@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
GeneralSvendSved(axis) vs Stucktojo MOD
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 artilleries and 2 infantry moved from Hunan to Kwangsi
1 fighter moved from Hunan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
3 infantry moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Hunan
1 fighter moved from Kwangsi to HunanPlace Units - Chinese
1 artillery and 3 infantry placed in Hunan
1 infantry placed in KiangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3,1
Chinese collect 14 PUs (1 lost to blockades); end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - British
British buy 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from India to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
1 bomber moved from Turkey to Ukraine
1 mech_infantry moved from Bulgaria to Romania
British take Romania from Germans
1 mech_infantry moved from Albania to Yugoslavia
British take Yugoslavia from Germans
1 battleship moved from 26 Sea Zone to 54 Sea ZoneCombat - British
Strategic bombing raid in Ukraine
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in Shan State
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
1 artillery moved from Yunnan to Hunan
1 armour and 1 mech_infantry moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from Yunnan to Hunan
1 aaGun moved from Yunnan to Hunan
2 fighters and 1 tactical_bomber moved from Yunnan to Hunan
1 armour and 1 mech_infantry moved from India to Yunnan
1 armour and 2 mech_infantrys moved from Albania to Greece
3 fighters moved from Albania to Trans-Jordan
3 armour and 4 mech_infantrys moved from Turkey to Greece
1 armour and 7 mech_infantrys moved from Iraq to Turkey
3 mech_infantrys moved from Persia to Turkey
2 mech_infantrys moved from Eastern Persia to Northwest Persia
2 armour and 1 mech_infantry moved from India to Eastern Persia
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Turkey to Greece
1 mech_infantry moved from Turkey to Greece
1 fighter moved from 98 Sea Zone to Turkey
1 infantry moved from Greece to BulgariaPlace Units - British
1 fighter placed in 98 Sea Zone
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
2 mech_infantrys placed in EgyptTurn Complete - British
British collect 44 PUs; end with 44 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,1,6,5,6,3,4,3,1,2
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 4 mech_infantrys -
Damn! What the hell are you feeding your AA gunners?! :-P
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Damn! What the hell are you feeding your AA gunners?! :-P
All Axis gunners are on a strict diet of amphetamines, green tea and sauerkraut, I cannot tell you anymore details or I would have to kill you 8-) :-D
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 bomber and 2 fighters moved from Southern Italy to Yugoslavia
2 fighters moved from 95 Sea Zone to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Yugoslavia from British with 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Yugoslavia to 95 Sea Zone
1 bomber and 2 fighters moved from Yugoslavia to Southern ItalyPlace Units - Italians
1 infantry placed in Northern Italy
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
ANZAC take 43 Sea Zone from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from India to TurkeyPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 bomber and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to TurkeyTurn Complete - French
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Damn!� What the hell are you feeding your AA gunners?!� �:-P
All Axis gunners are on a strict diet of amphetamines, green tea and sauerkraut, I cannot tell you anymore details or I would have to kill you� 8-)� :-D
Well, I demand that you switch them to a diet of valium and vegan meat-substitutes! :wink:
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 fighter and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Russia to Novosibirsk
Germans take Vologda from Russians
Germans take Novosibirsk from Russians
2 infantry moved from Samara to Kazakhstan
10 armour, 7 artilleries, 1 infantry and 8 mech_infantrys moved from Volgograd to Caucasus
9 armour, 7 artilleries, 2 infantry and 10 mech_infantrys moved from Rostov to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Novgorod to Kazakhstan
1 bomber moved from Western Germany to 104 Sea Zone
5 bombers moved from Western Germany to 91 Sea Zone
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
1 armour and 2 mech_infantrys moved from Southern France to Spain
1 fighter moved from Western Germany to Spain
1 bomber moved from Western Germany to Spain
1 bomber moved from Novgorod to Romania
1 fighter and 1 tactical_bomber moved from Russia to Romania
2 mech_infantrys moved from Eastern Poland to Romania
2 artilleries moved from Samara to Volgograd
2 mech_infantrys moved from Russia to Volgograd
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
2 armour moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Western Germany to Southern FranceCombat - Germans
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Damn!� What the hell are you feeding your AA gunners?!� �:-P
All Axis gunners are on a strict diet of amphetamines, green tea and sauerkraut, I cannot tell you anymore details or I would have to kill you� 8-)� :-D
Well, I demand that you switch them to a diet of valium and vegan meat-substitutes! :wink:
No can do sir! Do u wanna scramble?
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No scramble, and submerge that sub, of course.
Thanks.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 fighter and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Russia to Novosibirsk
Germans take Vologda from Russians
Germans take Novosibirsk from Russians
2 infantry moved from Samara to Kazakhstan
10 armour, 7 artilleries, 1 infantry and 8 mech_infantrys moved from Volgograd to Caucasus
9 armour, 7 artilleries, 2 infantry and 10 mech_infantrys moved from Rostov to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Novgorod to Kazakhstan
1 bomber moved from Western Germany to 104 Sea Zone
5 bombers moved from Western Germany to 91 Sea Zone
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
1 armour and 2 mech_infantrys moved from Southern France to Spain
1 fighter moved from Western Germany to Spain
1 bomber moved from Western Germany to Spain
1 bomber moved from Novgorod to Romania
1 fighter and 1 tactical_bomber moved from Russia to Romania
2 mech_infantrys moved from Eastern Poland to Romania
2 artilleries moved from Samara to Volgograd
2 mech_infantrys moved from Russia to Volgograd
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
2 armour moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Western Germany to Southern FranceCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 91 Sea Zone
Germans attack with 5 bombers and 1 cruiser
Americans defend with 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Germans win with 5 bombers and 1 cruiser remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Spain
Germans attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
Americans defend with 1 artillery and 3 infantry
1 armour owned by the Germans retreated to Southern France
Americans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 mech_infantrys
Battle in Caucasus
Germans attack with 20 armour, 14 artilleries, 3 infantry and 20 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 20 armour, 14 artilleries, 3 infantry and 20 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Romania from British with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Volgograd to Caucasus
1 bomber moved from Kazakhstan to Russia
1 fighter moved from Romania to Slovakia Hungary
1 tactical_bomber moved from Romania to Slovakia Hungary
1 armour and 1 mech_infantry moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
5 bombers moved from 91 Sea Zone to Southern France
1 bomber moved from 104 Sea Zone to Southern France
2 mech_infantrys moved from Western Germany to Southern France
1 fighter moved from Spain to Southern France
1 bomber moved from Spain to Southern France
1 bomber moved from Romania to Western Germany
1 mech_infantry moved from Germany to Slovakia Hungary
1 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Finland to Sweden
Germans take Sweden from Neutral_TruePlace Units - Germans
1 fighter placed in Western Germany
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
2 armour and 3 mech_infantrys placed in Germany
1 armour and 3 mech_infantrys placed in Western Germany
Germans undo move 4.
1 armour and 1 mech_infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Germany
2 mech_infantrys placed in RussiaTurn Complete - Germans
Germans collect 71 PUs; end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - Russians
1 artillery and 2 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Tsinghai to Kazakhstan
3 fighters and 1 tactical_bomber moved from Turkey to KazakhstanCombat - Russians
Battle in Novosibirsk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians win, taking Novosibirsk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 aaGuns moved from Turkey to Iraq
1 armour moved from Tsinghai to Timguska
1 artillery and 1 infantry moved from Turkey to Iraq
1 infantry moved from Turkey to Northwest Persia
3 fighters and 1 tactical_bomber moved from Kazakhstan to Persia
2 armour and 2 mech_infantrys moved from Greece to Iraq
1 aaGun moved from Greece to Turkey
2 aaGuns and 2 infantry moved from Chahar to AnhweTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 6 infantry, 1 marine and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Manchuria to Jehol
1 artillery moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kwangtung to Kiangsi
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 marine moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
2 destroyers moved from 6 Sea Zone to 25 Sea Zone
1 battleship moved from 6 Sea Zone to 25 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Jehol
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
2 bombers moved from Philippines to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
1 infantry moved from Evenkiyskiy to Yenisey
1 battleship, 2 carriers, 1 destroyer and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 battleship and 1 carrier moved from 6 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 4 destroyers, 2 fighters and 2 transports
Americans defend with 1 destroyer
Japanese win with 1 battleship, 1 carrier, 4 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in Anhwe
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 2 infantry; Chinese defend with 3 infantry
Japanese win, taking Midway from Americans, taking Anhwe from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 2 aaGuns and 2 infantry
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 artilleries and 2 infantry
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Chinese: 2 artilleries and 2 infantry
Casualties for Japanese: 2 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Shantung to Kiangsu
1 marine moved from Shantung to Kiangsu
2 fighters moved from Kwangsi to Kwangtung
2 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
1 fighter moved from Anhwe to Kiangsu
2 tactical_bombers moved from Anhwe to Kiangsu
2 bombers moved from Anhwe to Kiangsu
1 fighter moved from Jehol to KiangsuPlace Units - Japanese
1 destroyer and 3 submarines placed in 6 Sea Zone
1 fighter and 1 marine placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 58 PUs; end with 60 PUs total
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry and 1 mech_infantry moved from Alaska to 1 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
2 bombers moved from Gibraltar to Yugoslavia
4 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 5 fighters and 1 submarine
Germans defend with 1 cruiser
Americans win with 5 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 cruiser
Casualties for Americans: 1 submarine
Battle in Soviet Far East
Battle in Sumatra
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Soviet Far East from Japanese, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Yugoslavia
Americans attack with 2 bombers
Italians defend with 1 mech_infantry
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Americans
2 bombers moved from Yugoslavia to Spain
1 aaGun moved from Gibraltar to Spain
1 artillery and 1 infantry moved from Gibraltar to Spain
1 artillery and 1 infantry moved from Portugal to Spain
5 fighters moved from 91 Sea Zone to Spain
1 aaGun, 2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
2 infantry moved from 104 Sea Zone to Spain
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Spain
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 battleship and 1 carrier moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from 54 Sea Zone to Hawaiian Islands
2 fighters moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
1 fighter and 5 infantry placed in Eastern United States
1 infantry placed in Western United States
1 factory_minor placed in Spain
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Hunan to Kwangsi
2 infantry moved from Hunan to Kiangsi
1 artillery moved from Hunan to Kiangsi
1 fighter moved from Hunan to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to KweichowPlace Units - Chinese
1 artillery and 1 infantry placed in Hopei
1 artillery and 2 infantry placed in HunanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3,6,2,1,6,5,4,1,6
Chinese collect 11 PUs (1 lost to blockades); end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kweichow: 1 fighter
EDIT: Adding units owned by Chinese to Burma: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
2 mech_infantrys moved from India to Shan State
1 armour moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 armour moved from Kwangsi to Yunnan
1 artillery moved from Hunan to Anhwe
1 mech_infantry moved from Hunan to Anhwe
1 mech_infantry moved from Kweichow to Anhwe
1 armour moved from Kweichow to Anhwe
1 fighter moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to Shan State
1 infantry moved from Bulgaria to Yugoslavia
British take Yugoslavia from Italians
1 armour moved from Alberta Saskatchewan Manitoba to AlaskaCombat - British
Battle in Anhwe
British attack with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys
Japanese defend with 1 artillery and 2 infantry
British win, taking Anhwe from Japanese with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Shan State
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 marine
British win, taking Shan State from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marineNon Combat Move - British
3 mech_infantrys moved from Persia to Iraq
1 armour moved from Eastern Persia to Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Turkey to Iraq
1 tactical_bomber moved from Turkey to Iraq
5 artilleries moved from Turkey to Iraq
12 mech_infantrys moved from Turkey to Iraq
5 armour and 7 mech_infantrys moved from Greece to Iraq
2 infantry moved from Gibraltar to Spain
1 fighter moved from 98 Sea Zone to Iraq
2 mech_infantrys moved from Northwest Persia to Iraq
2 mech_infantrys moved from India to Eastern Persia
2 aaGuns and 2 infantry moved from India to Burma
1 armour moved from Hunan to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 fighter moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
1 aaGun moved from Hunan to Kweichow
1 battleship moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Quebec to New Brunswick Nova ScotiaPlace Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
3 infantry placed in Persia
3 infantry placed in Iraq
2 armour placed in Egypt
1 fighter placed in 98 Sea ZoneTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
2 fighters moved from Southern Italy to Yugoslavia
2 fighters moved from 95 Sea Zone to Yugoslavia
1 bomber moved from Southern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Yugoslavia from British with 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Yugoslavia to Southern Italy
2 fighters moved from Yugoslavia to 95 Sea Zone
1 bomber moved from Yugoslavia to Southern ItalyPlace Units - Italians
1 infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Turkey to Iraq
1 fighter moved from Turkey to Iraq
1 fighter moved from India to Iraq
1 bomber moved from Queensland to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from South Australia to QueenslandCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in MalayaNon Combat Move - ANZAC
2 fighters moved from Queensland to Sumatra
1 bomber moved from 43 Sea Zone to Sumatra
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Turkey to Greece
2 infantry moved from United Kingdom to ScotlandTurn Complete - French