@nikola1975 As much as I want to…I have to keep the ftrs down. No scramble.
17L Talleyrand19 (X) vs Simon33 (L) - BM3.3
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average rolls don’t mean ���� when those fighters weren’t actually there haha…
and wait, I have no airbase in Ukraine and before you said that was why I couldn’t intercept Egypt?
You can’t scramble to defend a sea zone without an airbase but you can still intercept to defend an IC/facility.
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I’m saying, you bombed Egypt and I had German fighters there that didn’t intercept even though I would’ve had numbers? I will go look for the turn to make sure I’m remembering correctly
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Oops! Seems that’s my mistake. Looks like I was thinking you were referring to defending the transport.
Would you really have intercepted? Tac’s can’t intercept, only fighters can and you only had one of those so you would have been at a disadvantage. We can roll it here and if there are any hits work out what to do about it after.
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ohhhh, thought tacs could intercept as well…they can only roll for a 2 if they are part of the bombing raid? or they never roll at all in an air battle? (sorry, still playing catch up on certain parts of the rules)
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ohhhh, thought tacs could intercept as well…they can only roll for a 2 if they are part of the bombing raid? or they never roll at all in an air battle? (sorry, still playing catch up on certain parts of the rules)
They roll at 1 if they are attacking in the air raid. Then they must go on to bomb a harbour or airfield unless taken as a casualty in the air raid.
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got you, thank you…and all of that being said, my fighter rolls at 2 vs your single bomber at 1…so let’s try to intercept that guy
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got you, thank you…and all of that being said, my fighter rolls at 2 vs your single bomber at 1…so let’s try to intercept that guy
I also have an escorting fighter which rolls at 2. I get a one and a two, you get one two. So either way, the SBR can proceed as previously rolled because I’ll just lose the fighter. That’s probably why I assumed no intercept. Sure?
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oh jeez, sorry, I’ve completely fallen apart here haha…do not intercept if you have an escort (I thought it was only 1 bomber alone)…so your assumption would have been correct
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Phew! Sorry about that stuff up there.
Now back to the game. Do you want to intercept in the Ukraine?
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no need for apologies…I appreciate you helping me out with the rules…
and let’s do it, intercept
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 artilleries, 1 carrier, 1 fighter, 6 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Norway
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
4 fighters moved from 112 Sea Zone to Norway
1 bomber moved from Malta to UkraineCombat - Americans
Air Battle in Ukraine
Americans attacks with 1 units heading to Ukraine
Italians launches 1 interceptors out of Ukraine
Attackers Fire, : 0/1 hits
Defenders Fire, : 1/1 hits
1 bomber owned by the Americans lost in Ukraine
Air Battle is over, the attackers have all died
Battle in Norway
Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
Germans defend with 3 armour, 2 artilleries, 1 infantry and 4 mech_infantrys
Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Norway, round 2 : 5/7 hits
Germans roll dice for 3 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in Norway, round 2 : 3/10 hits
3 mech_infantrys owned by the Germans, 1 artillery owned by the Americans, 1 infantry owned by the Americans, 1 infantry owned by the Germans, 1 fighter owned by the Americans and 1 artillery owned by the Germans lost in Norway
Germans win with 3 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery, 1 infantry and 3 mech_infantrys
Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
1 bomber owned by the Americans and 3 fighters owned by the Americans retreated
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Norway to United Kingdom
3 fighters moved from Norway to 110 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 transports moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from Gibraltar to 109 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 fighter moved from Malta to Gibraltar
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 25 Sea Zone to 12 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 transport placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Eastern United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Hopei to ShensiNon Combat Move - Chinese
1 fighter moved from Tsinghai to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Combat Move - British
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
2 armour and 1 mech_infantry moved from Belgian Congo to EgyptCombat - British
Battle in Egypt
British attack with 3 armour, 3 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys
Germans defend with 1 artillery, 3 bombers, 2 fighters and 1 infantry; Italians defend with 1 armour, 6 artilleries, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 3 armour, 3 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys in Egypt, round 2 : 4/11 hits -
OOL in Egypt?
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lose both inf and 2 ital art
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Combat Move - British
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
2 armour and 1 mech_infantry moved from Belgian Congo to EgyptCombat - British
Battle in Egypt
British attack with 3 armour, 3 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys
Germans defend with 1 artillery, 3 bombers, 2 fighters and 1 infantry; Italians defend with 1 armour, 6 artilleries, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 3 armour, 3 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys in Egypt, round 2 : 4/11 hits
Italians roll dice for 1 armour, 7 artilleries, 3 bombers, 2 fighters and 2 infantry in Egypt, round 2 : 5/15 hits
1 mech_infantry owned by the British, 2 artilleries owned by the British, 1 infantry owned by the Germans, 2 artilleries owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
British roll dice for 3 armour, 1 artillery, 1 bomber and 1 mech_infantry in Egypt, round 3 : 4/6 hits -
4 hits again.
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lose one german bomber, the rest italian artillery
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 artilleries, 1 carrier, 1 fighter, 6 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Norway
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
4 fighters moved from 112 Sea Zone to Norway
1 bomber moved from Malta to UkraineCombat - Americans
Air Battle in Ukraine
Americans attacks with 1 units heading to Ukraine
Italians launches 1 interceptors out of Ukraine
Attackers Fire, : 0/1 hits
Defenders Fire, : 1/1 hits
1 bomber owned by the Americans lost in Ukraine
Air Battle is over, the attackers have all died
Battle in Norway
Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
Germans defend with 3 armour, 2 artilleries, 1 infantry and 4 mech_infantrys
Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Norway, round 2 : 5/7 hits
Germans roll dice for 3 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in Norway, round 2 : 3/10 hits
3 mech_infantrys owned by the Germans, 1 artillery owned by the Americans, 1 infantry owned by the Americans, 1 infantry owned by the Germans, 1 fighter owned by the Americans and 1 artillery owned by the Germans lost in Norway
Germans win with 3 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery, 1 infantry and 3 mech_infantrys
Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
1 bomber owned by the Americans and 3 fighters owned by the Americans retreated
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Norway to United Kingdom
3 fighters moved from Norway to 110 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 transports moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from Gibraltar to 109 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 fighter moved from Malta to Gibraltar
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 25 Sea Zone to 12 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 transport placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Eastern United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Hopei to ShensiNon Combat Move - Chinese
1 fighter moved from Tsinghai to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs totalPurchase Units - British
British buy 3 artilleries, 3 infantry, 1 marine and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
2 armour and 1 mech_infantry moved from Belgian Congo to EgyptCombat - British
Battle in Egypt
British attack with 3 armour, 3 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys
Germans defend with 1 artillery, 3 bombers, 2 fighters and 1 infantry; Italians defend with 1 armour, 6 artilleries, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 3 armour, 3 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys in Egypt, round 2 : 4/11 hits
Italians roll dice for 1 armour, 7 artilleries, 3 bombers, 2 fighters and 2 infantry in Egypt, round 2 : 5/15 hits
1 mech_infantry owned by the British, 2 artilleries owned by the British, 1 infantry owned by the Germans, 2 artilleries owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
British roll dice for 3 armour, 1 artillery, 1 bomber and 1 mech_infantry in Egypt, round 3 : 4/6 hits
Italians roll dice for 1 armour, 5 artilleries, 3 bombers and 2 fighters in Egypt, round 3 : 3/11 hits
1 mech_infantry owned by the British, 1 bomber owned by the Germans, 1 armour owned by the British, 1 artillery owned by the British, 2 artilleries owned by the Italians and 1 artillery owned by the Germans lost in Egypt
2 armour retreated to Trans-Jordan
Italians win with 1 armour, 2 artilleries, 2 bombers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery, 1 bomber and 1 infantry
Casualties for British: 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys
Casualties for Italians: 4 artilleries and 1 infantryNon Combat Move - British
1 bomber moved from Egypt to Trans-Jordan
1 bomber moved from Trans-Jordan to Eastern Persia
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
5 infantry moved from India to Burma
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship and 1 destroyer moved from 77 Sea Zone to 71 Sea ZonePlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 transport placed in 109 Sea Zone
2 artilleries, 2 infantry and 1 marine placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,6
British collect 33 PUs; end with 34 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
1 armour, 1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour, 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 artillery
EDIT: Adding units owned by Germans to Egypt: 1 artillery
EDIT: Turning off Edit Mode
1 mech_infantry moved from Ukraine to Caucasus
Italians take Caucasus from Russians
3 armour moved from Ukraine to CaucasusCombat - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
3 artilleries placed in EgyptTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs





