caucasus
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Normandy Bordeaux from Italians, taking Caucasus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Caucasus to Northwest Persia
                3 armour moved from Tobruk to Egypt
                1 artillery moved from Tobruk to Alexandria
                1 marine moved from Tobruk to Alexandria
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                1 factory_minor placed in Iraq
                1 artillery and 1 infantry placed in Union of South Africa
                1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
                2 destroyers placed in 110 Sea Zone
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs

    Turn Complete - UK_Pacific

    triplea_39722_UK_6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Italians
                1 destroyer and 2 fighters moved from 95 Sea Zone to 97 Sea Zone

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    British defend with 1 submarine
                        Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the British lost in 97 Sea Zone
                    Italians win, taking 97 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine

    Non Combat Move - Italians
                1 carrier moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy
                1 infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
                Italians collect 13 PUs (4 lost to blockades); end with 13 PUs total

    triplea_39722_Ita6.tsvg

  • '22 '16

    Can’t believe you still have a Japanese bomber left!  Rubbish!

  • '19 '17 '16

    @majikforce:

    Can’t believe you still have a Japanese bomber left!  Rubbish!

    Did you post this to the wrong thread? I have 3.

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 marine moved from Dutch New Guinea to New Guinea
                2 fighters moved from Queensland to Caroline Islands
                1 submarine moved from 41 Sea Zone to 79 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 107 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - French

    triplea_39722_Fre6.tsvg

  • '22 '16

    No, right thread.  You now have 1 bomber left after I lost my 2 US bombers attacking your 3 bombers.  Also edited a US trn I forgot to move.

  • '19 '17 '16

    Oh right. I hate it when I make mistakes like that.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Combat Move - Germans
                5 artilleries and 10 infantry moved from Bryansk to Russia
                1 armour moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 armour and 2 bombers moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Southern Italy to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery and 1 infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Novgorod to Smolensk
                4 armour moved from Bryansk to Russia
                1 artillery and 1 infantry moved from Bryansk to Tambov
                1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
                4 armour, 1 artillery and 7 infantry moved from Bryansk to Rostov
                5 armour moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Rostov
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 3 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 :  1/5 hits
                        Russians roll dice for 1 artillery in Smolensk, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour and 2 bombers
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour and 2 bombers in Normandy Bordeaux, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win with 2 bombers remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry
                Battle in Russia
                    Germans attack with 9 armour, 5 artilleries and 10 infantry
                    Russians defend with 1 aaGun, 1 airfield, 1 factory_major, 7 infantry and 1 mech_infantry
                        Germans roll dice for 9 armour, 5 artilleries and 10 infantry in Russia, round 2 :  9/24 hits
                        Russians roll dice for 1 aaGun, 7 infantry and 1 mech_infantry in Russia, round 2 :  2/8 hits
                        1 mech_infantry owned by the Russians, 1 aaGun owned by the Russians, 2 infantry owned by the Germans and 7 infantry owned by the Russians lost in Russia
                    Germans captures 25PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 9 armour, 5 artilleries and 8 infantry remaining. Battle score for attacker is 24
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 aaGun, 7 infantry and 1 mech_infantry
                Battle in Rostov
                    Germans attack with 4 armour, 1 artillery, 7 infantry and 1 tactical_bomber
                    Russians defend with 3 armour and 1 mech_infantry
                        Germans roll dice for 4 armour, 1 artillery, 7 infantry and 1 tactical_bomber in Rostov, round 2 :  5/13 hits
                        Russians roll dice for 3 armour and 1 mech_infantry in Rostov, round 2 :  3/4 hits
                        1 mech_infantry owned by the Russians, 3 armour owned by the Russians and 3 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 4 armour, 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 armour and 1 mech_infantry
                Battle in Tambov
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Tambov, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Tambov
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 4 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  2/6 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 :  0/2 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                1 fighter moved from Holland Belgium to Southern Italy
                1 tactical_bomber moved from Holland Belgium to Western Germany
                2 bombers moved from Normandy Bordeaux to Western Germany
                3 fighters moved from Holland Belgium to Western Germany
                1 fighter moved from Western Germany to 112 Sea Zone
                1 fighter moved from Western Germany to 112 Sea Zone
                3 artilleries moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Rostov to Novgorod
                1 infantry and 2 mech_infantrys moved from Novgorod to Archangel
                2 mech_infantrys moved from Bryansk to Archangel
                1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
                1 fighter and 1 tactical_bomber moved from Tambov to Novgorod
                1 transport moved from 115 Sea Zone to 112 Sea Zone

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                3 mech_infantrys placed in Western Ukraine
                3 mech_infantrys placed in Novgorod
                3 submarines placed in 112 Sea Zone
                1 artillery, 1 bomber and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 81 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs

    triplea_39722_Ger7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Combat Move - Germans
                5 artilleries and 10 infantry moved from Bryansk to Russia
                1 armour moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 armour and 2 bombers moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Southern Italy to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery and 1 infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Novgorod to Smolensk
                4 armour moved from Bryansk to Russia
                1 artillery and 1 infantry moved from Bryansk to Tambov
                1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
                4 armour, 1 artillery and 7 infantry moved from Bryansk to Rostov
                5 armour moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Rostov
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 3 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 :  1/5 hits
                        Russians roll dice for 1 artillery in Smolensk, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour and 2 bombers
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour and 2 bombers in Normandy Bordeaux, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win with 2 bombers remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry
                Battle in Russia
                    Germans attack with 9 armour, 5 artilleries and 10 infantry
                    Russians defend with 1 aaGun, 1 airfield, 1 factory_major, 7 infantry and 1 mech_infantry
                        Germans roll dice for 9 armour, 5 artilleries and 10 infantry in Russia, round 2 :  9/24 hits
                        Russians roll dice for 1 aaGun, 7 infantry and 1 mech_infantry in Russia, round 2 :  2/8 hits
                        1 mech_infantry owned by the Russians, 1 aaGun owned by the Russians, 2 infantry owned by the Germans and 7 infantry owned by the Russians lost in Russia
                    Germans captures 25PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 9 armour, 5 artilleries and 8 infantry remaining. Battle score for attacker is 24
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 aaGun, 7 infantry and 1 mech_infantry
                Battle in Rostov
                    Germans attack with 4 armour, 1 artillery, 7 infantry and 1 tactical_bomber
                    Russians defend with 3 armour and 1 mech_infantry
                        Germans roll dice for 4 armour, 1 artillery, 7 infantry and 1 tactical_bomber in Rostov, round 2 :  5/13 hits
                        Russians roll dice for 3 armour and 1 mech_infantry in Rostov, round 2 :  3/4 hits
                        1 mech_infantry owned by the Russians, 3 armour owned by the Russians and 3 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 4 armour, 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 armour and 1 mech_infantry
                Battle in Tambov
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Tambov, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Tambov
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 4 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  2/6 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 :  0/2 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                1 fighter moved from Holland Belgium to Southern Italy
                1 tactical_bomber moved from Holland Belgium to Western Germany
                2 bombers moved from Normandy Bordeaux to Western Germany
                3 fighters moved from Holland Belgium to Western Germany
                1 fighter moved from Western Germany to 112 Sea Zone
                1 fighter moved from Western Germany to 112 Sea Zone
                3 artilleries moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Rostov to Novgorod
                1 infantry and 2 mech_infantrys moved from Novgorod to Archangel
                2 mech_infantrys moved from Bryansk to Archangel
                1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
                1 fighter and 1 tactical_bomber moved from Tambov to Novgorod
                1 transport moved from 115 Sea Zone to 112 Sea Zone

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                3 mech_infantrys placed in Western Ukraine
                3 mech_infantrys placed in Novgorod
                3 submarines placed in 112 Sea Zone
                1 artillery, 1 bomber and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 81 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 2 aaGuns
                EDIT: Adding units owned by Germans to Rostov: 2 aaGuns
                EDIT: Turning off Edit Mode

    triplea_39722_Ger7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Combat Move - Germans
                5 artilleries and 10 infantry moved from Bryansk to Russia
                1 armour moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 armour and 2 bombers moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Southern Italy to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery and 1 infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Novgorod to Smolensk
                4 armour moved from Bryansk to Russia
                1 artillery and 1 infantry moved from Bryansk to Tambov
                1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
                4 armour, 1 artillery and 7 infantry moved from Bryansk to Rostov
                5 armour moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Rostov
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 3 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 :  1/5 hits
                        Russians roll dice for 1 artillery in Smolensk, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour and 2 bombers
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour and 2 bombers in Normandy Bordeaux, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win with 2 bombers remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry
                Battle in Russia
                    Germans attack with 9 armour, 5 artilleries and 10 infantry
                    Russians defend with 1 aaGun, 1 airfield, 1 factory_major, 7 infantry and 1 mech_infantry
                        Germans roll dice for 9 armour, 5 artilleries and 10 infantry in Russia, round 2 :  9/24 hits
                        Russians roll dice for 1 aaGun, 7 infantry and 1 mech_infantry in Russia, round 2 :  2/8 hits
                        1 mech_infantry owned by the Russians, 1 aaGun owned by the Russians, 2 infantry owned by the Germans and 7 infantry owned by the Russians lost in Russia
                    Germans captures 25PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 9 armour, 5 artilleries and 8 infantry remaining. Battle score for attacker is 24
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 aaGun, 7 infantry and 1 mech_infantry
                Battle in Rostov
                    Germans attack with 4 armour, 1 artillery, 7 infantry and 1 tactical_bomber
                    Russians defend with 3 armour and 1 mech_infantry
                        Germans roll dice for 4 armour, 1 artillery, 7 infantry and 1 tactical_bomber in Rostov, round 2 :  5/13 hits
                        Russians roll dice for 3 armour and 1 mech_infantry in Rostov, round 2 :  3/4 hits
                        1 mech_infantry owned by the Russians, 3 armour owned by the Russians and 3 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 4 armour, 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 armour and 1 mech_infantry
                Battle in Tambov
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Tambov, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Tambov
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 4 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  2/6 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 :  0/2 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                1 fighter moved from Holland Belgium to Southern Italy
                1 tactical_bomber moved from Holland Belgium to Western Germany
                2 bombers moved from Normandy Bordeaux to Western Germany
                3 fighters moved from Holland Belgium to Western Germany
                1 fighter moved from Western Germany to 112 Sea Zone
                1 fighter moved from Western Germany to 112 Sea Zone
                3 artilleries moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Rostov to Novgorod
                1 infantry and 2 mech_infantrys moved from Novgorod to Archangel
                2 mech_infantrys moved from Bryansk to Archangel
                1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
                1 fighter and 1 tactical_bomber moved from Tambov to Novgorod
                1 transport moved from 115 Sea Zone to 112 Sea Zone

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                3 mech_infantrys placed in Western Ukraine
                3 mech_infantrys placed in Novgorod
                3 submarines placed in 112 Sea Zone
                1 artillery, 1 bomber and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 81 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 2 aaGuns
                EDIT: Adding units owned by Germans to Rostov: 2 aaGuns
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 2 aaGuns
                EDIT: Adding units owned by Germans to Russia: 2 aaGuns
                EDIT: Turning off Edit Mode

    triplea_39722_Ger7.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Russians
                2 artilleries and 4 infantry moved from Vologda to Russia
                3 artilleries and 12 infantry moved from Samara to Russia
                3 fighters moved from Kazakhstan to Russia
                3 armour moved from Kazakhstan to Russia
                1 armour moved from Kazakhstan to Russia
                1 infantry moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese
                1 armour moved from Volgograd to Russia

    Combat - Russians
                Battle in Russia
                    Russians attack with 5 armour, 5 artilleries, 3 fighters and 16 infantry
                    Germans defend with 2 aaGuns, 1 airfield, 9 armour, 5 artilleries, 1 factory_minor and 8 infantry
                    Russians win, taking Russia from Germans with 5 armour, 4 artilleries and 2 fighters remaining. Battle score for attacker is 46
                    Casualties for Germans: 2 aaGuns, 9 armour, 5 artilleries and 8 infantry
                    Casualties for Russians: 1 artillery, 1 fighter and 16 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Samara to Russia
                1 aaGun moved from Vologda to Russia
                2 fighters moved from Russia to Novosibirsk

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs

    triplea_39722_Rus7.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Japanese
                1 armour, 4 artilleries and 12 infantry moved from Buryatia to Amur
                1 carrier, 3 destroyers and 2 fighters moved from 6 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Japan to 33 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 35 Sea Zone to 33 Sea Zone
                2 fighters moved from Philippines to 33 Sea Zone
                1 mech_infantry moved from India to Burma
                1 artillery moved from Shan State to Burma
                1 bomber moved from Malaya to Kwangsi
                1 infantry moved from French Indo China to Kwangsi
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                2 artilleries and 1 mech_infantry moved from Hopei to Anhwe
                1 fighter, 1 infantry and 1 tactical_bomber moved from Shantung to Jehol
                1 artillery and 1 infantry moved from Shantung to Anhwe
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 42 Sea Zone to 44 Sea Zone

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 71 PUs;
                Japanese buy 4 artilleries, 1 bomber, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 7 PUs;

    Combat - Japanese

    triplea_39722_Jap7.tsvg

  • '19 '17 '16

    Scramble from the Carolines?

  • '22 '16

    Yep.  C’mon MARTI need some of those famous dicings. :-D

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Japanese
                1 armour, 4 artilleries and 12 infantry moved from Buryatia to Amur
                1 carrier, 3 destroyers and 2 fighters moved from 6 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Japan to 33 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 35 Sea Zone to 33 Sea Zone
                2 fighters moved from Philippines to 33 Sea Zone
                1 mech_infantry moved from India to Burma
                1 artillery moved from Shan State to Burma
                1 bomber moved from Malaya to Kwangsi
                1 infantry moved from French Indo China to Kwangsi
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                2 artilleries and 1 mech_infantry moved from Hopei to Anhwe
                1 fighter, 1 infantry and 1 tactical_bomber moved from Shantung to Jehol
                1 artillery and 1 infantry moved from Shantung to Anhwe
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 42 Sea Zone to 44 Sea Zone

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 71 PUs;
                Japanese buy 4 artilleries, 1 bomber, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 7 PUs;

    Combat - Japanese
                Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in 33 Sea Zone
                    Japanese attack with 2 carriers, 4 destroyers, 8 fighters and 3 tactical_bombers
                    Americans defend with 2 carriers, 2 destroyers, 5 fighters, 2 submarines and 1 transport; ANZAC defend with 1 destroyer, 2 fighters and 1 transport
                        Japanese roll dice for 2 carriers, 4 destroyers, 8 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 :  7/15 hits
                    Units damaged: 2 carriers owned by the Americans
                        Americans roll dice for 2 submarines in 33 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 2 carriers, 3 destroyers, 7 fighters and 2 transports in 33 Sea Zone, round 2 :  3/12 hits
                        1 destroyer owned by the Japanese, 2 submarines owned by the Americans, 1 destroyer owned by the ANZAC, 2 destroyers owned by the Americans and 1 carrier owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 1 carrier, 3 destroyers, 8 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 :  7/14 hits
                        Americans roll dice for 2 carriers, 7 fighters and 2 transports in 33 Sea Zone, round 3 :  4/9 hits
                        2 destroyers owned by the Japanese, 2 carriers owned by the Americans, 2 fighters owned by the Japanese, 1 fighter owned by the ANZAC and 4 fighters owned by the Americans lost in 33 Sea Zone
                        Japanese roll dice for 1 carrier, 1 destroyer, 6 fighters and 3 tactical_bombers in 33 Sea Zone, round 4 :  5/10 hits
                        Americans roll dice for 2 fighters and 2 transports in 33 Sea Zone, round 4 :  2/2 hits
                        1 destroyer owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 transport owned by the Americans, 1 transport owned by the ANZAC, 1 fighter owned by the ANZAC and 1 fighter owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 carrier, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 73
                    Casualties for ANZAC: 1 destroyer, 2 fighters and 1 transport
                    Casualties for Americans: 2 carriers, 2 destroyers, 5 fighters, 2 submarines and 1 transport
                    Casualties for Japanese: 1 carrier, 4 destroyers, 2 fighters and 1 tactical_bomber
                Battle in Amur
                    Japanese attack with 1 armour, 4 artilleries and 12 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 4 artilleries and 12 infantry in Amur, round 2 :  6/17 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour, 4 artilleries and 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Burma
                    Japanese attack with 1 artillery and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Burma
                    Japanese win, taking Burma from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/2 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Jehol
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kwangsi
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Kwangsi, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Kwangsi, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    retreated to Kwangsi
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 3 artilleries, 1 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Anhwe, round 2 :  1/5 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Japanese roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Anhwe, round 3 :  2/5 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Jehol to Japan
                1 bomber moved from Kwangsi to French Indo China
                1 aaGun moved from Shan State to French Indo China
                2 carriers moved from 42 Sea Zone to 34 Sea Zone
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to Paulau Island

    Place Units - Japanese
                1 artillery, 1 infantry and 1 mech_infantry placed in India
                1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Shantung
                1 bomber and 1 fighter placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Buryatia: 1 aaGun
                EDIT: Adding units owned by Japanese to Amur: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 69 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs

    triplea_39722_Jap7.tsvg

  • '19 '17 '16

    @majikforce:

    Yep.  C’mon MARTI need some of those famous dicings. :-D

    Not today.

  • '22 '16

    Well round 1 was pretty awful for me.  I probably should of checked the battle calculator before I staged in carolines.  Just plain LAZY!!  That might do it for me.  But I will check the map tonight.

  • '22 '16

    GG. Yeah I’m too far in the hole to save this one.  Even the jolly green giant can’t tip the scales for me.  I was too aggressive in the pacific coupled with some bad dice, Japan got away from me.  If I had controlled Japan I think I’d stand a good chance against the turn one German attack.  Nice job on your part.  You seem to be perfecting your turn 1 attack on Russia.  I still thinks it vulnerable to better pacific play by the US.  40+ games talleyed, you’re a beast!

  • '19 '17 '16

    Yeah, I’ve learned a lot about the G1 DOW. Before BM3 I’d never done one.

    I’m still making some changes to the move and particularly the Japan side but I’m seeing what is important and what attacks should be dropped. For instance, the Vyborg assault isn’t worth it.

Suggested Topics

  • 4
  • 51
  • 46
  • 226
  • 56
  • 111
  • 353
  • 1.9k
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

17.8k

Users

40.4k

Topics

1.8m

Posts