dice…
Karl 7 Axis v Ichabod
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
3 artilleries, 1 fighter and 10 infantry moved from Shensi to SuiyuyanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 artillery moved from West India to India
1 infantry moved from West India to India
1 armour moved from Persia to West India
1 armour moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 fighter moved from Gibraltar to Algeria
1 fighter moved from Gibraltar to Algeria
1 fighter moved from Morocco to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Persia to Eastern Persia
3 fighters moved from Persia to Russia
1 tactical_bomber moved from Persia to India
1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 battleship moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Egypt to Alexandria
1 fighter moved from Egypt to AlexandriaCombat - British
Non Combat Move - British
1 artillery moved from 80 Sea Zone to Eastern Persia
1 infantry moved from 80 Sea Zone to Eastern PersiaPlace Units - British
1 armour, 1 fighter and 1 infantry placed in Persia
1 factory_minor placed in Egypt
1 submarine placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
1 armour moved from Belarus to Bryansk
1 bomber moved from Novgorod to VolgogradCombat - Italians
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.Non Combat Move - Italians
1 bomber moved from Volgograd to Belarus
2 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to France
2 aaGuns moved from Bessarabia to Western UkrainePlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 5 PUs;Combat Move - ANZAC
3 fighters moved from India to Persia
1 artillery moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to Algeria
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 artillery and 3 infantry moved from Bessarabia to Ukraine
2 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
1 bomber moved from Novgorod to Archangel
1 bomber moved from Novgorod to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
retreated to Ukraine
Russians win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Western Ukraine to Bryansk
1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
3 aaGuns, 17 armour, 5 artilleries, 29 infantry and 1 mech_infantry moved from Belarus to Bryansk
3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries and 2 infantry moved from Novgorod to Belarus
1 bomber moved from Archangel to Western Germany
4 mech_infantrys moved from Poland to Western Ukraine
2 armour and 3 mech_infantrys moved from Western Germany to Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to NovgorodPlace Units - Germans
3 artilleries placed in Novgorod
4 infantry placed in Germany
2 armour, 6 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 28 PUs;
Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Ukraine to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 mech_infantry moved from Egypt to Ethiopia
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Russia
4 fighters and 1 tactical_bomber moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/8 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 mech_infantry moved from Volgograd to Russia
1 armour moved from Volgograd to Russia
1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Rostov to Russia
1 fighter moved from Rostov to Russia
1 fighter moved from Rostov to Russia
1 fighter moved from Rostov to Russia
1 aaGun moved from Shensi to Suiyuyan
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
6 infantry moved from Novosibirsk to Samara
1 aaGun moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 artillery moved from Tambov to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Northwest Persia to CaucasusPlace Units - Russians
1 armour, 1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUsTerritory Summary for Russians :
Suiyuyan : 1 aaGun
Tobruk : 1 flag, 1 mech_infantry
Ethiopia : 1 mech_infantry
Rostov : 1 aaGun, 1 artillery and 3 infantry
Russia : 2 aaGuns, 1 airfield, 6 armour, 7 artilleries, 1 factory_major, 4 fighters, 47 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 3 infantry
Ukraine : 1 factory_minor
Novosibirsk : 2 aaGuns and 12 infantry
Volgograd : 1 factory_minor
Caucasus : 1 infantry
Samara : 6 infantry
93 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 50 / 62
Russians : 28 / 34
Japanese : 57 / 64
Americans : 52 / 73
Chinese : 8 / 9
British : 31 / 36
UK_Pacific : 6 / 3
Italians : 16 / 17
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.333
Median : 5.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.125
Median : 4.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8 -
You got some bad dice on Ukraine earlier.
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Karl,
I’m going to be out of town for maybe a week or a few days longer. I may not have access to the internet. I fully intend to complete this game.
Thanks,
Ichabod
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Szechwan
1 armour moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Burma
3 armour moved from Shantung to Kweichow
3 tactical_bombers moved from French Indo China to Burma
2 bombers moved from Philippines to 54 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Philippines to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to 54 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea ZoneCombat - Japanese
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ok
Scram?
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Karl,
I’m going to be out of town for maybe a week or a few days longer. I may not have access to the internet. I fully intend to complete this game.
Thanks,
Ichabod
no worries, PM me when you get your scram order in.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Szechwan
1 armour moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Burma
3 armour moved from Shantung to Kweichow
3 tactical_bombers moved from French Indo China to Burma
2 bombers moved from Philippines to 54 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Philippines to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to 54 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea ZoneCombat - Japanese
Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Kweichow
Japanese attack with 4 armour, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 4 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 cruiser, 2 submarines and 1 transport; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 4 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier and 1 destroyer remaining. Battle score for attacker is 55
Casualties for ANZAC: 1 cruiser, 2 submarines and 1 transport
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 4 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Casualties for Japanese: 1 bomber, 1 carrier, 1 cruiser, 5 fighters, 1 submarine and 3 tactical_bombers
Battle in Szechwan
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Japanese
2 fighters moved from Philippines to 54 Sea Zone
1 bomber moved from 54 Sea Zone to Caroline Islands
1 tactical_bomber moved from Philippines to Caroline Islands
2 infantry moved from Celebes to 44 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from Burma to French Indo China
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
3 infantry moved from French Indo China to YunnanPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 infantry placed in Malaya
3 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in ShantungTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
we’ll see if they can hold against your certain counter attack…
PM me when you get back and move… :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Battle in 54 Sea Zone
Americans attack with 1 carrier, 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
Americans roll dice for 1 carrier, 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 0/5 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 1 carrier, 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 : 1/3 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 54 Sea Zone, round 3 : 2/3 hits
1 carrier owned by the Americans lost in 54 Sea Zone
Americans roll dice for 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 4 : 2/3 hits
Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 54 Sea Zone, round 4 : 2/3 hits
1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone
Americans roll dice for 1 fighter in 54 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 battleship in 54 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 fighter in 54 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 battleship in 54 Sea Zone, round 6 : 1/1 hits
1 fighter owned by the Americans lost in 54 Sea Zone
Japanese win, taking Normandy Bordeaux from Germans with 1 battleship remaining. Battle score for attacker is -3
Casualties for Americans: 1 carrier, 2 fighters and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 destroyer and 2 fighters
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 aaGuns, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns, 2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Eastern United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Queensland : 2 infantry and 2 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
25 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 2 carriers, 4 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour and 1 infantry
United Kingdom : 1 bomber
Normandy Bordeaux : 1 flag, 2 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Brazil : 1 flag
91 Sea Zone : 1 transport
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 6 transportsProduction/PUs Summary :
Germans : 48 / 62
Russians : 26 / 34
Japanese : 61 / 66
Americans : 54 / 74
Chinese : 6 / 9
British : 31 / 36
UK_Pacific : 6 / 3
Italians : 16 / 17
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.909
Median : 4.000
Variance : 0.906
Standard Deviation : 0.952
Total rolls : 33Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.706
Median : 3.000
Variance : 1.062
Standard Deviation : 1.031
Total rolls : 17Japanese Combat
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 4.125
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to ShensiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 3 artilleries, 1 fighter and 10 infantry
Kansu : 2 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 48 / 62
Russians : 26 / 34
Japanese : 60 / 66
Americans : 54 / 74
Chinese : 7 / 7
British : 31 / 36
UK_Pacific : 6 / 3
Italians : 16 / 17
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.909
Median : 4.000
Variance : 0.906
Standard Deviation : 0.952
Total rolls : 33Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.706
Median : 3.000
Variance : 1.062
Standard Deviation : 1.031
Total rolls : 17Japanese Combat
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 4.125
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 carrier, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Algeria to Tunisia
British take Tunisia from Italians
1 armour moved from Tunisia to Algeria
1 armour, 1 artillery, 2 fighters and 3 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 armour moved from Egypt to Tobruk
1 armour moved from West India to India
1 fighter moved from Persia to India
1 armour moved from Persia to West India
1 infantry moved from Persia to Northwest Persia
1 bomber moved from Gibraltar to Normandy Bordeaux
2 fighters moved from Algeria to 110 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 110 Sea ZoneCombat - British
Non Combat Move - British
1 artillery moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 artillery moved from Eastern Persia to West IndiaPlace Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
3 mech_infantrys placed in PersiaTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 2 fighters, 1 harbour, 21 infantry and 2 tactical_bombers
39 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
West India : 1 armour and 1 artillery
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Normandy Bordeaux : 1 bomber and 2 fighters
Algeria : 1 armour, 1 artillery and 2 infantry
Tunisia : 1 flag
Tobruk : 2 armour, 1 artillery, 2 fighters, 3 infantry and 3 mech_infantrys
Ethiopia : 1 flag
Russia : 3 fighters
106 Sea Zone : 1 submarine
Eastern Persia : 1 flag
Northwest Persia : 1 infantry
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
91 Sea Zone : 2 transports
110 Sea Zone : 1 carrier, 2 destroyers and 2 fightersProduction/PUs Summary :
Germans : 48 / 62
Russians : 26 / 34
Japanese : 60 / 66
Americans : 54 / 74
Chinese : 7 / 7
British : 32 / 37
UK_Pacific : 6 / 6
Italians : 15 / 17
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.909
Median : 4.000
Variance : 0.906
Standard Deviation : 0.952
Total rolls : 33Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.706
Median : 3.000
Variance : 1.062
Standard Deviation : 1.031
Total rolls : 17Japanese Combat
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 4.125
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Libya to Tunisia
Italians take Tunisia from British
1 armour moved from Tunisia to Libya
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to BryanskCombat - Italians
Battle in CyprusNon Combat Move - Italians
2 aaGuns moved from Western Ukraine to Bryansk
2 infantry moved from Northern Italy to France
1 bomber moved from Belarus to Western GermanyPlace Units - Italians
2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from New South Wales to 54 Sea Zone
3 fighters moved from Persia to RussiaCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 battleship
ANZAC roll dice for 1 fighter in 54 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 battleship in 54 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Japanese lost in 54 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleshipNon Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to Queensland
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 2 fighters and 1 harbour
South Australia : 2 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
Egypt : 2 infantry
Russia : 3 fightersProduction/PUs Summary :
Germans : 48 / 62
Russians : 25 / 34
Japanese : 60 / 66
Americans : 54 / 74
Chinese : 7 / 7
British : 31 / 37
UK_Pacific : 6 / 6
Italians : 17 / 17
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1





