Very nice, can I publish this on the website?
Of course :)
DM, do you plan to talk about the “lurch”? To me, that’s basic to any German strategy, since, IMO, you can’t effectively go after Moscow (in most situations) without employing that maneuver. At least, I’ve not seen it done. I think a basic rookie mistake is to try to hold on to Western Europe at all costs, at the cost of never getting traction on the Eastern front. I don’t think this is advanced tactics by any means.
And by “lurch”, I mean shifting German forces out of Western Europe and toward Russia, all in one shift, all in one turn. I am not sure if that’s what you mean by “lurch”, but that’s what I am referring to.
I think I will eventually, but I think I’ll save that for a whole seperate post/article. I wasn’t go to go much beyond G1 here, in just sort of setting up Germany’s postition.
ive thought about doing what gamer said several times
load up western heavy then around turn 5 or so make a big eastern shift
I completed the initial post.
I decided to leave out a lot about Africa since it got a bit long winded and I felt a future article just on Africa for Germany might be better.
Africa for me is one of the most important things, I take it and hold it hard to the last man with the reason being it takes a lot of time from the allies to clean that up, and you will most likely have all allies hitting Germany hard.
nothing depresses them more then all 3 hitting Germany hard and you still making 35+ IPC a turn with Japan building up.
It also keeps the UK honest and keeps them “drained” for a better part of the war as they won’t be making any big purchases just 6-8 Inf and mayb an odd Rtl or Arm
And a replacement fleet when they lose their first fleet also, right No Mercy? :evil:
that was fine with me…
I was winning the war…and that cost you 8 fgts, 1 bmb from a German force not making any forward moves… and a US med fleet saying hello.
but dice changed that we both see… :-D
Posted to website.
Are these strategies intended for beginners?
As a general rule, YES. They are intended for people who have found their way here so that they can read about solid fundamental strategic concepts and LEARN from them.
Now, I will ask you one last time Nuno… Is your purpose here to participate and to further discussion and knowledge, or to make snide comments from the peanut gallery?
The first is welcome, the second will earn you a site ban…
Are these strategies intended for beginners?
Correctomundo.
As Switch pointed, Any type of feedback would be great, or if you would like to write your own article that would be great too. Djensen has openly posted he’s looking for beginner strats and information that will help get people started.
Although, we have been mostly dealing with Revised lately, I’m not sure if you play that verison.
In the future, I and others would like to post more “advanced” strats, but it takes time.
I’d like to do a “Lurch” article and eventually the Beginner UK, Jap, and US articles. I’d also like to do an Afr article on how many resources should you send and when are you doing more harm than good, I’d also like to post a US Pac strat I use, but again it takes time.
I’m hoping someone else may tackle the G1 Navy approach, as I’m not that big of a fan, but I could write about if I had to.
I may be ready with some variations on the Kreigsmarine in the near future, but I need someone to accept a League game from me to work it out :-)
ill try your new kriegs strat. I need another win =]
I’ll take that game Ezto…
Last time I Outlasted your USA KJF… let’s see if i can pull of a second win…
Ive grown :-o ahahahahha
And we are off topic in this thread.
I have set up the game thread and will post R1 shortly…
I’ve begun to like using Egypt as a staging ground for Germany to push into the middle east, especially when the allies are going for a kill japan first strategy.
This allows Germany to bring pressure to bear on India early. (BB, Trn + 2 units as well as those you have walked to Persia from Egypt) and allows Germany to hit S. Africa with Transport power if need be.
I’ve also found that an investment in a second transport in the Med once you have Russia in a defensive posture, can really pay off in annoying the allies or keeping Africa yours for the duration.
I would never, ever, use this strategy again. But in this game, against competent opponents, it did work.
http://www.axisandallies.org/forums/index.php?topic=10548.0
A german battleship on G1 with a transport.
I’m not so sure it was superior german tactics or anything, as much as it was the Allies not quite thinking through exactly what the best options would be.
Near the end of the game I explain my lapse in judgement with good reason, and I have used the same theories for Japan to defeat KJF and so far it has worked 100% of the time.
I like the theory of German navy, Probably the best build for buck is 2 trannies in the baltic, and then use your BB and tranny to invade gibraltar. 4 Transports, 4 or 5 Fighters, and a bomber, can then hit England.
However the Best german naval strategy lies in the possibility of finding a way to afford a Complex in WE on G1. That way any future naval maneuvers are not restricted by your inability to move your navy then build into it.
I have a few more games and theories I can post as examples if anyone cares?
One fundamentally flawed assumption though that greatly helped that game was the Russian sub didn’t move. It should always move to SZ2. Without it they couldn’t defend or block as efficiently.
I do like German navy right now. I find it funny how Csub is always right about the general idea. They were right about linking navy serving Germany better than getting screwed in Africa, they were right about KJF being very hard, and they were even right about how to do KJF if you do try it.
I need to see CSub’s KJF. Most CSub Articles, I’ve been told, aren’t worth the electronic paper they’re written on.
Anyway, I’ve been toying around with a two round, navy only Germany purchase.
Assumptions are: Karelia was taken, Ukraine was liberated and W. Russia is owned by Russia. Pretty safe assumptions for Germany 2.
Round 1 - Carrier, 3 Submarines in SZ 5 *(No attack on SZ 15 or Egypt! Just reinforce Libya from Algeria)
Round 2 - Carrier, 3 Submarines in SZ 14 *(No attack on Egypt or the combined British fleet in SZ 15, just move the BB/Trn back to SZ 14) Also move the German fleet to SZ 7.
From here, on Germany 3, you should be able to close the canal if England leaves, or you can crush England’s fleet and reinforce Libya some more. You can also converge in SZ 12 with the fleets from SZ 7 and SZ 14. 8 Submarines, 2 Transports, Battleship, Destroyer, 2 Carriers, 4 Fighters. That’s enough to make the Allies sit tight for a few rounds at least, maybe more, leaving Russial Solo.