You’ve done a nice job maximizing the NO income for Russia. It’s going to be tough to contend with.
Drejemester (allies) vs GeneralSvend-Sved BM round 2
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Southern France to Belarus
1 fighter moved from Baltic States to Ukraine
1 bomber moved from Southern France to Belarus
1 armour moved from Novgorod to Smolensk
Germans take Archangel from Russians
Germans take Smolensk from Russians
1 armour moved from Novgorod to Vologda
Germans take Vologda from Russians
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Archangel
2 mech_infantrys moved from Eastern Poland to Ukraine
8 armour, 13 artilleries, 23 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
1 fighter moved from Baltic States to Ukraine
1 artillery moved from Southern France to France
1 transport moved from 127 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 fighters and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 8 armour, 13 artilleries, 23 infantry and 4 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Western Ukraine from Russians with 8 armour, 13 artilleries, 22 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
3 aaGuns moved from Eastern Poland to Western Ukraine
2 fighters moved from Ukraine to Bessarabia
2 bombers moved from Belarus to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
5 armour moved from Germany to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Southern France to FrancePlace Units - Germans
1 fighter and 4 infantry placed in Western Germany
3 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 armour and 6 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Rostov
2 infantry moved from Bryansk to Smolensk
2 infantry moved from Russia to Vologda
3 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Bryansk to Smolensk
2 fighters moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Smolensk
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Ulaanbaatar to Amur
1 fighter moved from Ulaanbaatar to Amur
2 infantry moved from Ulaanbaatar to Buryatia
1 fighter moved from Ulaanbaatar to BuryatiaCombat - Russians
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Germans win with 1 armour remaining. Battle score for attacker is -16
Casualties for Russians: 1 fighter and 2 infantry
Battle in Buryatia
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
retreated to Buryatia
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Ukraine from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Amur
Russians attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
retreated to Amur
Japanese win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 fighter moved from Amur to Ulaanbaatar
1 fighter moved from Buryatia to Ulaanbaatar
2 aaGuns, 6 armour, 7 artilleries, 11 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 fighters moved from Ukraine to RussiaPlace Units - Russians
4 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 22 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Manchuria to Jehol
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
2 bombers moved from Borneo to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from Borneo to Java
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery moved from Anhwe to Hunan
2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan
1 fighter moved from Kwangtung to Kiangsi
1 artillery moved from Anhwe to Kiangsu
1 infantry moved from Kiangsu to AnhweCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Hopei
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 artilleries and 2 infantry
retreated to Hopei
Chinese win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Jehol
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Kiangsi from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Java
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 marine; Americans defend with 1 artillery and 3 infantry; ANZAC defend with 1 artillery and 1 infantry
UK_Pacific win with 1 marine remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 3 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 3 infantry
1 fighter owned by the Japanese, 2 bombers owned by the Japanese and 1 tactical_bomber owned by the Japanese retreatedNon Combat Move - Japanese
2 bombers moved from Java to Borneo
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
2 fighters moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kiangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from Hopei to Kwangtung
1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
2 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kwangtung
2 infantry moved from 20 Sea Zone to KwangtungPlace Units - Japanese
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
1 carrier placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 45 PUs; end with 46 PUs total
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 3 infantry moved from Kweichow to Anhwe
1 artillery moved from Hopei to Anhwe
1 artillery and 2 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Yunnan to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Anhwe
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to KwangsiPlace Units - Chinese
3 artilleries and 1 infantry placed in KwangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,6,4,3,6,6,1,5,3
Chinese collect 12 PUs (1 lost to blockades); end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Neutral_Axis
1 bomber moved from Anglo Egyptian Sudan to 92 Sea Zone
1 armour moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 armour moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Rhodesia to Kenya
2 infantry moved from Kenya to Anglo Egyptian Sudan
3 mech_infantrys moved from Kwangsi to Kiangsu
4 fighters and 1 tactical_bomber moved from Kwangsi to Kiangsu
1 fighter moved from Egypt to Alexandria
2 fighters moved from United Kingdom to 92 Sea Zone
1 fighter moved from Egypt to AlexandriaCombat - British
Battle in Kiangsu
British attack with 4 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries, 1 factory_minor and 2 infantry
British win, taking Kiangsu from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for British: 2 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Alexandria
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 artillery
British win, taking Alexandria from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Normandy Bordeaux
Battle in 92 Sea Zone
British attack with 1 bomber and 2 fighters
Italians defend with 1 cruiser and 2 transports
British win, taking Normandy Bordeaux from Italians with 1 bomber and 2 fighters remaining. Battle score for attacker is 26
Casualties for Italians: 1 cruiser and 2 transports
Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - British
1 bomber and 2 fighters moved from 92 Sea Zone to Morocco
2 fighters moved from Alexandria to Egypt
3 aaGuns and 2 armour moved from Yunnan to Kwangsi
4 fighters moved from Kiangsu to Kwangsi
1 fighter moved from India to Kwangsi
1 armour and 2 mech_infantrys moved from India to YunnanPlace Units - British
1 destroyer and 1 transport placed in 110 Sea Zone
2 armour and 1 infantry placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,1,4,5,2,6,2,1,2
British collect 32 PUs (3 lost to blockades); end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3,4,3,6,5,1
UK_Pacific collect 17 PUs (4 lost to blockades); end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 2 marines, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 91 Sea Zone
1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Libya to Tunisia
1 artillery moved from Tobruk to Libya
1 armour moved from Romania to Northern Italy
2 fighters moved from 98 Sea Zone to Alexandria
1 infantry moved from Tobruk to Alexandria
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 98 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 2 transports
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Alexandria
Italians attack with 2 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
retreated to Alexandria
British win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter and 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Alexandria to 95 Sea Zone
1 bomber moved from 91 Sea Zone to TunisiaPlace Units - Italians
2 marines placed in Southern Italy
1 mech_infantry placed in Northern Italy
1 destroyer and 2 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Vologda to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 infantry moved from Belarus to Smolensk
1 bomber moved from Eastern Poland to Smolensk
1 artillery moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Eastern Poland to Normandy Bordeaux
1 artillery moved from Western Ukraine to Ukraine
2 infantry moved from Western Ukraine to Ukraine
2 fighters moved from Bessarabia to Ukraine
8 armour, 12 artilleries, 20 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk
5 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Archangel to Bryansk
1 mech_infantry moved from Belarus to BryanskCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber and 1 fighter
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 14 armour, 12 artilleries, 20 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 14 armour, 12 artilleries, 20 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 factory_minor and 3 infantry
Germans win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
3 aaGuns moved from Western Ukraine to Bryansk
1 bomber moved from Smolensk to Novgorod
1 fighter moved from Ukraine to Novgorod
1 fighter moved from Ukraine to Novgorod
2 artilleries moved from Eastern Poland to Western Ukraine
1 bomber moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to Western Germany
1 aaGun moved from France to Western Germany
3 armour and 5 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
1 bomber placed in Western Germany
1 mech_infantry placed in Western Germany
3 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Vologda
Russians take Vologda from GermansCombat - Russians
Non Combat Move - Russians
2 fighters moved from Ulaanbaatar to Novosibirsk
2 aaGuns and 4 infantry moved from Ulaanbaatar to DzavhanPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 19 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 cruiser, 2 destroyers, 4 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
1 infantry moved from Jehol to Anhwe
1 infantry moved from Chahar to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 armour moved from Manchuria to Anhwe
1 artillery and 1 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
1 armour moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
2 transports moved from 42 Sea Zone to 35 Sea Zone
1 marine moved from Kwangtung to 20 Sea Zone
1 battleship and 1 marine moved from 20 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
2 bombers moved from Borneo to Java
1 infantry moved from Kwangtung to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
4 fighters and 3 tactical_bombers moved from Kwangtung to Anhwe
1 infantry moved from Amur to Manchuria
1 artillery moved from Sakha to Amur
2 fighters moved from 20 Sea Zone to Kiangsi
1 carrier, 3 destroyers and 1 submarine moved from 20 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Sumatra
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 2 bombers and 1 marine
British defend with 1 marine
Japanese win, taking Java from UK_Pacific with 2 bombers and 1 marine remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Battle in Kiangsi
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese win, taking Kiangsi from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Anhwe
Japanese attack with 1 armour, 5 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 2 artilleries and 3 infantry
Japanese win, taking Anhwe from Chinese with 1 armour, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 2 artilleries and 3 infantry
Casualties for Japanese: 2 infantry and 1 mech_infantryNon Combat Move - Japanese
5 fighters moved from Anhwe to Kwangtung
4 tactical_bombers moved from Anhwe to Kwangtung
3 fighters moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kiangsi to Kwangtung
1 aaGun moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
2 bombers moved from Java to BorneoPlace Units - Japanese
3 infantry placed in Kwangtung
1 cruiser, 2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
3 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 bomber moved from Hawaiian Islands to Midway
1 marine moved from Wake Island to 31 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 31 Sea Zone to 16 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea ZoneCombat - Americans
Battle in Midway
Americans attack with 1 bomber, 3 infantry and 1 mech_infantry
Japanese defend with 1 airfield and 1 artillery
Americans win, taking Midway from Japanese with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 16 Sea Zone
Americans attack with 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 marine, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from Midway to Hawaiian Islands
1 armour moved from 106 Sea Zone to New Brunswick Nova ScotiaPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
2 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to KiangsiCombat - Chinese
Chinese creates battle in territory Chahar
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to KwangsiPlace Units - Chinese
3 artilleries and 1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - British
British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 mech_infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
5 fighters moved from Kwangsi to Anhwe
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 bomber moved from Morocco to Normandy Bordeaux
1 artillery moved from Alexandria to Tobruk
British take Tobruk from ItaliansCombat - British
Battle in Normandy Bordeaux
British attack with 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Anhwe
British attack with 5 fighters and 2 mech_infantrys
Japanese defend with 1 armour
British win, taking Anhwe from Japanese with 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
5 fighters moved from Anhwe to Kwangsi
1 armour moved from Yunnan to Kwangsi
2 armour and 2 mech_infantrys moved from India to Yunnan
1 bomber and 1 fighter moved from Normandy Bordeaux to United KingdomPlace Units - British
2 fighters and 5 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 2 infantry
EDIT: Removing units owned by British from Kenya: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to Egypt: 1 armour, 2 infantry and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
2 fighters placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by UK_Pacific to India: 2 armour and 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 2 armour, 2 fighters and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Southern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 marine moved from Southern Italy to 95 Sea Zone
1 battleship and 1 marine moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to Algeria
1 bomber moved from Tunisia to Morocco
1 marine moved from 92 Sea Zone to Morocco
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Morocco
1 mech_infantry moved from Tunisia to Algeria
1 infantry moved from Tunisia to Algeria
1 marine moved from Southern Italy to 95 Sea Zone
1 marine moved from Southern Italy to 95 Sea Zone
1 battleship and 1 marine moved from 95 Sea Zone to 92 Sea Zone
1 cruiser and 1 marine moved from 95 Sea Zone to 92 Sea Zone
2 marines moved from 92 Sea Zone to MoroccoCombat - Italians
Battle in Algeria
Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians win, taking Algeria from Americans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 3 marines
British defend with 2 fighters; Americans defend with 3 infantry
Italians win, taking Morocco from Americans with 1 armour, 1 artillery, 1 bomber and 3 marines remaining. Battle score for attacker is 23
Casualties for Italians: 2 infantry
Casualties for British: 2 fighters
Casualties for Americans: 3 infantryNon Combat Move - Italians
1 fighter moved from Algeria to 92 Sea Zone
1 bomber moved from Morocco to Southern ItalyPlace Units - Italians
1 mech_infantry placed in Northern Italy
1 bomber and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
1 bomber moved from Western Germany to Tambov
1 bomber moved from France to Rostov
2 fighters moved from Novgorod to Novosibirsk
1 bomber moved from Novgorod to Novosibirsk
1 armour moved from Evenkiyskiy to Novosibirsk
1 infantry moved from Smolensk to Vologda
1 armour moved from Bryansk to Vologda
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Ukraine
Germans take Ukraine from RussiansCombat - Germans
Battle in Vologda
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 1 armour, 1 bomber and 2 fighters
Russians defend with 2 fighters
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 fighter
Casualties for Russians: 2 fighters
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 artilleries moved from Western Ukraine to Bryansk
3 armour moved from Eastern Poland to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 bomber moved from Novosibirsk to Novgorod
1 bomber moved from Tambov to Bryansk
1 bomber moved from Rostov to Bryansk
1 fighter moved from Novosibirsk to Archangel
3 armour moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
1 artillery and 4 infantry placed in Western Germany
1 fighter and 1 tactical_bomber placed in Western Germany
1 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 mech_infantrys moved from Russia to Rostov
3 fighters and 1 tactical_bomber moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Rostov from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Russia to Tambov
2 aaGuns and 4 infantry moved from Dzavhan to OlgiyPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 15 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs