Here is the game, Have Fun
Giallo (Allies) vs simon33 (Axis) BM3
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 22
Combat Move - Americans
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
4 armour moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
3 fighters moved from India to Shan State
7 submarines moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
Americans take 106 Sea Zone from Germans
6 fighters moved from Gibraltar to United Kingdom
2 carriers moved from 101 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 transports moved from 101 Sea Zone to 106 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone -
sub fight?
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Subs fight.
Think I was planning on putting in a German intercept there. I guess they needed to be in so many places.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 22
Combat Move - Americans
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
4 armour moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
3 fighters moved from India to Shan State
7 submarines moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
Americans take 106 Sea Zone from Germans
6 fighters moved from Gibraltar to United Kingdom
2 carriers moved from 101 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 transports moved from 101 Sea Zone to 106 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea ZonePurchase Units - Americans
Americans buy 3 armour, 1 bomber and 8 fighters; Remaining resources: 1 PUs;Combat - Americans
Battle in Kansu
Americans attack with 4 armour
Japanese defend with 1 infantry
Americans win, taking Kansu from Japanese with 3 armour remaining. Battle score for attacker is -3
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantry
Battle in Shan State
Americans attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 artillery and 2 infantry
Americans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in 95 Sea Zone
Americans attack with 7 submarines
Italians defend with 1 battleship, 1 destroyer, 2 submarines and 3 transports
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 1 destroyer and 3 transports remaining. Battle score for attacker is -30
Casualties for Italians: 2 submarines
Casualties for Americans: 7 submarinesNon Combat Move - Americans
3 fighters moved from Shan State to India
1 mech_infantry moved from Kiangsi to Chahar
2 transports moved from 20 Sea Zone to 6 Sea Zone
3 armour moved from Korea to Buyant-Uhaa
3 fighters moved from Eastern United States to 106 Sea Zone
1 fighter moved from 101 Sea Zone to 106 Sea Zone
3 fighters moved from 101 Sea Zone to GibraltarPlace Units - Americans
3 armour placed in Korea
1 bomber and 8 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 74 PUs; end with 75 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUsCombat Move - Chinese
7 infantry moved from Anhwe to Kweichow
4 infantry moved from Suiyuyan to KansuPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kweichow
Chinese attack with 7 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 6 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
Place Units - Chinese
6 infantry placed in KansuTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs totalCombat Move - British
Purchase Units - British
British repair damage of 3x airfield; Remaining resources: 10 PUs;
British buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 artilleries; Remaining resources: 1 PUs;Place Units - British
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,3,5,1,2,2,4
British collect 8 PUs (6 lost to blockades); end with 8 PUs totalPlace Units - UK_Pacific
6 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Some Units in India change ownership: 6 artilleries -
Subs fight.
Think I was planning on putting in a German intercept there. I guess they needed to be in so many places.
You don’t need it…
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 22
Combat Move - Italians
1 unit repaired.
2 fighters moved from Morocco to Gibraltar
1 transport moved from 95 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from Southern Italy to 95 Sea Zone
1 marine moved from Sicily to 95 Sea Zone
2 artilleries, 1 battleship, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
3 artilleries, 3 infantry and 1 marine moved from 92 Sea Zone to GibraltarPurchase Units - Italians
Italians buy 2 artilleries, 1 carrier, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Gibraltar
Italians attack with 3 artilleries, 2 fighters, 3 infantry and 1 marine
British defend with 1 harbour; Americans defend with 3 fighters
Italians roll dice for 1 battleship in Gibraltar, round 2 : 1/1 hits
Italians roll dice for 3 artilleries, 2 fighters, 3 infantry and 1 marine in Gibraltar, round 2 : 1/9 hits
British roll dice for 3 fighters in Gibraltar, round 2 : 1/3 hits
1 infantry owned by the Italians and 2 fighters owned by the Americans lost in Gibraltar
Italians roll dice for 3 artilleries, 2 fighters, 2 infantry and 1 marine in Gibraltar, round 3 : 3/8 hits
British roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits
1 artillery owned by the Italians and 1 fighter owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 23
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 3 fightersNon Combat Move - Italians
2 fighters moved from Gibraltar to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Algeria
1 armour and 1 artillery moved from Morocco to Algeria
1 armour moved from Algeria to Tunisia
1 infantry moved from France to Southern France
4 infantry moved from France to Northern Italy
1 destroyer moved from 110 Sea Zone to 111 Sea ZonePlace Units - Italians
1 carrier placed in 95 Sea Zone
1 fighter placed in Southern Italy
2 artilleries and 4 infantry placed in Northern Italy
Italians undo move 3.
3 infantry placed in Egypt
2 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 22
Combat Move - ANZAC
1 artillery moved from Tanganyika Territory to Rhodesia
British take Rhodesia from Germans
1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery moved from French Madagascar to 72 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 72 Sea Zone to 71 Sea Zone
2 artilleries and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Union of South Africa
1 battleship moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 72 Sea Zone to 70 Sea Zone
1 submarine moved from 72 Sea Zone to 70 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
1 transport moved from 72 Sea Zone to 74 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 armour moved from Northern Territory to 55 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 55 Sea Zone to 39 Sea Zone
2 transports moved from 39 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 39 Sea ZonePurchase Units - ANZAC
ANZAC buy 3 armour and 3 infantry; Remaining resources: 1 PUs;Combat - ANZAC
Battle in Union of South Africa
ANZAC attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
ANZAC win, taking Union of South Africa from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 3 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Union of South Africa to 71 Sea Zone
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
2 bombers moved from India to French Madagascar
1 armour, 1 artillery and 4 infantry moved from 39 Sea Zone to India
1 battleship moved from 39 Sea Zone to 72 Sea Zone
2 aaGuns moved from Queensland to Northern Territory
1 fighter and 1 tactical_bomber moved from India to French Madagascar
1 carrier moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 71 Sea Zone to 72 Sea Zone
1 destroyer moved from 71 Sea Zone to 72 Sea ZonePlace Units - ANZAC
3 infantry placed in Queensland
3 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 23
Research Technology - Germans
Combat Move - Germans
1 armour moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Americans
1 armour moved from Yakut S.S.R. to Yenisey
2 armour and 2 mech_infantrys moved from Belgian Congo to Rhodesia
Germans take Tanganyika Territory from BritishPurchase Units - Germans
Germans buy 9 artilleries, 1 carrier, 3 fighters and 12 infantry; Remaining resources: 2 PUs;Combat - Germans
Battle in Rhodesia
Germans attack with 2 armour and 2 mech_infantrys
ANZAC defend with 1 artillery
Germans roll dice for 2 armour and 2 mech_infantrys in Rhodesia, round 2 : 3/4 hits
British roll dice for 1 artillery in Rhodesia, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Rhodesia
Germans win, taking Rhodesia from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artilleryNon Combat Move - Germans
1 fighter moved from Belgian Congo to Iraq
3 armour moved from Persia to West India
4 artilleries and 8 infantry moved from Eastern Persia to West India
1 artillery and 2 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Evenkiyskiy to Yenisey
5 transports moved from 111 Sea Zone to 112 Sea Zone
5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
5 artilleries and 5 infantry moved from 111 Sea Zone to Scotland
2 fighters moved from Western Germany to 111 Sea Zone
2 fighters moved from Morocco to 111 Sea Zone
3 fighters moved from Morocco to Gibraltar
1 infantry moved from Finland to Norway
4 submarines moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Iraq to PersiaPlace Units - Germans
1 carrier placed in 111 Sea Zone
3 artilleries placed in West India
3 infantry placed in Iraq
3 infantry placed in Persia
1 artillery and 1 infantry placed in Scotland
5 artilleries, 2 fighters and 3 infantry placed in Western Germany
1 fighter and 2 infantry placed in Germany
Germans undo move 7.
2 infantry placed in Russia
Germans undo move 7.
1 infantry placed in Russia
1 fighter and 1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,6,1,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,4,5
Germans collect 84 PUs (2 lost to blockades); end with 86 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 97 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 99 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 119 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 23
Combat Move - Japanese
1 artillery moved from Shensi to Sikang
1 infantry moved from Szechwan to Shensi
1 artillery moved from Yunnan to Szechwan
2 bombers moved from West India to IndiaCombat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 3 interceptors out of India
Attackers Fire, : 0/2 hits
Defenders Fire, : 1/3 hits
1 bomber owned by the Japanese lost in India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
1 bomber moved from India to West IndiaTurn Complete - Japanese
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 23
Combat Move - Americans
1 mech_infantry moved from Chahar to Kansu
1 infantry moved from Suiyuyan to Kansu
3 armour moved from Buyant-Uhaa to Tsagaan Olom
Americans take Tsagaan Olom from Japanese
3 armour moved from Korea to Buryatia
1 armour moved from Kansu to Novosibirsk
Americans take Novosibirsk from Germans
1 armour moved from Novosibirsk to Kansu
1 armour moved from Kansu to Timguska
Americans take Timguska from Japanese
1 armour moved from Timguska to Kansu
1 armour moved from Kansu to Olgiy
Americans take Olgiy from Japanese
1 armour moved from Olgiy to KansuPurchase Units - Americans
Americans buy 3 armour, 1 artillery, 3 bombers, 4 fighters and 1 infantry; Remaining resources: 4 PUs;Combat - Americans
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Kansu: 1 armour
EDIT: Adding units owned by Americans to Timguska: 1 armour
EDIT: Turning off Edit Mode
4 fighters moved from 106 Sea Zone to United Kingdom
4 fighters moved from Eastern United States to 106 Sea Zone
4 fighters moved from Eastern United States to Iceland
1 bomber moved from Eastern United States to United Kingdom
1 transport moved from 37 Sea Zone to 34 Sea ZonePlace Units - Americans
3 armour placed in Korea
3 bombers placed in Japan
4 fighters placed in Eastern United States
1 artillery and 1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 75 PUs; end with 79 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 109 PUsCombat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 artillery and 1 infantry
EDIT: Changing PUs for Americans from 109 to 106
EDIT: Adding units owned by Americans to Eastern United States: 1 fighter
EDIT: Turning off Edit Mode
10 infantry moved from Kansu to Tsinghai
4 infantry moved from Kweichow to Yunnan
2 infantry moved from Kweichow to SzechwanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Tsinghai
Chinese attack with 10 infantry
Germans defend with 1 artillery, 4 infantry and 1 mech_infantry
Chinese win, taking Tsinghai from Germans with 7 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Yunnan
Chinese attack with 4 infantry
Japanese defend with 2 artilleries
Japanese win with 1 artillery remaining. Battle score for attacker is -8
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kwangsi
3 infantry placed in Hopei
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs totalCombat Move - British
Purchase Units - British
British buy 2 artilleries; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 20 PUs;
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Place Units - British
2 artilleries placed in United KingdomTurn Complete - British
British collect 15 PUs; end with 15 PUs totalPlace Units - UK_Pacific
2 artilleries and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 2 artilleries and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 23
Combat Move - Italians
1 artillery moved from Algeria to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to BrazilPurchase Units - Italians
Italians buy 2 fighters and 8 infantry; Remaining resources: 2 PUs;Combat - Italians
Battle in BrazilNon Combat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from Algeria to Gibraltar
1 fighter moved from Southern Italy to Scotland
2 artilleries and 5 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
2 fighters placed in Southern Italy
3 infantry placed in Egypt
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 30 PUs; end with 32 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 45 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 23
Combat Move - Italians
1 artillery moved from Algeria to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to BrazilPurchase Units - Italians
Italians buy 2 fighters and 8 infantry; Remaining resources: 2 PUs;Combat - Italians
Battle in BrazilNon Combat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from Algeria to Gibraltar
1 fighter moved from Southern Italy to Scotland
2 artilleries and 5 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
2 fighters placed in Southern Italy
3 infantry placed in Egypt
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 30 PUs; end with 32 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 45 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 111 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 123 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 23
Combat Move - ANZAC
2 bombers moved from French Madagascar to Rhodesia
1 fighter and 1 tactical_bomber moved from French Madagascar to Rhodesia
1 artillery moved from Union of South Africa to Rhodesia
1 submarine moved from 70 Sea Zone to 82 Sea Zone
1 submarine moved from 70 Sea Zone to 68 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 armour and 1 infantry moved from 72 Sea Zone to KenyaPurchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat - ANZAC
Battle in Rhodesia
ANZAC attack with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber
Germans defend with 2 armour and 2 mech_infantrys
ANZAC win with 1 bomber remaining. Battle score for attacker is -17
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for ANZAC: 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
Battle in Tanganyika Territory
Battle in KenyaNon Combat Move - ANZAC
1 bomber moved from Rhodesia to Union of South Africa
1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 71 Sea Zone to 72 Sea Zone
1 fighter moved from 39 Sea Zone to India
2 transports moved from 72 Sea Zone to 74 Sea Zone
1 transport moved from 74 Sea Zone to 60 Sea Zone
1 submarine moved from 72 Sea Zone to 80 Sea Zone
3 infantry moved from Queensland to Northern Territory
3 armour moved from New South Wales to Northern Territory
1 transport moved from 39 Sea Zone to 55 Sea ZonePlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in Queensland
1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 24
Research Technology - Germans
Combat Move - Germans
2 transports moved from 111 Sea Zone to 113 Sea Zone
3 artilleries and 3 infantry moved from Scotland to 111 Sea Zone
8 fighters moved from 111 Sea Zone to Iceland
3 artilleries, 5 carriers, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 111 Sea Zone to 123 Sea Zone
3 artilleries and 3 infantry moved from 123 Sea Zone to Iceland
3 fighters moved from Scotland to 123 Sea Zone
1 armour and 1 infantry moved from Yenisey to TimguskaPurchase Units - Germans
Germans buy 9 artilleries, 2 carriers, 8 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;Combat - Germans
Battle in Iceland
Germans attack with 3 artilleries, 8 fighters and 3 infantry
British defend with 1 airfield; Americans defend with 4 fighters
Germans roll dice for 3 artilleries, 8 fighters and 3 infantry in Iceland, round 2 : 5/14 hits
British roll dice for 4 fighters in Iceland, round 2 : 2/4 hits
2 infantry owned by the Germans and 4 fighters owned by the Americans lost in Iceland
Germans win, taking Iceland from British with 3 artilleries, 8 fighters and 1 infantry remaining. Battle score for attacker is 34
Casualties for Germans: 2 infantry
Casualties for Americans: 4 fighters
Battle in Timguska
Germans attack with 1 armour and 1 infantry
Americans defend with 1 armour
Germans roll dice for 1 armour and 1 infantry in Timguska, round 2 : 1/2 hits
Americans roll dice for 1 armour in Timguska, round 2 : 1/1 hits
1 armour owned by the Americans and 1 infantry owned by the Germans lost in Timguska
Germans win, taking Timguska from Americans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Germans
3 fighters moved from 123 Sea Zone to Scotland
8 fighters moved from Iceland to 123 Sea Zone
1 infantry moved from Norway to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Western Germany
1 infantry moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
4 submarines moved from 110 Sea Zone to 123 Sea ZonePlace Units - Germans
3 artilleries placed in West India
2 artilleries and 1 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
Germans undo move 3.
3 infantry placed in Iraq
2 artilleries and 1 infantry placed in Russia
1 artillery and 1 infantry placed in Volgograd
2 carriers and 2 transports placed in 113 Sea Zone
1 artillery, 2 infantry and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,1
Germans collect 79 PUs (4 lost to blockades); end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 92 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 114 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 24
Combat Move - Japanese
Turn Complete - Japanese
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I assumed no scramble from Iceland. Although perhaps I should have asked. I can redo that if you want a scramble.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 24
Combat Move - Americans
2 armour moved from Kansu to Novosibirsk
1 infantry and 1 mech_infantry moved from Kansu to Novosibirsk
3 armour moved from Buryatia to Yenisey
Americans take Yakut S.S.R. from Germans
Americans take Yenisey from Germans
3 armour moved from Tsagaan Olom to Timguska
3 bombers moved from Japan to Novosibirsk
3 armour moved from Korea to Ulaanbaatar
1 fighter moved from Eastern United States to 86 Sea ZonePurchase Units - Americans
Americans buy 3 armour, 1 artillery, 6 bombers and 4 infantry; Remaining resources: 0 PUs;Combat - Americans
Battle in Timguska
Americans attack with 3 armour
Germans defend with 1 armour
Americans win, taking Timguska from Germans with 3 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 86 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Americans
1 fighter moved from 86 Sea Zone to 88 Sea Zone
2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries, 2 carriers, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 88 Sea Zone
4 fighters moved from 106 Sea Zone to United Kingdom
3 fighters moved from Eastern United States to 88 Sea Zone
2 artilleries and 2 infantry moved from 88 Sea Zone to British Guiana
1 aaGun moved from Paulau Island to 34 Sea Zone
1 aaGun and 1 transport moved from 34 Sea Zone to 55 Sea Zone
3 transports moved from 6 Sea Zone to 26 Sea ZonePlace Units - Americans
3 armour placed in Korea
3 infantry placed in Japan
1 artillery, 6 bombers and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 75 PUs; end with 75 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUsCombat Move - Chinese
3 infantry moved from Szechwan to Yunnan
2 infantry moved from Kwangsi to Yunnan
3 infantry moved from Hopei to Shensi
1 infantry moved from Tsinghai to Shensi
6 infantry moved from Tsinghai to SikangPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat - Chinese
Battle in Shensi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery
Battle in Sikang
Chinese attack with 6 infantry
Japanese defend with 1 artillery
Chinese win, taking Sikang from Japanese with 5 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
Place Units - Chinese
6 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUsCombat Move - British
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from JapanesePurchase Units - British
British buy 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 artilleries; Remaining resources: 0 PUs;Combat - British
Non Combat Move - British
Place Units - British
5 infantry placed in United KingdomTurn Complete - British
British collect 17 PUs; end with 17 PUs totalPlace Units - UK_Pacific
6 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Some Units in India change ownership: 6 artilleries -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 24
Combat Move - Italians
2 fighters moved from Gibraltar to British Guiana
1 artillery and 1 infantry moved from Brazil to British Guiana
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to West IndiesPurchase Units - Italians
Italians buy 1 airfield, 2 artilleries, 2 fighters and 2 infantry; Remaining resources: 1 PUs;Combat - Italians
Battle in West Indies
Battle in British Guiana
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 2 artilleries and 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in British Guiana, round 2 : 2/4 hits
British roll dice for 2 artilleries and 2 infantry in British Guiana, round 2 : 1/4 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in British Guiana
Italians roll dice for 1 artillery and 2 fighters in British Guiana, round 3 : 0/3 hits
British roll dice for 2 artilleries in British Guiana, round 3 : 0/2 hits
Italians roll dice for 1 artillery and 2 fighters in British Guiana, round 4 : 1/3 hits
British roll dice for 2 artilleries in British Guiana, round 4 : 1/2 hits
1 artillery owned by the Americans and 1 artillery owned by the Italians lost in British Guiana
Italians roll dice for 2 fighters in British Guiana, round 5 : 1/2 hits
British roll dice for 1 artillery in British Guiana, round 5 : 1/1 hits
1 artillery owned by the Americans and 1 fighter owned by the Italians lost in British Guiana
Italians win, taking West Indies from Americans with 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
Casualties for Americans: 2 artilleries and 2 infantryNon Combat Move - Italians
1 fighter moved from British Guiana to Brazil
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Tunisia to Tobruk
1 carrier moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 destroyer moved from 123 Sea Zone to 109 Sea ZonePlace Units - Italians
1 airfield placed in Gibraltar
2 fighters placed in Southern Italy
2 artilleries and 1 infantry placed in Egypt
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 31 PUs; end with 32 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 45 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 24
Combat Move - ANZAC
1 armour moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
ANZAC take French Equatorial Africa from Germans
1 infantry moved from Kenya to Ethiopia
ANZAC take Ethiopia from Italians
1 artillery moved from Tanganyika Territory to Belgian Congo
British take Belgian Congo from Germans
1 infantry moved from Tanganyika Territory to Rhodesia
British take Rhodesia from Germans
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 transports moved from 74 Sea Zone to 60 Sea Zone
1 transport moved from 60 Sea Zone to 55 Sea Zone
3 armour and 3 infantry moved from Northern Territory to 55 Sea Zone
3 armour, 3 infantry and 3 transports moved from 55 Sea Zone to 39 Sea Zone
1 submarine moved from 68 Sea Zone to 85 Sea Zone
1 submarine moved from 82 Sea Zone to 87 Sea ZonePurchase Units - ANZAC
ANZAC buy 2 armour and 2 infantry; Remaining resources: 9 PUs;Combat - ANZAC
Non Combat Move - ANZAC
1 tactical_bomber moved from New South Wales to Queensland
1 fighter moved from Queensland to 39 Sea Zone
1 artillery and 1 infantry moved from Queensland to Northern Territory
3 armour and 3 infantry moved from 39 Sea Zone to India
2 battleships, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 72 Sea Zone to 76 Sea ZonePlace Units - ANZAC
1 armour and 2 infantry placed in Queensland
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 29 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 38 PUsCombat Move - French
Turn Complete - French