dice…
Ironfish (allies) vs ShrimpBoatChef (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
4 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 armour and 2 mech_infantrys
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 11
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour and 2 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Szechwan to YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 bomber and 4 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 fighter, 10 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 infantry moved from Iraq to Trans-JordanCombat - British
Battle in Kwangsi
British attack with 1 armour, 1 fighter, 10 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 2 mech_infantrys
British win, taking Kwangsi from Japanese with 1 armour, 1 fighter, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Battle in Trans-Jordan
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 78 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 aaGun moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
3 mech_infantrys moved from India to Yunnan
1 armour moved from India to Yunnan
1 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 fighter moved from Scotland to United Kingdom
2 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Bryansk to Persia
2 mech_infantrys moved from Union of South Africa to Rhodesia
2 armour moved from Northwest Persia to Iraq
1 mech_infantry moved from Persia to Iraq
1 armour moved from Persia to IraqPlace Units - British
1 armour, 1 bomber and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,5,4
British collect 29 PUs (3 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 armour and 2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 1 armour and 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Anglo Egyptian Sudan to 81 Sea Zone
2 artilleries moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Southern Italy to 95 Sea Zone
3 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Syria
1 armour moved from Egypt to Trans-Jordan
1 bomber and 2 fighters moved from Egypt to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Nigeria
Italians take French Equatorial Africa from French
Italians take Nigeria from British
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Belgian Congo
2 fighters moved from Egypt to Belgian Congo
1 armour moved from Anglo Egyptian Sudan to British Somaliland
Italians take British Somaliland from BritishCombat - Italians
Battle in Belgian Congo
Italians attack with 1 armour, 1 artillery and 2 fighters
British defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery and 2 fighters in Belgian Congo, round 2 : 3/4 hits
British roll dice for 1 mech_infantry in Belgian Congo, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Belgian Congo
Italians win, taking Belgian Congo from British with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery
Casualties for British: 1 mech_infantry
Battle in Syria
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Syria, round 2 : 1/4 hits
British roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the British lost in Syria
Italians win, taking Syria from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 3/7 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Trans-Jordan to Egypt
2 fighters moved from Belgian Congo to Egypt
1 armour moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
1 airfield, 1 artillery and 2 infantry placed in Egypt
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 11 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 2 fighters moved from Yunnan to KweichowCombat - ANZAC
Battle in Kweichow
ANZAC attack with 1 artillery and 2 fighters
Japanese defend with 1 infantry
ANZAC win, taking Kweichow from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in PhilippinesNon Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
1 cruiser, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Kweichow to Sikang
1 fighter moved from Kweichow to Sikang
1 infantry moved from Shan State to YunnanPlace Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 27 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 artilleries, 1 bomber, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
2 tactical_bombers moved from Eastern Poland to Ukraine
1 bomber moved from Germany to Ukraine
2 bombers moved from Germany to Western Ukraine
1 fighter and 2 tactical_bombers moved from Eastern Poland to Smolensk
1 bomber moved from Eastern Poland to Archangel
1 tactical_bomber moved from Eastern Poland to Archangel
1 bomber moved from Germany to Archangel
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 artillery moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
2 submarines moved from 109 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 artilleries, 1 bomber, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
2 tactical_bombers moved from Eastern Poland to Ukraine
1 bomber moved from Germany to Ukraine
2 bombers moved from Germany to Western Ukraine
1 fighter and 2 tactical_bombers moved from Eastern Poland to Smolensk
1 bomber moved from Eastern Poland to Archangel
1 tactical_bomber moved from Eastern Poland to Archangel
1 bomber moved from Germany to Archangel
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 artillery moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
2 submarines moved from 109 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Western Ukraine, round 2 : 2/4 hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 2/3 hits
1 infantry owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the Russians lost in Western Ukraine
retreated to Western Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 bomber, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 1 bomber, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 2/6 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 91 Sea Zone
Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 2 submarines
Casualties for Americans: 1 submarine
Battle in Archangel
Germans attack with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 mech_infantry moved from Norway to Karelia
2 bombers and 1 tactical_bomber moved from Archangel to Belarus
22 armour and 3 mech_infantrys moved from Novgorod to Belarus
1 fighter and 2 tactical_bombers moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 bomber and 2 tactical_bombers moved from Ukraine to Belarus
2 bombers moved from Western Ukraine to Belarus
4 aaGuns, 4 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
4 armour and 3 mech_infantrys moved from Germany to Eastern Poland
4 armour moved from Germany to Eastern Poland
1 fighter moved from Egypt to Southern France
1 submarine moved from 125 Sea Zone to 119 Sea ZonePlace Units - Germans
1 destroyer and 1 transport placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
EDIT: Adding units owned by Germans to Yugoslavia: 1 mech_infantry
EDIT: Turning off Edit Mode
1 airfield and 1 fighter placed in Southern France
3 artilleries placed in Novgorod
1 bomber placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 1 mech_infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Tambov to Bryansk
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Caucasus to RostovPlace Units - Russians
3 armour placed in Volgograd
1 armour, 1 artillery and 1 infantry placed in Russia
Russians undo move 1.
3 armour placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 destroyer moved from 34 Sea Zone to 20 Sea Zone
1 carrier moved from 34 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 20 Sea Zone
1 battleship moved from 34 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
1 cruiser moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 19 Sea Zone
1 carrier moved from 34 Sea Zone to 19 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
1 armour moved from Anhwe to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 fighter and 1 tactical_bomber moved from Jehol to 19 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Shensi
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 carrier, 1 destroyer, 4 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 5/7 hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 cruiser, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 cruiser, 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 5/7 hits
ANZAC roll dice for 1 cruiser and 1 transport in 35 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the ANZAC and 1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 cruiser, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 infantry moved from Jehol to Manchuria
3 infantry moved from Amur to Korea
1 artillery moved from Amur to Buryatia
1 artillery moved from Amur to Manchuria
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung
1 mech_infantry moved from Shantung to Kiangsi
2 mech_infantrys moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from Shensi to Chahar
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangtung
1 carrier moved from 34 Sea Zone to 19 Sea Zone
1 transport moved from 34 Sea Zone to 20 Sea Zone
1 carrier moved from 34 Sea Zone to 20 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 34 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Kwangtung
1 battleship moved from 34 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to JapanPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
2 mech_infantrys placed in Shantung
2 armour placed in Kiangsu
Japanese undo move 2.
1 artillery placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Shantung
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Soviet Far East to Siberia
1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 submarine moved from 10 Sea Zone to 3 Sea ZoneCombat - Americans
Battle in 3 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Siberia
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Siberia from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 battleship moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
6 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 fighter moved from Midway to Caroline Islands
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 cruisers moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to United KingdomPlace Units - Americans
1 battleship, 1 carrier and 1 transport placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SzechwanPlace Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 aaGun, 2 armour, 1 artillery and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 submarines; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry and 1 transport moved from 78 Sea Zone to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
1 armour and 9 mech_infantrys moved from Kwangsi to Hunan
1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Hunan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Rhodesia to Belgian CongoCombat - British
Battle in Hunan
British attack with 2 armour, 1 fighter, 11 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Hunan from Japanese with 2 armour, 1 fighter, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Belgian Congo
British attack with 5 mech_infantrys
Italians defend with 1 armour
British win, taking Belgian Congo from Italians with 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
1 mech_infantry moved from Iraq to Persia
3 armour moved from Iraq to Persia
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Iraq to Persia
1 aaGun moved from Kwangsi to Hunan
1 aaGun moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
2 infantry moved from Shan State to Malaya
2 infantry moved from Shan State to Malaya
1 armour moved from India to Yunnan
1 fighter moved from United Kingdom to French West AfricaPlace Units - British
1 aaGun, 1 armour and 1 artillery placed in Persia
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4
British collect 26 PUs (2 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
3 submarines placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Some Units in 39 Sea Zone change ownership: 3 submarines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier, 1 cruiser and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Syria to Iraq
1 artillery moved from Egypt to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Syria to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
1 bomber moved from Egypt to French West Africa
1 armour moved from Nigeria to French West Africa
1 fighter moved from Egypt to French West Africa
1 armour moved from Egypt to Belgian Congo
1 fighter moved from Egypt to Belgian Congo
2 fighters moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in Belgian Congo
Italians attack with 1 armour and 1 fighter
British defend with 5 mech_infantrys
Italians roll dice for 1 armour and 1 fighter in Belgian Congo, round 2 : 1/2 hits
British roll dice for 5 mech_infantrys in Belgian Congo, round 2 : 2/5 hits
1 mech_infantry owned by the British, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Belgian Congo
British win with 4 mech_infantrys remaining. Battle score for attacker is -12
Casualties for Italians: 1 armour and 1 fighter
Casualties for British: 1 mech_infantry
Battle in Cyprus
Battle in Iraq
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Iraq, round 2 : 4/4 hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
Italians win, taking Cyprus from British, taking Iraq from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in French West Africa
Italians attack with 1 armour, 1 bomber and 1 fighter
British defend with 1 fighter
Italians roll dice for 1 armour, 1 bomber and 1 fighter in French West Africa, round 2 : 2/3 hits
French roll dice for 1 fighter in French West Africa, round 2 : 0/1 hits
1 fighter owned by the British lost in French West Africa
Italians win, taking French West Africa from French with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Battle in Morocco
Battle in Algeria
Battle in TunisiaNon Combat Move - Italians
1 battleship and 1 destroyer moved from 81 Sea Zone to 94 Sea Zone
2 fighters moved from Iraq to Egypt
1 armour moved from British Somaliland to Ethiopia
1 armour moved from Trans-Jordan to Egypt
1 infantry moved from Syria to Trans-Jordan
1 bomber and 1 fighter moved from French West Africa to NigeriaPlace Units - Italians
1 carrier and 1 cruiser placed in 98 Sea Zone
1 infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
Italians collect 24 PUs (2 lost to blockades); end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser, 1 infantry and 2 transports; Remaining resources: 4 PUs;Combat Move - ANZAC
2 fighters moved from Sikang to ShensiCombat - ANZAC
Battle in Shensi
ANZAC attack with 2 fighters
Japanese defend with 1 armour
ANZAC win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - ANZAC
1 infantry moved from Yunnan to Kwangsi
2 infantry moved from Queensland to 54 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Malaya
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
2 fighters moved from Shensi to VolgogradPlace Units - ANZAC
1 cruiser and 1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 92 Sea Zone to GibraltarTurn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 artillery and 1 infantry moved from Archangel to Vologda
1 bomber moved from Belarus to Vologda
1 artillery and 1 infantry moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 bomber moved from Germany to 109 Sea Zone
2 fighters moved from Southern France to 109 Sea Zone
1 infantry moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
4 bombers and 2 fighters moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Vologda
1 mech_infantry moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 tactical_bomber moved from Belarus to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 artillery and 1 infantry moved from Archangel to Vologda
1 bomber moved from Belarus to Vologda
1 artillery and 1 infantry moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 bomber moved from Germany to 109 Sea Zone
2 fighters moved from Southern France to 109 Sea Zone
1 infantry moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
4 bombers and 2 fighters moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Vologda
1 mech_infantry moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 tactical_bomber moved from Belarus to BryanskCombat - Germans
Americans scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Battle in 109 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 submarine
Americans defend with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter and 1 submarine
Casualties for Americans: 1 destroyer, 1 fighter and 1 tactical_bomber
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 3,7,3 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Vologda
Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 armour, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 3 armour, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 tactical_bombers moved from Ukraine to Belarus
2 tactical_bombers moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 bomber and 1 tactical_bomber moved from Vologda to Belarus
3 artilleries moved from Novgorod to Belarus
1 mech_infantry moved from Karelia to Belarus
5 armour moved from Eastern Poland to Belarus
1 fighter moved from Southern France to 98 Sea Zone
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 mech_infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Egypt
1 bomber and 1 fighter moved from 109 Sea Zone to Normandy Bordeaux
1 aaGun moved from Germany to Western Germany
1 mech_infantry moved from Belarus to Smolensk
3 bombers and 2 fighters moved from Russia to Belarus
1 destroyer moved from 93 Sea Zone to 99 Sea Zone
3 fighters moved from Anglo Egyptian Sudan to EgyptPlace Units - Germans
2 submarines placed in 93 Sea Zone
1 submarine placed in 105 Sea Zone
1 armour and 2 mech_infantrys placed in Novgorod
1 bomber, 1 fighter and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 21 PUs;
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
10 armour, 2 artilleries, 37 infantry and 5 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 10 armour, 2 artilleries, 37 infantry and 5 mech_infantrys
Germans defend with 1 artillery and 2 infantry
Russians win, taking Bryansk from Germans with 10 armour, 2 artilleries, 36 infantry and 5 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 aaGuns moved from Russia to Bryansk
1 fighter moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
2 fighters and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
1 armour and 2 infantry placed in Russia
Russians undo move 1.
1 armour and 2 infantry placed in Volgograd
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 destroyer and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Jehol to Suiyuyan
1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan
1 infantry moved from Sakha to Siberia
1 tactical_bomber moved from 19 Sea Zone to Siberia
1 fighter moved from Japan to Siberia
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
2 mech_infantrys moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 tactical_bomber moved from 19 Sea Zone to Philippines
1 fighter moved from 20 Sea Zone to Philippines
1 fighter moved from 19 Sea Zone to Anhwe
1 tactical_bomber moved from 19 Sea Zone to Anhwe
1 fighter moved from 19 Sea Zone to Siberia
1 tactical_bomber moved from Kwangtung to KwangsiCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 3/6 hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits
Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Siberia
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 1/4 hits
Russians roll dice for 1 armour and 1 infantry in Siberia, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
Japanese roll dice for 2 fighters and 1 tactical_bomber in Siberia, round 3 : 2/3 hits
Russians roll dice for 1 armour in Siberia, round 3 : 0/1 hits
1 armour owned by the Americans lost in Siberia
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 infantry moved from Korea to Amur
1 artillery and 1 infantry moved from Manchuria to Amur
1 artillery moved from Buryatia to Amur
2 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung
2 carriers moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
1 destroyer moved from 19 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 battleship moved from 20 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Siberia to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Siberia to Amur
1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Suiyuyan to Manchuria
1 mech_infantry moved from Shantung to Kiangsi
2 tactical_bombers moved from Kwangsi to Kwangtung
1 mech_infantry moved from Kwangtung to Kwangsi
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 armour moved from Kwangtung to KiangsuPlace Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
3 artilleries placed in Kiangsu
3 artilleries placed in ShantungTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
6 submarines moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery moved from 20 Sea Zone to Kiangsi
1 battleship and 1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Kiangsi
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 mech_infantrys
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 35 Sea Zone
Americans attack with 6 submarines
Japanese defend with 1 battleship, 4 carriers, 1 cruiser, 4 fighters, 2 tactical_bombers and 1 transport





