• 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Vologda
                      Russians take Vologda from Germans
                5 infantry moved from Novosibirsk to Samara
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                5 infantry moved from Tambov to Rostov
                1 fighter moved from Tambov to Rostov
                1 armour moved from Tambov to Russia
                1 mech_infantry moved from Tambov to Russia
                4 artilleries and 10 infantry moved from Tambov to Russia
                3 fighters moved from Russia to Rostov

    triplea_39695_Rus5.tsvg

  • 17

    I was trying to knock out Russia’s turn this morning…but due to other influences I couldn’t do it real quick…sorry I’m playing slow right now.

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Vologda
                      Russians take Vologda from Germans
                5 infantry moved from Novosibirsk to Samara
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                5 infantry moved from Tambov to Rostov
                1 fighter moved from Tambov to Rostov
                1 armour moved from Tambov to Russia
                1 mech_infantry moved from Tambov to Russia
                4 artilleries and 10 infantry moved from Tambov to Russia
                3 fighters moved from Russia to Rostov

    triplea_39695_Rus5.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Vologda
                      Russians take Vologda from Germans
                5 infantry moved from Novosibirsk to Samara
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                5 infantry moved from Tambov to Rostov
                1 fighter moved from Tambov to Rostov
                1 armour moved from Tambov to Russia
                1 mech_infantry moved from Tambov to Russia
                4 artilleries and 10 infantry moved from Tambov to Russia
                3 fighters moved from Russia to Rostov

    Combat - Russians
                Russians creates battle in territory 115 Sea Zone
                Germans scrambles 1 units out of Novgorod to defend against the attack in 115 Sea Zone
                Battle in 115 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 115 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Rostov
                    Russians attack with 4 fighters and 9 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 4 fighters and 9 infantry in Rostov, round 2 :  5/13 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 4 fighters and 9 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod

    Non Combat Move - Russians
                1 aaGun moved from Tambov to Rostov
                4 fighters moved from Rostov to Russia
                1 aaGun moved from Shensi to Suiyuyan
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

    triplea_39695_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
                      Japanese take Dutch New Guinea from ANZAC
                1 fighter moved from 35 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 infantry moved from Shan State to Burma
                1 infantry moved from Yunnan to Burma
                3 fighters and 3 tactical_bombers moved from French Indo China to Burma
                1 bomber moved from French Indo China to Kansu
                1 bomber moved from French Indo China to Kansu
                1 bomber moved from Japan to Shensi
                1 infantry moved from Hopei to Shensi
                2 fighters and 2 tactical_bombers moved from French Indo China to Sikang
                1 infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Yunnan to Sikang
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 artillery moved from Siberia to Sakha
                      Japanese take Sakha from Russians

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kansu
                    Japanese attack with 2 bombers
                    Chinese defend with 1 fighter
                    Japanese win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Chinese: 1 fighter
                    Casualties for Japanese: 1 bomber
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Sikang from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Kansu to Kweichow
                1 bomber moved from Shensi to Kweichow
                2 fighters and 2 tactical_bombers moved from Sikang to Szechwan
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                3 fighters and 3 tactical_bombers moved from Burma to Yunnan
                1 fighter moved from 61 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 61 Sea Zone to 36 Sea Zone
                1 carrier and 1 destroyer moved from 61 Sea Zone to 42 Sea Zone
                1 fighter moved from 46 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 5 transports moved from 35 Sea Zone to 36 Sea Zone
                1 carrier moved from 19 Sea Zone to 36 Sea Zone
                1 armour moved from Hunan to Kweichow
                1 mech_infantry moved from Hunan to Kweichow
                1 mech_infantry moved from Hunan to Kweichow
                1 infantry moved from Kweichow to Yunnan
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 armour and 1 mech_infantry moved from Manchuria to Anhwe
                1 aaGun and 3 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Szechwan
                3 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers moved from Yunnan to French Indo China
                EDIT: 1 infantry moved from Philippines to French Indo China
                EDIT: 1 artillery moved from Philippines to French Indo China
                1 fighter moved from Japan to French Indo China
                1 transport moved from 5 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                2 fighters placed in Japan
                1 factory_minor and 1 harbour placed in French Indo China
                1 artillery and 2 infantry placed in Manchuria
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_39695_Jap5.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Brazil to British Guiana
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 bomber moved from Eastern United States to 110 Sea Zone

    triplea_39695_Ame5.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Brazil to British Guiana
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 bomber moved from Eastern United States to 110 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Soviet Far East
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Soviet Far East from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                2 aaGuns and 2 infantry moved from Brazil to 86 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 bomber moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                2 carriers, 2 destroyers and 2 submarines placed in 10 Sea Zone
                1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    triplea_39695_Ame5.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 artillery moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    triplea_39695_Chi5.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 artillery moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                2 artilleries and 8 infantry moved from Suiyuyan to Chahar

    Place Units - Chinese
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 10 times
            Average roll : 3.882
            Median : 5.000
            Variance : 4.438
            Standard Deviation : 2.107
            Total rolls : 17

    Germans Combat
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 6 times
            Average roll : 3.889
            Median : 5.000
            Variance : 3.625
            Standard Deviation : 1.904
            Total rolls : 9

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_39695_Chi5.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                1 infantry moved from India to Burma
                4 fighters and 2 tactical_bombers moved from India to Burma
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 artillery moved from Persia to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                1 fighter moved from Tambov to Russia
                2 fighters moved from Persia to Russia
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Morocco to United Kingdom
                1 fighter moved from Morocco to United Kingdom

    triplea_39695_Bri5.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                4 fighters and 2 tactical_bombers moved from India to Burma
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 artillery moved from Persia to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                1 fighter moved from Tambov to Russia
                2 fighters moved from Persia to Russia
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Morocco to United Kingdom
                1 fighter moved from Morocco to United Kingdom

    Combat - British
                Battle in Burma
                    British attack with 4 fighters, 1 infantry and 2 tactical_bombers
                    Japanese defend with 1 infantry
                        British roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 :  4/7 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                4 fighters and 2 tactical_bombers moved from Burma to India

    Place Units - British
                1 artillery, 1 fighter and 1 infantry placed in Persia
                2 armour and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 10 times
                6 was rolled 1 times
            Average roll : 3.720
            Median : 4.000
            Variance : 2.292
            Standard Deviation : 1.514
            Total rolls : 25

    Germans Combat
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.429
            Median : 3.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

    Americans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 6 times
            Average roll : 3.889
            Median : 5.000
            Variance : 3.625
            Standard Deviation : 1.904
            Total rolls : 9

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_39695_UK_5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 bomber moved from Novgorod to Southern Italy
                3 fighters moved from Southern Italy to 93 Sea Zone
                2 armour and 1 mech_infantry moved from Bryansk to Ukraine

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 3 fighters
                    British defend with 1 submarine
                    Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine

    Non Combat Move - Italians
                3 fighters moved from 93 Sea Zone to Southern Italy
                1 mech_infantry moved from Northern Italy to France

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 mech_infantry placed in Southern Italy
                2 artilleries and 1 infantry placed in Ukraine
                Italians undo move 3.
                Italians undo move 2.
                2 artilleries and 1 mech_infantry placed in Ukraine
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total

    triplea_39695_Ita5.tsvg


  • I am going out of town this weekend and might not do another turn until Monday.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to 62 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total

    triplea_39695_ANZ5.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_39695_Fre5.tsvg

  • 17

    No worries, have a nice trip…would you ever consider playing online…as in real time? That’s how I play most of my games. Usually only a few rounds of course. No one has 8 hours in one sitting at a time.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 bomber, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                1 bomber moved from Western Germany to Smolensk
                1 infantry moved from Archangel to Vologda
                1 fighter moved from Novgorod to Vologda
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                11 armour, 8 artilleries, 24 infantry and 10 mech_infantrys moved from Bryansk to Rostov
                5 bombers moved from Southern Italy to 98 Sea Zone

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 98 Sea Zone
                    Germans attack with 5 bombers
                    French defend with 1 destroyer
                    Germans win with 5 bombers remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Rostov
                    Germans attack with 11 armour, 8 artilleries, 24 infantry and 10 mech_infantrys
                    Russians defend with 1 aaGun and 9 infantry
                    Germans win, taking Rostov from Russians with 11 armour, 8 artilleries, 18 infantry and 10 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Germans: 6 infantry
                    Casualties for Russians: 1 aaGun and 9 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Bryansk to Rostov
                1 infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Belarus
                1 armour moved from Novgorod to Belarus
                1 infantry moved from Belarus to Archangel
                1 fighter moved from Vologda to Novgorod
                1 bomber moved from Smolensk to Novgorod
                5 bombers moved from 98 Sea Zone to Southern Italy
                2 submarines moved from 114 Sea Zone to 113 Sea Zone
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery moved from 115 Sea Zone to Finland
                1 infantry moved from 115 Sea Zone to Finland

    Place Units - Germans
                1 artillery and 1 infantry placed in Germany
                3 infantry placed in France
                1 armour and 2 mech_infantrys placed in Novgorod
                1 armour, 1 bomber and 4 mech_infantrys placed in Western Germany
                Germans undo move 2.
                3 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
                EDIT: Adding units owned by Germans to Southern Italy: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_39695_Ger6.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Tambov
                      Russians take Tambov from Germans
                1 infantry moved from Samara to Volgograd
                1 infantry moved from Samara to Volgograd
                1 fighter moved from Russia to Volgograd
                1 fighter moved from Russia to Volgograd
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Novosibirsk to Vologda
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Vologda

    triplea_39695_Rus6.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Tambov
                      Russians take Tambov from Germans
                1 infantry moved from Samara to Volgograd
                1 infantry moved from Samara to Volgograd
                1 fighter moved from Russia to Volgograd
                1 fighter moved from Russia to Volgograd
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Novosibirsk to Vologda
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 2 :  2/4 hits
                        Germans roll dice for 1 armour in Volgograd, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Volgograd to Russia
                1 fighter moved from Volgograd to Russia
                2 fighters moved from Vologda to Russia
                1 infantry moved from Samara to Russia
                1 infantry moved from Samara to Russia
                2 aaGuns and 10 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total

    Territory Summary for Russians :

    Suiyuyan : 1 aaGun
        Russia : 2 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 4 fighters, 63 infantry and 1 mech_infantry
        Tambov : 1 infantry
        Vologda : 2 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Samara : 2 aaGuns and 10 infantry
        123 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 72
        Russians : 20 / 20
        Japanese : 60 / 70
        Americans : 52 / 73
        Chinese : 6 / 6
        British : 33 / 33
        UK_Pacific : 6 / 6
        Italians : 18 / 18
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.700
            Median : 4.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Germans Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.875
            Median : 4.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    triplea_39695_Rus6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 bombers, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 destroyer moved from 46 Sea Zone to 62 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
                1 fighter moved from 42 Sea Zone to 62 Sea Zone
                1 fighter moved from 42 Sea Zone to 62 Sea Zone
                1 fighter moved from 42 Sea Zone to 62 Sea Zone
                1 armour and 1 mech_infantry moved from Anhwe to Chahar
                3 mech_infantrys moved from Kiangsu to Chahar
                2 armour and 4 mech_infantrys moved from Kweichow to Chahar
                1 fighter moved from Szechwan to Suiyuyan
                1 fighter and 2 tactical_bombers moved from Szechwan to Chahar
                1 bomber moved from Kweichow to Chahar
                1 bomber moved from Kweichow to Chahar
                1 mech_infantry moved from Sikang to Shensi
                2 mech_infantrys moved from Szechwan to Shensi
                1 artillery and 1 infantry moved from Kweichow to Shensi
                1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
                1 fighter moved from Japan to Soviet Far East
                1 fighter moved from French Indo China to Shensi
                1 tactical_bomber moved from French Indo China to Shensi
                1 fighter moved from French Indo China to Shensi
                1 tactical_bomber moved from French Indo China to Shensi
                1 infantry moved from Yunnan to Burma
                1 tactical_bomber moved from French Indo China to Burma
                1 fighter moved from French Indo China to Burma
                1 fighter moved from Suiyuyan to Chahar
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 fighter moved from Japan to Soviet Far East

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 3 armour, 2 bombers, 2 fighters, 8 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 2 artilleries and 11 infantry
                    Japanese win, taking Chahar from Chinese with 3 armour, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Chinese: 2 artilleries and 11 infantry
                    Casualties for Japanese: 7 mech_infantrys
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 1 artillery and 2 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 artillery and 2 infantry
                Battle in Burma
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Soviet Far East
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                    Japanese win, taking Soviet Far East from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in 62 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    ANZAC defend with 1 carrier and 1 fighter
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for ANZAC: 1 carrier and 1 fighter
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 carrier moved from 42 Sea Zone to 61 Sea Zone
                1 carrier moved from 42 Sea Zone to 61 Sea Zone
                3 fighters and 1 tactical_bomber moved from 62 Sea Zone to 61 Sea Zone
                1 destroyer moved from 42 Sea Zone to 61 Sea Zone
                2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
                1 bomber moved from Chahar to French Indo China
                1 bomber moved from Chahar to French Indo China
                1 fighter moved from Burma to French Indo China
                1 tactical_bomber moved from Burma to French Indo China
                1 artillery moved from French Indo China to Yunnan
                1 artillery moved from French Indo China to Yunnan
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                2 fighters and 2 tactical_bombers moved from Chahar to Jehol
                1 infantry moved from Manchuria to Jehol
                2 fighters moved from Soviet Far East to Siberia
                1 fighter moved from French Indo China to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to Japan
                1 fighter moved from French Indo China to 36 Sea Zone

    Place Units - Japanese
                1 submarine placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                3 infantry placed in Manchuria
                Japanese undo move 3.
                2 artilleries and 1 infantry placed in Manchuria
                3 mech_infantrys placed in Kiangsu
                2 bombers and 3 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_39695_Jap6.tsvg

Suggested Topics

  • 19
  • 55
  • 38
  • 39
  • 174
  • 81
  • 221
  • 172
Axis & Allies Boardgaming Custom Painted Miniatures

47

Online

17.9k

Users

40.7k

Topics

1.8m

Posts