Ktylu (Allies) vs Simon33 (Axis) BM3


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 bomber moved from Philippines to Malaya
                1 fighter moved from Queensland to Philippines
                1 fighter moved from India to Malaya

    Purchase Units - ANZAC
                ANZAC buy 2 cruisers; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Japanese defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    ANZAC win, taking Malaya from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 fighter and 1 infantry
                    Casualties for Japanese: 2 artilleries and 1 infantry

    Non Combat Move - ANZAC
                1 bomber moved from Malaya to India

    Place Units - ANZAC
                2 cruisers placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Move - French

    Purchase Units - French
                French buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;

    Place Units - French
                1 aaGun and 2 infantry placed in France
                1 infantry placed in Southern France
                1 infantry placed in Normandy Bordeaux

    Turn Complete - French
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,2,5,6
                French collect 14 PUs (1 lost to blockades); end with 14 PUs total

    Territory Summary for ANZAC and French :

    India : 1 bomber
        Malaya : 1 artillery
        Queensland : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
        Philippines : 1 fighter and 2 marines
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 cruiser and 1 transport
        54 Sea Zone : 2 cruisers
        Egypt : 2 infantry
        Normandy Bordeaux : 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 factory_minor, 1 harbour and 1 infantry
        France : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 6 infantry
        92 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 53 / 103
        Russians : 1 / 0
        Japanese : 53 / 62
        Americans : 59 / 84
        Chinese : 3 / 6
        British : 38 / 38
        UK_Pacific : 11 / 12
        Italians : 15 / 15
        ANZAC : 17 / 26
        French : 15 / 14
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39692_Fre8.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Combat Move - Germans
                1 artillery and 2 infantry moved from Holland Belgium to Western Germany
                3 bombers and 1 mech_infantry moved from Germany to Western Germany
                1 cruiser and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
                2 fighters moved from 98 Sea Zone to 81 Sea Zone
                1 infantry moved from Kazakhstan to Caucasus
                1 armour moved from Novosibirsk to Turkmenistan
                      Germans take Turkmenistan from Russians
                3 artilleries moved from Volgograd to Caucasus
                3 artilleries moved from Rostov to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus

    Purchase Units - Germans
                Germans buy 3 armour, 4 artilleries, 2 fighters, 8 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat - Germans

    triplea_39692_Ger9.tsvg

  • '19 '17 '16

    Scramble from Egypt?

    Assuming I win in SZ114, I’ll move the DD to SZ115, with some other defenders. Move the Soviet sub to SZ113 or SZ114?


  • no scramble in egypt

    114 for sub i suppose

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Combat Move - Germans
                1 artillery and 2 infantry moved from Holland Belgium to Western Germany
                3 bombers and 1 mech_infantry moved from Germany to Western Germany
                1 cruiser and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
                2 fighters moved from 98 Sea Zone to 81 Sea Zone
                1 infantry moved from Kazakhstan to Caucasus
                1 armour moved from Novosibirsk to Turkmenistan
                      Germans take Turkmenistan from Russians
                3 artilleries moved from Volgograd to Caucasus
                3 artilleries moved from Rostov to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus

    Purchase Units - Germans
                Germans buy 3 armour, 4 artilleries, 2 fighters, 8 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in 81 Sea Zone
                    Germans attack with 2 fighters
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 114 Sea Zone
                    Germans attack with 1 cruiser and 1 submarine
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser in 114 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 cruiser in 114 Sea Zone, round 3 :  1/1 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Caucasus
                    Germans attack with 6 artilleries, 1 infantry and 2 mech_infantrys
                    British defend with 1 artillery
                        Germans roll dice for 6 artilleries, 1 infantry and 2 mech_infantrys in Caucasus, round 2 :  4/9 hits
                        British roll dice for 1 artillery in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Caucasus
                    Germans win, taking Caucasus from British with 6 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery
                Battle in Western Germany
                    Germans attack with 1 artillery, 3 bombers, 2 infantry and 1 mech_infantry
                    British defend with 1 artillery; Americans defend with 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour and 2 marines
                        Germans roll dice for 1 artillery, 3 bombers, 2 infantry and 1 mech_infantry in Western Germany, round 2 :  5/7 hits
                        Americans roll dice for 2 armour, 4 artilleries and 2 marines in Western Germany, round 2 :  4/8 hits
                        1 mech_infantry owned by the Germans, 1 marine owned by the Americans, 3 artilleries owned by the Americans, 2 infantry owned by the Germans, 1 artillery owned by the British and 1 artillery owned by the Germans lost in Western Germany
                    retreated to Western Germany
                    Americans win with 2 armour and 1 marine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for British: 1 artillery
                    Casualties for Americans: 3 artilleries and 1 marine

    Non Combat Move - Germans
                3 bombers moved from Western Germany to Germany
                1 battleship and 1 carrier moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from 81 Sea Zone to Greece
                3 aaGuns moved from Rostov to Caucasus
                1 artillery and 1 infantry moved from Ukraine to Rostov
                2 fighters moved from Volgograd to Novgorod
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from Norway to Finland
                14 armour moved from Russia to Kazakhstan
                1 artillery moved from Samara to Kazakhstan

    Place Units - Germans
                3 submarines placed in 115 Sea Zone
                1 transport placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Greece
                3 artilleries, 2 fighters and 5 infantry placed in Germany
                1 armour and 2 infantry placed in Volgograd
                2 armour placed in Ukraine

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_39692_Ger9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Kansu to Szechwan
                      Japanese take Szechwan from Chinese
                1 bomber and 1 infantry moved from French Indo China to Siam
                1 infantry moved from Kweichow to Yunnan
                3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Hunan to Yunnan
                1 bomber moved from French Indo China to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                2 artilleries and 2 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 3 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in Siam
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Siam, round 2 :  2/2 hits
                        UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Siam
                    Japanese win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 cruiser and 1 transport
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                        1 cruiser owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 cruiser and 1 transport
                Battle in Yunnan
                    Japanese attack with 4 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 5 infantry
                        Japanese roll dice for 4 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 :  2/9 hits
                        Chinese roll dice for 1 artillery and 5 infantry in Yunnan, round 2 :  2/6 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 4 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 :  2/7 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 :  1/4 hits
                        1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 4 :  4/6 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 :  1/2 hits
                        1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Chinese: 1 artillery and 5 infantry
                    Casualties for Japanese: 2 artilleries and 2 infantry
                Battle in Kwangsi
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Kwangsi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
                1 bomber moved from Siam to French Indo China
                1 cruiser and 2 destroyers moved from 39 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                1 bomber moved from Kwangsi to French Indo China
                1 infantry moved from Shensi to Kansu
                1 armour and 1 mech_infantry moved from Tsagaan Olom to Shensi
                1 artillery moved from Suiyuyan to Hopei
                1 aaGun, 1 artillery and 1 infantry moved from Central Mongolia to Suiyuyan
                1 infantry moved from Hopei to Kweichow
                1 aaGun moved from Hunan to Yunnan
                1 artillery and 2 infantry moved from Anhwe to Hunan
                1 infantry moved from Shantung to Anhwe
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
                1 bomber moved from Japan to French Indo China

    Place Units - Japanese
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                1 artillery and 2 infantry placed in Kwangtung
                2 artilleries and 1 infantry placed in French Indo China
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs

    triplea_39692_Jap9.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Combat Move - Americans
                1 unit repaired.
                1 armour moved from Western Germany to Greater Southern Germany
                      Americans take Greater Southern Germany from Germans
                1 armour moved from Greater Southern Germany to Slovakia Hungary
                      Americans take Slovakia Hungary from Germans
                3 bombers moved from France to Germany
                7 transports moved from 112 Sea Zone to 103 Sea Zone
                2 fighters moved from 112 Sea Zone to Western Germany
                2 carriers, 2 cruisers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                3 bombers moved from Eastern United States to France
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from Caroline Islands to Wake Island
                1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea
                2 armour moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 armour, 1 carrier, 2 infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone

    Purchase Units - Americans
                Americans buy 1 bomber, 2 fighters, 4 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat - Americans

    triplea_39692_Ame9.tsvg


  • scramble and intercept order in Berlin and Seoul

  • '19 '17 '16

    No scramble SZ6, full intercept Berlin, but did you forget about my Kamikazes again? If not, 4 on the CV, 1 each on 2 of your DDs.


  • @simon33:

    No scramble SZ6, full intercept Berlin, but did you forget about my Kamikazes again? If not, 4 on the CV, 1 each on 2 of your DDs.

    good lord, yes i did. Starting turn over, not attacking Korea this turn. eep…


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Combat Move - Americans
                1 unit repaired.
                2 fighters moved from 112 Sea Zone to Western Germany
                2 carriers, 2 cruisers, 1 destroyer and 7 transports moved from 112 Sea Zone to 110 Sea Zone
                7 transports moved from 110 Sea Zone to 103 Sea Zone
                3 bombers moved from France to Germany
                3 bombers moved from Eastern United States to France
                1 armour moved from Western Germany to Greater Southern Germany
                      Americans take Greater Southern Germany from Germans
                1 armour moved from Greater Southern Germany to Slovakia Hungary
                      Americans take Slovakia Hungary from Germans
                1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                2 fighters moved from Hawaiian Islands to Midway
                2 armour and 2 infantry moved from Western United States to 10 Sea Zone
                2 armour, 1 carrier, 2 infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Midway to 26 Sea Zone

    Purchase Units - Americans
                Americans buy 1 bomber, 2 fighters, 4 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Air Battle in Germany
                    Americans attacks with 3 units heading to Germany
                    Germans launches 2 interceptors out of Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Germany
                    1 bomber killed by AA
                    Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Germany causes 5 damage total.
                Battle in Iwo Jima
                    Americans attack with 2 artilleries and 4 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Iwo Jima from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from Germany to France
                2 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                4 submarines and 4 transports placed in 10 Sea Zone
                1 bomber and 2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs total

    Combat Move - British
                2 infantry moved from Denmark to Western Germany
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 mech_infantrys moved from Libya to Tunisia
                      French take Tunisia from Italians
                2 mech_infantrys moved from India to Eastern Persia
                1 artillery, 1 bomber and 3 infantry moved from Northwest Persia to Caucasus
                7 mech_infantrys moved from Iraq to Caucasus
                1 fighter moved from Egypt to Caucasus
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                2 destroyers moved from 72 Sea Zone to 58 Sea Zone
                1 infantry moved from Shan State to Burma

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat - British
                Battle in Caucasus
                    British attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 7 mech_infantrys
                    Germans defend with 3 aaGuns, 6 artilleries and 2 mech_infantrys
                    British win, taking Caucasus from Germans with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 3 aaGuns, 6 artilleries and 2 mech_infantrys
                    Casualties for British: 1 fighter, 3 infantry and 6 mech_infantrys

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Caucasus to Iraq
                1 artillery and 2 infantry moved from Iraq to Persia
                2 mech_infantrys moved from Egypt to Iraq
                1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
                1 fighter moved from United Kingdom to Western Germany

    Place Units - British
                1 fighter and 2 transports placed in 110 Sea Zone
                2 artilleries and 2 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Western Germany: 3 armour
                EDIT: Removing units owned by Americans from 10 Sea Zone: 3 submarines
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,1,5,4
                British collect 34 PUs (4 lost to blockades); end with 34 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
                Some Units in India change ownership: 3 mech_infantrys

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 bomber and 1 harbour
        Iwo Jima : 1 flag, 2 artilleries and 4 infantry
        Siam : 1 flag
        Burma : 1 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 3 mech_infantrys
        Malaya : 1 factory_minor and 1 harbour
        Philippines : 1 airfield, 1 armour, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 2 armour, 1 harbour and 2 infantry
        Midway : 1 airfield
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 carrier, 2 fighters, 4 submarines and 2 transports
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 submarine and 4 transports
        17 Sea Zone : 1 flag, 1 battleship, 1 carrier, 4 destroyers, 2 fighters and 3 transports
        58 Sea Zone : 2 destroyers
        Central United States : 1 factory_major
        Eastern United States : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour and 1 mech_infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 marine
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        France : 1 artillery, 4 bombers, 1 fighter and 1 infantry
        Tunisia : 2 mech_infantrys
        Greater Southern Germany : 1 flag
        Slovakia Hungary : 1 flag, 1 armour
        Western Germany : 1 flag, 1 airfield, 4 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 marine
        Denmark : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 flag, 1 artillery and 1 mech_infantry
        112 Sea Zone : 1 transport
        106 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 bomber, 1 factory_minor and 2 mech_infantrys
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag, 2 mech_infantrys
        72 Sea Zone : 1 flag
        Brazil : 1 flag, 1 infantry
        Persia : 1 flag, 1 artillery and 2 infantry
        103 Sea Zone : 7 transports
        110 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 2 transports

    Production/PUs Summary :

    Germans : 46 / 77
        Russians : 0 / 0
        Japanese : 56 / 60
        Americans : 67 / 92
        Chinese : 0 / 0
        British : 38 / 37
        UK_Pacific : 11 / 14
        Italians : 14 / 15
        ANZAC : 17 / 26
        French : 16 / 14
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39692_UK_9.tsvg


  • Yes, thank you. I should note on this turn i forgot to get units for Western, and on UK’s turn i switched out 3 US tanks for the 3 existing subs the US placed. Just a notification, if you will not allow me to do that, just let me know. I just forgot i had it for a turn and was able to place! lol

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Combat Move - Italians
                1 armour moved from Northern Italy to Western Germany
                      Germans take Greater Southern Germany from Americans
                1 mech_infantry moved from Yugoslavia to Western Germany
                5 artilleries and 10 infantry moved from Northern Italy to Western Germany
                3 fighters moved from Southern Italy to Western Germany
                1 infantry moved from Algeria to Morocco
                      Italians take Morocco from French

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 2 PUs;

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 1 armour, 5 artilleries, 3 fighters, 10 infantry and 1 mech_infantry
                    British defend with 1 artillery, 1 fighter and 3 infantry; Americans defend with 1 airfield, 4 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 marine
                        Italians roll dice for 1 armour, 5 artilleries, 3 fighters, 10 infantry and 1 mech_infantry in Western Germany, round 2 :  8/20 hits
                        Americans roll dice for 4 armour, 1 artillery, 3 fighters, 3 infantry and 1 marine in Western Germany, round 2 :  8/12 hits
                        1 marine owned by the Americans, 3 armour owned by the Americans, 1 artillery owned by the British, 8 infantry owned by the Italians and 3 infantry owned by the British lost in Western Germany
                        Italians roll dice for 1 armour, 5 artilleries, 3 fighters, 2 infantry and 1 mech_infantry in Western Germany, round 3 :  7/12 hits
                        Americans roll dice for 1 armour and 3 fighters in Western Germany, round 3 :  2/4 hits
                        1 armour owned by the Americans, 1 fighter owned by the British, 2 infantry owned by the Italians and 2 fighters owned by the Americans lost in Western Germany
                    Italians win, taking Western Germany from Americans with 1 armour, 5 artilleries, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 42
                    Casualties for Italians: 10 infantry
                    Casualties for British: 1 artillery, 1 fighter and 3 infantry
                    Casualties for Americans: 4 armour, 2 fighters and 1 marine

    Non Combat Move - Italians
                3 fighters moved from Western Germany to Southern Italy
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 fighter moved from Volgograd to Greece
                2 aaGuns moved from Northern Italy to Western Germany

    Place Units - Italians
                1 armour, 1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 17 PUs total

    triplea_39692_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Combat Move - ANZAC
                2 cruisers moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from India to French Indo China

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 transports; Remaining resources: 0 PUs;

    Combat - ANZAC
                Air Battle in French Indo China
                    ANZAC attacks with 1 units heading to French Indo China
                    Japanese launches 1 interceptors out of French Indo China
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in French Indo China
                    Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - ANZAC
                1 bomber moved from French Indo China to India

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 bomber placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Move - French
                    French converts factory_major into different units
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 103 Sea Zone
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans
                1 infantry moved from Southern France to Northern Italy
                      French take Northern Italy from Italians

    Purchase Units - French
                French buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;

    Combat - French

    Non Combat Move - French

    Place Units - French
                1 armour and 2 artilleries placed in France

    Turn Complete - French
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
                French collect 21 PUs (1 lost to blockades); end with 21 PUs total

    Territory Summary for ANZAC and French :

    India : 1 bomber
        Malaya : 1 artillery
        Queensland : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
        Philippines : 1 fighter and 2 marines
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        35 Sea Zone : 2 cruisers
        54 Sea Zone : 2 transports
        Egypt : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Southern France : 1 factory_minor and 1 harbour
        France : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter and 6 infantry
        Holland Belgium : 1 flag, 1 infantry
        Northern Italy : 1 flag, 1 factory_minor and 1 infantry
        103 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 52 / 77
        Russians : 0 / 0
        Japanese : 56 / 60
        Americans : 58 / 92
        Chinese : 0 / 0
        British : 38 / 37
        UK_Pacific : 11 / 14
        Italians : 11 / 17
        ANZAC : 17 / 26
        French : 22 / 21
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39692_Fre9.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Combat Move - Germans
                1 destroyer and 3 submarines moved from 115 Sea Zone to 114 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 bomber moved from Germany to Southern France
                1 bomber moved from Germany to France
                1 fighter moved from Novgorod to 112 Sea Zone
                1 bomber moved from Germany to Normandy Bordeaux
                1 fighter moved from Novgorod to Slovakia Hungary
                1 artillery and 1 infantry moved from Germany to Slovakia Hungary
                2 submarines moved from 114 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                1 battleship moved from 97 Sea Zone to 92 Sea Zone
                      Germans take 97 Sea Zone from British
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Greece to France
                1 carrier moved from 97 Sea Zone to 92 Sea Zone
                1 fighter moved from Greece to France
                1 artillery and 1 infantry moved from Rostov to Caucasus
                2 armour moved from Ukraine to Caucasus
                2 infantry moved from Volgograd to Caucasus
                1 artillery moved from Kazakhstan to Caucasus
                1 armour moved from Turkmenistan to Eastern Persia
                14 armour moved from Kazakhstan to Eastern Persia

    Purchase Units - Germans
                Germans repair damage of 5x factory_major; Remaining resources: 72 PUs;
                Germans buy 1 armour, 4 artilleries, 2 destroyers, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Air Battle in France

    triplea_39692_Ger10.tsvg


  • max interceptors in Paris please

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Combat Move - Germans
                1 destroyer and 3 submarines moved from 115 Sea Zone to 114 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 bomber moved from Germany to Southern France
                1 bomber moved from Germany to France
                1 fighter moved from Novgorod to 112 Sea Zone
                1 bomber moved from Germany to Normandy Bordeaux
                1 fighter moved from Novgorod to Slovakia Hungary
                1 artillery and 1 infantry moved from Germany to Slovakia Hungary
                2 submarines moved from 114 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                1 battleship moved from 97 Sea Zone to 92 Sea Zone
                      Germans take 97 Sea Zone from British
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Greece to France
                1 carrier moved from 97 Sea Zone to 92 Sea Zone
                1 fighter moved from Greece to France
                1 artillery and 1 infantry moved from Rostov to Caucasus
                2 armour moved from Ukraine to Caucasus
                2 infantry moved from Volgograd to Caucasus
                1 artillery moved from Kazakhstan to Caucasus
                1 armour moved from Turkmenistan to Eastern Persia
                14 armour moved from Kazakhstan to Eastern Persia

    Purchase Units - Germans
                Germans repair damage of 5x factory_major; Remaining resources: 72 PUs;
                Germans buy 1 armour, 4 artilleries, 2 destroyers, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Air Battle in France
                    Germans attacks with 3 units heading to France
                    French launches 2 interceptors out of France
                        Attackers Fire,  :  2/3 hits
                        Defenders Fire,  :  1/2 hits
                        1 fighter owned by the Germans lost in France
                        1 fighter owned by the French and 1 fighter owned by the British lost in France
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Southern France
                        AA fire in Southern France :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Southern France causes 0 damage total.
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Normandy Bordeaux causes 0 damage total.
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Battle in 112 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 112 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 92 Sea Zone
                    Germans attack with 1 battleship, 1 carrier and 1 transport
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 battleship, 1 carrier and 1 transport in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 carrier and 1 transport in 92 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 92 Sea Zone
                    Germans win with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Gibraltar
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 harbour; Americans defend with 1 mech_infantry
                        Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        British roll dice for 1 mech_infantry in Gibraltar, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in 114 Sea Zone
                    Germans attack with 1 destroyer and 2 submarines
                    Russians defend with 1 submarine
                        Germans roll dice for 2 submarines in 114 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 destroyer in 114 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 submarines in 114 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Eastern Persia
                    Germans attack with 15 armour
                    British defend with 2 mech_infantrys
                        Germans roll dice for 15 armour in Eastern Persia, round 2 :  5/15 hits
                        British roll dice for 2 mech_infantrys in Eastern Persia, round 2 :  1/2 hits
                        2 mech_infantrys owned by the British and 1 armour owned by the Germans lost in Eastern Persia
                    Germans win, taking Eastern Persia from British with 14 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for British: 2 mech_infantrys
                Battle in Caucasus
                    Germans attack with 2 armour, 2 artilleries and 3 infantry
                    British defend with 1 artillery and 1 mech_infantry
                        Germans roll dice for 2 armour, 2 artilleries and 3 infantry in Caucasus, round 2 :  2/7 hits
                        British roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 :  2/2 hits
                        1 mech_infantry owned by the British, 2 infantry owned by the Germans and 1 artillery owned by the British lost in Caucasus
                    Germans win, taking Caucasus from British with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 artillery and 1 mech_infantry
                Battle in Slovakia Hungary
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 armour
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Slovakia Hungary, round 2 :  2/3 hits
                        Americans roll dice for 1 armour in Slovakia Hungary, round 2 :  0/1 hits
                        1 armour owned by the Americans lost in Slovakia Hungary
                    Germans win, taking Slovakia Hungary from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter moved from Slovakia Hungary to Western Germany
                1 aaGun, 2 artilleries and 4 infantry moved from Germany to Western Germany
                1 fighter moved from 112 Sea Zone to Western Germany
                1 bomber and 1 fighter moved from France to Western Germany
                1 armour moved from Volgograd to Turkmenistan
                3 mech_infantrys moved from Novgorod to Poland

    Place Units - Germans
                3 artilleries and 3 infantry placed in Germany
                1 armour and 2 mech_infantrys placed in Volgograd
                1 artillery, 1 fighter and 1 infantry placed in Western Germany
                2 destroyers placed in 113 Sea Zone
                Germans undo move 4.
                2 destroyers placed in 113 Sea Zone
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_39692_Ger10.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Japanese
                1 mech_infantry moved from Yunnan to Siam
                      Japanese take Siam from UK_Pacific
                2 artilleries and 1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                3 bombers moved from French Indo China to India
                1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 54 PUs;
                Japanese buy 4 artilleries, 1 destroyer, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat - Japanese

    triplea_39692_Jap10.tsvg

  • '19 '17 '16

    Scramble from the Philippines?


  • yes please!

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