@simon33 Yes, it can be annoying.
17L G40 BM Ktylu(Axis) vs Talleyrand19(Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 10 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
18 armour and 6 mech_infantrys moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
3 infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Bessarabia to Western Ukraine
2 fighters moved from Western Germany to Novgorod
3 mech_infantrys moved from Novgorod to Finland
1 infantry moved from Germany to Poland
1 fighter moved from Western Germany to 112 Sea Zone
7 mech_infantrys moved from Germany to Eastern Poland
3 bombers moved from Western Germany to NovgorodCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Western Ukraine
Germans attack with 3 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Smolensk: 1 mech_infantry
EDIT: Changing ownership of Bryansk from Russians to Germans
EDIT: Adding units owned by Germans to Bryansk: 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter moved from 112 Sea Zone to Western GermanyPlace Units - Germans
10 infantry placed in Germany
3 mech_infantrys placed in Novgorod
1 destroyer, 1 submarine and 1 transport placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
Germans collect 47 PUs; end with 47 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 3 armour, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Poland : 1 infantry
Germany : 1 factory_major and 10 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 mech_infantry
Eastern Poland : 3 aaGuns, 10 infantry and 7 mech_infantrys
Bessarabia : 1 flag, 1 mech_infantry
Western Ukraine : 1 flag, 2 infantry and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 bombers, 1 factory_minor, 2 fighters, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag, 18 armour and 5 mech_infantrys
113 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Greece : 1 flag, 1 armour
Yugoslavia : 1 flag
Finland : 1 flag, 3 mech_infantrysProduction/PUs Summary :
Germans : 47 / 52
Russians : 27 / 37
Japanese : 46 / 55
Americans : 55 / 85
Chinese : 10 / 11
British : 37 / 46
UK_Pacific : 10 / 3
Italians : 14 / 14
ANZAC : 14 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 artilleries and 51 infantry moved from Ukraine to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 6 artilleries and 51 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 6 artilleries and 50 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Ukraine to Bryansk
1 armour and 4 mech_infantrys moved from Ukraine to Russia
1 mech_infantry moved from Archangel to RussiaPlace Units - Russians
7 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 8 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to Borneo
1 fighter moved from Malaya to Sumatra
2 bombers moved from Malaya to Sumatra
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 carrier moved from 36 Sea Zone to 41 Sea Zone
Japanese take 41 Sea Zone from ANZAC
2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 battleship and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Burma
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
2 fighters moved from Hunan to Burma
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 fighter, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 carrier and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Shan State to Yunnan
1 infantry moved from Manchuria to KoreaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 cruiser and 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 3 carriers, 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Borneo
Japanese attack with 2 fighters, 1 marine and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese win, taking Borneo from UK_Pacific with 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Burma
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 armour
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Anhwe
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 2 bombers, 1 fighter and 2 infantry
ANZAC defend with 2 artilleries and 2 infantry
Japanese win, taking Sumatra from ANZAC with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for ANZAC: 2 artilleries and 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Sumatra to 41 Sea Zone
2 bombers moved from Sumatra to Siam
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 43 Sea Zone to 41 Sea Zone
2 fighters moved from Borneo to 37 Sea Zone
1 tactical_bomber moved from Borneo to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
1 aaGun moved from Hunan to Yunnan
2 fighters moved from Burma to YunnanPlace Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
2 artilleries and 2 infantry placed in Japan
1 destroyer and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Siam : 2 bombers
Manchuria : 1 flag, 2 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 aaGun, 2 fighters and 4 infantry
Hunan : 1 flag, 2 fighters and 1 tactical_bomber
Anhwe : 1 flag, 3 infantry
Shan State : 1 flag
Burma : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 marine
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 factory_minor and 5 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 2 artilleries and 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers
41 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 cruiser
37 Sea Zone : 1 flag, 1 carrier and 2 fighters
36 Sea Zone : 1 flag, 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport
39 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 2 transports
73 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 52
Russians : 28 / 34
Japanese : 56 / 62
Americans : 55 / 85
Chinese : 9 / 11
British : 37 / 46
UK_Pacific : 5 / 3
Italians : 14 / 14
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 bomber, 1 cruiser, 3 destroyers, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in Celebes
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
1 destroyer moved from 46 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 5 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 5 infantry moved from 123 Sea Zone to Iceland
3 bombers moved from Kansu to Szechwan
3 bombers moved from Szechwan to Sikang
2 infantry moved from Morocco to 91 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 carriers, 1 cruiser, 7 destroyers, 1 fighter, 3 submarines and 3 transports moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 artillery, 1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 armour placed in Norway
1 artillery, 1 bomber, 1 infantry and 1 marine placed in Western United States
1 cruiser, 2 destroyers and 1 transport placed in 10 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 2 fighters and 1 tactical_bomber
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
3 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Shensi to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to ShensiPlace Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - British
British repair damage of 10x factory_major; Remaining resources: 36 PUs;
British buy 9 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 2 tactical_bombers moved from Ukraine to Belarus
3 mech_infantrys moved from Ukraine to Belarus
1 bomber moved from Egypt to Belarus
4 infantry moved from India to Burma
1 armour moved from West India to BurmaCombat - British
Battle in Belarus
British attack with 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Italians defend with 1 aaGun and 2 mech_infantrys
British win, taking Belarus from Italians with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 aaGun and 2 mech_infantrys
Battle in Burma
British attack with 1 armour and 4 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Burma from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
2 armour moved from West India to India
3 armour moved from Persia to West India
1 armour and 2 mech_infantrys moved from Caucasus to Bryansk
3 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Ukraine to Russia
1 bomber moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Belarus to Bryansk
1 fighter moved from Bryansk to Russia
1 armour moved from Northwest Persia to Rostov
2 artilleries and 1 infantry moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
2 infantry moved from Iraq to Persia
4 mech_infantrys moved from Egypt to Iraq
1 aaGun moved from Iraq to Persia
1 fighter moved from 112 Sea Zone to NorwayPlace Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from 99 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Romania to Ukraine
Italians take Ukraine from Russians
1 mech_infantry moved from Romania to Belarus
1 bomber moved from Eastern Poland to Belarus
2 armour moved from Northern Italy to RomaniaCombat - Italians
Battle in Belarus
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Belarus to NovgorodPlace Units - Italians
1 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
Italians collect 12 PUs (4 lost to blockades); end with 12 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 2 armour
Northern Italy : 1 armour, 1 factory_major and 2 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 9 infantry
Belarus : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag, 1 aaGun
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 bomber
Bulgaria : 1 flag
97 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 46 / 52
Russians : 26 / 34
Japanese : 51 / 62
Americans : 58 / 83
Chinese : 10 / 12
British : 37 / 46
UK_Pacific : 6 / 3
Italians : 16 / 12
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
EDIT: Adding units owned by ANZAC to Persia: 2 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 destroyer placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 2 destroyers
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 infantry moved from Western Germany to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Norway
3 mech_infantrys moved from Finland to Norway
2 fighters moved from Novgorod to Norway
3 bombers moved from Novgorod to Norway
3 fighters moved from Western Germany to Norway
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 mech_infantrys moved from Novgorod to Finland
1 mech_infantry moved from Bessarabia to Rostov
2 mech_infantrys moved from Western Ukraine to Rostov
1 infantry moved from Western Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Smolensk to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Smolensk to Urals
1 mech_infantry moved from Smolensk to Vologda
15 armour moved from Smolensk to NovgorodCombat - Germans
Battle in Rostov
Germans attack with 3 mech_infantrys
British defend with 1 armour
Germans win, taking Rostov from Russians with 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armour
Battle in Norway
Germans attack with 1 armour, 3 bombers, 5 fighters, 1 infantry and 3 mech_infantrys
British defend with 1 fighter and 2 infantry; Americans defend with 1 airfield, 3 armour, 1 artillery, 1 factory_minor and 2 infantry
Germans win, taking Norway from Americans with 1 armour, 3 bombers and 4 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 fighter, 1 infantry and 3 mech_infantrys
Casualties for British: 1 fighter and 2 infantry
Casualties for Americans: 3 armour, 1 artillery and 2 infantryNon Combat Move - Germans
3 bombers moved from Norway to Western Germany
4 fighters moved from Norway to Western Germany
10 infantry moved from Germany to Poland
1 infantry moved from Poland to Eastern PolandPlace Units - Germans
1 transport placed in 113 Sea Zone
3 mech_infantrys placed in Novgorod
10 infantry placed in Germany
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Germans collect 54 PUs (1 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 armour, 3 bombers, 1 factory_major, 4 fighters, 1 harbour and 3 infantry
Poland : 10 infantry
Germany : 1 factory_major and 10 infantry
Norway : 1 airfield, 1 armour and 1 factory_minor
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 mech_infantry
Urals : 1 flag, 2 armour and 2 mech_infantrys
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 3 aaGuns, 11 infantry and 7 mech_infantrys
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 flag, 1 infantry
Novosibirsk : 1 flag, 1 armour and 1 mech_infantry
Vologda : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 15 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag, 1 mech_infantry
113 Sea Zone : 1 destroyer, 1 submarine and 2 transports
Greece : 1 flag, 1 armour
Yugoslavia : 1 flag
Finland : 1 flag, 2 mech_infantrysProduction/PUs Summary :
Germans : 55 / 64
Russians : 20 / 34
Japanese : 51 / 62
Americans : 55 / 83
Chinese : 10 / 12
British : 37 / 46
UK_Pacific : 6 / 3
Italians : 16 / 12
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 armour moved from Russia to Novosibirsk
7 mech_infantrys moved from Russia to Novosibirsk
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
2 fighters moved from Russia to Smolensk
2 fighters moved from Russia to Vologda
6 artilleries and 48 infantry moved from Bryansk to Western Ukraine
7 mech_infantrys moved from Russia to Western UkraineCombat - Russians
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Novosibirsk
Russians attack with 1 armour and 7 mech_infantrys
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Novosibirsk from Germans with 1 armour and 7 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Western Ukraine
Russians attack with 6 artilleries, 48 infantry and 7 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 6 artilleries, 48 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 fighters moved from Vologda to Russia
2 fighters moved from Smolensk to RussiaPlace Units - Russians
3 armour and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 mech_infantrys and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
2 infantry moved from Manchuria to Jehol
4 infantry moved from Yunnan to Burma
2 fighters and 1 tactical_bomber moved from Hunan to Yunnan
4 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 transport moved from 41 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 carrier, 1 cruiser and 2 fighters moved from 41 Sea Zone to 45 Sea Zone
2 carriers, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
2 battleships and 3 carriers moved from 42 Sea Zone to 45 Sea Zone
1 carrier and 2 fighters moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
2 bombers moved from Siam to Philippines
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Dutch New Guinea
Battle in 44 Sea Zone
Japanese attack with 2 infantry, 1 tactical_bomber and 1 transport
Americans defend with 2 transports
Japanese win, taking Dutch New Guinea from ANZAC with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Celebes
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter
Battle in Guam
Battle in Jehol
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Chinese win, taking Guam from Americans with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Burma
Japanese attack with 4 fighters, 4 infantry and 1 tactical_bomber
British defend with 1 armour and 4 infantry
Japanese win, taking Burma from UK_Pacific with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 armour and 4 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 transport
EDIT: Changing ownership of Celebes from Americans to Japanese
EDIT: Adding units owned by Japanese to Celebes: 2 infantry
EDIT: Turning off Edit Mode
1 aaGun moved from Yunnan to French Indo China
4 fighters moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
1 fighter moved from Celebes to 45 Sea Zone
2 tactical_bombers moved from Celebes to 45 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to AnhwePlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 destroyer and 5 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 4 fighters and 1 tactical_bomber
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 3 infantry
Shan State : 1 flag
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 bombers, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
French Indo China : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 4 infantry and 3 mech_infantrys
Celebes : 1 flag, 2 infantry
Java : 1 flag, 2 artilleries and 1 infantry
Dutch New Guinea : 1 flag, 1 marine
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 transport
43 Sea Zone : 1 flag
45 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 6 fighters, 1 submarine and 4 tactical_bombers
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 2 transports
34 Sea Zone : 1 destroyer
39 Sea Zone : 1 submarine
21 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 5 submarines
73 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 64
Russians : 27 / 31
Japanese : 58 / 63
Americans : 52 / 83
Chinese : 7 / 12
British : 37 / 46
UK_Pacific : 5 / 3
Italians : 14 / 12
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 cruiser, 2 destroyers, 4 infantry, 1 marine, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 5 infantry moved from Iceland to 123 Sea Zone
1 artillery, 2 destroyers, 5 infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 5 infantry moved from 125 Sea Zone to Norway
1 cruiser moved from 112 Sea Zone to 125 Sea Zone
8 destroyers moved from 112 Sea Zone to 125 Sea Zone
2 carriers moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Sikang to Chahar
1 bomber moved from Sikang to Hopei
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Americans take 42 Sea Zone from Japanese
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Sikang to KweichowCombat - Americans
Battle in Kweichow
Americans attack with 1 bomber
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Borneo
Battle in Norway
Americans attack with 1 artillery and 5 infantry
Germans defend with 1 airfield, 1 armour and 1 factory_minor
Americans win, taking Borneo from Japanese, taking Norway from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Hopei
Americans attack with 1 bomber
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in Chahar
Americans attack with 1 bomber
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
4 transports moved from 112 Sea Zone to 125 Sea Zone
3 submarines moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 54 Sea Zone to Queensland
1 artillery, 1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 bomber moved from Western United States to Amur
1 artillery, 1 cruiser, 3 destroyers, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
2 infantry and 1 marine placed in Eastern United States
2 infantry placed in Western United States
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 fighter moved from Sikang to Hopei
2 infantry moved from Shensi to Hopei
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 4 fighters and 1 tactical_bomber
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
3 infantry moved from Tsinghai to Sikang
14 infantry moved from Sikang to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 44 PUs;
British buy 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 armour moved from West India to Burma
2 armour, 8 infantry and 7 mech_infantrys moved from India to Burma
2 artilleries and 1 infantry moved from Caucasus to Rostov
2 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Russia to Urals
1 fighter and 2 tactical_bombers moved from Russia to Urals
1 bomber moved from Bryansk to Urals
1 armour moved from Bryansk to BelarusCombat - British
British creates battle in territory 97 Sea Zone
Battle in Belarus
British attack with 1 armour and 2 infantry
Italians defend with 1 mech_infantry
British win, taking 97 Sea Zone from Italians, taking Belarus from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Urals
British attack with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Germans defend with 2 armour and 2 mech_infantrys
British win, taking Urals from Germans with 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for British: 1 mech_infantry
Battle in Burma
British attack with 5 armour, 8 infantry and 7 mech_infantrys
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 5 armour, 7 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Rostov
British attack with 2 artilleries and 1 infantry
Germans defend with 1 mech_infantry
British win, taking Rostov from Germans with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 armour and 2 mech_infantrys moved from Caucasus to Bryansk
1 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine
1 bomber moved from Urals to Russia
1 fighter and 2 tactical_bombers moved from Urals to Russia
1 aaGun and 2 infantry moved from Persia to Eastern Persia
3 mech_infantrys moved from Persia to Caucasus
7 mech_infantrys moved from Iraq to Caucasus
3 mech_infantrys moved from Egypt to Iraq
3 aaGuns moved from India to BurmaPlace Units - British
2 fighters placed in United Kingdom
3 mech_infantrys placed in Persia
3 mech_infantrys placed in IraqTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 armour; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Romania to Belarus
1 bomber moved from Novgorod to BelarusCombat - Italians
Battle in Belarus
Italians attack with 2 armour and 1 bomber
British defend with 1 armour and 1 infantry
Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for British: 1 armour and 1 infantryNon Combat Move - Italians
1 bomber moved from Belarus to Novgorod
1 aaGun moved from Eastern Poland to Belarus
1 armour and 2 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Italians
2 armour placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 1 armour and 2 mech_infantrys
Northern Italy : 2 armour and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 9 infantry
Belarus : 1 flag, 1 aaGun and 1 armour
Eastern Poland : 1 flag
Novgorod : 1 bomber
Bulgaria : 1 flagProduction/PUs Summary :
Germans : 44 / 64
Russians : 30 / 31
Japanese : 47 / 63
Americans : 55 / 75
Chinese : 13 / 13
British : 37 / 46
UK_Pacific : 10 / 10
Italians : 14 / 12
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from 54 Sea Zone to 34 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
retreated to 34 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Battle in Sumatra
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking Sumatra from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from 34 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from India to Szechwan
2 infantry moved from Persia to Eastern PersiaPlace Units - ANZAC
2 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to PersiaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour and 10 artilleries; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 2 infantry moved from Western Germany to 113 Sea Zone
2 armour and 2 infantry moved from 113 Sea Zone to Norway
2 mech_infantrys moved from Finland to Norway
3 bombers moved from Western Germany to Norway
4 fighters moved from Western Germany to Norway
1 infantry moved from Western Germany to France
1 infantry moved from Bessarabia to Ukraine
4 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Smolensk
1 mech_infantry moved from Archangel to Vologda
2 mech_infantrys moved from Novgorod to Finland
1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Novgorod to Vologda
3 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Smolensk
1 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Novgorod to Vologda
10 infantry moved from Eastern Poland to Poland
2 infantry moved from Germany to Western Germany
8 infantry moved from Germany to PolandCombat - Germans
Battle in Vologda
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 3 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Smolensk from Russians with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Bryansk
Germans attack with 3 armour and 1 mech_infantry
British defend with 1 armour and 2 mech_infantrys
Germans win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Ukraine
Germans attack with 1 infantry and 5 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Norway
Germans attack with 2 armour, 3 bombers, 4 fighters, 2 infantry and 2 mech_infantrys
Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
Germans win, taking Norway from Americans with 2 armour, 3 bombers, 4 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 5 infantryNon Combat Move - Germans
3 bombers moved from Norway to Western Germany
4 fighters moved from Norway to Western Germany
3 aaGuns moved from Eastern Poland to PolandPlace Units - Germans
10 artilleries placed in Germany
3 armour placed in Novgorod
1 armour placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4,5,2,4,1,3,3,3,6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Germans collect 46 PUs (6 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 armour, 3 bombers, 1 factory_major, 4 fighters, 1 harbour and 2 infantry
Poland : 3 aaGuns and 28 infantry
Germany : 10 artilleries and 1 factory_major
Norway : 1 airfield, 2 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 armour
Nenetsia : 1 flag, 1 armour and 1 mech_infantry
Archangel : 1 flag
Bessarabia : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor, 1 infantry and 5 mech_infantrys
Vologda : 1 flag, 1 armour and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 13 armour, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 2 mech_infantrys
113 Sea Zone : 1 destroyer, 1 submarine and 2 transports
Greece : 1 flag, 1 armour
Yugoslavia : 1 flag
Finland : 1 flag, 2 mech_infantrysProduction/PUs Summary :
Germans : 52 / 56
Russians : 25 / 31
Japanese : 43 / 63
Americans : 52 / 75
Chinese : 13 / 13
British : 37 / 46
UK_Pacific : 10 / 10
Italians : 14 / 12
ANZAC : 14 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Novosibirsk to Nenetsia
3 fighters and 1 tactical_bomber moved from Russia to Nenetsia
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
7 mech_infantrys moved from Western Ukraine to Ukraine
6 artilleries moved from Western Ukraine to Ukraine
2 artilleries moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
3 artilleries moved from Russia to Bryansk
1 fighter moved from Russia to Nenetsia
3 infantry moved from Western Ukraine to Bessarabia
44 infantry moved from Western Ukraine to Bryansk
4 mech_infantrys moved from Novosibirsk to Vologda
1 fighter moved from Russia to VologdaCombat - Russians
Battle in Bessarabia
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 4 mech_infantrys
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Russians attack with 3 artilleries and 1 fighter
Germans defend with 2 mech_infantrys
Russians win, taking Smolensk from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery
Battle in Ukraine
Russians attack with 6 artilleries and 7 mech_infantrys
Germans defend with 1 factory_minor, 1 infantry and 5 mech_infantrys
Russians win, taking Ukraine from Germans with 6 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 19
Casualties for Germans: 1 infantry and 5 mech_infantrys
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Russians attack with 3 artilleries and 44 infantry
Germans defend with 2 armour
Russians win, taking Bryansk from Germans with 3 artilleries and 43 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Battle in Nenetsia
Russians attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Nenetsia to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
2 aaGuns moved from Western Ukraine to Bryansk
3 armour and 4 mech_infantrys moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Novosibirsk to RussiaPlace Units - Russians
2 armour, 1 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs