@Adam514 No scramble.
17L Talleyrand19 (X) vs Simon33 (L) - BM3.3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Norway to Finland
Germans take Finland from Russians
6 mech_infantrys moved from Karelia to Vyborg
3 infantry moved from Novgorod to Vyborg
3 armour moved from Karelia to Vyborg
1 bomber, 1 fighter and 2 tactical_bombers moved from Egypt to 76 Sea ZoneCombat - Germans
Battle in 76 Sea Zone
Germans attack with 1 bomber, 1 fighter and 2 tactical_bombers
British defend with 1 cruiser
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 cruiser
Battle in Vyborg
Germans attack with 3 armour, 3 infantry and 6 mech_infantrys
Russians defend with 1 aaGun, 1 armour, 2 fighters and 1 tactical_bomber
Germans win, taking Vyborg from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Germans: 3 infantry and 2 mech_infantrys
Casualties for Russians: 1 aaGun, 1 armour, 2 fighters and 1 tactical_bomberNon Combat Move - Germans
2 artilleries and 8 infantry moved from Norway to Finland
1 fighter moved from Southern Italy to Egypt
1 bomber, 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Egypt
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Norway to Western Germany
8 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Romania to Western Ukraine
5 mech_infantrys moved from Eastern Poland to Western Ukraine
5 aaGuns moved from France to Western Germany
1 infantry moved from Western Germany to France
3 armour moved from Karelia to Archangel
5 infantry moved from Novgorod to Archangel
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 fighter moved from Western Germany to Western Ukraine
1 fighter moved from Norway to Western Germany
1 fighter moved from Norway to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Novgorod
2 bombers placed in Western Germany
3 infantry placed in France
4 mech_infantrys placed in Germany
Germans undo move 3.
2 infantry placed in Western Germany
1 infantry placed in France
Germans undo move 3.
Germans undo move 3.
2 infantry placed in France
3 mech_infantrys placed in Western Germany
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
4 infantry moved from Central Mongolia to ChaharCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Chahar
Russians attack with 4 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 4 infantry in Chahar, round 2 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 infantry moved from Timguska to Novosibirsk
4 infantry moved from Samara to Vologda
5 artilleries and 5 infantry moved from Russia to Vologda
1 artillery and 2 infantry moved from Volgograd to Samara
1 artillery moved from Ukraine to Bryansk
1 fighter moved from Belarus to RussiaPlace Units - Russians
4 artilleries, 1 fighter and 5 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Northwest Persia: 1 infantry
EDIT: Adding units owned by Russians to Caucasus: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 2 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to Korea
1 mech_infantry moved from Jehol to Korea
1 artillery moved from Manchuria to Korea
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 fighter moved from Japan to Korea
2 bombers moved from French Indo China to Korea
1 armour moved from Kwangsi to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
4 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
2 submarines moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to GuamCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
French defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for French: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 33 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 cruiser and 1 transport
Japanese win with 2 submarines remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Yunnan
Japanese attack with 1 armour, 6 fighters, 1 infantry, 3 mech_infantrys and 6 tactical_bombers
British defend with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 6 fighters, 3 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 32
Casualties for British: 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Guam
Battle in Korea
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Guam from Americans, taking Korea from Americans with 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
1 aaGun moved from Jehol to Manchuria
1 infantry moved from Sakha to Amur
2 bombers moved from Korea to Manchuria
1 mech_infantry moved from Hopei to Hunan
6 tactical_bombers moved from Yunnan to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
6 fighters moved from Yunnan to French Indo China
2 artilleries and 1 infantry moved from Celebes to 44 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 battleships, 3 carriers and 2 cruisers moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Korea to ManchuriaPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
1 airfield placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 destroyers
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 destroyers
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,5,3,5,5,4,6
Japanese collect 41 PUs (8 lost to blockades); end with 42 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
Americans take 106 Sea Zone from Germans
1 bomber moved from Eastern United States to 123 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
3 fighters moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 marine moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry, 1 marine and 3 transports moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 transport moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaCombat - Americans
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Scramble SZ112?
Scramble SZ6?Probably not, but I’ll ask anyway.
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no to both…thanks
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
Americans take 106 Sea Zone from Germans
1 bomber moved from Eastern United States to 123 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
3 fighters moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 marine moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry, 1 marine and 3 transports moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 transport moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaCombat - Americans
Battle in Norway
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 destroyers, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 2 destroyers
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 0/2 hits
2 destroyers owned by the Japanese lost in 6 Sea Zone
Americans win with 1 battleship, 1 carrier, 2 destroyers, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Battle in Korea
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Korea, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Korea, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Korea
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Korea, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Korea, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans win, taking Korea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
EDIT: Removing units owned by Germans from 92 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Battle in 97 Sea Zone
Americans attack with 1 bomber
Battle in 92 Sea Zone
Americans attack with 3 fighters
Battle in 123 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 123 Sea Zone
Americans winAmericans winAmericans win with 1 bomber remaining with 3 fighters remaining with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 123 Sea Zone to United Kingdom
EDIT: 1 armour moved from 112 Sea Zone to Norway
1 fighter moved from 92 Sea Zone to Malta
2 fighters moved from 92 Sea Zone to Gibraltar
1 bomber moved from 97 Sea Zone to Malta
1 tactical_bomber moved from 6 Sea Zone to Midway
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
3 infantry moved from Suiyuyan to HopeiCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 armour and 3 mech_infantrys
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits
Japanese roll dice for 1 armour and 3 mech_infantrys in Yunnan, round 2 : 0/4 hits
2 mech_infantrys owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 3/8 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 3 : 1/2 hits
1 armour owned by the Japanese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 15
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour and 3 mech_infantrys
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs -
Had to edit after a crash.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
Americans take 106 Sea Zone from Germans
1 bomber moved from Eastern United States to 123 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
3 fighters moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 marine moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry, 1 marine and 3 transports moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 transport moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaCombat - Americans
Battle in Norway
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 destroyers, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 2 destroyers
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 0/2 hits
2 destroyers owned by the Japanese lost in 6 Sea Zone
Americans win with 1 battleship, 1 carrier, 2 destroyers, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Battle in Korea
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Korea, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Korea, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Korea
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Korea, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Korea, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans win, taking Korea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
EDIT: Removing units owned by Germans from 92 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Battle in 97 Sea Zone
Americans attack with 1 bomber
Battle in 92 Sea Zone
Americans attack with 3 fighters
Battle in 123 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 123 Sea Zone
Americans winAmericans winAmericans win with 1 bomber remaining with 3 fighters remaining with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 123 Sea Zone to United Kingdom
EDIT: 1 armour moved from 112 Sea Zone to Norway
1 fighter moved from 92 Sea Zone to Malta
2 fighters moved from 92 Sea Zone to Gibraltar
1 bomber moved from 97 Sea Zone to Malta
1 tactical_bomber moved from 6 Sea Zone to Midway
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
3 infantry moved from Suiyuyan to HopeiCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 armour and 3 mech_infantrys
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits
Japanese roll dice for 1 armour and 3 mech_infantrys in Yunnan, round 2 : 0/4 hits
2 mech_infantrys owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 3/8 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 3 : 1/2 hits
1 armour owned by the Japanese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 15
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour and 3 mech_infantrys
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsPurchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from 80 Sea Zone to Egypt
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - British
Battle in Borneo
Battle in Egypt
British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber; Italians defend with 5 artilleries, 1 factory_minor, 1 harbour and 4 infantry
British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Egypt, round 2 : 3/12 hits
Italians roll dice for 6 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber in Egypt, round 2 : 6/15 hits
1 bomber owned by the Germans, 1 artillery owned by the British, 5 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
1 armour, 1 artillery and 1 mech_infantry retreated to Trans-Jordan
Italians win, taking Borneo from Japanese with 6 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 bomber
Casualties for British: 1 artillery and 5 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 carrier and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from Egypt to 81 Sea Zone
1 bomber moved from Egypt to Trans-Jordan
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
1 destroyer moved from 39 Sea Zone to 77 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 battleship moved from 39 Sea Zone to 77 Sea Zone
1 infantry moved from Shan State to Yunnan
2 aaGuns, 1 artillery, 1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 artillery moved from India to BurmaPlace Units - British
1 artillery and 1 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
1 transport placed in 80 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,4
British collect 33 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
Italians take Ukraine from Russians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from BritishCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Egypt
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 infantry
EDIT: Adding units owned by Germans to Egypt: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from New South Wales to 33 Sea ZoneCombat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 bomber and 1 destroyer
Japanese defend with 2 submarines
ANZAC roll dice for 1 bomber and 1 destroyer in 33 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the ANZAC lost in 33 Sea Zone
retreated to 33 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 bomber moved from 33 Sea Zone to Gilbert Islands
1 infantry moved from Burma to Yunnan
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from New South Wales to 33 Sea ZoneCombat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 bomber and 1 destroyer
Japanese defend with 2 submarines
ANZAC roll dice for 1 bomber and 1 destroyer in 33 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the ANZAC lost in 33 Sea Zone
retreated to 33 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 bomber moved from 33 Sea Zone to Gilbert Islands
1 infantry moved from Burma to Yunnan
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 fighter moved from Trans-Jordan to Anglo Egyptian SudanCombat - French
Battle in Anglo Egyptian Sudan
French attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
French roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
French win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
1 fighter moved from Anglo Egyptian Sudan to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 8 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
2 artilleries and 9 infantry moved from Finland to Norway
3 armour and 4 mech_infantrys moved from Vyborg to Norway
2 bombers moved from Western Germany to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 81 Sea Zone
1 fighter moved from Western Germany to Norway
1 fighter moved from Western Germany to Norway
1 fighter moved from Western Germany to Norway
1 bomber moved from Egypt to 81 Sea Zone
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from RussiansCombat - Germans
Battle in Norway
Germans attack with 3 armour, 2 artilleries, 3 fighters, 9 infantry and 4 mech_infantrys
British defend with 2 fighters and 2 infantry; Americans defend with 1 armour, 2 artilleries, 3 infantry and 1 marine
Germans win, taking Norway from Americans with 3 armour, 2 artilleries, 3 fighters, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 30
Casualties for Germans: 8 infantry
Casualties for British: 2 fighters and 2 infantry
Casualties for Americans: 1 armour, 2 artilleries, 3 infantry and 1 marine
Battle in 81 Sea Zone
Germans attack with 3 bombers, 2 fighters and 1 tactical_bomber
British defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 30
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 carrier, 1 destroyer, 2 fighters and 1 transportNon Combat Move - Germans
3 bombers and 1 fighter moved from 81 Sea Zone to Egypt
1 fighter moved from Western Germany to Egypt
3 fighters moved from Norway to Novgorod
3 armour moved from Archangel to Baltic States
1 mech_infantry moved from Germany to Baltic States
3 mech_infantrys moved from Novgorod to Eastern Poland
8 mech_infantrys moved from Eastern Poland to Ukraine
3 armour, 7 artilleries, 1 fighter, 20 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
6 infantry moved from Archangel to Novgorod
3 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
1 submarine placed in 127 Sea Zone
2 bombers and 3 mech_infantrys placed in Western Germany
2 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Western Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Rostov
2 fighters moved from Russia to Rostov
1 infantry moved from Belarus to Archangel
Russians take Archangel from Germans
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Chahar to AnhweCombat - Russians
Battle in Rostov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Rostov
retreated to Rostov
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Anhwe
Russians attack with 3 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits
Russians roll dice for 3 infantry in Anhwe, round 4 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
5 artilleries and 9 infantry moved from Vologda to Russia
1 artillery and 2 infantry moved from Samara to Russia
4 artilleries and 5 infantry moved from Russia to Bryansk
2 fighters moved from Rostov to Russia
2 infantry moved from Novosibirsk to TimguskaPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Korea
1 fighter moved from French Indo China to 43 Sea Zone
3 artilleries, 5 fighters, 5 infantry and 6 tactical_bombers moved from French Indo China to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 submarine moved from 71 Sea Zone to 70 Sea Zone
1 submarine moved from 70 Sea Zone to 82 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Manchuria to Korea
1 bomber moved from Manchuria to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 3 transports moved from 36 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 3 transports
Americans defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 69
Casualties for Americans: 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Casualties for Japanese: 2 destroyers
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Yunnan
Japanese attack with 3 artilleries, 1 bomber, 6 fighters, 6 infantry, 2 mech_infantrys and 6 tactical_bombers
British defend with 2 aaGuns, 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 1 infantry; Chinese defend with 9 infantry
Japanese win, taking Yunnan from Chinese with 1 bomber, 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -8
Casualties for British: 2 aaGuns, 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for ANZAC: 1 infantry
Casualties for Chinese: 9 infantry
Casualties for Japanese: 3 artilleries, 3 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers
Battle in Korea
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese win, taking Korea from Americans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Korea to Manchuria
1 infantry moved from Soviet Far East to Siberia
1 bomber moved from Korea to Japan
1 bomber, 3 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
1 fighter moved from 43 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
3 destroyers placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
3 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 mech_infantry
EDIT: Adding units owned by Japanese to Hunan: 1 mech_infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs -
those dice in Yunnan were f’ing hilarious…I only get 4 hits on my first roll and you get 3/6 AA…love this game
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 artilleries, 1 carrier, 1 fighter, 6 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Norway
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
4 fighters moved from 112 Sea Zone to Norway
1 bomber moved from Malta to UkraineCombat - Americans
Air Battle in Ukraine -
those dice in Yunnan were f’ing hilarious…I only get 4 hits on my first roll and you get 3/6 AA…love this game
I’m pretty sure I was going to put the ANZAC fighters on Yunnan. I think you still could have taken it but average rolls would have worked out to be about the same result. I guess it does mean I kept the fighters though.
Intercept in Ukraine?
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average rolls don’t mean shit when those fighters weren’t actually there haha…
and wait, I have no airbase in Ukraine and before you said that was why I couldn’t intercept Egypt?





