Scramble 111 but not 110
sub fights in 106 and dies first.
3infRolling 3d6:
(1, 2, 4)
defRolling 1d6:
(4)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 3 infantry moved from Ukraine to Rostov
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
EDIT: 1 fighter moved from Southern Italy to 96 Sea Zone
EDIT: 1 fighter moved from Southern France to 96 Sea Zone
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs;
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 battleship and 1 transport
Italians roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British, 1 transport owned by the British and 1 destroyer owned by the Italians lost in 96 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 19
Casualties for Italians: 1 destroyer
Casualties for British: 1 battleship and 1 transport
Battle in Rostov
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 0/4 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 3 infantry in Rostov, round 3 : 1/4 hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from 96 Sea Zone to 95 Sea Zone
3 infantry moved from Southern France to Northern Italy
2 infantry moved from Bessarabia to Ukraine
Place Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 21 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 armour
EDIT: Changing ownership of Normandy Bordeaux from Americans to Italians
EDIT: Adding units owned by Italians to Normandy Bordeaux: 3 infantry
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Politics - Germans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Politics - Germans
Combat Move - Germans
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
2 armour and 2 mech_infantrys moved from Bryansk to Vologda
Germans take Smolensk from Russians
2 tactical_bombers moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 fighter moved from Novgorod to Tambov
1 fighter moved from Novgorod to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
3 fighters and 1 infantry moved from Western Germany to Holland Belgium
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 bombers, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Combat - Germans
Battle in Vologda
Germans attack with 2 armour, 1 fighter, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 8 infantry
Germans roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Vologda, round 2 : 4/8 hits
Russians roll dice for 8 infantry in Vologda, round 2 : 1/8 hits
1 mech_infantry owned by the Germans and 4 infantry owned by the Russians lost in Vologda
Germans roll dice for 2 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Vologda, round 3 : 4/7 hits
Russians roll dice for 4 infantry in Vologda, round 3 : 0/4 hits
4 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 8 infantry
Battle in Holland Belgium
Germans attack with 3 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits
2 mech_infantrys owned by the Germans and 2 infantry owned by the Russians lost in Volgograd
Germans roll dice for 1 armour and 1 fighter in Volgograd, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Tambov
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Tambov
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Volgograd to Rostov
1 fighter moved from Tambov to Bryansk
1 fighter and 3 tactical_bombers moved from Vologda to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
1 aaGun, 1 artillery and 4 infantry moved from Belarus to Bryansk
2 armour moved from Novgorod to Bryansk
1 infantry moved from Archangel to Smolensk
1 artillery and 1 infantry moved from Novgorod to Belarus
3 fighters moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 destroyer and 1 transport moved from 115 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to Southern Italy
Place Units - Germans
3 artilleries placed in Western Ukraine
3 mech_infantrys placed in Novgorod
1 armour, 2 bombers and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Smolensk
1 infantry moved from Tambov to Rostov
1 mech_infantry moved from Russia to Volgograd
1 mech_infantry moved from Russia to Rostov
1 armour moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
2 armour moved from Russia to Rostov
1 fighter moved from Samara to Rostov
1 fighter moved from Russia to Rostov
1 armour moved from Russia to Rostov
1 tactical_bomber moved from Russia to Vologda
3 infantry moved from Russia to Vologda
2 artilleries moved from Russia to Vologda
3 infantry moved from Russia to Vologda
2 infantry moved from Russia to Tambov
1 infantry moved from Central Mongolia to Ulaanbaatar
Russians take Ulaanbaatar from Japanese
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 25 PUs;
Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vologda
Russians attack with 2 artilleries, 6 infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 mech_infantry
Russians win, taking Vologda from Germans with 2 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Russians attack with 3 armour, 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 fighter; Italians defend with 1 artillery and 3 infantry
Russians win, taking Rostov from Italians with 3 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Germans: 1 fighter
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - Russians
4 armour moved from Russia to Kazakhstan
1 fighter moved from Volgograd to Kazakhstan
2 fighters moved from Rostov to Kazakhstan
1 tactical_bomber moved from Vologda to Yakut S.S.R.
2 aaGuns, 3 artilleries and 12 infantry moved from Russia to Samara
1 aaGun moved from Russia to Vologda
Place Units - Russians
7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Japanese
3 bombers moved from French Indo China to India
1 fighter and 2 tactical_bombers moved from Burma to India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 35 Sea Zone to Celebes
1 fighter, 1 submarine and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 6 Sea Zone to Jehol
1 infantry moved from Shantung to Jehol
1 mech_infantry moved from Hunan to Hopei
2 artilleries and 1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Hopei
1 infantry and 1 mech_infantry moved from Burma to India
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 3 destroyers, 1 factory_minor and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery and 2 marines
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 : 2/4 hits
Americans roll dice for 1 artillery and 2 marines in Celebes, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 marine owned by the Americans and 1 artillery owned by the Americans lost in Celebes
Japanese roll dice for 1 artillery and 2 fighters in Celebes, round 3 : 1/3 hits
Americans roll dice for 1 marine in Celebes, round 3 : 0/1 hits
1 marine owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 11
Casualties for Americans: 1 artillery and 2 marines
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 2 artilleries, 1 infantry and 2 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Hopei, round 2 : 3/5 hits
Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Jehol, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in India
Japanese attack with 3 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 3 aaGuns and 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
AA fire in India : 0/6 hits
Japanese roll dice for 3 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 5/8 hits
UK_Pacific roll dice for 3 aaGuns and 4 infantry in India, round 2 : 1/4 hits
1 infantry owned by the Japanese, 3 aaGuns owned by the British and 2 infantry owned by the British lost in India
Japanese roll dice for 3 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in India, round 3 : 4/7 hits
UK_Pacific roll dice for 2 infantry in India, round 3 : 1/2 hits
1 tactical_bomber owned by the Japanese and 2 infantry owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 3 aaGuns and 4 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Non Combat Move - Japanese
1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Shantung
2 fighters moved from Jehol to 6 Sea Zone
1 infantry moved from Anhwe to Hunan
1 artillery moved from Shantung to Anhwe
1 aaGun moved from Burma to Shan State
1 artillery moved from French Indo China to Shan State
3 bombers moved from India to Malaya
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Celebes to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to Philippines
Place Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Americans
1 artillery and 2 mech_infantrys moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Queensland to Malaya
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Italians: 3 infantry
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Battle in Holland Belgium
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Malaya
Americans attack with 2 bombers
Japanese defend with 3 bombers, 1 factory_minor and 1 harbour
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 bombers
Casualties for Japanese: 2 bombers
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Tunisia to Morocco
1 marine moved from Libya to Tunisia
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to Caroline Islands
Place Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
5 infantry moved from Yunnan to Hunan
2 infantry moved from Kweichow to Anhwe
1 infantry moved from Chahar to Jehol
1 fighter moved from Szechwan to Anhwe
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Jehol
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Szechwan
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 submarines moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from Egypt to Caucasus
Purchase Units - British
British buy 2 artilleries, 2 destroyers, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Normandy Bordeaux
Battle in Caucasus
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
British win, taking Normandy Bordeaux from Italians, taking Caucasus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Caucasus to Northwest Persia
3 armour moved from Tobruk to Egypt
1 artillery moved from Tobruk to Alexandria
1 marine moved from Tobruk to Alexandria
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 factory_minor placed in Iraq
1 artillery and 1 infantry placed in Union of South Africa
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
2 destroyers placed in 110 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Italians
1 destroyer and 2 fighters moved from 95 Sea Zone to 97 Sea Zone
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
1 carrier moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
Italians collect 13 PUs (4 lost to blockades); end with 13 PUs total
Can’t believe you still have a Japanese bomber left! Rubbish!
Can’t believe you still have a Japanese bomber left! Rubbish!
Did you post this to the wrong thread? I have 3.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 marine moved from Dutch New Guinea to New Guinea
2 fighters moved from Queensland to Caroline Islands
1 submarine moved from 41 Sea Zone to 79 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 107 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - French
No, right thread. You now have 1 bomber left after I lost my 2 US bombers attacking your 3 bombers. Also edited a US trn I forgot to move.
Oh right. I hate it when I make mistakes like that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
5 artilleries and 10 infantry moved from Bryansk to Russia
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour and 2 bombers moved from Western Germany to Normandy Bordeaux
2 fighters moved from Southern Italy to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
4 armour moved from Bryansk to Russia
1 artillery and 1 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
4 armour, 1 artillery and 7 infantry moved from Bryansk to Rostov
5 armour moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 3 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat - Germans
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 armour and 2 bombers
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 2 bombers in Normandy Bordeaux, round 2 : 2/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win with 2 bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 9 armour, 5 artilleries and 10 infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_major, 7 infantry and 1 mech_infantry
Germans roll dice for 9 armour, 5 artilleries and 10 infantry in Russia, round 2 : 9/24 hits
Russians roll dice for 1 aaGun, 7 infantry and 1 mech_infantry in Russia, round 2 : 2/8 hits
1 mech_infantry owned by the Russians, 1 aaGun owned by the Russians, 2 infantry owned by the Germans and 7 infantry owned by the Russians lost in Russia
Germans captures 25PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 armour, 5 artilleries and 8 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun, 7 infantry and 1 mech_infantry
Battle in Rostov
Germans attack with 4 armour, 1 artillery, 7 infantry and 1 tactical_bomber
Russians defend with 3 armour and 1 mech_infantry
Germans roll dice for 4 armour, 1 artillery, 7 infantry and 1 tactical_bomber in Rostov, round 2 : 5/13 hits
Russians roll dice for 3 armour and 1 mech_infantry in Rostov, round 2 : 3/4 hits
1 mech_infantry owned by the Russians, 3 armour owned by the Russians and 3 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 4 armour, 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry
Casualties for Russians: 3 armour and 1 mech_infantry
Battle in Tambov
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 4 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 fighter moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Holland Belgium to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
3 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
3 artilleries moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Rostov to Novgorod
1 infantry and 2 mech_infantrys moved from Novgorod to Archangel
2 mech_infantrys moved from Bryansk to Archangel
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Tambov to Novgorod
1 transport moved from 115 Sea Zone to 112 Sea Zone
Place Units - Germans
2 artilleries and 1 infantry placed in France
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Novgorod
3 submarines placed in 112 Sea Zone
1 artillery, 1 bomber and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
5 artilleries and 10 infantry moved from Bryansk to Russia
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour and 2 bombers moved from Western Germany to Normandy Bordeaux
2 fighters moved from Southern Italy to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
4 armour moved from Bryansk to Russia
1 artillery and 1 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
4 armour, 1 artillery and 7 infantry moved from Bryansk to Rostov
5 armour moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 3 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat - Germans
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 armour and 2 bombers
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 2 bombers in Normandy Bordeaux, round 2 : 2/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win with 2 bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 9 armour, 5 artilleries and 10 infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_major, 7 infantry and 1 mech_infantry
Germans roll dice for 9 armour, 5 artilleries and 10 infantry in Russia, round 2 : 9/24 hits
Russians roll dice for 1 aaGun, 7 infantry and 1 mech_infantry in Russia, round 2 : 2/8 hits
1 mech_infantry owned by the Russians, 1 aaGun owned by the Russians, 2 infantry owned by the Germans and 7 infantry owned by the Russians lost in Russia
Germans captures 25PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 armour, 5 artilleries and 8 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun, 7 infantry and 1 mech_infantry
Battle in Rostov
Germans attack with 4 armour, 1 artillery, 7 infantry and 1 tactical_bomber
Russians defend with 3 armour and 1 mech_infantry
Germans roll dice for 4 armour, 1 artillery, 7 infantry and 1 tactical_bomber in Rostov, round 2 : 5/13 hits
Russians roll dice for 3 armour and 1 mech_infantry in Rostov, round 2 : 3/4 hits
1 mech_infantry owned by the Russians, 3 armour owned by the Russians and 3 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 4 armour, 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry
Casualties for Russians: 3 armour and 1 mech_infantry
Battle in Tambov
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 4 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 fighter moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Holland Belgium to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
3 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
3 artilleries moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Rostov to Novgorod
1 infantry and 2 mech_infantrys moved from Novgorod to Archangel
2 mech_infantrys moved from Bryansk to Archangel
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Tambov to Novgorod
1 transport moved from 115 Sea Zone to 112 Sea Zone
Place Units - Germans
2 artilleries and 1 infantry placed in France
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Novgorod
3 submarines placed in 112 Sea Zone
1 artillery, 1 bomber and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 2 aaGuns
EDIT: Adding units owned by Germans to Rostov: 2 aaGuns
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
5 artilleries and 10 infantry moved from Bryansk to Russia
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour and 2 bombers moved from Western Germany to Normandy Bordeaux
2 fighters moved from Southern Italy to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
4 armour moved from Bryansk to Russia
1 artillery and 1 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
4 armour, 1 artillery and 7 infantry moved from Bryansk to Rostov
5 armour moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 3 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat - Germans
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 armour and 2 bombers
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 2 bombers in Normandy Bordeaux, round 2 : 2/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win with 2 bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 9 armour, 5 artilleries and 10 infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_major, 7 infantry and 1 mech_infantry
Germans roll dice for 9 armour, 5 artilleries and 10 infantry in Russia, round 2 : 9/24 hits
Russians roll dice for 1 aaGun, 7 infantry and 1 mech_infantry in Russia, round 2 : 2/8 hits
1 mech_infantry owned by the Russians, 1 aaGun owned by the Russians, 2 infantry owned by the Germans and 7 infantry owned by the Russians lost in Russia
Germans captures 25PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 armour, 5 artilleries and 8 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun, 7 infantry and 1 mech_infantry
Battle in Rostov
Germans attack with 4 armour, 1 artillery, 7 infantry and 1 tactical_bomber
Russians defend with 3 armour and 1 mech_infantry
Germans roll dice for 4 armour, 1 artillery, 7 infantry and 1 tactical_bomber in Rostov, round 2 : 5/13 hits
Russians roll dice for 3 armour and 1 mech_infantry in Rostov, round 2 : 3/4 hits
1 mech_infantry owned by the Russians, 3 armour owned by the Russians and 3 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 4 armour, 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry
Casualties for Russians: 3 armour and 1 mech_infantry
Battle in Tambov
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 4 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 fighter moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Holland Belgium to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
3 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
3 artilleries moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Rostov to Novgorod
1 infantry and 2 mech_infantrys moved from Novgorod to Archangel
2 mech_infantrys moved from Bryansk to Archangel
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Tambov to Novgorod
1 transport moved from 115 Sea Zone to 112 Sea Zone
Place Units - Germans
2 artilleries and 1 infantry placed in France
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Novgorod
3 submarines placed in 112 Sea Zone
1 artillery, 1 bomber and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 2 aaGuns
EDIT: Adding units owned by Germans to Rostov: 2 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 2 aaGuns
EDIT: Adding units owned by Germans to Russia: 2 aaGuns
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Russians
2 artilleries and 4 infantry moved from Vologda to Russia
3 artilleries and 12 infantry moved from Samara to Russia
3 fighters moved from Kazakhstan to Russia
3 armour moved from Kazakhstan to Russia
1 armour moved from Kazakhstan to Russia
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
1 armour moved from Volgograd to Russia
Combat - Russians
Battle in Russia
Russians attack with 5 armour, 5 artilleries, 3 fighters and 16 infantry
Germans defend with 2 aaGuns, 1 airfield, 9 armour, 5 artilleries, 1 factory_minor and 8 infantry
Russians win, taking Russia from Germans with 5 armour, 4 artilleries and 2 fighters remaining. Battle score for attacker is 46
Casualties for Germans: 2 aaGuns, 9 armour, 5 artilleries and 8 infantry
Casualties for Russians: 1 artillery, 1 fighter and 16 infantry
Non Combat Move - Russians
2 aaGuns moved from Samara to Russia
1 aaGun moved from Vologda to Russia
2 fighters moved from Russia to Novosibirsk
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Japanese
1 armour, 4 artilleries and 12 infantry moved from Buryatia to Amur
1 carrier, 3 destroyers and 2 fighters moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Japan to 33 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from Philippines to 33 Sea Zone
1 mech_infantry moved from India to Burma
1 artillery moved from Shan State to Burma
1 bomber moved from Malaya to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 artillery and 1 infantry moved from French Indo China to Yunnan
2 artilleries and 1 mech_infantry moved from Hopei to Anhwe
1 fighter, 1 infantry and 1 tactical_bomber moved from Shantung to Jehol
1 artillery and 1 infantry moved from Shantung to Anhwe
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 44 Sea Zone
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 71 PUs;
Japanese buy 4 artilleries, 1 bomber, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 7 PUs;
Combat - Japanese
Scramble from the Carolines?
Yep. C’mon MARTI need some of those famous dicings. :-D